All 8 Dungeons Tuned: Mythic+ Dungeon Testing, January 15th

We have a new week of dungeon testing, and with it comes tuning, as usual! All 8 dungeons are getting changes this time around, with one of the biggest passes so far. It’s not all nerfs, however, as some abilities have bee buffed and redesigned entirely. Let’s take a look!


Greetings!

Midnight Season 1 dungeon testing continues on Wednesday, January 14 at 3:00 p.m. PST (6:00 p.m. EDT / 12:00 a.m. CEST) and runs until Monday, January 19 at 10:00 a.m. PST (1:00 p.m. EDT / 7:00 p.m. CEST). Please note that this schedule may be adjusted if we encounter any technical issues during testing.

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind, Orgrimmar and Silvermoon. The nearby Dungeon Teleports NPC will assist you with transportation. Throughout beta, all Midnight dungeons will be available for testing on Normal and Heroic difficulty. Seasonal dungeons will rotate with each new test period.

For this round, the following seasonal dungeons will be open for testing on Heroic, Mythic and Mythic+ difficulty:

  • Magisters’ Terrace
  • Maisara Caverns
  • Nexus-Point Xenas
  • Windrunner Spire
  • Algeth’ar Academy
  • Seat of the Triumvirate
  • Pit of Saron
  • Skyreach

Provided that the items equipped on your character are at least item level 226, they will scale automatically to a higher level as needed to support Dungeon testing.

Affix Update

New Affix: Lindormi’s Guidance (Active from keystone level 2 through 5)

  • Lindormi guides players, weakening select non-boss enemies with Temporal Sands and preventing player deaths from reducing time remaining.
  • You can read more about our philosophy behind the affix in this post: New Mythic+ Affix: Lindormi’s Guidance

Xal’atath’s Bargain Affixes

  • Now becomes active at keystone level 5 instead of 4.

Dungeon Updates

Magisters’ Terrace

  • Seranel Sunlash
    • Runic Mark
      • Improved visibility
  • Degentrius
    • Devouring Entropy
      • No longer dispellable
      • Now has varying durations per target
    • Entropy Orbs
      • Now launch in fixed directions and display a visual indicator of their path.
      • Replaced Root effect with a 70% snare
      • Now despawn after hitting a player

Maisara Caverns

  • Hex Guardian
    • Searing Presence
      • Periodic damage reduced by 80%
      • Now pulses every 1 sec instead of 5 sec
    • Magma Surge
      • Damage reduced by 20%
  • Vordaza
    • Lingering Dread
      • Duration reduced from 4 sec to 3 sec

Nexus-Point Xenas

  • Corewright Arcanist
    • Now periodically channels Arcane Explosion
  • Corewarden Nyssara
    • Eclipsing Step
      • Now targets 2 players, increased from 1
      • Initial damage reduced by 20%
      • Now leaves a Damage Over Time effect for 8 sec
  • Corewright Kasreth
    • Arcane Zap
      • Cast time removed

Windrunner Spire

  • General
    • Adjusted the locations of Spectral Axethrowers and Devoted Woebringers
  • Emberdawn
    • Increased the size of the Flaming Twister formation visual
  • Derelict Duo
    • Spattered
      • No longer stacks
    • Splattering Spew
      • Damage increased by 9%
    • Heaving Yank
      • Fixed an issue where the spell can pull an unmarked target
      • Can now targets tank
  • Commander Kroluk
    • Reckless Leap
      • Periodic damage no longer classified as a Bleed
      • Periodic damage reduced by 33%
  • Restless Heart
    • Gust Strike
      • Renamed to Tempest Slash
      • The damage vulnerability is now Physical and only removable by touching a Turbulent Arrow
      • Knockback distance reduced by 33%
    • Squall Leap
      • Initial damage reduced by 17%
    • Storming Soulfont
      • Size reduced by 10%
      • Formation time reduced to 3.5 sec from 4 sec
    • Stormscatter Orbs
      • Removed
    • Gust Shot
      • Explosion damage reduced by 33%
      • Added a periodic damage effect
  • Spellguard Magus
    • Fixed an issue that caused unintended overlaps of Spellguard’s Protection and Arcane Salvo
  • Flesh Behemoth
    • Health reduced by 13%
  • Bloated Lasher
    • Health reduced by 8%
  • Creeping Spindleweb
    • Poison Spray
      • Now targets one player instead of two
  • Devoted Woebringer
    • Pulsing Shriek
      • Absorb shield increased by 10%
  • Ardent Cutthroat
    • Shadowrive
      • Damage increased by 9%

Algeth’ar Academy

  • Crawth
    • Firestorm now afflicts Crawth with Blistering Fire, causes it to pulse Fire damage every 2 sec

Pit of Saron

  • Garfrost
    • Health increased by 14%
    • Melee damage increased by 21%
    • Glacial Overload
      • Now originates from a forge rather than Garfrost
      • Garfrost no longer moves to the forge to activate the ability
    • Ore Chunks
      • Reduced travel time by 17%
      • Increased impact radius by 22%
    • Throw Ore
      • Reduced the cast time to 2 sec from 3 sec
    • Orebreaker
      • Damage increased by 17%
    • Cryostomp
      • Damage increased by 13%
  • Scourgelord Tyrannus
    • Scourge Plaguespreader health increased by 17%
    • Rotling health increased by 10%
    • Rimebone Coldwraith
      • Permeating Chill
        • Now targets two players
        • Damage reduced by 11%
    • Leaping Geist
      • Leaping Maul
        • Now cannot target players who are out of combat
    • Plungetalon Gargoyle
      • Health reduced by 6%
      • Stoneskin absorb shield increased by 25%

Seat of the Triumvirate

  • Famished Broken
    • Rupture
      • Number of missiles reduced from 4 to 2
  • Void-Infused Destroyer
    • Eruption
      • Now leaves behind a Damage Over Time effect on players for 8 sec
  • Zuraal the Ascended
    • Coalesced Void
      • Number of Coalesced Void reduced from 3 to 2
      • Health increased by 50%
  • Saprish
    • Health on Saprish and his pets increased by 10%
  • L’ura
    • Health increased by 15%

Skyreach

  • High Sage Viryx
    • Lens Flare
      • No longer targets tank

Thanks for testing and sharing your thoughts with us! We’ll be reviewing your feedback closely and will continue to post updates throughout the beta as changes roll out.


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