Category: Diablo 4
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Diablo 4 Addresses Missing Cosmetics and Lunar Event Rewards
Blizzard has released another Diablo 4 hotfix, addressing an issue that impacted purchased cosmetics from being accessible.
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The Horadric Cube Could Finally Fix Diablo 4’s Endgame
The Horadric Cube is back in Diablo 4’s Lord of Hatred expansion, giving players a powerful way to reroll affixes, transmute gear, and combine Uniques. This iconic system puts more control in your hands, reshaping your endgame and cutting down on RNG frustration.
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Players Are Not Sure Diablo 4’s Horadric Cube Will Fix Loot Fatigue
Blizzard’s Lord of Hatred expansion brings Diablo 2’s Horadric Cube into Diablo 4, but players are divided. Will it actually solves the loot fatigue problem?
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Across All Diablo Games, One Summoner Still Wins Today
Diablo players compared every summoner from Diablo 2 to Diablo 4. The debate reveals what fans really want from minion classes.
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Do You Need Lord of Hatred to Stay Competitive in Diablo 4?
Lord of Hatred raises Diablo 4’s level cap to 70 and overhauls Skill Trees, but do you actually need the expansion to stay competitive?
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Diablo 4 Level Cap Increase Might Change When Builds Come Online
Players think the level 70 cap could reduce early grind and shift when builds finally become functional in Lord of Hatred.
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Diablo 4 Could Reintroduce Past Seasonal Content in New Forms
Diablo 4 developers say past seasonal content could return in new forms, with mechanics being reworked into permanent systems.
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SSF Confirmed, But Not Coming With Lord of Hatred Launch
Solo Self-Found is coming to Diablo 4, just not at expansion launch. The devs explained the delay during a recent community Q&A.
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This Is How Diablo 4 Players Finish the Lunar Event in Under an Hour
You can finish the Diablo 4 Lunar Awakening event in under an hour. Here is the fastest way to farm shrines and unlock all the rewards.
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No Auto-Salvage in Diablo 4 Loot Filters: Should Players Be Worried?
Diablo 4’s long-requested Loot Filter arrives with Lord of Hatred, but how will it affect crafting and endgame loot with no auto-salvaging?