Diablo 4 Season 10 Reveals Massive Class Buffs!

The Season of Infernal Chaos is coming in Diablo 4, and it is going to be a massive step forward! From new Chaos Armor to revamped Infernal Hordes, here is a recap of everything that changed from PTR for the launch of Season 10 on September 23, 2025!

The complete Patch Notes just released, and you can check them out here:


Diablo IV Patch Notes

Diablo IV Patch Notes

We will continually update this article with all patches the development team implements for Diablo IV.

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Chaos Rifts & Infernal Hordes

  • Chaos Wave nerfs: Reduced damage and removed stacking debuffs for Chaos Portals to make rifts more manageable.
  • Nightmare Dungeon rewards: Chaos Rift affixes now grant better loot.
  • Infernal Hordes updates:
    • Fewer Chaos Waves per run, now more unpredictable.
    • Spirit Chaos Wave ghosts are more responsive.
    • Aether gains rebalanced for fairer rewards.
    • Chaos Rifts in Lunatic Siege drop more Aether, with closing rifts potentially spawning additional ones.

Chaos Armor Gets Even More Chaotic

Chaos Perks & Class Updates

  • General buffs:
    • Crazy Brew cooldown up but duration increased.
    • Overpower, Alternating Alterations, and Chaotic Burst bonuses increased.
  • Barbarian: Single Minded Fury, Deafening Chorus buffs; more damage, life, and overpower chance.
  • Druid: Purge the Infected damage buff, Savagery and Overabundance reworked.
  • Necromancer: Bone StormBone Storm duration nerfed, Army of the DeadArmy of the Dead stronger, Grim Reapers reworked.
  • Rogue: Enervated Strikes and Chaotic Grenades boosted.
  • Sorcerer: Explosive Combinations nerfed slightly, Mana Shield triggers faster, ultimate skills now benefit fully from upgrades.
  • Spiritborn: Rampant Crushing HandRampant Crushing Hand, PaybackPayback, Concussive StompConcussive Stomp, and Thorns damage massively buffed.

Balance & Item Adjustments

  • All classes: Tempering, Lucky Hit, and Ultimate resource gains adjusted.
  • Unique items & legendary aspects:
  • Paragon nodes: Increased bonuses for many classes, improving damage and utility.

Infernal Hordes & Aether Adjustments

  • Chaos Waves: Reduced spawn frequency, more unpredictable, rare types introduced.
  • Aether balance: Base Aether from events increased. Aetheric Masses reworked to improve reliability.
  • Soulspires: Better Aether rewards, reworked multipliers, renamed and rebalanced offerings.
  • Fiends, Lords & Hellborne: Rare and Legendary offerings adjusted for more exciting runs.
  • Miscellaneous:
    • Burning Butcher stronger but no longer invulnerable.
    • Bartuc uses new shield mechanics.
    • Champion monsters removed.

With new Chaos Armor, reworked perks, and Infernal Hordes improvements, builds will feel newer, faster, and more rewarding than ever. You can be a Barbarian smashing through rifts or a Sorcerer zapping through hordes, these changes will bring a lot of fun for Season 10!


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