Category: Diablo 4
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Diablo 4 Devs Explain Why Tempering and Masterworking Changed
Diablo 4’s developers explain the Season 11 crafting overhaul, why Tempering and Masterworking were redesigned, and more!
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New Diablo 4 Halos Are Exclusive Rewards from the Tower
Halos are a new cosmetic slot earned through the Tower leaderboard. They float above your character and even stay visible in every Druid form.
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Diablo 4 Season 11 Finally Unlocks the Full Map at Campaign Skip
Season 11 removes waypoint and fog cleanup for new characters. Skipping the campaign unlocks the full map and makes seasonal starts much faster.
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Diablo 4 Will Reward Top Players With Prestige Cosmetics
The Tower in Diablo 4 will reward top players with exclusive cosmetics, titles, and halos. Here is everything you need to know!
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New Diablo 4 Interview Hints at Season 11 Surprises
The new Season 11 interview with Korean creator DuQ dropped small hints about loot, difficulty, and endgame. Here is the quick recap of what stands out.
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Diablo’s Darkest Secrets Go Culinary!
Blizzard reveals Diablo: Drinks, Potions & Elixirs, a new cocktail book inspired by Sanctuary’s classes, monsters, and legends!
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“Everyone Should Watch The Game Awards,” Say Diablo 4 Devs
Blizzard says to watch The Game Awards, and Diablo 4 fans think a big reveal is coming. Maybe a new class or even the next expansion?
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Diablo 4 Devs Tease Huge Overhaul – XP, Loot, Bosses & More
Blizzard devs discussed Diablo 4’s biggest changes in a new interview with Rob, including Tower, itemization, major boss changes, and more!
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Will Diablo 4 Capstone Dungeons Rotate in the Future?
Blizzard confirms Capstone Dungeons are here to stay in Diablo 4, becoming a permanent part of endgame progression
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Diablo 4 Devs Tease More Horizontal Progression
Blizzard recently hinted that Diablo 4 could see more horizontal progression in the future. While nothing is confirmed yet, there are plenty of ways the team could make alts and build experimentation more rewarding — and players have no shortage of ideas.