Another huge batch of hotfixes arrives, the class tuning buffs coming up for the reset. There’s also the recently announced Mythic+ dungeon tuning, item and quest fixes, and more.
We’ll see how all those buffed Mages, BM, and Shadow do after the reset and if this actually helps them enough.
Classes
- Death Knight
- Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
- Druid
- Feral
- Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
- Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
- Restoration
- All healing increased by 4%. Does not apply to PvP combat.
- Feral
- Hunter
- Fixed an issue causing Kodo Tranquilizer to dispel two magic effects in addition to making Tranquilizing Shot affect nearby targets.
- Beast Mastery
- Beast Cleave damage increased to 90% (was 80%).
- Kill Cleave damage increased to 90% (was 80%).
- Mage
- Fire
- Flamestrike damage increased by 15%.
- Phoenix Flames damage increased by 20%.
- Living Bomb damage increased by 10%.
- Frost
- Glacial Spike damage increased by 20%. Does not apply to PvP combat.
- Ray of Frost damage increased by 15%. Does not apply to PvP combat.
- Fire
- Priest
- Shadow
- All damage increased by 4%.
- Shadow
Dungeons
- Siege of Boralus
- Iron Tide Raider health reduced by 15%.
- Bilge Rat Buccaneer health reduced by 10%.
- Irontide Waveshaper health reduced by 20%.
- Ashvane Sniper health reduced by 10%.
- Scrimshaw Enforcer health reduced by 20%.
- Bilge Rat Tempest’s Choking Waters cast time increased.
- Iron Tide Raider’s Iron Hook ability cooldown increased.
- Iron Tide Raider’s Iron Hook maximum range decreased.
- Bilge Rat Demolisher Crushing Slam’s damage ignores armor and its damage has been reduced by 40%.
- Bilge Rat Demolisher health reduced by 10%.
- Hadal Darkfathom
- Health reduced by 5%.
- Viq’Goth
- Demolishing Terror’s Slam no longer knocks players back.
- Demolishing Terror’s Slam damage now ignores armor.
- Fixed an issue that caused the area effect when dispelling Putrid Waters to not scale in Mythic keystones.
- Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the encounter.
- Grim Batol
- Twilight Warlock’s Enveloping Shadowflame now targets 1 player (was 2).
- Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
- Faceless Corruptor’s Corrupt cast time increased and damage reduced by 10%.
- Twilight Destroyer’s Twilight Ember area denial no longer inflicts damage instantly when stepping into the area.
- Erudax
- Reduced the visual scale of Erudax to improve visibility during the encounter.
- Players afflicted with Depth’s Grasp have a brief immunity to Void Tendrils upon expiration.
- Improved the visibility of Void Tendrils.
- Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
- Mists of Tirna Scithe
- Mistcaller
- Improved the visibility of the Vulpin summoned by Freeze Tag.
- The range of Patty Cake has been increased.
- Mistcaller
- Necrotic Wake
- Addressed an issue where players can be targeted by affixes while on their way back to the top platform during Nalthor the Rimebinder.
- The Stonevault
- Master Machinists
- Ability timing has been adjusted to prevent a potentially unfair overlaps between Exhaust Vents and Blazing Crescendo.
- Molten Metal cast time increased to 3 seconds (was 2 seconds).
- Silenced Speaker now inflicts damage every 3 seconds (was every 1.5 seconds).
- Master Machinists
Items
- Treacherous Transmitter – Cryptic instructions are now more reliably completable when used on transports such as the Dawnbreaker.
Player versus Player
- The “Weapons of Conquest” quest for free PvP weapons has been replaced with the Forged Weapons of Conquest achievement found under Feats of Strength → PvP. Progress towards this achievement can be tracked by viewing the Conquest currency and is retroactive.
- The Forged Weapons of Conquest achievement grants two Forged Gladiator’s Weapon Tokens which can be exchanged with Lalandi at the Contender’s Gate for free PvP weapons of your choice. 2 tokens for 2-handed weapons and 1 token for 1-handed weapons.
- To help offset the need for Fury Warriors’ need for two 2-handed weapons, their strength weapon choices will only cost 1 token.
- Death Knight
- Unholy
- Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
- Unholy
- Demon Hunter
- Havoc
- Demon’s Bite damage increased by 10% in PvP combat.
- Demon Blades damage increased by 10% in PvP combat.
- Chaos Strike/Annihilation damage increased by 10% in PvP combat.
- Blade Dance/Death Sweep damage increased by 10% in PvP combat.
- Havoc
- Druid
- Feral
- Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
- Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
- Rip damage increased by 25% in PvP combat (was 15%).
- Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
- Feral
- Evoker
- Devastation
- Eternity Surge damage reduced by 15% in PvP combat.
- Devastation
- Mage
- Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
- Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
- Arcane
- Arcane Blast damage increased by 45% in PvP combat (was 15%).
- Arcane Missiles damage increased by 20% in PvP combat.
- Arcane Barrage damage increased by 15% in PvP combat.
- Magi’s Spark is now 50% effective in PvP combat.
- Fire
- Fireball damage increased by 100% in PvP combat (was 35%).
- Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
- Frost
- Ice Lance damage increased by 25% in PvP combat (was 45%).
- Frostbolt damage increased by 150% in PvP combat (was 118%).
- Ray of Frost damage increased by 5% in PvP combat.
- Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
- Monk
- Mistweaver
- Enveloping Mist healing increased by 20% in PvP combat.
- Vivify primary healing increased by 20% in PvP combat.
- Mistweaver
- Paladin
- Holy
- Mana regeneration reduced by 20% in PvP combat (was 35%).
- Holy Shock healing increased by 15% in PvP combat.
- Word of Glory healing increased by 15% in PvP combat.
- Holy Light healing increased by 20% in PvP combat.
- Holy
- Priest
- Discipline
- Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
- Holy
- Holy Word: Serenity healing increased by 40% in PvP combat.
- Holy Word: Sanctify healing increased by 40% in PvP combat.
- Shadow
- Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
- Discipline
- Rogue
- Subtlety
- Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).
- Subtlety
Professions
- Engineering
- Fixed an issue that caused Pausing Pylon to only affect party members instead of an entire raid.
Quests
- Slaying Azj-Kahet’s world boss, Orta, The Broken Mountain, will now contribute to the Severed Threads Pact weekly quests.
User Interface
- Dungeon Finder
- Addressed an issue where key level does not automatically populate for Siege of Boralus.