Category: Other Games
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STALKER Devs Pull Indie Game Misery from Steam
GSC Game World, the team behind STALKER, has forced Steam to take down the indie game Misery over alleged copyright issues — and fans aren’t happy.
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A Whisper from the East – The Time Has Come for Where Winds Meet
The next Wuxia open-world RPG Where Winds Meet finally gets a release date and a launch stream to discover its combat, exploration, and world!
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Every Big Game Delay Right Now and What’s Still Coming in 2025
GTA 6 is not the only game pushed back! Here is a quick look at all the big recent video game delays, from Marvel 1943 to Elden Ring: Tarnished Edition.
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DOOM Just Ran in Space, and It Used Real Earth Photos
Someone got Doom running on a satellite in orbit, and even swapped the sky with real photos taken from space.
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Petit Planet – HoYoverse’s New Cozy Space Sim Opens Its First Beta
HoYoverse’s adorable new life sim Petit Planet has started its first “Coziness Test.” Here is everything you need to know!
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Square Enix Lays Off UK & US Employees Amid Restructuring
The layoffs come in the midst of broader reorganization strategies to make release schedules and game quality more consistent.
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Skydance Delays Marvel 1943: Rise of Hydra to Late 2026
Marvel 1943: Rise of Hydra has been delayed again, now expected sometime after early 2026. Skydance says the extra time will help ensure the game meets the level of quality fans expect.
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GTA VI Delayed Again, Now Launching November 2026
Rockstar has delayed Grand Theft Auto VI once again, pushing the release to November 2026. While fans aren’t shocked at this point, frustration is starting to build. The studio claims the delay is to give the game more polish — and considering the scale of GTA VI, that might not be a bad thing.
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Steam’s Dominance Has Developers Worried And Looking for a Way Out
A new industry survey finds 72% of developers believe Steam has the monopoly over games. Here is how studios are trying to get out!
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Square Enix Is Rebooting Itself, and Going Multi-Platform for Good
Square Enix promises a shift from quantity to quality and simultaneous releases across platforms. Could this mark the end of exclusivity?