Blizzard has just posted the official patch notes for the Diablo 4 Season 10 PTR, which runs from August 19th to the 26th. Here is your first look at all of the balance changes, new items, and everything in store for the Druid.
Balance Updates
Druids are getting a ton of changes from all stages of their Tornado, or
Perfect Storm, and much more.
Skills
Lightning Storm
- Damage reduced from 74% to 65%.
Shred
- First attack damage from 52% to 100%.
- Second attack damage from 72% to 150%.
- Third attack damage from 143% to 300%.
Stone Burst
- Explosion damage increased from 120% to 130%.
Tornado
- Damage reduced from 65% to 35%.
- Tornado behavior has been reworked, it will now always try to seek an initial target close to where it is cast before spiraling in the area nearby.
Enhanced Tornado
- Chance to spawn a second Tornado increased from 20% to 30%.
Raging Tornado
- Previous: Enemies hit with Tornado have a 10% chance to become Vulnerable for 3 seconds.
- Now: Extend the lifetime of Tornado by 2 seconds. Additionally, hitting a Vulnerable enemy extends the duration further by 0.5 seconds up to a maximum of 3 seconds.
Primal Tornado
- Previous: Enemies damaged by Tornado are Slowed by 8% for 4 seconds, stacking up to 40%.
- Now: Enemies hit by Tornado are Slowed by 60%.
Grizzly Rage
- Base damage reduced from 60% to 40%.
- Damage bonus per second reduced from 4% to 1% (capping at 25% rather than 100%).
- Now begins its cooldown when it’s activated rather than after it ends.
Passives
Perfect Storm
- Previous: Storm Skills that you cast grant 2 Spirit and deal 80%[x] increased damage when damaging a Vulnerable, Immobilized or Slowed enemy.
- Now: Storm Skills deal 80%[x] increased damage and damaging a Vulnerable, Immobilized or Slowed enemy with Storm Skills you Cast grants 2 Spirit.
Legendary Aspects
Balanced Aspect
- Previous: Increase Maximum Spirit by 50-90 and Spirit Regeneration by 50% while Grizzly Rage is Active.
- Now: Your Maximum Spirit is increased by 50. Casting a Skill with a cooldown increases Spirit Regeneration by 15-25 per second for 8 seconds.
Of the Wildrage
- Previous: Your Companions gain double the bonus of Bestial Rampage.
- Now: Casting a Companion Skill has a 20-40% chance to activate an equipped Companion Skill and reduce its cooldown by 5 seconds.
Stormclaw’s Aspect
- Damage reduced from 60-80% to 40-60%.
Stormchaser’s Aspect
- Previous: Tornado will seek up to 1-5 targets and deals 30-50%[x] increased damage.
- Now: Tornado drags non-Elite enemies with it and deals 10-20% increased damage for each enemy or object inside of it.
Unique Items
Fleshrender
- Can now trigger from auto-cast Skills.
Unsung Ascetic’s Wraps
- Damage on Critical Hit increased from 10-40%[x] to 60-100%[x].
Paragon
Earth and Sky Node
- Damage bonus increased from 10% to 18%.
Tectonic Glyph
- Previous: 20% Lucky Hit chance.
- Now: 15% damage to Crowd Controlled Enemies.
Human Node
- Previous: 15% damage reduction while in Human form.
- Now: 12% increased damage and Damage Reduction while in Human form.
Shapeshifter Glyph
- Previous: Shapeshifting has a 25% chance to cause the Skill’s damage to Critically Strike.
- Now: Shapeshifting increases Critical Strike chance and Critical Strike Damage by 10% for 2 seconds.
Guzzler Glyph
- Previous: You gain 30%[+] more Potion Healing.
- Now: You gain 3%[x] increased damage and 5%[+] increased Potion Healing for each missing Healing Potion.
Exploit Node
- The Cooldown before enemies can become vulnerable again reduced from 20 seconds to 5.
Tempering
Earth Augments
- Previous: Chance for Boulder to Cast twice.
- Now: Chance for Boulder to deal Double Damage.
New Druid Unique Items
Like all other classes in Season 10, Druids are getting a new set of Unique Pants.
Kilt of Blackwing (Unique Pants)
Affixes
- +636-685 Maximum Life
- +2-3 Ranks to Ravens
- +13-17.5% Ravens Cooldown Reduction
- +16-25% Chance for Ravens to Deal Double Damage
Unique Power
- Ravens deal 60-100% increased damage and shapeshifting into a different form or activating a Companion Skill Summons a Raven that attacks a nearby enemy. Summoning a Raven has a chance to call forth an Unkindness for 10 seconds, increasing the number of Ravens Summoned to 3 for the duration.
Bug Fixes
Druids are getting the most bug fixes out of any class, including changes to their Grizzly Rage,
Resonance, and more.
- Fixed an issue where Storm Strike would sometimes fail if the final target in the chain died.
- Fixed an issue where Grizzly Rage was granting Unstoppable without learning its upgrades.
- Fixed an issue where Grizzly Rage was not removed from the available Skills on your Skill bar while it’s activated.
- Fixed an issue where skills were not properly replaced on the Skill bar when using Tempest Roar, Mad Wolf’s Glee, and Dire Wolf’s Aspect.
- Fixed an issue where the puddles from Rotting Lightbringer were inconsistent in both appearance and effect.
- Fixed an issue where Druid Ravens passive power was not receiving bonuses from instances of Additive or Multiplicative bonus damage towards shapeshifting forms or human form.
- Fixed an issue where Stormcrow’s Aspect was not properly granting the Storm Skill bonus to Ravens.
- Fixed an issue where Stormcrow’s Aspect was granting additive rather than multiplicative damage.
- Fixed an issue where Resonance passive was not granting its bonus to non-Casted Skills.