We have a new batch of hotfixes at the end of the week! There’s Hunter and Paladin fixes, as well as Trading Post and Priory improvements, and the previously announced Warrior PvP changes.
Classes
- Paladin
- Retribution
- An issue with Radiant Glory and Avenging Wrath interaction has been resolved.
- Retribution
- Hunter
- Marksmanship
- Fixed an issue where dying while channeling Rapid Fire could keep Hunters in combat upon resurrecting.
- Marksmanship
Dungeons
- Priory of the Sacred Flame
- Addressed an issue where Captain Dailcry can sometimes be rooted after Savage Mauling.
Player versus Player
- Warrior
- Wrecking Throw’s damage increase to shields is now 75% less effective in PvP combat (was 30% less effective).
- Shattering Throw’s damage increase to shields is now 75% less effective in PvP combat (was 30%).
Trading Post
- Earning reputation with the Flame’s Radiance and The Cartels of Undermine factions now counts for the Trading Post activity “Earn Reputation Throughout Khaz Algar”, as intended.
Season of Discovery
- Items
- Spire of Sacrifice now prevents being healed by Chain Heal or Healing Rain and no longer damages the wielder with Healing Rain ticks.
- Mage
- The Scarlet Enclave 4-piece healer set bonus will now correctly reduce incoming damage.
- Rogue
- Carnage will no longer fall off prematurely when Cutthroat’s variant of Garrote is used.