Diablo 4 Barbarian Official Artwork

Season 10 Barbarian Update: Walking Arsenal, Bleed Damage, and More Buffs

Blizzard has just posted the official patch notes for the Diablo 4 Season 10 PTR, which runs from August 19th to the 26th. Here is your first look at all of the balance changes, new items, and everything in store for the Barbarian.

Balance Updates

Barbarians are set to get a lot of changes in Season 10 so far, including adjustments to Walking ArsenalWalking Arsenal, HellhammerHellhammer, CarnageCarnage, and more!


Expertise

Two-Handed Sword expertise

  • Removed the requirement to kill an enemy to get the 30%[x] increased Bleed damage.

Skills

Kick

  • Range increased from 1.5 to 3 meters.

Enhanced Kick

  • Now reduces cooldown of Mobility Skills by 5 seconds per enemy kicked.

Passives

Unconstrained

  • Reduced requirement to be from 65% Health to being not Healthy.

Developer’s Note: “Not Healthy” means below 80% health.

Unbridled Rage

  • Increased bonus from 45% to 50%.

Walking Arsenal

  • Previous: Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual-Wielded weapon grants 15%[x] increased damage for 10 seconds. While all three bonuses are active, you gain 25%[+] Crowd Control Duration and Attack Speed.
  • Now: Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual-Wielded weapon grants 15%[x] increased damage for 10 seconds. While all three bonuses are active, you gain Unstoppable and 45%[+] Attack Speed.

Legendary Aspects

Battle-mad Aspect

  • Damage increased from 20-40% to 30-60%.

Aspect of Ancestral Force

  • Damage increased from 5-25% to 30-60%.

Wanton Rupture Aspect

  • Previous: Your Rupture does not remove the Bleeding damage from enemies. Can only occur once every 30-10 seconds.
  • Now: Double your Rupture’s skewer radius, and all Bleed durations are increased by 30-60%.

Unique Items

Arreat’s Bearing

  • Doubled Dust Devil damage.

Developer’s Note: This reverses the change made in Season 9: Sins of The Horadrim.

Battle Trance

  • Damage Reduction affix changed to +11.5-15.7% Strength.
  • Bonus Duelist Ranks affix changed to +8-16 Maximum Fury.
  • Increased bonus Frenzy Ranks from 2-3 to 4-6.

Hellhammer

  • Previous: Upheaval ignites the ground Burning enemies for an additional 1006-1660 damage over 4 seconds increased by 25%[x] for every 100 Strength you have.
  • Now: Upheaval deals 50-70%[x] increased damage to Burning enemies, and also ignites the ground Burning enemies for an additional 1006-1660 damage over 4 seconds.

Paragon

Flawless Technique Legendary Node

  • Previous: Consecutive attacking with the same weapon increases your Critical Strike chance by 15%[+] for 4 seconds.
  • Now: Consecutive attacking with the same weapon increases your Critical Strike chance by 15%[+] and Critical Strike Damage by 30%[x] for 4 seconds.

Carnage Legendary Node

  • Previous: Berserking now additionally grants 15%[+] Attack Speed.
  • Now: Berserking now additionally grants 15%[+] Attack Speed. You deal 30%[x] increased Fire and Physical damage.

Brash Rare Node

  • Changed 10% Fire Resistance to 3% Resistance to All Elements.

Bloodbathed Rare Node

  • Changed 10% Fire Resistance to 3% Resistance to All Elements.

New Barbarian Unique Items

Like all other classes in Season 10, Barbarians are getting a brand new One-Handed Unique Weapon.


Sabre of Tsasgal (Unique One-Handed Weapon)

Affixes:

  • +50% Damage (Inherent)
  • +107-121 Strength
  • +62.5-85% Physical Damage
  • +2-3 Core Skill Ranks
  • +2-3 Warpath

Unique Power:

  • o You gain 3-5%[x] increased damage for each damaging Skill you have equipped, and an additional 6-10%[x] for 15 seconds when each of those Skills is used.

Bug Fixes

Barbarians are getting some fixes for their Ugly Bastard HelmUgly Bastard Helm, damage reduction, and Violent Hammer of the AncientsViolent Hammer of the Ancients.


  • Fixed an issue where the buff from the Ugly Bastard Helm would not re-apply when reapplying Wrath of the Berserker.
  • Fixed an issue where the Damage Reduction from Unconstrained could be snapshotted.
  • Fixed an issue where Violent Hammer of the Ancients would not apply its benefit to the first target hit with an Overpower.

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