Barbarian Sorcerer Druid in Diablo 4

All Diablo 4 Hotfix Changes: June 12th – 18th

Here is a summary of all the hotfix notes from the past 7 days! We’ll be taking a look at what’s changed in the last week each Monday. This week’s most dramatic change was to dungeon density, but there’s plenty more to see.


June 12 – 18

Class Changes

Druid

  • Resolved an unintended damage interaction with the Druid’s “Toxic Claws” passive.

Dungeons

  • Further adjustments to elite monster density in dungeons.

Developer Note: We are standardizing the density of elite monsters that spawn in dungeons to ensure that no particular dungeon is clearly more efficient to run through than others.

Bug Fixes

Legendary Aspect Changes

  • Fixed an issue where the damage bonus from the “Edgemaster’s Aspect” Legendary Affix was incorrectly reapplied to Whirlwind when a Shout was used.
  • Resolved issues relating to “Aspect of Berserk Ripping” and Barbarian’s Two-Handed Sword Expertise that were allowing players to deal unintended amounts of damage.

Miscellaneous

  • Fixed an issue where the World Tier 3 quest was given to players who have not yet met the requirements needed to advance to that World Tier.
  • Fixed an issue where an event in the Dilapidated Aqueducts subzone had improper level scaling.
  • Further stability improvements.
  • Resolved an issue where players in World Tier 3 and World Tier 4 could invite others to their party that were not eligible for those higher tiers.
  • Fixed an issue where all World Tiers would display as unlocked when players may not have met the requirements.
  • Further stability and improvements.

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