Leveling Difficulty Changes Coming

Attention, champions of Azeroth! A new hotfix is arriving tomorrow that’s set to shake up your War Within leveling experience in Khaz Algar. Here’s what’s changing and how it might affect your gameplay.

Massive Revamp to Enemy Scaling in Khaz Algar

Players entering Khaz Algar with Dragonflight gear have been overpowered and the content has been too easy. The current balance is off the charts, according to Blizzard, with enemies barely surviving long enough for you to enjoy a full combat rotation.

This imbalance has been more noticeable in mixed-level groups, where lower-level players are prevalent, leaving level 80s in the dust.

What’s Changing?

To address these issues, a hotfix will be released on Wednesday, August 28, and here’s what’s changing!

  • The scaling of low-level enemies in Khaz Algar will be adjusted to ensure a proper combat length.
  • The most significant changes will be noticeable at Level 70.
  • Players at Level 80 will not see any changes to enemy scaling.

As players have jumped into The War Within and begun leveling up, we’ve seen data and heard a great deal of feedback that players coming into Khaz Algar with endgame Dragonflight gear were extremely powerful relative to that initial content. It is entirely intended that effort put into gearing translates into a significant combat advantage at the start of a new expansion, but the values we’ve been seeing are extreme, often not even allowing time for normal combat rotations. This disparity also caused mixed-level groups to experience skewed results, with lower-level players contributing drastically more than level 80s. Tomorrow, Wednesday, August 28, we’re going to apply hotfixes to the game to address this.

The hotfixes will adjust the scaling of enemies in War Within leveling content to increase the power of lower-level enemies, bringing the duration of combat more in line with expected WoW behavior. These changes will be most noticeable at level 70, and will have a reduced impact as your level increases. Enemies at level 80 and above will be unchanged.

Again, we’ll make these changes tomorrow, August 28.

Thank you!


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