On Tuesday, Valorant posted the 11.06 patch notes, featuring the long-awaited Replay System. The new tool allows players to revisit past matches. This could help players improve their skills or relive memorable moments. Fans have been asking for this feature for years, but the question remains: does it live up to expectations?

Everything You Can Do
Patch 11.06 went live on September 16, so players can already try out the Replay System. For now, it’s only available on PC, but Riot Games has confirmed that it will arrive on the Valorant Console with Patch 11.10, scheduled for November 11. One important detail: you can only download matches from the current live patch.
With Replay, you can view a match from all 10 players’ perspectives. Similar to League of Legends’ system, it comes with tools like a free camera, playback speed controls, and the option to toggle off “wall hacks.”
To download a replay, head to your Career page, open the match details, and click the new download icon. Replays are supported in Unrated, Competitive, Swiftplay, and Premier. Custom games aren’t included yet, but Riot hinted they could be added in the future.
Why Players Are Disappointed
The Replay System offers useful tools, but many players feel it falls short in key areas.
One of the biggest disappointments is the lack of access to other players’ matches. Fans had hoped to study pro players or high-ranked competitors directly through their perspectives, which would have been a valuable learning tool. Instead, replays are limited to your own games, and the feature doesn’t include VCT or Valorant esports matches.
Sharing is another pain point. Right now, there’s no way to send replay files to friends or teammates. The only option is downloading replays through your own client. While players can still record their screen using third-party tools, many expected a more robust system, especially since the feature has been discussed for nearly five years.
Riot acknowledged these concerns in its official article and hinted at future improvements. Still, for a game so rooted in competition and esports, the inability to learn from pros feels like a missed opportunity.
So, what’s your take? Is the Replay System a step in the right direction, or does it require significant improvement before it becomes handy?