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    <channel>
        <title>Icy Veins - Feed</title>
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                                        <item>
                <title>Players Are Dying on Purpose to Unlock This Secret Delve Gravestone</title>
                <link>https://www.icy-veins.com/wow/news/players-are-dying-on-purpose-to-unlock-this-secret-delve-gravestone/</link>
                <pubDate>Sun, 23 Aug 2026 21:29:38 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/delvegravestoneseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-are-dying-on-purpose-to-unlock-this-secret-delve-gravestone/</guid>
                <description><![CDATA[WoW hid this Delve gravestone behind a secret achievement with no pop-up. Here's exactly where you need to die to get it.]]></description>
                <content:encoded><![CDATA[
<p>Gravestones are one of the more fun additions to Delves, allowing friends and other players to see where others have died. With Midnight, you can customize your own gravestones. With Patch 12.1, a new secret Lordaeron gravestone can be unlocked! Learn how to unlock and how to customize your Delve gravestones.</p>



<p>Shoutout to <a href="https://x.com/mrgmyt">MrGM</a> for the highlight and to <a href="https://x.com/NeeK2323">Neek</a> for the discovery!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Midnight Delves Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delvers-headquarters-guide"><span>Midnight Delver&#8217;s Headquarters</span></a>
</div>



<h2 class="wp-block-heading">How to Unlock the Lordaeron&#8217;s Loss Delve Gravestone</h2>



<p>The Lordaeron&#8217;s Loss gravestone is locked behind a secret achievement. <span class="news-tooltip-span"><span data-wowhead="achievement=61456"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/trade_engineering.jpg" alt="Die in Lordaeron or Undercity icon">Die in Lordaeron or Undercity</span></span> is pretty self-explanatory: Die while in the Ruins of Undercity area. This is easily doable with a flying mount.</p>



<p>As of note, for this achievement to work, you need to be in the <strong>present, post-Battle for Azeroth</strong> version of Tirisfal Glades (as in, you don&#8217;t have the <span class="news-tooltip-span"><span data-wowhead="spell=276827"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_mage_altertime.jpg" alt="Time Travelling icon">Time Travelling</span></span> buff while in the zone. If you do, locate <span class="news-tooltip-span"><span data-wowhead="npc=141488">Zidormi</span></span> and ask her to bring you back to the present).</p>



<p>This is a <strong>hidden</strong> achievement, which means you <em>will not get a pop-up</em> when you get it. You can check if you&#8217;ve obtained this achievement or not by running a command in-game. This command will dump a few lines of code in your in-game chat. If the value of line <strong>4</strong> says <strong>true</strong>, you have earned this achievement.</p>



<figure class="wp-block-table aligncenter"><table><tbody><tr><td class="has-text-align-center" data-align="center">/dump GetAchievementInfo(61456)</td></tr></tbody></table></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/achievedump.webp" alt="Result of the script code." class="wp-image 153664"/></figure>



<h2 class="wp-block-heading">How to Customize Delve Gravestones</h2>



<p>You can customize your Delve gravestones with <span class="news-tooltip-span"><span data-wowhead="npc=254616">Nelthius Shadestone</span></span>, located in the basement of the Delver&#8217;s Headquarters (accessible from a ramp at the back of the room). He teaches you how to do so via <span class="news-tooltip-span"><span data-wowhead="quest=93453">A Grave Concern</span></span>, where all you need to do is select your gravestone using the selection next to him!</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/nelthius.webp" alt="Nelthius Shadestone in Silvermoon." class="wp-image 153665"/></figure>



<p> </p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Midnight Season 2 Mythic+ Dungeon Difficulty Tier List</title>
                <link>https://www.icy-veins.com/wow/news/midnight-season-2-mythic-dungeon-difficulty-tier-list/</link>
                <pubDate>Sun, 23 Aug 2026 19:19:38 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[tier-list]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_AltarOfFangs_015.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/midnight-season-2-mythic-dungeon-difficulty-tier-list/</guid>
                <description><![CDATA[Midnight Season 2 Mythic+ dungeon tier list ranks all 8 dungeons from hardest to easiest, with Altar of Fangs at the top and Ruby Life Pools at the bottom.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 is live, and the first question for most people pushing keys is which of the eight dungeons is worth their time and which one will lead to deplete-city. This tier list ranks all eight Midnight Season 2 Mythic+ dungeons by difficulty, from hardest to easiest, based on early keys in the +13 to +14 range completed during this week. </p>



<p><strong>Altar of Fangs</strong> is the clear outlier of the Season, with the rest of the pool clustered tightly in the middle, and a few dungeons being almost free, if not a little boring.</p>



<h2 class="wp-block-heading">All Eight Dungeons Ranked</h2>



<p>This reflects the difficulty in the opening week of the season. Some of these placements, like <strong>Kings&#8217; Rest</strong>, are difficulty-driven by unfamiliarity rather than tuning. These positions will likely soften as routes and mechanics get solved.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/dungeon-tier-list.webp" alt="" class="wp-image 153564" /></figure>



<h2 class="wp-block-heading">Altar of Fangs &#8211; Hardest</h2>



<ul>
<li>Every boss in the dungeon is a hard healing check. The whole dungeon is stressful on healers.</li>



<li>Rav&#8217;i is a &#8220;knowledge check&#8221;, causing very fast wipes if you don&#8217;t know what you&#8217;re doing</li>



<li>Zul&#8217;jan is incredibly difficult.</li>



<li>Trash before the first boss can be very annoying with the pulsating totems applying healing absorbs.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/altar-of-fangs-dungeon-guide"><span>Altar of Fangs Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Kings&#8217; Rest &#8211; Hard</h2>



<ul>
<li>Hard bosses and trash, the scaling can be very unforgiving at higher key levels.</li>



<li>Dungeon will likely be easier as the season progresses and people learn the trash gimmicks.</li>



<li>King Dazar is likely one of the hardest bosses to tank in recent M+ seasons, pairing frequent movement with constant hits.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/kings-rest-dungeon-guide"><span>Kings&#8217; Rest Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">The Blinding Vale &#8211; Moderate Hard</h2>



<ul>
<li>Thrashers are the biggest threats in the dungeon due to their stacked bleeds and poisons.</li>



<li>The first boss requires the whole group to participate in soaks, or it quickly goes south.</li>



<li>Other parts of the dungeon are easy.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/blinding-vale-dungeon-guide"><span>The Blinding Vale Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Temple of Sethraliss &#8211; Hard at Start, Trivial End</h2>



<ul>
<li>All the difficulty of the dungeon is front-loaded. </li>



<li>After you defeat the second boss, the dungeon is free.</li>



<li>For instance, Avatar of Sethraliss dies in ~2m even at +13/+14</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/temple-of-sethraliss-dungeon-guide"><span>Temple of Sethraliss Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Voidscar Arena &#8211; Moderate, Route Dependent</h2>



<ul>
<li>Dungeon is a &#8220;route-check&#8221;.</li>



<li>At the start, the right hallway is easy, while the left will lead you to wipes.</li>



<li>After the first boss, it inverts: the right-side route is hard, and the left one is easy.</li>



<li>One hard part at the end is managing Devour from Devouring Brutalizers. Groups that can&#8217;t focus its target down quick enough will struggle and likely wipe.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/voidscar-arena-dungeon-guide"><span>Voidscar Arena Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Murder Row &#8211; Easy but too much RP</h2>



<ul>
<li>It is honestly a very boring key, very streamlined, not a lot of variation.</li>



<li>Way too much RP.</li>



<li>The only hard part is the giant golems after the third boss, with their insane AoE damage.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/murder-row-dungeon-guide"><span>Murder Row Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Den of Nalorakk &#8211; Pretty Easy</h2>



<ul>
<li>Most of the trash in the dungeon is simple and straightforward, without a lot of challenges.</li>



<li>Only exceptions are the birds before the first boss that leave bleeds.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/den-of-nalorakk-dungeon-guide"><span>Den of Nalorakk Dungeon Guide</span></a>
</div>



<h2 class="wp-block-heading">Ruby Life Pools &#8211; Easiest so far</h2>



<ul>
<li>Shortest and easiest dungeon of the season.</li>



<li>Only speed bump in the dungeon is the mini-boss before the first boss.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/ruby-life-pools-dungeon-guide"><span>Ruby Life Pools Dungeon Guide</span></a>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Mythic World Boss Nerfs &#8211; Nymrissa Wavecaller Tuning Changes</title>
                <link>https://www.icy-veins.com/wow/news/mythic-world-boss-nerfs-nymrissa-wavecaller-tuning-changes/</link>
                <pubDate>Sun, 23 Aug 2026 01:37:12 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_LairBoss_027.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/mythic-world-boss-nerfs-nymrissa-wavecaller-tuning-changes/</guid>
                <description><![CDATA[Blizzard has announced nerfs to the Mythic difficulty of Nymrissa Wavecaller, focusing on tuning down the AoE damage happening during Abyssal Rain.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has announced nerfs to the Mythic difficulty of Nymrissa Wavecaller, focusing on tuning down the AoE damage happening during <span class="news-tooltip-span"><span data-wowhead="spell=1260837undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_fire_bluerainoffire.jpg" alt="Abyssal Rain icon">Abyssal Rain</span></span>.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-world-bosses-guide?area=area_3#nymrissa"><span>Nymrissa Wavecaller Guide</span></a>
</div>



<p>Nymrissa has been an incredibly challenging fight on Mythic in its current form. Despite having dozens of public logs attempting the fight, no group has succeeded in defeating her. The major challenge of the fight has been the incredibly high healing check it poses, with some groups going as far as 6 or 7 healing it to no avail. </p>



<p>These changes will likely make the fight much more approachable, especially the nerf to <span class="news-tooltip-span"><span data-wowhead="spell=1313450undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_mage_frostbomb.jpg" alt="Frost Burst icon">Frost Burst</span></span>, which was dealing over 200k per explosion on Mythic.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/nymrissa-wavecaller-tuning-changes/2340109"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Nymrissa Wavecaller Tuning Changes</h3>
    <div class="blizzard-blue-post-content">
        <p>Hello,</p>
<p>We just sent a hotfix with the following changes to Nymrissa Wavecaller on Mythic difficulty:</p>
<ul>
<li>Abyssal Rain’s initial damage reduced by 12.5% on Mythic difficulty</li>
<li>Abyssal Rain’s periodic damage reduced by 20% on Mythic difficulty</li>
<li>Reduced Abyssal Rain’s damage scaling based on group size for larger groups</li>
<li>Frost Burst damage reduced by 40%</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>A Countdown in Season 2 Hints at When WoW&#8217;s Next Patch May Land</title>
                <link>https://www.icy-veins.com/wow/news/a-countdown-in-season-2-hints-at-when-wows-next-patch-may-land/</link>
                <pubDate>Sat, 22 Aug 2026 19:12:17 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/header_catalyst_silvermoon.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/a-countdown-in-season-2-hints-at-when-wows-next-patch-may-land/</guid>
                <description><![CDATA[Orin Straylight's research bar ticks toward the week of October 6. Nothing is confirmed, but it lines up with Blizzard's eight-week cadence.]]></description>
                <content:encoded><![CDATA[
<p>With the start of <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Season 2</a>, players can get started on the Voidforge questline, which will eventually unlock <strong>Bonus Rolls </strong>and <strong><strong>Ascendant Venomstones</strong></strong> that are used to upgrade items at a later point in the season.</p>



<p>The questline starts at Decimus in Voidstorm, who sends you to the Voidforge, <a href="https://www.icy-veins.com/wow/news/four-wow-annoyances-blizzard-says-players-complained-about-are-getting-fixed/">which has been conveniently relocated to Silvermoon</a>. Players will then pick up a quest that requires collecting 10 Elementary Voidcore Shards from Raid bosses, M+ dungeons, Bountiful Delves, and Nightmare Prey Hunts.</p>



<p>Interestingly, the questgiver Orin Straylight displays a bar counting down the days until his research is complete and Nebulous Voidcores become available on the week of <strong>October 6th</strong>, which is exactly 8 weeks after the release of patch 12.1, hinting at the possible release date of patch 12.1.5.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/orin_countdown.jpg" alt="" class="wp-image 153581"/></figure>



<p>In Season 1, Bonus Rolls became available with the release of patch 12.0.5, and the countdown coincides with the 8-week patch cadence that Blizzard has committed to.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Dungeon and Raid Tuning, Delve Changes: Midnight 12.1 Hotfixes, August 21st</title>
                <link>https://www.icy-veins.com/wow/news/dungeon-and-raid-tuning-delve-changes-midnight-12-1-hotfixes-august-21st/</link>
                <pubDate>Sat, 22 Aug 2026 01:57:47 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/121hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/dungeon-and-raid-tuning-delve-changes-midnight-12-1-hotfixes-august-21st/</guid>
                <description><![CDATA[We have some dungeon and raid changes, as well as Delve and Prey adjustments, housing tweaks, and more in today's hotfixes.]]></description>
                <content:encoded><![CDATA[
<p>Another batch of hotfixes arrives! The Altar of Fangs dungeon gets a lot of tuning, mostly to address ability readability and player reaction times. There&#8217;s also raid changes to the Venomous Abyss, as Vashnik and Ula&#8217;tek get adjustments. We also get some Delve, Prey, housing, and item tweaks, so let&#8217;s dive in! </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/world-of-warcraft-midnight-hotfixes-august-21/2336376/56"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <div class="cooked">
<p><strong>Delves</strong></p>
<ul>
<li>Phantasmal Spore Toxin and Frostheart Venom will now properly be removed when leaving the delve.</li>
<li>Illusory Deceit no longer incorrectly scales the number of Twilight Illusions based on the number of players during Infiltrator Gulkat’s encounter in The Darkway.</li>
<li>Players may now only pick up and carry one Oddball Ingredient at a time.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Ravenous Descendant’s Ravenous now grants 10% attack speed per stack (was 20%), and movement speed reduced by 20%.</li>
<li>Twinfang Harrower’s Paralyzing Shots initial damage reduced by 50%.</li>
<li>Venom Leech’s Septic Spatter no longer creates a puddle at the leech’s corpse location.</li>
<li>Ritual Chieftain’s Blood Sacrifice absorb reduced by 10%.</li>
<li>Caustic Mist Totem’s Unstable Totem damage reduced by 10%.</li>
<li>High Evolutionist’s Evolve cooldown increased, Envenom cast time increased to 3 seconds (was 2.5 seconds), and Mass Envenom cast time increased to 3.5 seconds (was 2.5 seconds).</li>
<li>Bloodletter’s Bloodletting now procs less frequently.</li>
<li>Ascendant Serpent health reduced by 10%.</li>
<li><strong>Rav’i</strong>
<ul>
<li>Feeding Frenzy no longer increases the rate of Messy Eater and Carrion Burst.</li>
<li>Fresh Meat piles now display a warning visual when Rav’i is close enough to eat from them.</li>
<li>Hydrastrike damage reduced by 33%.</li>
</ul>
</li>
<li><strong>Zul’jan</strong>
<ul>
<li>The initial cast of Ritual of the Fang now occurs a few seconds later in the encounter.</li>
<li>Ritual of the Fang cast time increased to 5 seconds (was 4 seconds).</li>
<li>Fang Empowered damage reduced by 20%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>The Venomous Abyss</strong>
<ul>
<li><strong>Vashnik the Malignant</strong>
<ul>
<li>Reduced target scaling for Adaptive infection to be less punishing for larger group sizes.</li>
<li>Fixed an issue causing Thinned Blood to be cast on non-mythic difficulties.</li>
</ul>
</li>
<li><strong>The Lost Explorers</strong>
<ul>
<li>Resolved an issue causing Final Ascension to inflict less damage than intended.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Ula’tek</strong>
<ul>
<li>Adjusted the Caustic Waves from the Gore Rattler so they remain above the floor of the main platform.</li>
<li>The tooltip for Ula’tek’s Volatile Purge no longer contains an error.</li>
</ul>
</li>
</ul>
<p><strong>Housing</strong></p>
<ul>
<li>Previewing decor in the Decor Catalog will now show accurate Voidlight Marl prices for decor sold by Silvermoon’s Disguised Decor Duel Vendor.</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Hex Lord’s Dooming Idol &#8211; Hex Lord’s Doom stacks are no longer removed upon ending a Mythic+ boss encounter.</li>
</ul>
<p><strong>Prey</strong></p>
<ul>
<li>Fixed an issue that prevented alts from being able to access the Prey portal between Silvermoon and The Coiled Isle.</li>
</ul>
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                                            </item>
                                <item>
                <title>Class Tuning for Midnight Season 2 Coming on August 25</title>
                <link>https://www.icy-veins.com/wow/news/class-tuning-for-midnight-season-2-coming-on-august-25/</link>
                <pubDate>Sat, 22 Aug 2026 01:40:32 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/IXM5NMR2FGZ317851708595921.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/class-tuning-for-midnight-season-2-coming-on-august-25/</guid>
                <description><![CDATA[Blizzard has unveiled the second round of class tuning for Midnight Season 2.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has unveiled the second round of class tuning for Midnight Season 2.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li><strong>Frost Mages</strong> are getting a defensive buff with Ice Barrier returning</li>



<li><strong>Warlock </strong>Pets will hit 350% harder</li>



<li><strong>Affliction and Demonology</strong> receiving large buffs</li>



<li><strong>Ret </strong>4-piece buffed by 150% on main target</li>



<li><strong>Resto Druid</strong> buffs for both PvE and PvP</li>



<li><strong>Frost DK</strong> gets a small 6% overall buff and 15% to Obliterate</li>



<li><strong>Holy Priest</strong> gets PvP nerfs</li>



<li><strong>Demon Hunter</strong> nerfs on PvP, mainly to defensives</li>



<li><strong>BM Hunters</strong> get a substantial AoE buff</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
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        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-25/2339812"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Class Tuning Incoming – August 25</h3>
    <div class="blizzard-blue-post-content">
        <p><a href="https://us.forums.blizzard.com/en/wow/t/season-2-class-tuning-plans/2335871">As we previously indicated</a>, we’re doing broad class tuning each week for the first three weeks of the Curse of Ula’tek content update. With scheduled weekly maintenance in each region, we’ll make the following tuning adjustments.</p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-25/2339812#p-29929073-classes-1" name="p-29929073-classes-1" aria-label="Heading link"></a>Classes</h2>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><em>Developers’ notes:</em> <em>Frost Death Knight has performed under our expectations at the beginning of Curse of Ula’tek, especially in the Venomous Abyss raid.</em></li>
<li><strong>Frost</strong>
<ul>
<li>All ability damage and melee damage increased by 6%.</li>
<li>Obliterate damage increased by 15%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><strong>Havoc</strong>
<ul>
<li>All damage increased by 3%.</li>
</ul>
</li>
<li><strong>Vengeance</strong>
<ul>
<li>Mastery: Fel Blood effectiveness increased by 24%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: These changes are intended to address Rejuvenation and Wild Growth feeling weak in season 2, particularly in dungeons. We’re also increasing the power of the 4-piece class set to make sure it’s an impactful and noticeable set bonus. These changes are accompanied by slight nerfs to their raid healing to keep them around the same power in raid while increasing their power in dungeons.</em></li>
<li>4-piece class set bonus increases Genesis duration by 8 seconds (was 4 seconds).</li>
<li>Rejuvenation and Germination healing increased by 15%.</li>
<li>Wild Growth healing increased by 10%.</li>
<li>Nature’s Bounty replicates 10% of Regrowth’s healing (was 20%).</li>
<li>Everbloom heals 5 targets (was 6 targets).</li>
<li>Everbloom heals for 48% of Lifebloom’s final heal (was 40%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Evoker</strong>
<ul>
<li><strong>Preservation</strong>
<ul>
<li><em>Developers’ notes: We’re further increasing some of the Preservation triage heals to help them keep up with other healers in dungeons.</em></li>
<li>Verdant Embrace healing increased by 25%. Does not apply to PvP combat.</li>
<li>Living Flame healing increased by 20%. Does not apply to PvP combat.</li>
<li>Dream Simulacrum increases healing of Verdant Embrace by 40% (was 30%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li><em>Developers’ notes: We’re looking to increase Beast Mastery area damage and cleave capabilities.</em></li>
<li>Wild Thrash now deals 300% increased damage when striking more than 2 targets (was 200%).</li>
<li>Beast Cleave now causes your pets to strike nearby enemies for 70% of the damage dealt (was 55%).</li>
</ul>
</li>
<li><strong>Survival</strong>
<ul>
<li>All damage dealt by you and your pets increased by 4%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Frost</strong>
<ul>
<li><em>Developers’ notes: We’re primarily focused on Frost’s performance in Mythic Keystone dungeons. The recent removal of the health increase from Improved Ice Barrier had a greater effect on Frost’s overall survivability than intended. We like the symmetry of the three Improved Barrier talents having one additional effect, and Frost has historically had a slightly larger absorb than Arcane and Fire, so we’re baking it into the baseline absorb amount rather than re-attaching it to Improved Ice Barrier. We’re also making some targeted increases to Frost’s area of effect damage.</em></li>
<li>Ice Barrier absorb amount increased to 35% of maximum health (was 30%). Does not apply to PvP combat.</li>
<li>Blizzard damage increased by 10%.</li>
<li>Frostbite Talent: Shatter damage to nearby enemies increased by 10%.</li>
<li>Frostfire: Isothermic Core &#8211; Meteor damage increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Brewmaster</strong>
<ul>
<li><em>Developers’ note: We’re adjusting the absorption of Celestial Brew and Celestial Infusion to improve its impact as a defensive option and to help address pain points players are experiencing in some encounters.</em></li>
<li>All damage increased by 3%.</li>
<li>Celestial Brew and Celestial Infusion absorb value increased by 20%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li><em>Developers’ notes: We’re increasing the damage of the Curse of Ula’tek 4-piece set bonus Divine Arbiter significantly, to make sure its rotational ask is worth executing.</em></li>
<li>Class Set 4-piece Divine Arbiter main target damage increased by 150%.</li>
<li>Class Set 4-piece Divine Arbiter secondary target damage increased by 75%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><em>Developers’ notes: We’re increasing the throughput of Affliction and Demonology by primarily focusing on their single-target tools with a secondary focus on their multi-target kit. Additionally, we’re considerably increasing the damage of Warlock demons so that they have a larger contribution to overall throughput. This should also help a bit more with aggro concerns during solo play.</em></li>
<li>Imp, Voidwalker, Sayaad, and Felhunter damage increased by 350%.</li>
<li><strong>Affliction</strong>
<ul>
<li>Unstable Affliction damage increased by 15%. Does not apply to PvP combat.</li>
<li>Hellcaller – Blackened Soul damage increased by 20%. Does not apply to PvP combat.</li>
<li>Wrath of Nathreza damage increased by 35%. Does not apply to PvP combat.</li>
<li>Shadow of Nathreza damage increased by 25%. Does not apply to PvP combat.</li>
<li>Agony damage increased by 20%. Does not apply to PvP combat.</li>
<li>Corruption damage increased by 15%. Does not apply to PvP combat.</li>
<li>Hellcaller – Wither damage increased by 10%. Does not apply to PvP combat.</li>
</ul>
</li>
<li><strong>Demonology</strong>
<ul>
<li>Shadow Bolt damage increased by 35%. Does not apply to PvP combat.</li>
<li>Demonbolt damage increased by 30%.</li>
<li>Wild Imp damage increased by 20%.</li>
<li>Summon Felguard damage increased by 20%.</li>
<li>Demons summoned by Dominion of Argus damage increased by 20%. Does not apply to PvP combat.</li>
<li>Call Dreadstalkers damage increased by 30%.</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Rain of Fire damage increased by 30%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Protection</strong>
<ul>
<li>Fight Through the Flames reduces Magic damage by 8% (was 6%).</li>
</ul>
</li>
</ul>
</li>
</ul>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-25/2339812#p-29929073-player-versus-player-2" name="p-29929073-player-versus-player-2" aria-label="Heading link"></a>Player versus Player</h2>
<ul>
<li><strong>Demon Hunter</strong>
<ul>
<li><em>Developers’ notes: We feel the defensive kits of Devourer and Havoc are too powerful, so we are reducing some of their passive and active defenses to make them more viable targets for opponents.</em></li>
<li>Glimpse now reduces damage taken by 20% while active (was 25%).</li>
<li><strong>Devourer</strong>
<ul>
<li>Void Ray damage increased by 33% in PvP combat.</li>
<li>Blur now reduces damage taken by 15% in PvP combat (was 25%).</li>
<li>Armor of Souls now increases Armor by 65% (was 100%).</li>
</ul>
</li>
<li><strong>Havoc</strong>
<ul>
<li>Blur now reduces damage taken by 15% in PvP combat (was 25%).</li>
<li>Desperate Instincts now reduces damage taken by 5% while below 35% health in PvP combat (was 10%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Feral</strong>
<ul>
<li><em>Developers’ notes: Feral’s sustained damage is lower than our intended target, so we’re targeting their primary damage over time effects to improve this. We’re also targeting a buff for Druid of the Claw which has fallen behind Wildstalker in viability.</em></li>
<li>Druid of the Claw: Ravage damage increased by 20% in PvP combat.</li>
<li>Rip damage increased by 15% in PvP combat.</li>
<li>Rake damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Evoker</strong>
<ul>
<li><strong>Augmentation</strong>
<ul>
<li><em>Developers’ notes: Augmentation has been underplayed in PvP, especially arenas, for some time. We’re increasing both their damage support capabilities and their personal damage to increase their viability.</em></li>
<li>Damage increased by 10% in PvP combat.</li>
<li>Ebon Might grants 10% primary stat in PvP combat (was 8%).</li>
<li>Inferno’s Blessing damage increased by 25% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><em>Developers’ notes: Sentinel Hunters are slightly too strong during burst windows in PvP, so we’re reducing the damage of Moonlight Chakram and increasing the throughput of rotational abilities to compensate.</em></li>
<li><strong>Marksmanship</strong>
<ul>
<li>Sentinel: Moonlight Chakram damage reduced by 30% in PvP combat.</li>
<li>Rapid Fire damage increased by 15% in PvP combat.</li>
<li>Arcane Shot damage increased by 15% in PvP combat.</li>
</ul>
</li>
<li><strong>Survival</strong>
<ul>
<li>Sentinel: Moonlight Chakram damage reduced by 30% in PvP combat.</li>
<li>Raptor Strike and Raptor Swipe damage increased by 20% in PvP combat.</li>
<li>Kill Command damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire Mage execute windows and hard cast Pyroblast damage have been higher than we would like, so we’re reducing the effectiveness of Molten Fury and Pyroclasm in PvP.</em></li>
<li>Pyroclasm now increases the damage of Pyroblast and Flamestrike by 180% in PvP combat (was 230%).<br />
vMolten Fury now increases damage to targets below 35% health by 10% in PvP combat (was 15%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Windwalker</strong>
<ul>
<li>Rushing Wind Kick damage reduced by 20% in PvP combat.</li>
<li>Rising Sun Kick damage reduced by 10% in PvP combat.</li>
<li>Tigereye Brew now increases critical strike damage by 3/6% in PvP combat (was 5/10%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li><em>Developer’s notes: Holy Paladin throughput has increased with recent changes past our targets for them in PvP.</em></li>
<li>All healing reduced by 4% in PvP combat.</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li><em>Developers’ note: Protection Paladins have been extending the duration of the matches that they participate in with frequent access to group utility. We’re reducing the effectiveness of Blessing of Sacrifice and Guardian of the Forgotten Queen to bring them in line.</em></li>
<li>Guardian of the Forgotten Queen duration reduced to 6 seconds.</li>
<li>Guardian of the Forgotten Queen cooldown increased to 4 minutes.</li>
<li>Guardian of the Forgotten Queen now has a 6 second internal cooldown.</li>
<li>Sacrifice of the Just reduces the cooldown of Blessing of Sacrifice by 30 seconds in PvP combat (was 60 seconds).</li>
</ul>
</li>
<li><strong>Retribution</strong>
<ul>
<li><em>Developers’ notes: Retribution’s personal durability has been higher than we would like considering their complete team defensive package, and Templar’s damage has not been competitive with Herald of the Sun, so we’re increasing some sources specific to its hero tree.</em></li>
<li>Shield of Vengeance absorption reduced by 25% in PvP combat.</li>
<li>Divine Protection now reduces damage taken by 20% in PvP combat (was 25%).</li>
<li>Templar: Seal of the Templar now increases the damage of Templar’s Verdict by 35% (was 25%).</li>
<li>Templar: Hammer of Light’s damage increased by 10% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><em>Developers’ notes: Mindgames has fallen behind other spells and has been an underutilized talent for some time, so we’re increasing its viability to offer all Priest specializations more PvP talent options.</em></li>
<li>Mindgames direct damage increased by 150%.</li>
<li>Mindgames healing and damage reversal increased by 150%.</li>
<li><strong>Discipline</strong>
<ul>
<li>Flash Heal and Shadow Mend healing increased by 20% in PvP combat.</li>
<li>Atonement healing increased by 5% in PvP combat.</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li><em>Developers’ notes: Holy Priest is vastly overperforming due to a mixture of overall healing increases from the patch as well as some generous PvP specific healing increases to Prayer of Mending and Holy Word: Serenity. We’re reducing these PvP increases to Prayer of Mending, Holy Word: Serenity, and Prompt Prognosis which are all powerful instant cast spells.</em></li>
<li>Enlightenment regenerates mana 10% faster in PvP combat (was 25%).</li>
<li>Prayer of Mending healing reduced by 25% in PvP combat.</li>
<li>Holy Word: Serenity healing reduced by 15% in PvP combat.</li>
<li>Oracle: Prompt Prognosis healing reduced by 25% in PvP combat.</li>
</ul>
</li>
<li><strong>Shadow</strong>
<ul>
<li><em>Developers’ notes: We feel Shadow is lacking in kill power, so we’re increasing some of its primary sources of burst.</em></li>
<li>Shadow Word: Madness damage increased by 15% in PvP combat.</li>
<li>Void Volley damage increased by 15% in PvP combat.</li>
<li>Shadow Word: Death damage increased by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li><strong>Assassination</strong>
<ul>
<li><em>Developers’ notes: Burst from Assassination’s Apex Talent is exceeding expectations and is getting toned down. Additionally, damage from Fatebound Coins is higher than intended and is being reduced.</em></li>
<li>Kingsbane initial damage reduced by 12% in PvP combat.</li>
<li>Implacable (Rank 3) Physical and Nature damage reduced by 15% in PvP combat.</li>
<li>Fatebound: Fatebound Coin (Tails) damage reduced by 10% in PvP combat.</li>
</ul>
</li>
<li><strong>Outlaw</strong>
<ul>
<li><em>Developers’ notes: Outlaw’s damage and kill pressure is lower than we’d expect, so we’re putting more damage into core finishing moves.</em></li>
<li>Dispatch damage increased by 20% in PvP combat.</li>
<li>Between the Eyes damage increased by 12% in PvP combat.</li>
</ul>
</li>
<li><strong>Subtlety</strong>
<ul>
<li><em>Developers’ notes: Subtlety’s steady damage pressure is low, without which it can be difficult to create windows that capitalize on their burst potential. We’re increasing * Eviscerate damage moderately and Goremaw’s Bite bleed damage significantly to increase the frequency of these windows.</em></li>
<li>Eviscerate damage increased by 10% in PvP combat.</li>
<li>Goremaw’s Bite bleeding damage increased by 33% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li><em>Developers’ notes: Elemental is lacking the sustained pressure we expect, so we’re targeting core damage sources to improve its viability.</em><br />
Stormbringer: Tempest damage increased by 10% in PvP combat.</li>
<li>Lava Burst damage increased by 10% in PvP combat.</li>
<li>Earth Shock damage increased by 10% in PvP combat.</li>
<li>Earthquake damage increased by 10% in PvP combat.</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: Restoration Shaman is slightly too strong compared to other healers (barring Holy Priest). We’re making some small adjustments to their mana and the Totemic hero talent tree to better balance their mana and throughput.</em></li>
<li>Mana regeneration is now reduced by 65% in PvP combat (was 60%).</li>
<li>Totemic: Splitstream now causes Healing Stream Totem to heal an additional ally at 15% effectiveness in PvP combat (was 30%).</li>
<li>Totemic: Earthsurge now causes allies affected by your Earthliving to receive 5% additional healing from you in PvP combat (was 15%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Affliction</strong>
<ul>
<li><em>Developers’ notes: We’re increasing Affliction’s ability to maintain spread pressure by adjusting Agony’s damage and making a small adjustment to Unstable Affliction’s backlash damage to make dispelling all their damage over time effects more punishing.</em></li>
<li>Agony damage increased by 50% in PvP combat.</li>
<li>Unstable Affliction backlash damage increased by 20%.</li>
</ul>
</li>
<li><strong>Demonology</strong>
<ul>
<li><em>Developers’ notes: We feel too much of Demonology’s damage is focused on Wicked Reaping and Power Siphon, so we’re reducing the power of these effects and increasing overall damage through our game-wide Demonology changes above.</em></li>
<li>Soul Harvester: Wicked Reaping damage reduced by 50% in PvP combat.</li>
<li>Soul Harvester: Necrolyte Teachings now causes Power Siphon to increase the damage of Demonbolt by an additional 10% in PvP combat (was 20%).</li>
<li>Power Siphon now increases the damage of your next 2 Demonbolts by 20% in PvP combat (was 30%).</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li><em>Developers’ notes: Destruction is lacking in finishing power, so we’re increasing the damage of their primary nuke spells to allow for more burst potential.</em></li>
<li>Chaos Bolt damage increased by 15% in PvP combat.</li>
<li>Shadowburn damage increased by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Arms</strong>
<ul>
<li><em>Developers’ notes: To compensate for the reduction in Fueled by Violence self-healing, we’re increasing Arms’ Hero Talents throughput by increasing Slayer’s Strike and Demolish damage in PvP.</em></li>
<li>Colossus: Demolish damage increased by 15% in PvP combat.</li>
<li>Slayer: Slayer’s Strike damage increased by 15% in PvP combat.</li>
<li>Fueled by Violence healing reduced by 15% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Improved Readability and Player Reaction Windows: Altar of Fangs Dungeon Tuning, August 21st</title>
                <link>https://www.icy-veins.com/wow/news/improved-readability-altar-of-fangs-dungeon-tuning-august-21st/</link>
                <pubDate>Fri, 21 Aug 2026 20:38:36 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/altaroffangs.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/improved-readability-altar-of-fangs-dungeon-tuning-august-21st/</guid>
                <description><![CDATA[The new 12.1 dungeon got some tuning, nerfing quite a few things to improve readability and the ability for player reactions. ]]></description>
                <content:encoded><![CDATA[
<p>Blizzard have adjusted the new dungeon, Altar of Fangs. The intention is to improve readability and room for player reactions throughout the dungeon, especially for the big abilities. Overall, this seems to be mostly nerfs, with delays to ability triggers, increased cooldowns, less frequent procs, HP decreases, and more. The changes are live already. </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/altar-of-fangs-adjustments-august-21/2339724"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>With hotfixes that are now live, we’ve made some adjustments in Altar of Fangs to improve the readability of key abilities and give players more time to respond during some of the dungeon’s more demanding moments, while preserving their intended challenge.</p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/altar-of-fangs-adjustments-august-21/2339724#p-29927566-dungeons-1" name="p-29927566-dungeons-1" aria-label="Heading link"></a><strong>Dungeons</strong></h2>
<ul>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Ravenous Descendant’s Ravenous now grants 10% attack speed per stack (was 20%), and movement speed reduced by 20%.</li>
<li>Twinfang Harrower’s Paralyzing Shots initial damage reduced by 50%.</li>
<li>Venom Leech’s Septic Spatter no longer creates a puddle at the leech’s corpse location.</li>
<li>Ritual Chieftain’s Blood Sacrifice absorb reduced by 10%.</li>
<li>Caustic Mist Totem’s Unstable Totem damage reduced by 10%.</li>
<li>High Evolutionist’s Evolve cooldown increased, Envenom cast time increased to 3 seconds (was 2.5 seconds), and Mass Envenom cast time increased to 3.5 seconds (was 2.5 seconds).</li>
<li>Bloodletter’ Bloodletting now procs less frequently.</li>
<li>Ascendant Serpent health reduced by 10%.</li>
<li><strong>Rav’i</strong>
<ul>
<li>Feeding Frenzy no longer increases the rate of Messy Eater and Carrion Burst.</li>
<li>Fresh Meat piles now display a warning visual when Rav’i is close enough to eat from them.</li>
<li>Hydrastrike damage reduced by 33%.</li>
</ul>
</li>
<li><strong>Zul’jan</strong>
<ul>
<li>The initial cast of Ritual of the Fang now occurs a few seconds later in the encounter.</li>
<li>Ritual of the Fang cast time increased to 5 seconds (was 4 seconds).</li>
<li>Fang Empowered damage reduced by 20%.</li>
</ul>
</li>
</ul>
</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>World First Heroic Ula&#8217;tek Kill, Final Boss of the Venomous Abyss</title>
                <link>https://www.icy-veins.com/wow/news/world-first-heroic-ulatek-kill-final-boss-of-the-venomous-abyss/</link>
                <pubDate>Fri, 21 Aug 2026 20:18:15 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[race]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_010.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/world-first-heroic-ulatek-kill-final-boss-of-the-venomous-abyss/</guid>
                <description><![CDATA[Ula'tek Heroic finally falls! Chinese guild Clear Water grab the first kill on one of the hardest Heroic bosses ever! ]]></description>
                <content:encoded><![CDATA[
<p>The Midnight Season 2 Race to World First is well underway, as we have our first Heroic kill of the final boss! While the non-top 3 guilds were having trouble with the penultimate boss, Liquid&#8217;s second day of splits included a visit to the final Heroic boss. It didn&#8217;t result in a kill after almost 10 pulls, and the guild continued with their splits. Two days and a big nerf round later, we have a kill, but it&#8217;s not by Liquid! </p>



<p>Chinese guild <a href="https://raider.io/cn/guilds/cn/blanchard/%E8%B7%AF%E8%BE%B9%E5%A5%BD%E5%83%8F%E6%9C%89%E4%B8%AA%E8%81%94%E7%9B%9F%20%E7%9C%9F%E7%9A%84%E8%80%B6%E8%A3%85%E5%81%9A%E6%B2%A1%E7%9C%8B%E8%A7%81">Clear Water</a> grabbed the World First on the boss using a raid composition specifically built for the kill! This, of course, isn&#8217;t unusual generally, but this is a Heroic boss so it&#8217;s definitely worth mentioning. </p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://u-wowretail.raiderio.net/ef73/2026/08/21/QNuWKFSbMpLBs9ki0GDmegc8GI/image.webp" alt=""/></figure>



<p>We don&#8217;t have a video of the kill, but we do have a roster, courtesy of Raider.IO:</p>



<p>Tanks: 1 Blood Death Knight and 1 Protection Warrior<br>Healers: 2 Preservation Evoker, 1 Holy Paladin, 1 Holy Priest, 1 Restoration Shaman, 1 Restoration Druid<br>Melee: 3 Arms Warrior, 2 Frost Death Knight, 2 Subtlety Rogue, 2 Retribution Paladin, 1 Havoc Demon Hunter, 1 Windwalker Monk<br>Ranged: 4 Arcane Mage, 3 Destruction Warlock, 2 Marksmanship Hunter, 1 Devastation Evoker, 1 Elemental Shaman</p>



<p>Their average item level was 303.9, with their top player sporting 310! </p>



<h2 class="wp-block-heading">World 2nd and 3rd</h2>



<p>We did see more kills on the boss a couple of hours after that, with <a href="https://raider.io/guilds/us/illidan/Liquid">Liquid</a> actually managing to grab the World 2nd with a split group! Despite having said they&#8217;re leaving the boss alone yesterday, they came back in today and immediately got the boss down under 1% after using some upgrades and Vantus runes. While they are doing Heroic splits, they did have to use some high item level players over and over in their few kills since then, like Wolfdiscos&#8217;s 307 item level Warrior, showcasing just how hard the boss is. Their total item level on the kill was just under 300. </p>



<iframe loading="lazy" src="https://clips.twitch.tv/embed?clip=AverageTawdryKiwiChocolateRain-FYE3v8P4Hkr6T2Wa&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>Here&#8217;s the full kill pull:</p>



<iframe loading="lazy" src="https://player.twitch.tv/?video=2852462872&#038;time=0h42m39s&#038;autoplay=false&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>While Liquid did go on to kill the boss more and are spending their entire day today in splits on Ula&#8217;tek, there was another guild that killed the boss. <a href="https://raider.io/guilds/eu/kazzak/Collapse%20Gaming">Collapse Gaming</a> had an incredible string of wipes on the boss, starting with a 0.8% on pull 20, getting the boss down further to 0.2% on pull 25, and then needing another 13 pulls to finally down it. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-21-22_14_21-Global-Coverage-The-Venomous-Abyss-Race-to-World-First-RWF-Mozilla-Firefox.jpg" alt="" class="wp-image 153538"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>This Malacrass Transmog Is One of the Best Hunter Looks Yet</title>
                <link>https://www.icy-veins.com/wow/news/this-malacrass-transmog-is-one-of-the-best-hunter-looks-yet/</link>
                <pubDate>Fri, 21 Aug 2026 12:49:33 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[community]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_014.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-malacrass-transmog-is-one-of-the-best-hunter-looks-yet/</guid>
                <description><![CDATA[A WoW Hunter has created the perfect Malacrass-inspired transmog, combining old raid gear, world drops and more for an incredible look.]]></description>
                <content:encoded><![CDATA[
<p>A player has put together an amazing <span class="news-tooltip-span"><span data-wowhead="npc=259854undefined">Hex Lord Malacrass</span></span>-inspired transmog, and honestly, it might be one of the coolest <a href="https://www.icy-veins.com/wow/hunter-guide">Hunter</a> sets we&#8217;ve seen in a while!</p>



<p>The centerpiece is the new <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275937undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_hexlordmalacrass_d_01.jpg" alt="Hex Lord's Visage icon">Hex Lord&#8217;s Visage</span></span>, which immediately sells the whole Malacrass theme. The rest of the outfit cleverly mixes pieces from a number of older raids rather than relying on a single matching set.</p>



<figure class="wp-block-embed is-type-rich is-provider-reddit wp-block-embed-reddit"><div class="wp-block-embed__wrapper">
<blockquote class="reddit-embed-bq" style="height:500px" ><a href="https://www.reddit.com/r/wow/comments/1vtz7h4/malacrass_chosen_cursed_weapon_and_cloak/">Malacrass Chosen | Cursed Weapon and Cloak</a><br> by<a href="https://www.reddit.com/user/Puzzleheaded_Tart322/">u/Puzzleheaded_Tart322</a> in<a href="https://www.reddit.com/r/wow/">wow</a></blockquote><script async src="https://embed.reddit.com/widgets.js" charset="UTF-8"></script>
</div></figure>



<p>Here’s the full item list:</p>



<ul>
<li>Head: <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275937undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_hexlordmalacrass_d_01.jpg" alt="Hex Lord's Visage icon">Hex Lord&#8217;s Visage</span></span> </li>



<li>Shoulders: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=165921undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_shoulder_mail_zuldazarraidmythic_d_01.jpg" alt="Pauldrons of Ancestral Vengeance icon">Pauldrons of Ancestral Vengeance</span></span> </li>



<li>Chest: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=142433undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_mail_legionraid_d_01.jpg" alt="Corroded Val'kyr Chainmail icon">Corroded Val&#8217;kyr Chainmail</span></span></li>



<li>Waist: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=165545undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_belt_mail_zuldazarraidmythic_d_01.jpg" alt="Waistguard of Elemental Resistance icon">Waistguard of Elemental Resistance</span></span></li>



<li>Legs: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=147051undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_pant_mail_raidhuntermythic_r_01.jpg" alt="Flesh-Raking Leggings icon">Flesh-Raking Leggings</span></span> </li>



<li>Feet: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=147426undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_boot_mail_raidhuntermythic_r_01.jpg" alt="Treads of Panicked Escape icon">Treads of Panicked Escape</span></span></li>



<li>Hands: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=147047undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_glove_mail_raidhuntermythic_r_01.jpg" alt="Gauntlets of Spiteful Haunting icon">Gauntlets of Spiteful Haunting</span></span></li>



<li>Back: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=251161undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_hextroll_d_01.jpg" alt="Shroud of the Soulhunter icon">Shroud of the Soulhunter</span></span></li>



<li>Main Hand: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=244824undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_bow_1h_sylvanas_d_01.jpg" alt="Time-Lost Dreadbow of the Banshee icon">Time-Lost Dreadbow of the Banshee</span></span></li>



<li>Illusion: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=172177undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_aetherbase.jpg" alt="Illusion: Wraithchill icon">Illusion: Wraithchill</span></span></li>



<li>Tabard: <span class="news-tooltip-span"><span class="q3" data-wowhead="item=250800undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_tabard_armor_zulaman_c_01.jpg" alt="Loa-Blessed Tabard icon">Loa-Blessed Tabard</span></span></li>
</ul>



<p>Don&#8217;t get us wrong, there&#8217;s plenty of new gear to collect with <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>. But why would you want to wear any of it when you could instead look like Malacrass&#8217; more heavily armed cousin?</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW Just Nerfed the Cursebreaker Achievement After Players Did the Math</title>
                <link>https://www.icy-veins.com/wow/news/wow-just-nerfed-the-cursebreaker-achievement-after-players-did-the-math/</link>
                <pubDate>Fri, 21 Aug 2026 12:29:28 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[patch notes]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/JA5AY26HJCC017817424550691.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-just-nerfed-the-cursebreaker-achievement-after-players-did-the-math/</guid>
                <description><![CDATA[Blizzard nerfs WoW’s Cursebreaker achievement, cutting the Curse Surge requirement from 300 to 150 after players called out the huge grind.]]></description>
                <content:encoded><![CDATA[
<p>We can all breathe a sigh of relief—the <span class="news-tooltip-span"><span data-wowhead="achievement=63381undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_buff.jpg" alt="Cursebreaker icon">Cursebreaker</span></span> achievement has officially been nerfed!</p>



<p>With Patch 12.1’s release, the <span class="news-tooltip-span"><span data-wowhead="achievement=63381undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_buff.jpg" alt="Cursebreaker icon">Cursebreaker</span></span> achievement initially required you to defeat 300 Curse Surges on the Coiled Isle.</p>



<p>As <a href="https://twitter.com/MrGMYT/status/2087881019303034946">MrGM</a> calculated, that would have taken <strong>13500 minutes/225 hours/9.375 days</strong>! Whilst we can agree that “<strong>the Cursebreaker</strong>” is a cool title, is it really <em>that</em> cool?</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">This Achievement is absolutely insane.<br><br>As of right now, Curse Surges are every 45 minutes on the isle. Which means if you were to do all 300 in one sitting, it would take:<br><br>• 13500 minutes<br>• 225 hours<br>• 9.375 days <a href="https://t.co/jPCxYDTpoF">pic.twitter.com/jPCxYDTpoF</a></p>&mdash; MrGM (@MrGMYT) <a href="https://x.com/MrGMYT/status/2087881019303034946?ref_src=twsrc%5Etfw">August 13, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p>Thankfully, Blizzard have listened, and the requirements for the achievement have been cut in half—you’ll now only have to defeat <strong>150 Curse Surges</strong>! </p>



<p>It’s still a grind, but 112.5 hours is better than 225!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW&#8217;s Ulduar Gets the Cinematic Treatment in Stunning Hurricane Trailer</title>
                <link>https://www.icy-veins.com/wow/news/wows-ulduar-gets-the-cinematic-treatment-in-stunning-hurricane-trailer/</link>
                <pubDate>Fri, 21 Aug 2026 11:45:58 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[community]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/maxresdefault.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wows-ulduar-gets-the-cinematic-treatment-in-stunning-hurricane-trailer/</guid>
                <description><![CDATA[Hurricane brings WoW's iconic Ulduar raid to life in a stunning fan-made cinematic nearly two years in the making.]]></description>
                <content:encoded><![CDATA[
<p>In a slight break from all the new patch news, we have something absolutely iconic to show you—and it comes from a very <strong>familiar name in the WoW community</strong>. </p>



<p><a href="https://www.youtube.com/watch?v=viFhb2PDuYA">Hurricane</a> has returned to one of his personal favorites with a stunning fan-made cinematic reimagining of <strong>Ulduar</strong>—and the result is nothing short of stunning. Check it out below:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Ulduar Trailer 2026" width="500" height="281" src="https://www.youtube.com/embed/viFhb2PDuYA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<p>If you&#8217;re unaware, Hurricane is a 3D artist and machinima creator behind some of WoW’s most iconic fan trailers, also working with Blizzard on official WoW Classic trailers.</p>



<p>Hurricane explains that a cinematic reimagining of Ulduar is something he has wanted to create since the raid first launched in 2009. But this wasn&#8217;t a quick project. The cinematic took <strong>one year and nine months</strong> to produce and was rendered across <strong>four RTX 4090s</strong> over two months.</p>



<p>Just keep in mind, <strong>this cinematic is entirely fan-made, and is not affiliated with Blizzard, WoW Classic, or the Anniversary servers</strong>. But it sure does get us excited for what we could expect to see in <strong>The Last Titan</strong>. </p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Hardest Heroic Endboss? Ula&#8217;tek Lives After Further Nerfs, One Mythic Boss Down: Venomous Abyss RWF Day 3</title>
                <link>https://www.icy-veins.com/wow/news/hardest-heroic-endboss-ulatak-lives-after-further-nerfs-one-mythic-boss-down-venomous-abyss-rwf-day-3/</link>
                <pubDate>Fri, 21 Aug 2026 08:37:11 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[editorial]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_013.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/hardest-heroic-endboss-ulatak-lives-after-further-nerfs-one-mythic-boss-down-venomous-abyss-rwf-day-3/</guid>
                <description><![CDATA[One of the hardest Heroic endbosses of all time is here, and even after major nerfs, the top guilds are staying away! ]]></description>
                <content:encoded><![CDATA[
<p>It&#8217;s been quite the day in the Midnight Season 2 Race to World First. Not so much for top guild Mythic activity, but unlike the day or so before, at least some things happened that weren&#8217;t hundreds of splits! </p>



<h2 class="wp-block-heading">Heroic Ula&#8217;tek Is Crazy</h2>



<p>We had quite a few attempts at Heroic Ula&#8217;tek by Liquid, as they tried both before and after the significant nerfs. These are still splits, but Liquid went in with all guild characters (the actual Mythic mains haven&#8217;t been decided yet) and still they decided the boss was not possible, let alone properly splittable. Then came word of upcoming nerfs so they waited and continued Normal and earlier bosses Heroic splits. Then came the nerfs:</p>



<h3 class="wp-block-heading"><strong>Ula’te</strong>k <strong>Nerfs </strong></h3>



<ul>
<li>Blight Vein damage reduced on Heroic difficulty.</li>



<li>Grasping Fangs now targets three players per side on Heroic difficulty, no matter the instance group size.</li>



<li>Volatile Purge’s area of effect now scales with raid size in Normal and Heroic difficulties. The effect radius is largest in a 10-player raid and gradually decreases as raid size increases, reaching its smallest size in a 30-player raid.</li>



<li>Resolved an issue causing the damage of Spectral Coils to unintentionally scale on non-Mythic difficulties.</li>



<li>Spectral Coils now requires 40% of the raid to reduce its damage to a minimum value.</li>



<li>Spectral Coils adjusted on Heroic difficulty so it has more consistent timing.</li>



<li>Corrected an issue where the Blight Vein debuff did not properly inflict its damage based on the number of stacks applied, on Heroic and Mythic difficulties.</li>



<li>Corrected an issue where Hunters’ Stampede pets from the Pack Leader hero talents would not properly damage the Heart of Ula’tek during the encounter.</li>
</ul>



<h3 class="wp-block-heading">Ula&#8217;tek Pulls</h3>



<p>However, even those were not enough! Post-nerf Liquid even committed a 25-man Vantus group (again, these aren&#8217;t necessarily the mains yet, so it&#8217;s less of a commitment than in regular Mythic progression). In the end they came out with a sub-10% pull on the full enrage at 10 minutes:</p>



<iframe loading="lazy" src="https://clips.twitch.tv/embed?clip=RefinedCoweringLampTF2John-0JL_gW4C8oZhHR8L&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>And here&#8217;s that full pull so we get a proper look at the entire fight:</p>



<iframe loading="lazy" src="https://player.twitch.tv/?video=2851263336&#038;time=22h29m41s&#038;autoplay=false&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>After that Liquid decided it wasn&#8217;t worth their time trying the boss. Max mentioned it is probably doable with a perfect pull, but considering they need to do a lot of splits on the boss (14!), a single kill after spending a lot of time on it isn&#8217;t really relevant. </p>



<iframe loading="lazy" src="https://clips.twitch.tv/embed?clip=LittleSuaveHamsterDoritosChip-f6VycdYKtOPAT9I5&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>That&#8217;s over 60 hours with no Heroic endboss kill so far! This hasn&#8217;t happened in a long time, and Ula&#8217;tek is looking to be one of the hardest Heroic bosses ever! We&#8217;ll see what Echo and Method decide, once they get to the item level Liquid is at. </p>



<h2 class="wp-block-heading">Top 3 Guilds Item Levels Over Time</h2>



<p>Speaking of gear, here&#8217;s a handy look at the progression of gearing up during Liquid, Echo, and Method&#8217;s splits. Interestingly, Liquid had over an item level over the other two guilds even before they stepped foot into the raid, just from the pre-season activities. Obviously they have the half-day&#8217;s extra time from the NA launch, so the EU guilds will catch up. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-21-10_02_53-Global-Coverage-The-Venomous-Abyss-Race-to-World-First-RWF-Mozilla-Firefox.jpg" alt="" class="wp-image 153503"/></figure>



<h2 class="wp-block-heading">Mythic Kills</h2>



<p>We also finally got some Mythic kills! And it wasn&#8217;t even the World Boss! In fact, Nymrissa in her Lair is proving to be very hard, with the best pulls coming in around 80%. The first boss of the Venomous Abyss turned out to be much easier, as we got several kills on him! The World First on Nek&#8217;zali the Soulcoiler went to <a href="https://raider.io/guilds/us/stormrage/Consequence">Consequence</a>:</p>



<iframe loading="lazy" src="https://clips.twitch.tv/embed?clip=SoftBetterOrangeDendiFace-60EzWJu7owQD1n1o&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>And the full pull:</p>



<iframe loading="lazy" src="https://player.twitch.tv/?video=2851737751&#038;time=7h16m9s&#038;autoplay=false&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>There were three more kills after that, with <a href="https://raider.io/guilds/us/zuljin/Daybreak">Daybreak</a>, Mid, and <a href="https://raider.io/guilds/us/thrall/Literacy%20Test">Literacy Test</a> all getting Nek&#8217;zali down. </p>



<p></p>



<p>It&#8217;s been a LONG week of splits and it&#8217;s not looking to slow down any time soon. Even if Ula&#8217;tek was further nerfed right now, it would still take the guilds a full day to do their splits on him. That means we&#8217;re not seeing any Mythic action from the top guilds at least until Saturday, possibly (and likely) Sunday. That Blizzcon date is looming larger and larger! </p>



<p>As always, for 24/7 live coverage, updates, clips, stats, and a lot more, head on over to <a href="https://raider.io/the-venomous-abyss/global-coverage">Raider.IO&#8217;s global race coverage</a>.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://u-wowretail.raiderio.net/445a/2026/08/21/GCoH0zhf2TFS52n28J8XPYesz7/image.jpg" alt=""/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Heroic Ula’Tek Nerfed and Toxic Snare Slow Effect Reduced &#8211; Midnight Hotfixes</title>
                <link>https://www.icy-veins.com/wow/news/heroic-ulatek-nerfed-and-toxic-snare-slow-effect-reduced-midnight-hotfixes/</link>
                <pubDate>Fri, 21 Aug 2026 01:56:30 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/121hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/heroic-ulatek-nerfed-and-toxic-snare-slow-effect-reduced-midnight-hotfixes/</guid>
                <description><![CDATA[Heroic Ula'tek has received several nerfs, and the Toxic Snare Prey Affix has had its slow effect reduced in Midnight Season 2 hotfixes.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has posted today&#8217;s hotfix notes, which include nerfs to Heroic Ula&#8217;tek, a nerf to the Toxic Snare Prey Affix, and an Omnium Folio bug fix.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li><strong>Ula’tek</strong>


<ul>
<li>Blight Vein damage reduced on Heroic difficulty.</li>



<li>Grasping Fangs now targets three players per side on Heroic difficulty, no matter the instance group size.</li>



<li>Volatile Purge&#8217;s area of effect now scales with raid size in Normal and Heroic difficulties. The effect radius is largest in a 10-player raid and gradually decreases as raid size increases, reaching its smallest size in a 30-player raid.</li>
</ul>



<ul>
<li>Spectral Coils now requires 40% of the raid to reduce its damage to a minimum value.</li>



<li>Spectral Coils adjusted on Heroic difficulty so it has more consistent timing.</li>
</ul>
</li>



<li><strong>Prey</strong>
<ul>
<li>Decreased the damage and slow effect of Toxic Snare.</li>
</ul>
</li>



<li><strong>Omnium Folio</strong>
<ul>
<li>Fixed an issue with a previous change to the Omnium Folio&#8217;s Rune of Unleashed Fire that resulted in pulling enemies you were not in combat with.</li>
</ul>
</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24296142"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 20, 2026</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Classes</strong></p>
<ul>
<li><strong>Demon Hunter</strong>
<ul>
<li><strong>Havoc</strong>
<ul>
<li>Aldrachi Reaver: Fixed an issue where Evasive Action was not granting an extra cast of Vengeful Retreat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Fixed an issue where the tooltip for Tranquility incorrectly described how long it extended heal over time effects.</li>
<li>Fixed an issue where Overgrowth was applying healing over time effects to the incorrect target when used in tandem with Soul of the Forest.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Marksmanship</strong>
<ul>
<li>Corrected an issue where Hunters could benefit from the Precise Shots effect twice by casting Arcane Shot or Multi-Shot as Rapid Fire finishes channeling while talented into Unload.</li>
<li>Corrected an issue where the AoE damage from Explosive Shot was not properly reduced by damage taken reduction effects.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Fixed an issue where casting Benediction and queuing a Holy Word would consume the proc.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Resolved an issue causing Master of the Elements to not increase the damage of Earthquake.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Hellcaller: Fixed an issue where Blackened Soul could trigger from Unstable Affliction periodic damage.</li>
<li><strong>Affliction</strong>
<ul>
<li>Fixed an issue where Malefic Grasp was not affected by Withering Bolt.</li>
<li>Fixed an issue where Withering Bolt did not account for Wither when increasing Shadowbolt Volley damage.</li>
<li>Fixed an issue where Wither would not count toward Darkglare Eye Beam damage increase.</li>
<li>Fixed an issue where the Unstable Affliction granted by Venomous Abyss 4-piece set bonus would not grant a stack of Wither.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>Fixed an issue where if Azta&#8217;rec killed a player it would display that Zek&#8217;vir has burrowed away and did not drop loot.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Thunderhead and Flamegullet</strong>
<ul>
<li>Fixed an issue where certain abilities could cause their breath spells to cancel unexpectedly.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Temple of Sethraliss</strong>
<ul>
<li><strong>Avatar of Sethraliss</strong>
<ul>
<li>Fixed an issue where the progress bar could reach 100% when the Avatar reached 99% health.</li>
</ul>
</li>
</ul>
</li>
<li><strong>The Venomous Abyss</strong>
<ul>
<li>Resolved an issue where players could fall through the world in The Serpent Warren.</li>
<li><strong>Vashnik the Malignant</strong>
<ul>
<li>Fixed an issue causing Stygian Burst to inflict damage in a larger area than intended.</li>
<li>Shrouded Venom now has significant health and shields.</li>
<li>Fixed an issue causing players to get hit multiple times from the same wave in a short period of time.</li>
<li>Fixed a rare issue where players using Harpoon on a Venom while inside the Malignant Cavity would cause them to fall through the playspace.</li>
</ul>
</li>
<li><strong>The Coiled Altar</strong>
<ul>
<li>Fixed an issue where the encounter would rarely fail to properly transition to Phase 3 at the end of the intermission.</li>
</ul>
</li>
<li><strong>Ula’tek</strong>
<ul>
<li>Blight Vein damage reduced on Heroic difficulty.</li>
<li>Grasping Fangs now targets three players per side on Heroic difficulty, no matter the instance group size.</li>
<li>Volatile Purge&#8217;s area of effect now scales with raid size in Normal and Heroic difficulties. The effect radius is largest in a 10-player raid and gradually decreases as raid size increases, reaching its smallest size in a 30-player raid.</li>
<li>Resolved an issue causing the damage of Spectral Coils to unintentionally scale on non-Mythic difficulties.</li>
<li>Spectral Coils now requires 40% of the raid to reduce its damage to a minimum value.</li>
<li>Spectral Coils adjusted on Heroic difficulty so it has more consistent timing.</li>
<li>Corrected an issue where the Blight Vein debuff did not properly inflict its damage based on the number of stacks applied, on Heroic and Mythic difficulties.</li>
<li>Corrected an issue where Hunters’ Stampede pets from the Pack Leader hero talents would not properly damage the Heart of Ula&#8217;tek during the encounter.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Companion Command Crystal is now bind-on-pickup.</li>
</ul>
<p><strong>Omnium Folio</strong></p>
<ul>
<li>Fixed an issue with a previous change to the Omnium Folio&#8217;s Rune of Unleashed Fire that resulted in pulling enemies you were not in combat with.</li>
</ul>
<p><strong>Prey</strong></p>
<ul>
<li>Decreased the damage and slow effect of Toxic Snare.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>&#8220;The Venomous Abyss&#8221; campaign quest should now complete for players who were dead at the end of the last encounter.</li>
<li>Fixed an issue that reduced player-characters&#8217; turn speed after starting the world quest &#8220;Swift of Foot&#8221;.</li>
</ul>
<p><strong>Treasures</strong></p>
<ul>
<li>Fixed an issue where the Unguarded Chest would spawn without Farthik the Plunderer.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Most WoW Players Miss These Uncapped Mistcrests in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/most-wow-players-miss-these-uncapped-mistcrests-in-midnight-season-2/</link>
                <pubDate>Thu, 20 Aug 2026 21:14:26 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/aztarecseo-1.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/most-wow-players-miss-these-uncapped-mistcrests-in-midnight-season-2/</guid>
                <description><![CDATA[A one-time Delve quest and an Azta'rec first kill both hand out uncapped Mistcrest in WoW Midnight Season 2. Here's how to get both.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 of Midnight has started, and players are once again racing towards upgrading their gear. Once again, there are a few sources of Mistcrests that <strong>do not count towards the season cap</strong>. Do not miss out on these!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-guide"><span>Midnight Season 2 Hub</span></a>
</div>



<h2 class="wp-block-heading">Uncapped Crests from Tier 11 Delve</h2>



<p>Completing a <a href="https://www.icy-veins.com/wow/delves-guide">Tier 11 Delve</a> for the first time this season will give you a <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279012"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_relics_hourglass_02.jpg" alt="Cracked Keystone icon">Cracked Keystone</span></span> as one of the end-of-delve chest rewards. This item starts the quest<span class="news-tooltip-span"><span data-wowhead="item=92600undefined"> </span><span data-wowhead="quest=97910">Cracked Keystone</span></span>, which requires you to complete a <a href="https://www.icy-veins.com/wow/midnight-mythic-season-1-guide">Mythic Keystone</a> dungeon at +2 difficulty or higher.</p>



<p><strong>This is a one-time quest</strong> that rewards you with 20 <img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest and 30 <img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest, both uncapped.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Midnight Delves Guide</span></a>
</div>



<h2 class="wp-block-heading">Uncapped Crests from Azta&#8217;rec Delve Nemesis</h2>



<p>Like Nullaeus in Season 1, Azta&#8217;rec also grants uncapped Crests on your first kill.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/aztarec-delve-guide"><span>Azta&#8217;rec Delve Nemesis Guide</span></a>
</div>



<ul>
<li>Killing Azta&#8217;rec on <strong>Tier ?</strong> gives 30 uncapped <span class="news-tooltip-span"><span data-wowhead="currency=3440"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span>.</li>



<li>Killing Azta&#8217;rec on <strong>Tier ??</strong> gives 30 <span class="news-tooltip-span"><span data-wowhead="currency=3440"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span> and 30 <span class="news-tooltip-span"><span data-wowhead="currency=3441"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span>, both uncapped.</li>



<li>If you kill Azta&#8217;rec on Tier ?? first, you will receive <strong>both</strong> crest rewards and no longer need to kill him on Tier ?.</li>
</ul>



<figure class="wp-block-image aligncenter size-full is-resized"><img decoding="async" loading="lazy" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/aztareccrests1.webp" alt="Azta'rec crest rewards for a Tier ?? kill." class="wp-image 153484" style="width:422px;height:106px" width="422" height="106"/></figure>



<p>In addition to these, Azta&#8217;rec will drop another 5 <img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest and 5 <img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest when looted. These are season-capped. You can see the uncapped crests below:</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/aztareccrests2.webp" alt="Uncapped crests on the Currency sheet." class="wp-image 153485"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW Players Can Now Prepare for Every Venomous Abyss Boss in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/wow-players-can-now-prepare-for-every-venomous-abyss-boss-in-midnight-season-2/</link>
                <pubDate>Thu, 20 Aug 2026 16:49:35 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/venomousabyss-ulatek.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-players-can-now-prepare-for-every-venomous-abyss-boss-in-midnight-season-2/</guid>
                <description><![CDATA[All eight Venomous Abyss bosses now have full strategy guides, from Nek'zali to Ula'tek, covering Normal and Heroic difficulty.]]></description>
                <content:encoded><![CDATA[
<p>With the release of Midnight Season 2, our guides for the <strong>Venomous Abyss</strong> raid are now live! Prepare yourself to take the fight to Ula&#8217;tek with our guides.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 Overview</span></a>
</div>



<h2 class="wp-block-heading">The Venomous Abyss Raid Guides</h2>



<p>In the guides below, we have information about the Venomous Abyss Raid, including raid basics, a specific guide covering the tier&#8217;s Glory achievement, and the tier sets for Midnight Season 2!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>Venomous Abyss Raid Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-meta-achievement-guide"><span>Glory of the Venomous Raider Achievement Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-tier-sets-guide"><span>Midnight Season 2 Tier Sets</span></a>
</div>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/venomousabyssmounts.webp" alt="Venomous Abyss Mount Rewards." class="wp-image 153474"/></figure>



<h2 class="wp-block-heading">The Venomous Abyss Boss Guides</h2>



<p>We have guides prepared for all bosses in the Venomous Abyss raid! All guides include mechanical breakdowns and quick tips, and cover Normal/Heroic difficulties. Guides will be updated for Mythic difficulty once more information is known.</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/nekzali-raid-guide"><span>Nek&#8217;zali the Soulcoiler</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/entombed-sentinels-raid-guide"><span>Entombed Sentinels</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/lost-explorers-raid-guide"><span>Lost Explorers</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/vashnik-raid-guide"><span>Vashnik the Malignant</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/sszorak-raid-guide"><span>Sszorak</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/twin-fangs-raid-guide"><span>Twin Fangs</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/coiled-altar-raid-guide"><span>Coiled Altar</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/ulatek-raid-guide"><span>Ula&#8217;tek</span></a>
</div>
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                <title>Mages and Rogues! The Best-Performing Specs in the Venomous Abyss Raid and Mythic+ Season 2: &#8220;Day 1&#8221; Logs</title>
                <link>https://www.icy-veins.com/wow/news/mages-and-rogues-the-best-performing-specs-in-the-venomous-abyss-raid-and-mythic-season-2-day-1-logs/</link>
                <pubDate>Thu, 20 Aug 2026 14:08:06 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[stats]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2025/08/Subtlety.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/mages-and-rogues-the-best-performing-specs-in-the-venomous-abyss-raid-and-mythic-season-2-day-1-logs/</guid>
                <description><![CDATA[Total upheaval! Season 2 changed everything as up is down and down is up, but the Mages and Rogues have returned to the top! ]]></description>
                <content:encoded><![CDATA[
<p>Both the NA and EU guilds have had at least a day in the new raids and dungeons, so it&#8217;s time for a sneak peek at what things are looking like in the DPS logs! The <a href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide">Venomous Abyss</a> is looking particularly hard on Normal and Heroic, with the final boss not even dying yet on Heroic, and the penultimate boss only being defeated by three guilds! Mythic has had absolutely no kills, so we can&#8217;t even take a peek there. </p>



<p>With just the first seven bosses really giving us any proper data (the Lair boss Nymrissa was lumped in with the rest in the Venomous Abyss), the preliminary state of the logs below has never been more&#8230; preliminary! We&#8217;ll get back with a fuller picture at the end of the reset, but for now let&#8217;s dive in.</p>



<p>Note: We are using normalized scores instead of raw DPS for the <a href="https://www.warcraftlogs.com/" target="_blank" rel="noreferrer noopener">Warcraft Logs rankings</a>.<em> Normalized scores take into account the outlier boss fights where certain specs could stack massive DPS (due to the nature of the fight, whether it’s AoE spam or something else), which would then affect their overall score for the whole raid.</em> </p>



<h2 class="wp-block-heading">Heroic Venomous Abyss</h2>



<h3 class="wp-block-heading">Overall Damage 95th Percentile</h3>



<p>Mages and Rogues are back! After some low points in Season 1 we have not one but two different Mage specs on top in the different rankings. Arcane is slightly in the lead here in the top percentiles, slightly ahead of the pack of five right behind it. Devastation has made a comeback after a long time in the gutter, and Fire joins it in a meteoric rise compared to last season. The rest of the top 10 has quite a few familiar faces, with the biggest missing spec being the largest shift since Season 1. Augmentation went from the very top to almost the very bottom, swapping its No.1 spot for 26th. Out of all the preliminary stats here, that one&#8217;s most likely to change throughout the season, or even week. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_23_14-DPS-Damage-Statistics-Heroic-The-Venomous-Abyss-_-Warcraft-Logs-Mozilla-Fire.jpg" alt="" class="wp-image 153445"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/53?difficulty=4&amp;sample=7&amp;dataset=95">All percentiles Heroic data by Warcraft Logs</a></figcaption></figure>



<h3 class="wp-block-heading">Overall Damage All Percentiles</h3>



<p>In the generalist bracket, we see another Mage on top, with Fire claiming the top spot. Arcane isn&#8217;t too far behind, sandwiching Subtlety in 3rd. We see all three Rogues in the top 10 here, With Outlaw doing a lot worse and Assassination a lot better than in the top percentiles. Devourer (and DHs in general) drops out of the top 10 entirely, with Destruction joining it just outside. The bottom is the same as in the top percentiles, as things are not looking promising for Frost DK, Demonology, Feral and Windwalker, at least before some tuning. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_23_29-DPS-Damage-Statistics-Heroic-The-Venomous-Abyss-_-Warcraft-Logs-Mozilla-Fire.jpg" alt="" class="wp-image 153446"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/53?difficulty=4&amp;sample=7">All percentiles Heroic data by Warcraft Logs</a></figcaption></figure>



<h3 class="wp-block-heading">Tidebound Grotto</h3>



<p>Neryssa has been lumped in to the Venomous Abyss raid on Warcraft Logs, despite living in her own grotto. She has a fairly different top 10, although we do see mostly the same faces there. Elemental is barely edging out Shadow for the top spot, and Devourer is doing a little better than in the Abyss. The bottom specs look about the same, with Unholy making it both DKs in the bottom 3. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_26_25-DPS-Damage-Statistics-Heroic-Nymrissa-Wavecaller-_-Warcraft-Logs-Mozilla-Fir.jpg" alt="" class="wp-image 153447"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/53?difficulty=4&amp;sample=7&amp;boss=3379">All percentiles Heroic data by Warcraft Logs</a></figcaption></figure>



<p></p>



<h2 class="wp-block-heading">Damage to Bosses </h2>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_24_01-DPS-Damage-To-Bosses-Statistics-Heroic-The-Venomous-Abyss-_-Warcraft-Logs-Mo.jpg" alt="" class="wp-image 153448"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/53?difficulty=4&amp;sample=7&amp;boss=3379">All percentiles Heroic data by Warcraft Logs</a></figcaption></figure>



<h2 class="wp-block-heading">Individual Bosses</h2>



<p>Vashnik the Malignant</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_27_27-DPS-Damage-Statistics-Heroic-Vashnik-the-Malignant-_-Warcraft-Logs-Mozilla-F.jpg" alt="" class="wp-image 153449"/></figure>



<p>The Lost Explorers</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_26_15-DPS-Damage-Statistics-Heroic-The-Lost-Explorers-_-Warcraft-Logs-Mozilla-Fire.jpg" alt="" class="wp-image 153450"/></figure>



<p>Sszorak</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_24_18-DPS-Damage-Statistics-Heroic-Sszorak-_-Warcraft-Logs-Mozilla-Firefox.jpg" alt="" class="wp-image 153451"/></figure>



<p>The Twin Fangs</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_24_57-DPS-Damage-Statistics-Heroic-The-Twin-Fangs-_-Warcraft-Logs-Mozilla-Firefox.jpg" alt="" class="wp-image 153452"/></figure>



<p><br></p>



<h2 class="wp-block-heading">Mythic+ DPS Logs</h2>



<p>We&#8217;re comboing the raid with Mythic+ this time around, for a fuller preliminary look at the start of the season. The dungeon stats are more reliable than the raid this time around, as there aren&#8217;t the final two bosses that didn&#8217;t get almost any play. </p>



<p>Note:<em> The below logs are based on POINTS, and not actual damage or healing</em>. <em>This means that they</em> <em>log the timed completion for the specs, with higher keys getting more points, obviously. The time in which the dungeon is completed is also a factor</em>. <em>It is a much, much smaller factor, </em>however. It <em>grant</em>s<em> only a few points for significantly faster completions compared to just any in-time finish. We’re also using the Normalized Aggregate Scores numbers, for clarity</em>. <em>This means that the top spec is marked as 100 and then the rest are ranked in relation to that peak point.</em></p>



<h3 class="wp-block-heading"><strong>95th percentile DPS</strong></h3>



<p>Devourer remains very strong, moving up a spot to the very top compared to the end of Season 1. Subtlety has climbed to the top of the Rogue pile, but all three specs are doing very well and are all in the top 5! Devastation is also doing well, and we even see a Hunter and a Death Knight in the top 10! </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_50_48-DPS-Points-Statistics-Mythic-Season-2-_-Warcraft-Logs-Mozilla-Firefox.jpg" alt="" class="wp-image 153457"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/55?metric=playerscore&amp;class=DPS&amp;sample=7&amp;dataset=95">Mythic+ All Keys 95th Percentile Data by Warcraft Logs</a></figcaption></figure>



<p><strong>All Percentiles</strong></p>



<p>Devastation races past both Devourer and Subtlety in the generalist bracket, making an even bigger comeback than in the raid, climbing 24 spots since the end of Season 1. We see Demonology in the top 10 as well, with Arms going very strong here as well as in the top percentiles. The bottom actually still hosts two Mage specs, with Arcane sitting in the middle of the pack. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_50_57-DPS-Points-Statistics-Mythic-Season-2-_-Warcraft-Logs-Mozilla-Firefox.jpg" alt="" class="wp-image 153458"/><figcaption class="wp-element-caption"><a href="https://www.warcraftlogs.com/zone/statistics/55?metric=playerscore&amp;class=DPS&amp;sample=7">Mythic+ All Keys All-Percentile Data by Warcraft Logs</a></figcaption></figure>



<h2 class="wp-block-heading">High Key Raw DPS Numbers</h2>



<p>Note: <em>We’re also taking a look at the raw damage numbers from <a href="https://mythicstats.com/dps">Mythicstats</a>. They take the top runs for extremely high keys (+10-16) from WarcraftLogs and list the overall DPS for the dungeon, which includes non-combat time as well. They’re ranked by the average DPS numbers, with the very top of the top shown next to it.</em></p>



<p>The high keys are especially sparse when it comes to logs, so these rankings may be even more inaccurate than the above. They confirm it&#8217;s a Rogue&#8217;s world in Mythic+ for now, as Devastation isn&#8217;t doing so great here. Devourer is still very strong, and Fury, despite being very low in the overall percentages, is doing great here. Mages are also doing better, especially Fire, with Feral being the other big outlier compared to the regular keys. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-20-15_57_17-Mythic-DPS-rankings-_-Mythicstats-Mozilla-Firefox.jpg" alt="" class="wp-image 153459"/><figcaption class="wp-element-caption"><a href="https://mythicstats.com/dps">Raw DPS datafrom Myticstats</a></figcaption></figure>



<p></p>



<p>We&#8217;ll be back at the end of the reset with some proper numbers for the raid, dungeons, as well as the healers and tanks! And, as always, you can check out <a href="https://www.icy-veins.com/wow/tier-lists">our tier lists</a>, our <a href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide">raid guides</a>, and our <a href="https://www.icy-veins.com/wow/class-guides">class guides</a>, updated with the latest changes! And for even more stats, head on over to <a href="https://www.warcraftlogs.com/">Warcraft Logs</a>.</p>
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                                <item>
                <title>This Midnight Questline Hands You Item Level 331 Trinkets Just for Starting</title>
                <link>https://www.icy-veins.com/wow/news/this-midnight-questline-hands-you-item-level-331-trinkets-just-for-starting/</link>
                <pubDate>Thu, 20 Aug 2026 13:50:26 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/pvp-12.1.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-midnight-questline-hands-you-item-level-331-trinkets-just-for-starting/</guid>
                <description><![CDATA[The Midnight Season 2 PvP questline hands you two trinkets that scale to 331 item level before you win a single real match.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Season 2</a> of Midnight has brought back the three-week PvP questline introduced in Season 1 to encourage players to try out Training Grounds.</p>



<p>Training Grounds are matches against bots, meant to help players get acquainted with <a href="https://www.icy-veins.com/wow/pvp-class-guides">PvP</a> gameplay. Midnight initially introduced Battleground training grounds, and <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> added Arena training grounds.</p>



<p>Similar to Season 1, a PvP questline is available that requires players to win arenas or battlegrounds in the Training Grounds <strong>over three weeks</strong>. At the end of this questline, players are rewarded with a choice of a <strong>Hero-track neck or ring</strong>. The questline can be picked up from Archmage Aethas Sunreaver in Silvermoon.</p>



<p>Additionally, picking up the questline provides players with a <span class="news-tooltip-span"><span class="q3" data-wowhead="item=270556"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_pvp_gladiatormedallion.jpg" alt="Venomous Aspirant's Medallion icon">Venomous Aspirant&#8217;s Medallion</span></span> and a <span class="news-tooltip-span"><span class="q3" data-wowhead="item=280097"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_token_argentdawn3.jpg" alt="Venomous Aspirant's Insignia of Alacrity icon">Venomous Aspirant&#8217;s Insignia of Alacrity</span></span>. These two trinkets scale to 331 item level in PvP combat and help players get an early start with PvP gearing.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/wow_pvp_quest.jpg" alt="" class="wp-image 153419"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Nightmare Prey Has New Rewards and a Dangerous New Twist in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/nightmare-prey-has-new-rewards-and-a-dangerous-new-twist-in-midnight-season-2/</link>
                <pubDate>Thu, 20 Aug 2026 13:48:38 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Guide]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/preyhunters2seo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/nightmare-prey-has-new-rewards-and-a-dangerous-new-twist-in-midnight-season-2/</guid>
                <description><![CDATA[WoW Season 2 expands Prey with new snake-themed bosses, Champion and Hero gear, the Curse of the Isle mode, and exciting new rewards.]]></description>
                <content:encoded><![CDATA[
<p>With Season 2, <a href="https://www.icy-veins.com/wow/prey-system-guide">Prey</a> gets a pretty big update, adding four new <strong>snake-themed bosses</strong>, <strong>new rewards</strong>, and the new <strong>Curse of the Isle</strong> mode. </p>



<h2 class="wp-block-heading">What’s New for Season 2?</h2>



<p><strong>Curse of the Isle</strong> adds a little extra torment to your regular world content. After a short questline in Silvermoon, you can head through <a href="https://www.icy-veins.com/wow/news/no-more-long-haul-flights-wow-is-making-trips-to-the-coiled-isle-a-whole-lot-less-painful/">Astalor&#8217;s portal to the Coiled Isle</a> and speak to the image of Astalor to activate the curse. This applies all of the Nightmare Prey affixes to the zone’s world content. </p>



<p>The main goal here is to summon and defeat <span class="news-tooltip-span"><span data-wowhead="npc=258928undefined">Ral&#8217;kala</span></span>, a repeatable boss that can drop Remnants of Anguish, Voidlight Marl, Champion and Hero Crests, plus a new pet, toy, and mount!</p>



<p>For more information on Curse of the Isle and how to summon <span class="news-tooltip-span"><span data-wowhead="npc=258928undefined">Ral&#8217;kala</span></span>, check out our <a href="https://www.icy-veins.com/wow/prey-system-guide">Midnight Prey Guide</a>. </p>



<h2 class="wp-block-heading">More Gear? Yes Please!</h2>



<p>More gear never seemed like a bad idea! You’ll unlock <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276547undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_shadow_soulleech_3.jpg" alt="Afflicted Soul icon">Afflicted Soul</span></span>s at Preyhunter’s Journey <strong>Rank 4</strong> and <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276548undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_warlock_improvedsoulleech.jpg" alt="Tormented Soul icon">Tormented Soul</span></span>s at <strong>Rank 9</strong>. These drop from Tier 6+ Bountiful Delves and instantly reveal your next Nightmare Prey, while also giving you an extra piece of <strong>Champion/Hero level gear</strong>, respectively.</p>



<h2 class="wp-block-heading">Season 2 Shakes Up the Affixes</h2>



<p>Prey Season 1’s affixes are gone, with <strong>three new affixes</strong> taking their places!</p>



<ul>
<li> <span class="news-tooltip-span"><span data-wowhead="spell=1286825undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_giantsnake_green.jpg" alt="Pack Ambush icon">Pack Ambush</span></span> &#8211; A pack of serpentine enemies will ambush you on your hunt</li>



<li> <span class="news-tooltip-span"><span data-wowhead="spell=1286849undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_snaketrap.jpg" alt="Exploding Corpse Snakes icon">Exploding Corpse Snakes</span></span> &#8211; After defeating an enemy, snakes will come to poison you</li>



<li> <span class="news-tooltip-span"><span data-wowhead="spell=1286731undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/hunter_pvp_trackersnet.jpg" alt="Toxic Snare icon">Toxic Snare</span></span> &#8211; Heavy AoE damage with a slow</li>
</ul>



<p>Normal Prey will only have <span class="news-tooltip-span"><span data-wowhead="spell=1286825undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_giantsnake_green.jpg" alt="Pack Ambush icon">Pack Ambush</span></span> active, while Hard and Nightmare have all three. </p>



<h2 class="wp-block-heading">Very Venomous Rewards</h2>



<p>The following items have a chance to drop after defeating the new repeatable Prey boss, <span class="news-tooltip-span"><span data-wowhead="npc=258928undefined">Ral&#8217;kala</span></span>:</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Item</strong></td><td><strong>Type</strong></td></tr><tr><td><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276207undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_glaive_1h_outdooramaniloa_c_01.jpg" alt="Preyhunter's Masquerade icon">Preyhunter&#8217;s Masquerade</span></span></td><td>Toy</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_snake_white.jpg" alt="Pale Hexscale Icon"> <a href="https://www.wowhead.com/item=278572">Pale Hexscale</a></td><td>Pet</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_manawyrm2mount_poison2.jpg" alt="Hexflame Reaver Icon"> <a href="https://www.wowhead.com/item=275659">Hexflame Reaver</a></td><td>Mount</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/preymounts121.webp" alt="" class="wp-image 152129"/></figure>



<p><span class="news-tooltip-span"><span data-wowhead="npc=252956undefined">Construct V&#8217;anore</span></span> sells the following rewards, unlocking throughout your Season 2 Prey journey:</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Item</strong></td><td><strong>Unlocked at Level</strong></td><td><strong>Type</strong></td><td><strong>Cost</strong> (<span class="news-tooltip-span"><span data-wowhead="currency=3392undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_elementalcombinedfoozles_blood.jpg" alt="Remnant of Anguish icon">Remnant of Anguish</span></span>)</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_misc_trophy_argent.jpg" alt="Preyhunter's Trophy Stand Icon"> <a href="https://www.wowhead.com/item=276229">Preyhunter&#8217;s Trophy Stand</a></td><td>4</td><td>Toy</td><td>800</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/ui_prey.jpg" alt="Companion Command Crystal Icon"> <a href="https://www.wowhead.com/item=276258">Companion Command Crystal</a><br><br></td><td>4</td><td>Toy</td><td>600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_helm_armor_predator_c_01_white.jpg" alt="Vaunted Preyhunter's Plumed Helm Icon"> <a href="https://www.wowhead.com/item=258029">Vaunted Preyhunter&#8217;s Plumed Helm</a></td><td>6</td><td>Cosmetic</td><td>500</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_shoulder_armor_predator_c_01_white.jpg" alt="Vaunted Preyhunter's Shoulder-Spikes Icon"> <a href="https://www.wowhead.com/item=258027">Vaunted Preyhunter&#8217;s Shoulder-Spikes</a></td><td>6</td><td>Cosmetic</td><td>500</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_cape_special_predator_c_01_white.jpg" alt="Vaunted Preyhunter's Knapsack Icon"> <a href="https://www.wowhead.com/item=258031">Vaunted Preyhunter&#8217;s Knapsack</a></td><td>6</td><td>Cosmetic</td><td>500</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_chest_plate_outdooramaniloa_c_01.jpg" alt="Ensemble: Preyhunter's Polished Armor Icon"> <a href="https://www.wowhead.com/item=278101">Ensemble: Preyhunter&#8217;s Polished Armor</a></td><td>7</td><td>Plate Armor Transmog Set</td><td>1600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_chest_mail_outdooramaniloa_c_01.jpg" alt="Ensemble: Preyhunter's Rugged Armor Icon"> <a href="https://www.wowhead.com/item=278103">Ensemble: Preyhunter&#8217;s Rugged Armor</a></td><td>7</td><td>Mail Armor Transmog Set</td><td>1600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_chest_leather_outdooramaniloa_c_01.jpg" alt="Ensemble: Preyhunter's Sleek Armor Icon"> <a href="https://www.wowhead.com/item=278104">Ensemble: Preyhunter&#8217;s Sleek Armor</a></td><td>7</td><td>Leather Armor Transmog Set</td><td>1600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_chest_cloth_outdooramaniloa_c_01.jpg" alt="Ensemble: Preyhunter's Refined Armor Icon"> <a href="https://www.wowhead.com/item=278105">Ensemble: Preyhunter&#8217;s Refined Armor</a></td><td>7</td><td>Cloth Armor Transmog Set</td><td>1600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_staff_2h_outdooramaniloa_c_01.jpg" alt="Arsenal: Preyhunter's Lost Armaments Icon"> <a href="https://www.wowhead.com/item=278261">Arsenal: Preyhunter&#8217;s Lost Armaments</a></td><td>7</td><td>Cosmetic</td><td>1600</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_arcanegolempet_white.jpg" alt="Preyhunter's Riftbreaker Icon"> <a href="https://www.wowhead.com/item=275704">Preyhunter&#8217;s Riftbreaker</a></td><td>8</td><td>Pet</td><td>1200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_arcanegolempet_green.jpg" alt="Preyhunter's Prismguard Icon"> <a href="https://www.wowhead.com/item=275702">Preyhunter&#8217;s Prismguard</a></td><td>8</td><td>Pet</td><td>1200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_manawyrm2mount_poison1.jpg" alt="Preyhunter's Fury Icon"> <a href="https://www.wowhead.com/item=275660">Preyhunter&#8217;s Fury</a></td><td>10</td><td>Mount</td><td>2250</td></tr></tbody></table></figure>



<p>For the <a href="https://www.icy-veins.com/wow/player-housing-guide">Player Housing</a> enthusiasts, <span class="news-tooltip-span"><span data-wowhead="npc=258181undefined">Construct Ali&#8217;a</span></span> sells some new decor items:</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Item</strong></td><td><strong>Unlocked at Level</strong></td><td><strong>Cost</strong> (<span class="news-tooltip-span"><span data-wowhead="currency=3392undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_elementalcombinedfoozles_blood.jpg" alt="Remnant of Anguish icon">Remnant of Anguish</span></span>)</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7940014.jpg" alt="Sturdy Silvermoon Crate Lid Icon"> <a href="https://www.wowhead.com/item=278123">Sturdy Silvermoon Crate Lid</a></td><td>1</td><td>100</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7939996.jpg" alt="Mysterious Sin'dorei Candlestick Icon"> <a href="https://www.wowhead.com/item=278126">Mysterious Sin&#8217;dorei Candlestick</a></td><td>2</td><td>100</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7939352.jpg" alt="Gilded Silvermoon Compass Icon"> <a href="https://www.wowhead.com/item=278130">Gilded Silvermoon Compass</a></td><td>3</td><td>100</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7940008.jpg" alt="Sturdy Silvermoon Crate Icon"> <a href="https://www.wowhead.com/item=278134">Sturdy Silvermoon Crate</a></td><td>4</td><td>100</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7424509.jpg" alt="Crimson Crystal Fragment Icon"> <a href="https://www.wowhead.com/item=250870">Crimson Crystal Fragment</a></td><td>5</td><td>200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7416515.jpg" alt="Bound Silvermoon Drapes Icon"> <a href="https://www.wowhead.com/item=253449">Bound Silvermoon Drapes</a></td><td>5</td><td>200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7940020.jpg" alt="Stonecarved Sin'dorei Jar Icon"> <a href="https://www.wowhead.com/item=278145">Stonecarved Sin&#8217;dorei Jar</a></td><td>6</td><td>200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7940002.jpg" alt="Adorned Sin'dorei Satchel Icon"> <a href="https://www.wowhead.com/item=278148">Adorned Sin&#8217;dorei Satchel</a></td><td>7</td><td>200</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7939586.jpg" alt="Blood Knight's Decorative Shield Icon"> <a href="https://www.wowhead.com/item=278151">Blood Knight&#8217;s Decorative Shield</a></td><td>9</td><td>350</td></tr><tr><td><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/7424501.jpg" alt="Crimson Crystal Column Icon"> <a href="https://www.wowhead.com/item=250868">Crimson Crystal Column</a></td><td>10</td><td>350</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/preys2journeyreward.webp" alt="" class="wp-image 152425"/></figure>



<p>And finally, reaching Prey level 10 will award you with the “<strong>Servant of Astalor</strong>” title for your efforts to defend Silvermoon City!</p>



<p>You can check out our <a href="https://www.icy-veins.com/wow/prey-system-guide">Midnight Season 2 Prey Guide here</a>!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Unholy Death Knight Gets Buffed Thanks to Hotfixes in Season 2</title>
                <link>https://www.icy-veins.com/wow/news/unholy-death-knight-gets-buffed-thanks-to-hotfixes-in-season-2/</link>
                <pubDate>Thu, 20 Aug 2026 04:21:39 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[blue-post]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_010.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/unholy-death-knight-gets-buffed-thanks-to-hotfixes-in-season-2/</guid>
                <description><![CDATA[August 19 hotfixes include bug fixes to Death Knights and to issues with quests, enemy abilities in dungeons, and raid encounters.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has posted the hotfix notes for August 19th. These include class bug fixes, primarily to Death Knight, as well as fixes to multiple issues with quests, enemy abilities in dungeons, and raid encounters.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li><strong>Death Knight</strong>
<ul>
<li>Resolved an issue causing Army of the Dead Epidemic Orders to cast from the Death Knight instead of the Lesser Ghoul.</li>



<li><strong>Unholy</strong>
<ul>
<li>Resolved an issue causing Forbidden Knowledge Rank 4 to not have a chance to activate when the Dread Plague target has a damage absorb effect.</li>



<li>Resolved an issue causing Transfusion to not empower already summoned Lesser Ghouls.</li>



<li>Resolved an issue causing Lord of the Dead to occasionally have a delay in between casts.</li>
</ul>
</li>
</ul>
</li>



<li><strong>Temple of Sethraliss</strong>
<ul>
<li>Fixed an issue where Static Anomaly creatures did not contribute properly to the enemy forces count.</li>
</ul>
</li>



<li><strong>The Venomous Abyss</strong>
<ul>
<li>Resolved an issue where the door to The Twin Fangs room would close upon engaging combat but would not reopen, preventing players from backtracking to the entrance of the raid.</li>
</ul>
</li>



<li><strong>Items</strong>
<ul>
<li>Aman’muso, Warlord’s Vengeance is again restricted to the main-hand slot only.</li>
</ul>
</li>
</ul>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<p>You can read the full patch notes here:</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://www.icy-veins.com/wow/news/unholy-death-knight-gets-buffed-thanks-to-hotfixes-in-season-2/"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 19th Hotfixes</h3>
    <div class="blizzard-blue-post-content">
        <div class="container posts">
<div class="row">
<section id="topic" class="topic-area" data-topic-id="2336376">
<div class="posts-wrapper">
<div class="post-stream">
<div class="topic-post clearfix post--sticky-avatar sticky-avatar post--topic-owner topic-owner post--group-community-manager group-community-manager post--regular regular animated-avatar" data-post-number="40">
<article id="post_40" class="boxed onscreen-post" aria-labelledby="post-heading-40" data-post-id="29919517" data-user-id="3390">
<div class="post__row row">
<div class="post__body topic-body clearfix" tabindex="0">
<div class="post__regular regular post__contents contents">
<div class="cooked">
<p><strong>Classes</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li>Resolved an issue causing Army of the Dead Epidemic Orders to cast from the Death Knight instead of the Lesser Ghoul.</li>
<li><strong>Unholy</strong>
<ul>
<li>Resolved an issue causing Forbidden Knowledge Rank 4 to not have a chance to activate when the Dread Plague target has a damage absorb effect.</li>
<li>Resolved an issue causing Transfusion to not empower already summoned Lesser Ghouls.</li>
<li>Resolved an issue causing Lord of the Dead to occasionally have a delay in between casts.</li>
<li>Dark Simulacrum can now be tracked through the Cooldown Manager.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Fixed an issue where Rejuvenation could be removed early if the player gained or lost haste while it was active.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Marksmanship</strong>
<ul>
<li>Corrected an issue where Rapid Fire fired fewer shots than intended when hitting a second target with the Aspect of the Hydra talent.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>Fixed an issue where Paladins talented into Radiant Glory would not have Avenging Wrath be applied after casting Wake of Ashes while silenced.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li>Totemic: Corrected an issue where the Whirling Water effect was not properly working.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>Fixed an issue where the “Seasonal Refresher: Midnight” quest could not be completed.</li>
<li>Fasten from Engorged Gnarlticks on Gnarldor Isle should now be removed properly when leaving a delve.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li><strong>The Blinding Vale</strong>
<ul>
<li><strong>Ikuzz the Light Hunter</strong>
<ul>
<li>Resolved an issue preventing Death Knights from casting Consumption after the Death Knight has been picked up by Bloodthirsty Gaze.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Kyrakka and Erkhart Stormvein</strong>
<ul>
<li>Addressed an issue where Ekhart could target an unexpected player with Stormslam.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Temple of Sethraliss</strong>
<ul>
<li>Fixed an issue where Spark Channeler could be turned unexpectedly.</li>
<li>Fixed an issue where Static Anomaly creatures did not contribute properly to the enemy forces count.
<ul>
<li>The enemy forces requirement has been adjusted to take this fix into account. This change does not affect routing.</li>
</ul>
</li>
</ul>
</li>
<li><strong>The Venomous Abyss</strong>
<ul>
<li>Resolved an issue where the door to The Twin Fangs room would close upon engaging combat but would not reopen, preventing players from backtracking to the entrance of the raid.</li>
<li><strong>Nek’zali the Soulcaller</strong>
<ul>
<li>Addressed an issue preventing Nek’zali from leashing near the entrance of the play space.</li>
</ul>
</li>
<li><strong>Vashnik, The Malignant</strong>
<ul>
<li>Fixed an issue causing Shrouded Venom to sometimes evade after spawning.</li>
</ul>
</li>
<li><strong>The Lost Explorers</strong>
<ul>
<li>Resolved an issue where Trader Gebbo would sometimes not despawn.</li>
</ul>
</li>
<li><strong>The Twin Fangs</strong>
<ul>
<li>Resolved an issue causing Coiling Ichor to impact game client performance.</li>
<li>Resolved an issue where Zul’jarra and Orweyna could fail to path across the bridge after The Twin Fangs were defeated.</li>
</ul>
</li>
<li><strong>The Coiled Altar</strong>
<ul>
<li>Fixed an issue where the encounter would end unexpectedly.</li>
<li>Resolved an issue causing Hex Lord Malacrass and Zul’jan to regain too much health during their intermission.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Aman’muso, Warlord’s Vengeance is again restricted to the main-hand slot only.
<ul>
<li><em>Developers’ notes: The recent change to this weapon was more disruptive than anticipated and resulted in adverse incentives for certain specializations. This does not impact Zatha’tek, Breath of Corruption.</em></li>
</ul>
</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Conqueror’s Venomous Lacquer should now add PvP item level to tier shoulders when used.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Players above level 80 can once again complete “Step Into the Light”.</li>
<li>The weekly quest “Midnight: Vaults of Atal’Utek” no longer incorrectly suggests that it rewards two Sparks of Tide. This was a UI typo only.</li>
<li>Fixed an issue that would prevent “Purging the Vaults” or “Vaults of Atal’Utek: A Toxic Tour” quests from being completed if you already had Trovehunter’s Bounty in your inventory.</li>
<li>The required Quest Item for “Seeking Knowledge Week 5 of 5: Off-World Magic” can now drop from Elite Rares, Overseers, and Rivals on Val and Naigtal.</li>
</ul>
</div>
</div>
</div>
</div>
</article>
</div>
</div>
</div>
</section>
</div>
</div>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>One Midnight Season 2 Dungeon Is Wiping Groups Way More Than the Rest</title>
                <link>https://www.icy-veins.com/wow/news/one-midnight-season-2-dungeon-is-wiping-groups-way-more-than-the-rest/</link>
                <pubDate>Wed, 19 Aug 2026 21:50:23 +0000</pubDate>
                <dc:creator>Nighstalker314</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/nighstalker314/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/0d12d8fdf289e796195d6b5228308364?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/JA5AY26HJCC017817424550691.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/one-midnight-season-2-dungeon-is-wiping-groups-way-more-than-the-rest/</guid>
                <description><![CDATA[Altar of Fangs sits at a 78.38% success rate while every other Midnight Season 2 dungeon clears above 87%. Here's where groups are dying.]]></description>
                <content:encoded><![CDATA[
<p>The first 24 hours of the 1st week of <a href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide">Midnight S2</a> have passed, and <a href="https://x.com/nightstalker314">Nightstalker314</a> is taking a look at the early data provided by <a href="https://raider.io/">Raider.IO</a>. From season to season, we have the usual pattern: a noticeable decline in activity. The decline is slightly higher than in the previous two expansions, but not nearly as bad as during the worst days of M+. Dungeon tuning is looking almost as good as last season. The returning dungeons got a good makeover, but the new ones have an expected outlier. So, let’s look at the details.</p>



<h2 class="wp-block-heading">The First-to-Second Season Drop-off</h2>



<p>Regarding the general drop-offs from the first to the second season, Midnight is trailing a bit behind DF and TWW, but doing much better than BFA and SL. In the latter two, activity in the first weeks dropped by <strong>51.11%</strong> (BFA) and <strong>65.20%</strong> (SL). Anyone who can remember the grind overkill (<strong>BFA</strong>) and content drought (<strong>SL</strong>) shouldn’t be surprised. In DF, the drop-off was just <strong>22.09%</strong>, though this was warped by a massive switchover from Chinese players to Taiwanese servers after the temporary shutdown of Blizzard services in China. In TWW, the drop-off was even lower at <strong>18.33%</strong>. Here, we are excluding Chinese data, which was not equally available for both seasons.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/S1-to-S2-dropoff-week-1.png" alt="" class="wp-image 153402" /></figure>



<p>MN S1 was a big outlier and showed that, early on, players just kept running more and more dungeons due to much easier tuning. The big difference in MN S2 might tip the scales a lot, though. Raiding has become quite relevant for vault rewards. So, after this first week has finished, we might have to look at the raid data too.</p>



<h2 class="wp-block-heading">The First 24 Hours of Previous Seasons</h2>



<p>Just like last season, we will be taking a look at snapshot data from the first 24 hours of previous seasons. The Asian servers have not had their reset yet, and missing Chinese data from older TWW seasons does not impact this comparison. Values for total runs and active characters are rather close in the early hours. A higher ratio of runs per character can be attributed to pushing further before swapping to another character or taking a break due to harsh tuning. But later in an expansion, players also tend to focus on a chosen character for that season.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/S1-to-S2-dropoff-24h.png" alt="" class="wp-image 153403" /></figure>



<p>The drop-off in terms of runs is slightly larger than in the previous expansion, <strong>30.40%</strong> compared to <strong>25.72%</strong>. This could be due to vault reward changes. But a really easy start to a first season was a novelty in this expansion. And many players went all in from the first moment. MN S2 is doing much better than TWW S2 overall. In addition, the drop-off in runs over the entire week turned out to be smaller (<strong>25.72%</strong> down to <strong>18.33%</strong>) in TWW. This might also happen for MN S2. And the drop-off in terms of active characters is a lot smaller this time around. Just <strong>26.47%</strong> compared to a whopping <strong>38.14%</strong>. MN S1 also stood out a lot with its massive activity drop-off from week 1 to week 2. This could be a lot smaller this time around.&nbsp;</p>



<h2 class="wp-block-heading">Total Runs Across All Dungeons</h2>



<p>The spread across all dungeons is rather tight this season. In MN S1, the difference between the most and least popular dungeons was <strong>3.05</strong> percentage points. In MN S2, this value sits at just <strong>1.90</strong> points. And the reasons for their order might be a mix of lucrative loot and short travel times, for now. The least popular dungeon, Den of Nalorakk, is quite a few miles away from Silvermoon, while the portal for Murder Row is reached within seconds. And the top dungeons offer a variety of trinkets and jewelry with sought-after stats and effects.&nbsp;</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S2-week-1-24h-dungeon-split-global.png" alt="" /></figure>



<p>In terms of success rate, we are looking at a slightly lower value than in season 1, <strong>89.22%</strong> compared to <strong>92.96%</strong>. The returning dungeons are doing quite well in S2. <a href="https://www.icy-veins.com/wow/ruby-life-pools-dungeon-guide">Ruby Life Pools</a> (<strong>92.86%</strong>) is well ahead of <a href="https://www.icy-veins.com/wow/kings-rest-dungeon-guide">King’s Rest</a> (<strong>92.37%</strong>). <a href="https://www.icy-veins.com/wow/murder-row-dungeon-guide">Murder Row</a> (<strong>92.13%</strong>) is the easiest Midnight dungeon, followed by <a href="https://www.icy-veins.com/wow/temple-of-sethraliss-dungeon-guide">Temple of Sethraliss</a> (<strong>91.49%</strong>), the third legacy dungeon. <a href="https://www.icy-veins.com/wow/blinding-vale-dungeon-guide">The Blinding Vale</a> (<strong>90.75%</strong>), <a href="https://www.icy-veins.com/wow/voidscar-arena-dungeon-guide">Voidscar Arena</a> (<strong>88.54%</strong>), and <a href="https://www.icy-veins.com/wow/den-of-nalorakk-dungeon-guide">Den of Nalorakk</a> (<strong>87.65%</strong>) are still within a reasonable distance.&nbsp;</p>



<h2 class="wp-block-heading">The Worst Dungeon for Now</h2>



<p>While the easiest dungeons in S1 were 1 to 3 percentage points higher, the worst dungeon back then did not fall quite as far behind. After 24 hours, Algath’ar Academy sat at <strong>85.52%</strong>, and now <a href="https://www.icy-veins.com/wow/altar-of-fangs-dungeon-guide">Altar of Fangs</a> is trailing badly at <strong>78.38%</strong>. This should be addressed within the next few days with a few band-aid fixes. When looking at the <a href="https://raider.io/stats/mythic-plus-encounter-attempts?season=season-mn-2&amp;dungeon=altar-of-fangs&amp;groupBy=period&amp;encounterSlug=ravi">encounter attempts (beta feature)</a> from logged Raider.IO profiles, we can see the wipe rates for each dungeon boss. And the first and third bosses of Altar of Fangs stand out compared to all other bosses this season. With wipe rates of <strong>21.15%</strong> (Ra’vi) and <strong>14.81%</strong> (Zul’jan), respectively, they are way beyond the rest. Most bosses show values in the single digits and rarely exceed 10%.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S1-24h-altar-of-fangs-compared-to-all-1.png" alt="" class="wp-image 153405" /></figure>



<p>The trash also seems to have its issues. When comparing the in-time percentages across key levels for all dungeons with those for Altar of Fangs, the difference becomes quite clear once the affixes kick in. At level 7, Fortified becomes active in week 1, and the gap widens into the double digits. Once Tyrannical joins in, things don’t really improve. And levels 12 and above show the biggest contrast overall.&nbsp;</p>



<h2 class="wp-block-heading">Split Across All Key Levels</h2>



<p><strong>32.61% of all keys</strong> in the first 24 hours were completed at key level 10 or higher. In MN S1, this value was just <strong>26.76%</strong>. This could be another indicator of a greater focus on sticking to your chosen main for S2 and filling the vault. <strong>The 22.78% share</strong> for +10 alone is also higher than the value for MN S1 (<strong>20.58%</strong>). But the total number of <strong>90,077</strong> +10 runs in S1 still surpasses the <strong>69,302</strong> in S2. For key level 12, farmed for the myth crests, the numbers come quite close (<strong>3,970</strong> vs. <strong>4,082</strong> in S1), and only +11 is seeing more runs than in S1 (<strong>25,726</strong> vs. <strong>22,554</strong>). The top key level of +16 is ahead of S1 (+15) at this point, but S2 will probably reach a similar ceiling over time.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S2-week-1-24h-keylvl-split-global.png" alt="" /></figure>



<p>The success rate across all key levels is clearly tanking once we enter the double digits. And for S1, it did not dip below <strong>55%</strong>, while +12 and +13 are rough terrain in S2 for now. <strong>+10 keys</strong> for your vault are still quite smooth, with a current in-time % of<strong> 83.21%</strong>, slightly lower than in S1. In the past, seasonal tuning was a lot harder early in the expansion and got significantly easier towards the end. Maybe this time around the devs deliberately made it super easy at the start of the expansion. In recent interviews, they mentioned that they did not intend for it to be “that easy”, and maybe S2 will be a small course correction. It’s not a complete nosedive, but it offers a bit more of a challenge. </p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/24h-success-rate-MN-S1-S2.png" alt="" /></figure>



<h2 class="wp-block-heading">Conclusion and Forecast</h2>



<p>For now, Season 2 of Midnight is still easy, just not as simple as Season 1. Fill your vaults as much as you can! Altar of Fangs needs some clear nerfs, preferably before the weekend. And hopefully those come in full force and don’t leave it with a gap to the rest of the field.&nbsp;</p>



<p>If M+ activity remains within a comparable range (<strong>-30%</strong>) for the rest of the week, we might see somewhere around <strong>3,700,000</strong> runs. But that would also rely on a similar pattern on the Asian servers, which still have not had their reset yet. If we get some major nerfs for M+ within the next few days, we’ll take another look at the numbers over the weekend. Regardless, expect a full breakdown of week 1 metrics the following weekend.</p>
]]></content:encoded>
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                                <item>
                <title>Players Can Unlock Three New Valeera Poisons in WoW Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/players-can-unlock-three-new-valeera-poisons-in-wow-midnight-season-2/</link>
                <pubDate>Wed, 19 Aug 2026 16:58:54 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[delves]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/valeerapoisonseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-can-unlock-three-new-valeera-poisons-in-wow-midnight-season-2/</guid>
                <description><![CDATA[A new Season 2 questline unlocks three fresh poisons for Valeera, plus lets you freely choose from her original three. Here's what each does.]]></description>
                <content:encoded><![CDATA[
<p>Midnight Season 2 has started, and with it, a new layer of customization is available for Valeera Sanguinar, our trusty delve companion: Three new poisons are now available in her arsenal! Learn how to unlock these poisons and what they can do for you.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Midnight Season 2 Delves Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/valeera-sanguinar-delve-companion-guide"><span>Valeera Sanguinar Delve Companion Guide</span></a>
</div>



<h2 class="wp-block-heading">Unlock Three New Valeera Poisons With Seasonal Questline</h2>



<p>With the start of Season 2, Valeera offers a new seasonal questline, starting with <span class="news-tooltip-span"><span data-wowhead="quest=97454undefined">Seasonal Refresher: Midnight</span></span>. This short questline includes a scenario in which you play as Valeera. The bigger reward for this questline are the new poisons you can give Valeera.</p>



<p>One of the ways you can customize Valeera this season is by being able to select her weapon poisons. Previously, the spec you had Valeera on determined which poison effects you&#8217;d gain. With Midnight Season 2, you&#8217;re able to choose which poison Valeera wields. You can customize her poisons by interacting with the Delver&#8217;s Supplies at the start of each Delve.</p>



<p>Here are the three default poisons you can choose for Valeera:</p>



<ul>
<li>&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=1248517undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/rogue_paralytic_poison.jpg" alt="Poison of the Forgotten Master icon">Poison of the Forgotten Master</span></span>: Valeera coats her and her allies&#8217; weapons with an ancient poison that grows in potency over time, increasing all damage done by 5%, stacking every 3 sec while in combat up to 5 stacks. All stacks are removed if the wielder of the poisoned weapon takes damage.</li>



<li><span class="news-tooltip-span"><span data-wowhead="spell=1250808undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_rogue_dualweild.jpg" alt="Soulthirst Venom icon">Soulthirst Venom</span></span>: Valeera applies wicked poison to her and her allies&#8217; weapons, increasing Leech, Avoidance, and Speed by 10%.</li>



<li><span class="news-tooltip-span"><span data-wowhead="spell=1251113undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/trade_brewpoison.jpg" alt="Bloodcrypt Toxin icon">Bloodcrypt Toxin</span></span>: Valeera applies a debilitating poison to her and her allies&#8217; weapons. Enemies struck by these poisoned weapons have their damage reduced by 10% and their Haste reduced by 10% for 20 sec.</li>
</ul>



<p>Completing the quest <span class="news-tooltip-span"><span data-wowhead="quest=97321undefined">Slithering Spoils</span></span> (the follow-up to Seasonal Refresher: Midnight) unlocks three new poisons to Valeera&#8217;s arsenal: </p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="spell=1305904undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_pet_toad_blue.jpg" alt="Bursting Toad Toxin icon">Bursting Toad Toxin</span></span>: Valeera applies toad derived toxin to her and her allies&#8217; weapons. Enemies struck by these poisons occasionally burst with poison, inflicting Nature damage every second for 8 seconds to all enemies within 8 yards.</li>



<li><span class="news-tooltip-span"><span data-wowhead="spell=1305912undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_frost_coldhearted.jpg" alt="Frostheart Venom icon">Frostheart Venom</span></span>: Valeera applies a frost-infused poison to her and her allies&#8217; weapons. Enemies struck by these poisoned weapons have their movement speed decreased by 30% and their melee attack, ranged attack and casting speeds reduced by 20% for 10 seconds.</li>



<li><span class="news-tooltip-span"><span data-wowhead="spell=1305920undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_rogue_dualweild.jpg" alt="Phantasmal Spore Toxin icon">Phantasmal Spore Toxin</span></span>: Valeera applies a fungal poison to her and her allies&#8217; weapons. Enemies struck by these poisoned weapons are interrupted and feared for 1 second.</li>
</ul>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Confused About Season 2 Gearing? This WoW Cheat Sheet Has the Answers</title>
                <link>https://www.icy-veins.com/wow/news/confused-about-season-2-gearing-this-wow-cheat-sheet-has-the-answers/</link>
                <pubDate>Wed, 19 Aug 2026 13:43:23 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_013.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/confused-about-season-2-gearing-this-wow-cheat-sheet-has-the-answers/</guid>
                <description><![CDATA[Midnight Season 2 gearing can be confusing. This handy guide breaks down gear, Crests, upgrade tracks, Great Vault rewards, and more.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a> is here, and we’ve found the perfect all-in-one resource to help you with the gearing grind. </p>



<h2 class="wp-block-heading">Gandalin’s Gearing Guide</h2>



<p><a href="https://www.reddit.com/r/wow/comments/1vro2vl/gandalins_gearing_guide_midnight_season_2/">GandalinGaming</a> on Reddit has created “<strong>Gandalin’s Gearing Guide</strong>”, a one-stop-shop resource displaying all the info you need in one place.</p>



<figure class="wp-block-embed is-type-rich is-provider-reddit wp-block-embed-reddit"><div class="wp-block-embed__wrapper">
<blockquote class="reddit-embed-bq" style="height:500px" ><a href="https://www.reddit.com/r/wow/comments/1vro2vl/gandalins_gearing_guide_midnight_season_2/">Gandalin&#39;s Gearing Guide: Midnight &#8211; Season 2</a><br> by<a href="https://www.reddit.com/user/GandalinGaming/">u/GandalinGaming</a> in<a href="https://www.reddit.com/r/wow/">wow</a></blockquote><script async src="https://embed.reddit.com/widgets.js" charset="UTF-8"></script>
</div></figure>



<p>The guide is essentially a huge, all-in-one cheat sheet for gearing your character. It brings together <strong>item levels, upgrade tracks, gear sources, crest drops, and Great Vault rewards</strong> in one place, so you can quickly see how WoW’s endgame gearing system works.</p>



<p>The chart covers the major gearing sources, including Raids, Dungeons, Delves, crafted gear, PvP, and Ritual Sites. That makes it particularly useful at the start of a new season, when there are plenty of different ways to get gear and it can be difficult to keep track of which activities offer the best rewards.</p>



<p>Whether you’re gearing your main, trying to catch up an alt, or simply trying to work out what you should be doing each week, this is definitely one to keep in the bookmarks!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Mythic Nymrissa Is Now Live &#8211; But Is This Week&#8217;s Lair Actually Worth Running?</title>
                <link>https://www.icy-veins.com/wow/news/mythic-nymrissa-is-now-live-but-is-this-weeks-lair-actually-worth-running/</link>
                <pubDate>Wed, 19 Aug 2026 12:52:59 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/07/tidebound-grotto.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/mythic-nymrissa-is-now-live-but-is-this-weeks-lair-actually-worth-running/</guid>
                <description><![CDATA[Mythic Nymrissa is now live in Midnight Season 2. Here's why the new lair could be one of this week's most valuable clears.]]></description>
                <content:encoded><![CDATA[
<p>The first week of <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a> is here, and players can now take on <span class="news-tooltip-span"><span data-wowhead="npc=252959undefined">Nymrissa Wavecaller</span></span> in <a href="https://www.icy-veins.com/wow/midnight-world-bosses-guide">The Tidebound Grotto</a> on<strong> Mythic Flex </strong>difficulty!</p>



<p>At a first glance, a single-boss raid might not sound super exciting, however there are a few reasons why you might want to add this encounter to your weekly to-do list.&nbsp;</p>



<h2 class="wp-block-heading">Mythic Nymrissa Wavecaller Rewards</h2>



<p>Facing <span class="news-tooltip-span"><span data-wowhead="npc=252959undefined">Nymrissa Wavecaller</span></span> on <strong>Mythic Flex</strong> (15-25 players) difficulty will drop <strong>318 item level Myth 1/6 gear</strong>, immediately making it some of the best easily accessible rewards available this week.</p>



<p>However, there are a couple of important caveats:</p>



<ul>
<li>The loot is <strong>Bind on Pickup</strong></li>



<li>There are <strong>no tier set pieces</strong> available </li>
</ul>



<h2 class="wp-block-heading">The Real Reward Is Your Great Vault</h2>



<p>Lairs count toward raid objectives for the week, meaning <span class="news-tooltip-span"><span data-wowhead="npc=252959undefined">Nymrissa Wavecaller</span></span> can help you work toward the 2/4/6 boss requirements needed to unlock the <strong>raid row of your Great Vault</strong>. </p>



<p>And this season, raid rewards from the Great Vault are significantly more valuable than they were in previous seasons. Vault rewards from <strong>Heroic raids now grant Myth 1/6 318 ilvl gear</strong>, with <strong>Mythic raids rewarding maximum Myth track item level gear</strong>!</p>



<h2 class="wp-block-heading">So, Is Mythic Nymrissa Worth Doing This Week?</h2>



<p>Honestly? Yes.&nbsp;</p>



<p>Even without tier pieces, a chance at 318 Myth gear combined with progress toward your raid Vault makes Mythic <span class="news-tooltip-span"><span data-wowhead="npc=252959undefined">Nymrissa Wavecaller</span></span> one of the best activities you can complete this week!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Great Vault Best-in-Slot Picks for Every Specialization in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/great-vault-best-in-slot-picks-for-every-specialization-in-midnight-season-2/</link>
                <pubDate>Wed, 19 Aug 2026 12:09:30 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/Screenshot_2157.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/great-vault-best-in-slot-picks-for-every-specialization-in-midnight-season-2/</guid>
                <description><![CDATA[Discover the best Great Vault picks for your first Midnight Season 2 reward, plus our updated BiS tier lists for every class and spec.]]></description>
                <content:encoded><![CDATA[
<p>The <strong>Great Vault</strong> is officially open for the first time in <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a>! But what should you pick? </p>



<p>Check out our <strong>BiS lists</strong> for every class, spec, and role below!</p>



<h2 class="wp-block-heading">BiS Tank Gear List</h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Class</strong></td><td><strong>Specialization</strong></td><td><strong>BiS Gear List</strong></td></tr><tr><td>Death Knight</td><td>Blood</td><td><a href="https://www.icy-veins.com/wow/blood-death-knight-pve-tank-gear-best-in-slot">Blood Death Knight BiS</a></td></tr><tr><td>Demon Hunter</td><td>Vengeance</td><td><a href="https://www.icy-veins.com/wow/vengeance-demon-hunter-pve-tank-gear-best-in-slot">Vengeance Demon Hunter BiS</a></td></tr><tr><td>Druid</td><td>Guardian</td><td><a href="https://www.icy-veins.com/wow/guardian-druid-pve-tank-gear-best-in-slot">Guardian Druid BiS</a></td></tr><tr><td>Monk</td><td>Brewmaster</td><td><a href="https://www.icy-veins.com/wow/brewmaster-monk-pve-tank-gear-best-in-slot">Brewmaster Monk BiS</a></td></tr><tr><td>Paladin</td><td>Protection</td><td><a href="https://www.icy-veins.com/wow/protection-paladin-pve-tank-gear-best-in-slot">Protection Paladin BiS</a></td></tr><tr><td>Warrior</td><td>Protection</td><td><a href="https://www.icy-veins.com/wow/protection-warrior-pve-tank-gear-best-in-slot">Protection Warrior BiS</a></td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Healer BiS Gear List</h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Class</strong></td><td><strong>Specialization</strong></td><td><strong>BiS Gear List</strong></td></tr><tr><td>Druid</td><td>Restoration</td><td><a href="https://www.icy-veins.com/wow/restoration-druid-pve-healing-gear-best-in-slot">Restoration Druid BiS</a></td></tr><tr><td>Evoker</td><td>Preservation</td><td><a href="https://www.icy-veins.com/wow/preservation-evoker-pve-healing-gear-best-in-slot">Preservation Evoker BiS</a></td></tr><tr><td>Monk</td><td>Mistweaver</td><td><a href="https://www.icy-veins.com/wow/mistweaver-monk-pve-healing-gear-best-in-slot">Mistweaver Monk BiS</a></td></tr><tr><td>Paladin</td><td>Holy</td><td><a href="https://www.icy-veins.com/wow/holy-paladin-pve-healing-gear-best-in-slot">Holy Paladin BiS</a></td></tr><tr><td>Priest</td><td>Discipline</td><td><a href="https://www.icy-veins.com/wow/discipline-priest-pve-healing-gear-best-in-slot">Discipline Priest BiS</a></td></tr><tr><td>Priest</td><td>Holy</td><td><a href="https://www.icy-veins.com/wow/holy-priest-pve-healing-gear-best-in-slot">Holy Priest BiS</a></td></tr><tr><td>Shaman</td><td>Restoration</td><td><a href="https://www.icy-veins.com/wow/restoration-shaman-pve-healing-gear-best-in-slot">Restoration Shaman BiS</a></td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Melee DPS BiS Gear List</h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Class</strong></td><td><strong>Specialization</strong></td><td><strong>BiS Gear List</strong></td></tr><tr><td>Death Knight</td><td>Frost</td><td><a href="https://www.icy-veins.com/wow/frost-death-knight-pve-dps-gear-best-in-slot">Frost Death Knight BiS</a></td></tr><tr><td>Death Knight</td><td>Unholy</td><td><a href="https://www.icy-veins.com/wow/unholy-death-knight-pve-dps-gear-best-in-slot">Unholy Death Knight BiS</a></td></tr><tr><td>Demon Hunter</td><td>Havoc</td><td><a href="https://www.icy-veins.com/wow/havoc-demon-hunter-pve-dps-gear-best-in-slot">Havoc Demon Hunter BiS</a></td></tr><tr><td>Druid</td><td>Feral</td><td><a href="https://www.icy-veins.com/wow/feral-druid-pve-dps-gear-best-in-slot">Feral Druid BiS</a></td></tr><tr><td>Hunter</td><td>Survival</td><td><a href="https://www.icy-veins.com/wow/survival-hunter-pve-dps-gear-best-in-slot">Survival Hunter BiS</a></td></tr><tr><td>Monk</td><td>Windwalker</td><td><a href="https://www.icy-veins.com/wow/windwalker-monk-pve-dps-gear-best-in-slot">Windwalker Monk BiS</a></td></tr><tr><td>Paladin</td><td>Retribution</td><td><a href="https://www.icy-veins.com/wow/retribution-paladin-pve-dps-gear-best-in-slot">Retribution Paladin BiS</a></td></tr><tr><td>Rogue</td><td>Assassination</td><td><a href="https://www.icy-veins.com/wow/assassination-rogue-pve-dps-gear-best-in-slot">Assassination Rogue BiS</a></td></tr><tr><td>Rogue</td><td>Outlaw</td><td><a href="https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-gear-best-in-slot">Outlaw Rogue BiS</a></td></tr><tr><td>Rogue</td><td>Subtlety</td><td><a href="https://www.icy-veins.com/wow/subtlety-rogue-pve-dps-gear-best-in-slot">Subtlety Rogue BiS</a></td></tr><tr><td>Shaman</td><td>Enhancement</td><td><a href="https://www.icy-veins.com/wow/enhancement-shaman-pve-dps-gear-best-in-slot">Enhancement Shaman BiS</a></td></tr><tr><td>Warrior</td><td>Arms</td><td><a href="https://www.icy-veins.com/wow/arms-warrior-pve-dps-gear-best-in-slot">Arms Warrior BiS</a></td></tr><tr><td>Warrior</td><td>Fury</td><td><a href="https://www.icy-veins.com/wow/fury-warrior-pve-dps-gear-best-in-slot">Fury Warrior BiS</a></td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Ranged DPS BiS Gear List</h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Class</strong></td><td><strong>Specialization</strong></td><td><strong>BiS Gear List</strong></td></tr><tr><td>Druid</td><td>Balance</td><td><a href="https://www.icy-veins.com/wow/balance-druid-pve-dps-gear-best-in-slot">Balance Druid BiS</a></td></tr><tr><td>Evoker</td><td>Augmentation</td><td><a href="https://www.icy-veins.com/wow/augmentation-evoker-pve-dps-gear-best-in-slot">Augmentation Evoker BiS</a></td></tr><tr><td>Evoker</td><td>Devastation</td><td><a href="https://www.icy-veins.com/wow/devastation-evoker-pve-dps-gear-best-in-slot">Devastation Evoker BiS</a></td></tr><tr><td>Hunter</td><td>Beast Mastery</td><td><a href="https://www.icy-veins.com/wow/beast-mastery-hunter-pve-dps-gear-best-in-slot">Beast Mastery Hunter BiS</a></td></tr><tr><td>Hunter</td><td>Marksmanship</td><td><a href="https://www.icy-veins.com/wow/marksmanship-hunter-pve-dps-gear-best-in-slot">Marksmanship Hunter BiS</a></td></tr><tr><td>Mage</td><td>Arcane</td><td><a href="https://www.icy-veins.com/wow/arcane-mage-pve-dps-gear-best-in-slot">Arcane Mage BiS</a></td></tr><tr><td>Mage</td><td>Fire</td><td><a href="https://www.icy-veins.com/wow/fire-mage-pve-dps-gear-best-in-slot">Fire Mage BiS</a></td></tr><tr><td>Mage</td><td>Frost</td><td><a href="https://www.icy-veins.com/wow/frost-mage-pve-dps-gear-best-in-slot">Frost Mage BiS</a></td></tr><tr><td>Priest</td><td>Shadow</td><td><a href="https://www.icy-veins.com/wow/shadow-priest-pve-dps-gear-best-in-slot">Shadow Priest BiS</a></td></tr><tr><td>Shaman</td><td>Elemental</td><td><a href="https://www.icy-veins.com/wow/elemental-shaman-pve-dps-gear-best-in-slot">Elemental Shaman BiS</a></td></tr><tr><td>Warlock</td><td>Affliction</td><td><a href="https://www.icy-veins.com/wow/affliction-warlock-pve-dps-gear-best-in-slot">Affliction Warlock BiS</a></td></tr><tr><td>Warlock</td><td>Demonology</td><td><a href="https://www.icy-veins.com/wow/demonology-warlock-pve-dps-gear-best-in-slot">Demonology Warlock BiS</a></td></tr><tr><td>Warlock</td><td>Destruction</td><td><a href="https://www.icy-veins.com/wow/destruction-warlock-pve-dps-gear-best-in-slot">Destruction Warlock BiS</a></td></tr></tbody></table></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Eight Mythic+ Teleports Are Live in Season 2, but You Might Only Need Five </title>
                <link>https://www.icy-veins.com/wow/news/eight-mythic-teleports-are-live-in-season-2-but-you-might-only-need-five/</link>
                <pubDate>Wed, 19 Aug 2026 11:31:50 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_DenOfNalorakk_019.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/eight-mythic-teleports-are-live-in-season-2-but-you-might-only-need-five/</guid>
                <description><![CDATA[Eight Keystone Hero teleports are up for grabs in Midnight Season 2, but three carry over from Battle for Azeroth and Dragonflight.]]></description>
                <content:encoded><![CDATA[
<p>Midnight Season 2 is live now! Let&#8217;s take a look at the Mythic+ dungeon rotation coming with the new season.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide" target="_blank" rel="noopener"><span>Mythic+ Overview in Season 2</span></a>
</div>



<h2 class="wp-block-heading">New Dungeons</h2>



<p>These five dungeons are additions from Midnight, with Altar of Fangs being an entirely new dungeon for Patch 12.1</p>



<ul>
<li>Added with Patch 12.1
<ul>
<li>Altar of Fangs </li>
</ul>
</li>



<li>Added with Midnight
<ul>
<li>The Blinding Vale </li>



<li>Den of Nalorakk</li>



<li>Murder Row</li>



<li>Voidscar Arena</li>
</ul>
</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/altar-of-fangs-dungeon-guide" target="_blank" rel="noopener"><span>Altar of Fangs</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/blinding-vale-dungeon-guide" target="_blank" rel="noopener"><span>The Blinding Vale</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/den-of-nalorakk-dungeon-guide" target="_blank" rel="noopener"><span>Den of Nalorakk</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/murder-row-dungeon-guide" target="_blank" rel="noopener"><span>Murder Row</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/voidscar-arena-dungeon-guide" target="_blank" rel="noopener"><span>Voidscar Arena</span></a>
</div>



<h2 class="wp-block-heading">Returning Dungeons</h2>



<p>Together with the new dungeons, three dungeons are returning to the Mythic+ rotation:</p>



<ul>
<li>Kings&#8217; Rest
<ul>
<li>Last Available in Battle for Azeroth Season 4</li>
</ul>
</li>



<li>Ruby Life Pools
<ul>
<li>Last Available in Dragonflight Season 4</li>
</ul>
</li>



<li>Temple of Sethraliss
<ul>
<li>Last Available in Battle for Azeroth Season 4</li>
</ul>
</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/kings-rest-dungeon-guide" target="_blank" rel="noopener"><span>Kings&#8217; Rest</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/ruby-life-pools-dungeon-guide" target="_blank" rel="noopener"><span>Ruby Life Pools</span></a>



<a class="alignleft custom-button" target="_blank" rel="noopener"><span>Temple of Sethraliss</span></a>
</div>



<h2 class="wp-block-heading">Mythic+ Affixes in Midnight Season 2 &#8211; Copy from Season 1</h2>



<p>If you&#8217;ve played Midnight Season 1, there&#8217;s nothing new to learn. The affix composition is exactly the same.</p>



<ul>
<li>Mythic +2, +3, and +4
<ul>
<li>Only <span class="news-tooltip-span"><span data-wowhead="spell=1284818undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_evoker_bronze_01.jpg" alt="Lindormi's Guidance icon">Lindormi&#8217;s Guidance</span></span></li>
</ul>
</li>



<li>Mythic +5 through +11
<ul>
<li>One of four affixes, changing every week:</li>



<li><span class="news-tooltip-span"><span data-wowhead="affix=148undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_nullstone_cosmicvoid.jpg" alt="Xal'atath's Bargain: Ascendant icon">Xal&#8217;atath&#8217;s Bargain: Ascendant</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="affix=158undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cosmicvoid_buff.jpg" alt="Xal'atath's Bargain: Voidbound icon">Xal&#8217;atath&#8217;s Bargain: Voidbound</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="affix=160undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_voidweaverpriest_entropicrift.jpg" alt="Xal'atath's Bargain: Devour icon">Xal&#8217;atath&#8217;s Bargain: Devour</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="affix=162undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cosmicvoid_nova.jpg" alt="Xal'atath's Bargain: Pulsar icon">Xal&#8217;atath&#8217;s Bargain: Pulsar</span></span></li>
</ul>
</li>



<li>Mythic +7
<ul>
<li>Adds either <span class="news-tooltip-span"><span data-wowhead="affix=9undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_boss_archaedas.jpg" alt="Tyrannical icon">Tyrannical</span></span> or <span class="news-tooltip-span"><span data-wowhead="affix=10undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_toughness.jpg" alt="Fortified icon">Fortified</span></span></li>
</ul>
</li>



<li>Mythic +10
<ul>
<li>Adds <span class="news-tooltip-span"><span data-wowhead="affix=10undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_toughness.jpg" alt="Fortified icon">Fortified</span></span> or <span class="news-tooltip-span"><span data-wowhead="affix=9undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_boss_archaedas.jpg" alt="Tyrannical icon">Tyrannical</span></span>, whichever wasn&#8217;t added at +7</li>
</ul>
</li>



<li>Mythic +12
<ul>
<li>Bargain affix from +5 gets <strong>removed</strong></li>



<li>Replaced with <span class="news-tooltip-span"><span data-wowhead="affix=147undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_racial_chillofnight.jpg" alt="Xal'atath's Guile icon">Xal&#8217;atath&#8217;s Guile</span></span></li>
</ul>
</li>
</ul>



<h2 class="wp-block-heading">Dungeon Teleports for Midnight Season 2</h2>



<p>Eight teleports are available this season, but three come from the returning dungeons. This means that if you already earned those in Battle for Azeroth or Dragonflight, you only need five. Unlocking a teleport to the dungeon requires you to time that given dungeon at +10 or higher.</p>



<p>Here&#8217;s the breakdown of teleports available with Season 2:</p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="achievement=62441undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_altaroffangs.jpg" alt="Keystone Hero: Altar of Fangs icon">Keystone Hero: Altar of Fangs</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286812undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_altaroffangs.jpg" alt="Path of Venomous Evolution icon">Path of Venomous Evolution</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62440undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_murderrow.jpg" alt="Keystone Hero: Murder Row icon">Keystone Hero: Murder Row</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286809undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_murderrow.jpg" alt="Path of the Devious Smuggler icon">Path of the Devious Smuggler</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62439undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_proveyourworth.jpg" alt="Keystone Hero: Den of Nalorakk icon">Keystone Hero: Den of Nalorakk</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286807undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_proveyourworth.jpg" alt="Path of the Worthy Aspirant icon">Path of the Worthy Aspirant</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62437undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_lightbloom.jpg" alt="Keystone Hero: The Blinding Vale icon">Keystone Hero: The Blinding Vale</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286801undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_lightbloom.jpg" alt="Path of the Blooming Verdure icon">Path of the Blooming Verdure</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62438undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_voidscararena.jpg" alt="Keystone Hero: Voidscar Arena icon">Keystone Hero: Voidscar Arena</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286804undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_voidscararena.jpg" alt="Path of the Brutal Combatant icon">Path of the Brutal Combatant</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62444undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_kingsrest.jpg" alt="Keystone Hero: Kings' Rest icon">Keystone Hero: Kings&#8217; Rest</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286831undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_kingsrest.jpg" alt="Path of the Slumbering Conqueror icon">Path of the Slumbering Conqueror</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62443undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_templeofsethraliss.jpg" alt="Keystone Hero: Temple of Sethraliss icon">Keystone Hero: Temple of Sethraliss</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=1286828undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_templeofsethraliss.jpg" alt="Path of the Sacred Temple icon">Path of the Sacred Temple</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=62442undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_lifepools.jpg" alt="Keystone Hero: Ruby Life Pools (Midnight Season 2) icon">Keystone Hero: Ruby Life Pools (Midnight Season 2)</span></span> unlocks <span class="news-tooltip-span"><span data-wowhead="spell=393256undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_dungeon_lifepools.jpg" alt="Path of the Clutch Defender icon">Path of the Clutch Defender</span></span>
<ul>
<li>New Achievement, same teleport.</li>
</ul>
</li>
</ul>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Only These Specs Can Clear Poison, and Midnight Season 2 Is Full of It</title>
                <link>https://www.icy-veins.com/wow/news/only-these-specs-can-clear-poison-and-midnight-season-2-is-full-of-it/</link>
                <pubDate>Wed, 19 Aug 2026 11:12:13 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_AltarOfFangs_017.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/only-these-specs-can-clear-poison-and-midnight-season-2-is-full-of-it/</guid>
                <description><![CDATA[Here's which specs can dispel it, and which dungeons will punish groups that can't.]]></description>
                <content:encoded><![CDATA[
<p>With Midnight Season 2 starting today, we want to highlight <a href="https://docs.google.com/spreadsheets/d/1gI8-pZVc5LluzupXtsuNOT6Q7LMTu-rD3v2IJhewakY/edit?gid=1812116667#gid=1812116667">Tactyks&#8217; Midnight S2 M+ Ability Tracking Sheet</a>. This spreadsheet lists every single mechanic from the Mythic+ dungeon pool. It lists every mechanic in the Mythic+ dungeon pool and highlights the most important ones at a glance.</p>



<p>With the sheet, we can see the prevalence of <strong>Poison debuffs</strong> this season when compared to previous seasons. Only Ruby Life Pools has no Poison debuff, with <strong>Temple of Sethraliss</strong> and <strong>King&#8217;s Rest</strong> each featuring three separate Poison debuffs.</p>



<p>It makes sense when you consider the overall theme of the season, but groups without Poison removal will likely have a harder time this season.</p>



<p>The following Specs or Classes can remove Poison:</p>



<ul>
<li>Preservation Evoker: <span class="news-tooltip-span"><span data-wowhead="spell=360823undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_evoker_fontofmagic_green.jpg" alt="Naturalize icon">Naturalize</span></span></li>



<li>Mistweaver Monk: <span class="news-tooltip-span"><span data-wowhead="spell=218164undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_rogue_imrovedrecuperate.jpg" alt="Detox icon">Detox</span></span></li>



<li>Holy Paladin: <span class="news-tooltip-span"><span data-wowhead="spell=213644undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_holy_renew.jpg" alt="Cleanse Toxins icon">Cleanse Toxins</span></span></li>



<li>All Druid Specs: <span class="news-tooltip-span"><span data-wowhead="spell=2782undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_holy_removecurse.jpg" alt="Remove Corruption icon">Remove Corruption</span></span></li>



<li>All Shaman Specs: <span class="news-tooltip-span"><span data-wowhead="spell=383013undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_nature_poisoncleansingtotem.jpg" alt="Poison Cleansing Totem icon">Poison Cleansing Totem</span></span></li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button"><span>Tactyks&#8217; Midnight S2 M+ Ability Tracking Sheet</span></a>
</div>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2349.webp" alt="Spreadsheet snippet" class="wp-image 153160"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Nerfs, No Mythic Kills, a Pretty Hard Heroic: Venomous Abyss Race to World First Recap, Day 1</title>
                <link>https://www.icy-veins.com/wow/news/nerfs-no-mythic-kills-a-pretty-hard-heroic-venomous-abyss-race-to-world-first-recap-day-1/</link>
                <pubDate>Wed, 19 Aug 2026 07:49:34 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/46Y8SZ7UHE4K17817424653081.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/nerfs-no-mythic-kills-a-pretty-hard-heroic-venomous-abyss-race-to-world-first-recap-day-1/</guid>
                <description><![CDATA[The first day of the Season 2 race is done and there were nefs, big bugs, lag, and a whole lot of Heroic splits!]]></description>
                <content:encoded><![CDATA[
<p>NA day has come and gone, with the EU guilds now in the fray as well. It was a particularly uneventful day as we didn&#8217;t get any Mythic kills whatsoever, and the raid is looking to be pretty hard on Heroic already! We did see a nerf already, some lag and bug issues, with Liquid pretty unhappy with the state of things. </p>



<h2 class="wp-block-heading">No Heroic Week Means Splits! </h2>



<p>As expected, the top guilds went straight for splits, from Normal to Heroic. Liquid dove into 6 at a time, focusing on Normals and only doing a few Heroic ones to start. They spent most of the day on 5/8 Heroic in their splits, clearing the first boss and the four &#8220;choice&#8221;. Here&#8217;s a handy look at the raid structure to make it clearer, courtesy of Raider.IO:</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://u-wowretail.raiderio.net/15aa/2026/08/18/9cVUxus3RF7Y9vT9Xh47QAioma/image.jpg" alt=""/></figure>



<p>Instant Dollars were the only ones going deep into the raid in one of their few Heroic splits. They managed to get to the penultimate boss, Coiled Altar, but after quite a few pulls decided to call it and just move on to their next split. Mind you, Instant Dollars are the World 5th guild and have been in the top for quite a while, so this difficulty spike is quite notable. But, it wasn&#8217;t to last. </p>



<h2 class="wp-block-heading">Nerfs Already, and Lag</h2>



<p>With the difficulty of the Coiled Altar, Blizzard have already put in hotfixes to lower it. You can check out the details on <a href="https://www.wowhead.com/news/coiled-altar-massively-nerfed-venomous-abyss-raid-tuning-hotfixes-382517">Wowhead</a>, but Zul&#8217;jan and Malacrass&#8217; health bonuses have been dramatically lowered on all difficulties, dropping around 100% (so from 180% HP bonus down to 87% on Heroic for Zul&#8217;Jan for example. </p>



<iframe loading="lazy" src="https://player.twitch.tv/?video=2849761795&#038;time=9h55m25s&#038;autoplay=false&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>NA guilds were also facing some lag issues, having to go out and reset the raid to alleviate them. </p>



<iframe loading="lazy" src="https://clips.twitch.tv/embed?clip=SingleBelovedCheeseStinkyCheese-9Hm7eDvaaT3Q2316&#038;parent=www.icy-veins.com" frameborder="0" allowfullscreen="true" scrolling="no" height="378" width="620"></iframe>



<p>That wasn&#8217;t all for the issues either, as a particularly problematic bug on Coiled Altar meant groups were just stuck and unable to continue, which was especially tricky for Liquid&#8217;s Normal splits.</p>



<figure class="wp-block-image aligncenter size-full is-resized"><img decoding="async" loading="lazy" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-19-09_52_08-1-Liquid-_-Maximum-on-X_-_absolute-disasterclass-of-bugs-and-lag-atm-never-see.jpg" alt="" class="wp-image 153322" style="width:569px;height:536px" width="569" height="536"/></figure>



<p>At the end of the day Liquid did grab the next two Heroic bosses as well, after the bug fixes and nerfs went in, ending on 7/8 Heroic. </p>



<h2 class="wp-block-heading">Mythic</h2>



<p>When it comes to Mythic, only a few guilds did any proper pulls at all, with no kills. Reigned In and Big Blue House took one or two stabs at Nek&#8217;Zali the Soulcaller, the first Venomous Abyss boss. The slightly more serious pulls were on the Lair boss, Nymrissa Wavecaller in the Tidebound Grotto. Lair bosses are going to be an interesting addition to the races going forward, as they may be &#8220;just&#8221; World Bosses, but they drop Mythic loot which makes them very much a part of things. We&#8217;re definitely seeing a whole lot of Mythic splits on Nymrissa this time around as well. </p>



<p>The EU guilds are just starting out so it&#8217;s going to be a whole lot of Normals, and the Asia guilds are still a day away from their raids opening. It&#8217;ll be a couple/few more days until we get some serious Mythic action from the top guilds, but hopefully we get at least some early Mythic kills from the others soon! </p>



<p>As always, you can check the live 24/7 coverage <a href="https://raider.io/the-venomous-abyss/global-coverage">over at Raider.IO</a> as things heat up.</p>



<figure class="wp-block-image size-large"><a href="https://raider.io/the-venomous-abyss/global-coverage"><img decoding="async" src="https://u-wowretail.raiderio.net/84ab/2026/08/18/nRKhvHiGndVbL8hKkp7rUxrWfs/image.jpg" alt=""/></a></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Blizzard Shuts Down Shadow Dance Pre-Pull in Season 2</title>
                <link>https://www.icy-veins.com/wow/news/blizzard-shuts-down-shadow-dance-pre-pull-in-season-2/</link>
                <pubDate>Wed, 19 Aug 2026 01:57:52 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[hotfix]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/blizzard-shuts-down-shadow-dance-pre-pull-in-season-2/</guid>
                <description><![CDATA[Season 2's launch hotfixes shut down Shadow Dance pre-casting for Subtlety, raise the Tidal Spark Dust cap to 3, and fix a blocked Purging the Vaults quest.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has updated their hotfix notes for August 18th. The biggest highlight is removing the ability for rogues to abuse Shadow Dance on pre-pulls. The official notes are mostly the August 18th tuning pass for <a href="https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/">classes</a> and <a href="https://www.icy-veins.com/wow/news/murder-row-shortened-sethraliss-reworked-for-season-2/">dungeons</a>, with only a couple of additions.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li>Shadow Dance now cancels upon swapping talents and can&#8217;t be cancelled manually.</li>



<li>Lingering Darkness now resets upon starting a key or raid encounter.</li>



<li>Subtlety is getting damage compensation for it.</li>



<li>Elemental Shaman 4pc was not being consumed sometimes. This was fixed, and Ele received a 5% compensation buff.</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href=""><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 18th Hotfixes</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Classes</strong></p>
<ul>
<li><strong>Death Knight</strong>
<ul>
<li><strong>Blood</strong>
<ul>
<li>Deathbringer: Resolved an issue causing Echoing Fury to grnt Exterminate stacks on Reaper’s Mark casts.</li>
<li>San’layn: Visceral Strength now grants 6% strength (was 10%).</li>
<li>San’layn: Transfusion increases Dancing Rune Weapon damage by 5% (was 10%).
<ul>
<li><em>Developers’ notes: The tooltip will be updated at a later date to reflect the new value.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>All ability and auto-attack damage increased by 9%.</li>
<li>Venomous Abyss 2-piece set bonus updated – Now grants 1% attack speed per stack (was 2%), and now increases Icy Death Torrent damage by 2% per stack (was 4%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><strong>Devourer</strong>
<ul>
<li><em>Developers’ notes: Devourer’s 4-piece set bonus is performing significantly above expectations, so we’re reducing its power. To compensate for this set bonus reduction, we’re increasing all ability damage. Additionally, Devourer has been overperforming, mostly in single target, so we are reducing the damage of Reap/Cull/Eradicate while increasing the AoE damage portion of Eradicate to reduce the impact of the change in AoE combat.</em></li>
<li>All ability damage increased by 14%. Does not affect PvP combat.</li>
<li>Reap/Cull/Eradicate damage reduced by 12%.</li>
<li>Eradicate’s area-of-effect damage increased to 90% of base damage (was 85%).</li>
<li>Venomous Abyss 4-piece set bonus updated – Now generates 2 soul fragments (was 8 soul fragments) and increases Reap damage by 10% (was 20%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: We’re increasing Restoration Druid’s healing and damage as both aspects are underperforming relative to other healers.</em></li>
<li>All healing increased by 4%. Does not affect PvP combat.</li>
<li>All damage increased by 20%. Does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li>Reduced the size of several Hydra creatures after they have been tamed.</li>
<li><strong>Beast Mastery</strong>
<ul>
<li><em>Developers’ notes: The new Venomous Abyss tier set bonus isn’t quite as strong as we would like it to be, so we’re increasing the effects of the 4-piece set bonus.</em></li>
<li>Venomous Abyss 4-piece set bonus updated – Now causes Cobra Shot to benefit from Beast Cleave at 30% effectiveness per stack (was 20%) or strike your target for an additional 20% damage per stack (was 15%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: The Venomous Abyss set bonus is overperforming our target tuning for set bonuses. However, the amount we need to reduce its value by would be a greater impact than intended to Arcane’s overall damage, so we are also making a small positive adjustment to Arcane’s baseline.</em></li>
<li>All ability damage increased by 3%.</li>
<li>Venomous Abyss 2-piece set bonus updated – Arcane Missiles damage bonus reduced to 5% (was 20%).</li>
<li>Venomous Abyss 4-piece set bonus updated – Cumulative Power damage bonus per stack reduced to 3% (was 5%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Monk</strong>
<ul>
<li><strong>Mistweaver</strong>
<ul>
<li><em>Developers’ notes: Mistweaver has been underperforming so we are targeting increases to its casted healing and the Venomous Abyss 4-set bonus to improve its performance and maintain build diversity.</em></li>
<li>All healing increased by 8%. Does not affect PvP combat.</li>
<li>Venomous Abyss 4-piece set bonus updated – Activation rate increased by 33%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>All ability damage increased by 6%. Does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Discipline</strong>
<ul>
<li><em>Developers’ notes: We’re reducing Discipline’s damage done and offsetting this in Atonement to not affect their overall healing, as their damage has been overperforming compared to other healers. At the same time, we’re increasing the damage of Entropic Rift to minimize the impact this will have on Voidweaver’s dungeon viability and help maintain high damage as one of its strengths.</em></li>
<li>All damage reduced by 30%. Does not affect PvP combat.</li>
<li>Oracle: Entropic Rift damage increased by 20%.</li>
<li>Oracle: Atonement now transfers 46% of damage into healing (was 32%). Does not affect PvP combat.</li>
<li>Oracle: Void Shield reflects 10% of damage (was 15%).</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li><em>Developers’ notes: We’re increasing the healing throughput of Oracle so that it can serve as a competitive option against Archon. Furthermore, we are increasing the mana regeneration of Enlightenment to further help Holy Priest’s mana economy.</em></li>
<li>Enlightenment now regenerates mana 25% faster (was 10%).</li>
<li>Words of the Wise now increases the healing of Holy Word: Serenity and Holy Word: Sanctify by 40% (was 10%). Does not affect PvP combat.</li>
<li>Prompt Prognosis healing increased by 55%. Does not affect PvP combat.</li>
<li>Preventive Measures now increases Prayer of Mending healing by 40% (was 15%). Does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Rogue</strong>
<ul>
<li><strong>Assassination</strong>
<ul>
<li>All damage increased by 4%.</li>
</ul>
</li>
<li><strong>Subtlety</strong>
<ul>
<li><em>Developers’ notes: Subtlety’s 4-piece set bonus is overperforming expectations, so its effectiveness is being reduced. An overall buff to Subtlety’s damage is being applied to compensate.</em></li>
<li>All damage increased by 6%.</li>
<li>The Venomous Abyss 4-set bonus has been updated – Effectiveness reduced to 60% (was 100%).</li>
<li>Shadow Dance now cancels when swapping talents.</li>
<li>Shadow Dance can no longer be cancelled manually.</li>
<li>Deathstalker: Lingering Darkness now cancels when swapping talents.</li>
<li>Deathstalker: Lingering Darkness now cancels when a raid encounter starts.</li>
<li>Deathstalker: Lingering Darkness now cancels when an M+ dungeon starts.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Elemental</strong>
<ul>
<li>Corrected an issue where the Venomous Abyss 4-piece set bonus Overcharge! buff was sometimes not consumed when casting a Maelstrom spending ability.</li>
<li>All damage dealt increased by 5%.
<ul>
<li><em>Developers’ notes: We discovered and fixed a tricky bug that was active on the PTR, that was increasing the amount of free Maelstrom spending abilities Elemental Shaman could get from the Venomous Abyss 4-piece set bonus. This was inflating their damage dealt, so alongside the bug fix, we’re increasing their damage to compensate.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Enhancement</strong>
<ul>
<li>All damage increased by 5%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Hellcaller: Fixed an issue where Blackened Soul would not function with mouse-over casting.</li>
<li><strong>Affliction</strong>
<ul>
<li>Fixed an issue where Withering Bolt would not account for Wither.</li>
</ul>
</li>
<li><strong>Demonology</strong>
<ul>
<li>Burning Cleave (granted by Antoran Armaments) now strikes enemies in a circular area, rather than a cone. The tooltip for Burning Cleave will be updated in a future patch.</li>
<li><em>Developers’ notes: We are increasing the throughput of the Venomous Abyss 2-set bonus for Demonology so that its performance is closer to other specialization tier set bonuses.</em></li>
<li>Venomous Abyss 2-piece set bonus updated – Wild Imps now Implode at 350% effectiveness to their main target (was 250%) and 315% effectiveness to other targets (was 225%).</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Fixed an issue where Conflagration of Chaos would not guarantee a Conflagrate or Shadowburn to critically strike.</li>
<li>Fixed an issue where Shadowburn would not apply its debuff after dealing damage to a Havoc target.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><em>Developers’ notes: Fury’s 4-piece set bonus is currently overperforming, but Fury is in a good place overall and we don’t want to disrupt that, so we’re moving some of the value out of the 4-piece bonus and into Fury’s baseline. Additionally, Slayer has been overperforming for both specs due to a bug causing Executioner to provide double value which was recently hotfixed. This fix has brought overall Arms performance down into our intended range, but we’re happy with where Fury has been, so their baseline damage has been increased below to compensate for this fix as well as the set bonus change.</em></li>
<li><strong>Fury</strong>
<ul>
<li>All damage increased by 6%.</li>
<li>Venomous Abyss 4-piece set bonus updated – Bloodthirst damage increased by 10%, and during Recklessness, Bloodthirst increases the critical strike bonus of Recklessness by 3%, up to 6% (was 5%, up to 10%).</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li>Mountain Thane: Fixed an issue that would sometimes disable the bonus Thunder Clap damage from Crashing Thunder.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>The initial Ancient Golem in the Game Night variant of the Ring of Glory delve no longer attacks before being activated.</li>
<li>“Delve into the Earth” should no longer be blocked if selecting a combat roll for Brann failed to advance the quest while outside a delve.</li>
<li>Fixed an issue where Dundun’s Favor would prevent Mislaid Curiosities from being looted by more than one party member.</li>
</ul>
<p><strong>Dungeons</strong></p>
<ul>
<li>The lockout for Mythic difficulty for Season 2 dungeons now resets daily.</li>
<li><strong>The Blinding Vale</strong>
<ul>
<li><strong>Thorny Saptor</strong>
<ul>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
<li><strong>Ziekket</strong>
<ul>
<li>Lightbloom’s Essence periodic damage reduced by 25%.</li>
</ul>
</li>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Added a way for players to return to the entrance from the chamber of Rav’i.</li>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Den of Nalorakk</strong>
<ul>
<li>Barrel of Apples are now interactable without requiring opposable thumbs. Nature finds a way.</li>
<li><strong>Warding Incense</strong>
<ul>
<li>Increased Versatility buff to 5% (was 3%).</li>
<li>Now benefits all allies in the instance.</li>
<li>Now persists through death.</li>
</ul>
</li>
<li><strong>Sentinel of Winter</strong>
<ul>
<li>Rimeshatter soak area visual updated.</li>
</ul>
</li>
<li><strong>Spirit of Hunger</strong>
<ul>
<li>Insatiable Hunger debuff now limited to 5 stacks.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Kings’ Rest</strong>
<ul>
<li>The Council of Tribes</li>
<li>Encounter now ends immediately after defeating Zanazal the Wise.</li>
<li><strong>Dazar, The First King</strong>
<ul>
<li>Impaling Spear ground visual updated to improve visibility.</li>
</ul>
</li>
<li><strong>Shadow of Zul</strong>
<ul>
<li>Dark Revelation now prefers non-tank players.</li>
</ul>
</li>
<li><strong>Ghostly Brute</strong>
<ul>
<li>Seismic Upheaval visual updated to improve visual clarity.</li>
</ul>
</li>
<li><strong>Honored Raptor</strong>
<ul>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Murder Row</strong>
<ul>
<li>Reduced required enemy forces to 655 (was 690).</li>
<li>Removed the creature pack of a Corrupted Warlock and two Wrathguard Flayers before Xathuux the Annihilator.</li>
<li><strong>Cantina event</strong>
<ul>
<li>Five Star Review duration increased to 5 minutes (was 4 minutes).</li>
<li>Food Missiles now targets specific locations around the room.</li>
</ul>
</li>
<li><strong>Felmaster Lucsei</strong>
<ul>
<li>Blade Dance now has a 2-second cast time, and impact damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Melidrussa Chillworn</strong>
<ul>
<li>Hailburst cast time increased to 3 seconds (was 2 seconds).</li>
</ul>
</li>
<li><strong>Kyrakka and Erkhart Stormvein</strong>
<ul>
<li><strong>Flaming Embers</strong>
<ul>
<li>Reduced radius of each ember to 5 yards (was 7 yards).</li>
<li>Reduced amount of randomness in the spawn pattern.</li>
</ul>
</li>
<li>Kyrakka no longer immediately begins casting after she lands for the final phase of the encounter, allowing for her to be repositioned</li>
<li>Increased the movement speed of Kyrakka after she lands for the final phase of the encounter</li>
<li>Addressed an issue where Kyrakka could melee attack unexpected targets after landing for the final phase</li>
</ul>
</li>
<li><strong>Flashfrost Chillweaver</strong>
<ul>
<li>Ice Shield precast visual visibility improved.</li>
</ul>
</li>
<li><strong>Earthbound Guardian</strong>
<ul>
<li>Multiple applications of the Earthbound’s Imprint debuff can no longer overlap.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Temple of Sethraliss</strong>
<ul>
<li><strong>Avatar of Sethraliss</strong>
<ul>
<li><em>Developers’ notes: With the changes below, we’re reducing the amount of passive healing done to the boss via Cleansed Lifeforce to make player healing more impactful. Additionally, we are adjusting some mechanical tuning surrounding Corrupted Lifeforce to encourage more group participation in this mechanic. To counterbalance this adjustment, we’re providing more time for the group to handle this mechanic and also increasing its visibility within the Avatar’s chamber.</em></li>
<li><strong>Corrupted Guardian</strong>
<ul>
<li>Corrupted Lifeforce time to soak increased to 6 seconds (was 4.5 seconds) and visibility improved.</li>
</ul>
</li>
<li><strong>Corruption</strong>
<ul>
<li>Reduced physical vulnerability to 250% (was 300%).</li>
<li>Increased periodic damage by 33%.</li>
</ul>
</li>
<li><strong>Tainted Strike</strong>
<ul>
<li>Reduced periodic damage by 50%.</li>
<li>Capped applications at 2.</li>
<li>Increased duration to 25 seconds.</li>
</ul>
</li>
<li><strong>Cleansed Lifeforce</strong>
<ul>
<li>The passive healing aura can no longer grow beyond 3 applications.</li>
<li>Slowed the tick rate of the passive healing to every 3 seconds (was every 2 seconds).</li>
</ul>
</li>
<li><strong>Faithless Tormentor</strong>
<ul>
<li>Reduced the size of the fixate visual over the head of the healer.</li>
<li>Fixed an issue where Faithless Tormentors could melee their fixate target from further than intended.</li>
</ul>
</li>
<li><strong>Essence Defiler</strong>
<ul>
<li>Defiling Taint is now displayed as a debuff on the Avatar’s unit frame.</li>
</ul>
</li>
<li><strong>Lightning Serpent</strong>
<ul>
<li>Multiple applications of the Lingering Storm debuff can no longer overlap.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Voidscar Arena</strong>
<ul>
<li>Proof of Mastery and Proof of Endurance are now buffs.</li>
<li><strong>Aegyra the Unyielding</strong>
<ul>
<li>Champion’s Spear health reduced by 15%.</li>
</ul>
</li>
<li><strong>Raj’kess the Spellstorm</strong>
<ul>
<li>Disruption Orb disruption cast time reduced to 13 seconds (was 15 seconds).</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Fixed an issue with Hunter’s Ritual Stone providing more stats than intended.</li>
<li>Shirts collected from Free T-Shirt Day can now be sold to vendors.</li>
<li>Zatha’tek, Breath of Corruption may now be equipped in either weapon slot.</li>
<li>Aman’muso, Warlord’s Vengeance may now be equipped in either weapon slot.</li>
<li>Preternatural Antivenom &#8211; fixed an issue preventing the healing effect from consistently triggering after the aura has been applied to an ally depending on the source of incoming damage.</li>
<li>Preyhunter’s Trophy Stand cannot be used in areas where toys are restricted</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li><strong>Training Grounds: Arenas</strong>
<ul>
<li>The damage of enemy game-controlled opponents has been reduced in Training Grounds: Arena.</li>
<li>Resolved an issue that prevented “Week 1 of 3: Gladiator’s Distinction” quest credit from being earned in Training Grounds: Arenas.</li>
</ul>
</li>
<li>Resolved an issue that could prevent quest credit for “Sparks of War: The Coiled Isle”.</li>
<li>The PvP trinket set bonus now increases primary stat by 20% for damage dealers and tanks (was 15%).
<ul>
<li><em>Developers’ notes: We’ve felt the pace of PvP combat has been slower than intended, so we’re increasing the primary stat of non-healer specializations to increase overall outgoing damage.</em></li>
</ul>
</li>
<li><strong>Demon Hunter</strong>
<ul>
<li><strong>Devourer</strong>
<ul>
<li><em>Developers’ notes: Devourer Demon Hunters are both very threatening and very defensible during Void Metamorphosis and Surrender to the Void has provided the opportunity to increase the duration of those windows too significantly, so its Fury generation effect is being reduced.</em></li>
<li>Surrender to the Void now increases Fury generated by 60% (was 100%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Druid</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: Restoration Druid received several changes in Curse of Ula’tek that improved its throughput beyond what we would like in PvP.</em></li>
<li>All healing reduced by 5% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Mage</strong>
<ul>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire Mage’s Venomous Abyss tier set bonus is particularly difficult to take advantage of in PvP combat, so we’re making a few tweaks with the objective of increasing its usability. We’re also decreasing Meteor’s damage to reduce Fire Mage’s burst capabilities.</em></li>
<li>Pyroblast damage increased by 10% in PvP combat.</li>
<li>Meteor damage decreased by 20% in PvP combat.</li>
<li>Comet Storm damage decreased by 20% in PvP combat.</li>
<li>Venomous Abyss 4-piece set bonus updated – Now decreases the cast time of Pyroblast and Flamestrike by 30% (was 10%) and increases Pyroclasm’s damage bonus by 5% (was 10%) in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Paladin</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li><em>Developers’ notes: Holy Paladin’s throughput has been higher than we would like, and Judgment has been too effective as an offensive tool. Avenging Crusader’s effectiveness is being increased to offset the decrease to Judgment’s damage.</em></li>
<li>All healing decreased by 5% in PvP combat.</li>
<li>Judgment damage decreased by 30% in PvP combat.</li>
<li>Avenging Crusader now transfers 80% of damage done into healing in PvP combat (was 55%).</li>
</ul>
</li>
<li><strong>Retribution</strong>
<ul>
<li><em>Developers’ notes: Retribution had been contributing to longer PvP matches during Season 1 due to their frequent access to team utility. We’re shifting some of that effectiveness into more consistent offensive power, and additionally giving Templar an increase to Hammer of Light damage so they are a solid offensive alternative to Herald of the Sun.</em></li>
<li>All damage increased by 8% in PvP combat.</li>
<li>Final Verdict damage increased by 15% in PvP combat.</li>
<li>Hammer of Light damage increased by 25% in PvP combat.</li>
<li>Sacrifice of the Just now reduces Blessing of Sacrifice’s cooldown by 30 seconds in PvP combat (was 60 seconds).</li>
<li>Unbreakable Spirit reduces the cooldown of affected spells by 20% in PvP combat (was 30%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: We’re making some targeted adjustments to primarily improve Farseer’s viability as we begin season 2. We’re also reducing the effectiveness of Storm Conduit which we feel has been too powerful under the right circumstances.</em></li>
<li>All healing increased by 4% in PvP combat.</li>
<li>Storm Conduit now reduces the cooldown of affected spells by 2 seconds (was 4 seconds).</li>
<li>Storm Conduit now reduces the duration of interrupts on Lightning Bolt and Chain Lightning by 40% (was 65%).</li>
<li>Farseer: Healing Wave, Healing Surge, and Chain Heal healing from Ancestors increased by 35% in PvP combat.</li>
<li>Farseer: Hydrobubble absorption increased by 35% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Destruction</strong>
<ul>
<li>Soul Fire damage reduced by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Professions</strong></p>
<ul>
<li>Fixed an issue where players were not receiving Tidal Spark Dust from quests such as “Trailing Xal’atath” and “Midnight: World Tour”.</li>
<li>Raised the base cap of Tidal Spark Dust to 3 (was 1).</li>
<li><strong>Cooking</strong>
<ul>
<li>Fixed a bug where the tooltips for Hearty Loa’s Gathering, Hearty Amani Cornucopia, and Hearty Feast of Knowledge listed incorrect stat values.</li>
</ul>
</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>“Trailing Xal’atath” and “Midnight: World Tour” should now correctly award Tidal Spark Dust.</li>
<li>Fixed bug preventing the “Sparks of War” related quests from displaying Spark of Tides as a potential quest reward.</li>
<li>Fixed an issue that would prevent “Purging the Vaults” or “Vaults of Atal’Utek: A Toxic Tour” quests from being completed if you already had Codex of the Soulcoilers in your inventory.</li>
<li>For “A Grave Concern”, the Budget Friendly gravestone in the Silvermoon Delve hub is now available for anyone to use.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Aqirbane Reliquary Neck Tuning Coming</title>
                <link>https://www.icy-veins.com/wow/news/aqirbane-reliquary-trinket-tuning-coming/</link>
                <pubDate>Tue, 18 Aug 2026 20:59:23 +0000</pubDate>
                <dc:creator>Staff</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/staff/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/6eec0b5bfbf6358c5043c0c207fc2a62?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/6GC0TEO4H7VU17817423550851.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/aqirbane-reliquary-trinket-tuning-coming/</guid>
                <description><![CDATA[The Aqirbane Reliquary is getting a nerf after escaping last week's tuning pass, with its crit bonuses getting reduced.]]></description>
                <content:encoded><![CDATA[
<p>Update: Blizzard have changed the timing of the nerf. It will now happen at the next weekly reset, on August 25th/26th.</p>



<h2 class="wp-block-heading">Original Post</h2>



<p>It seems one particular item evaded last week&#8217;s tuning pass. The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=268265undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_jewelry_neck03_green.jpg" alt="Aqirbane Reliquary icon">Aqirbane Reliquary</span></span> was giving out too much crit it seems. Not only has the amount been lowered, but it&#8217;s now handing out a random secondary stat instead. The neck drops from the final boss of the Venomous Abyss, Ula&#8217;tek himself.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/trinket-adjustment-incoming-august-18/2338382"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>With a hotfix that will go live soon today, we’re adjusting a trinket:</p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/trinket-adjustment-incoming-august-18/2338382#p-29912503-items-1" name="p-29912503-items-1" aria-label="Heading link"></a>Items</h2>
<ul>
<li>Aqirbane Reliquary now grants a smaller quantity of all secondary stats (was a large quantity of only Critical Strike). Its first on-equip effect is unchanged, and its second on-equip effect has been updated to increase a random secondary stat (was only Critical Strike) while decreasing the other three.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>The Venomous Abyss Race to World First Begins! Where to Watch</title>
                <link>https://www.icy-veins.com/wow/news/the-venomous-abyss-race-to-world-first-begins-where-to-watch/</link>
                <pubDate>Tue, 18 Aug 2026 17:59:59 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/rwfseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/the-venomous-abyss-race-to-world-first-begins-where-to-watch/</guid>
                <description><![CDATA[The Race to World First for the Venomous Abyss raid is live! Check out participating organizations and find out where to watch the competition unfold.]]></description>
                <content:encoded><![CDATA[
<p>With the weekly maintenance now done on NA servers, and EU servers starting in a few hours, the Race to World First for the <strong>Venomous Abyss raid</strong> is now on! Blizzard released a blue post with all organizations participating, as well as places where you can keep an eye on the race.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-guide"><span>Midnight Season 2 Guide Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>Venomous Abyss Raid Hub</span></a>
</div>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href=""><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <div id="blog">
<div class="Blog margin-bottom-medium">
<div class="detail">
<p>The Race to World First in the <em>Curse of Ula’tek</em> content update is upon us. Azeroth&#8217;s mightiest champions and most battle-hardened guilds gather for the ultimate test of skill, strategy, and endurance as they battle for World First in The Venomous Abyss.</p>
<p>Deep in the shadows, an ancient power stirs, threatening to unleash devastation beyond imagination. Amid the horrors lurking within, flawless coordination is law, strategy is survival, and every pull is a desperate gamble against oblivion.</p>
<p>Follow every boss, breakthrough, and world-first kill as competitors battle through a realm steeped in ancient malice and serpentine corruption—here’s where to follow the action:</p>
<h3>Organizations</h3>
<ul>
<li><strong>Liquid:</strong> <a href="https://www.twitch.tv/teamliquid" target="_blank" rel="noopener">https://www.twitch.tv/teamliquid</a>, <a href="https://www.youtube.com/@TeamLiquidMMO" target="_blank" rel="noopener">https://www.youtube.com/@TeamLiquidMMO</a>, and <a href="https://tl.gg/Roku" target="_blank" rel="noopener">https://tl.gg/Roku</a></li>
<li><strong>Echo:</strong> <a href="https://www.twitch.tv/echo_esports" target="_blank" rel="noopener">https://www.twitch.tv/echo_esports</a> and <a href="https://www.youtube.com/@EchoEsports" target="_blank" rel="noopener">https://www.youtube.com/@EchoEsports</a></li>
<li><strong>Method</strong>: <a href="https://www.twitch.tv/method" target="_blank" rel="noopener">https://www.twitch.tv/method</a></li>
</ul>
<h3>Additional Coverage</h3>
<ul>
<li><strong>BlizzardWatch:</strong> <a href="https://blizzardwatch.com/tag/world-first/" target="_blank" rel="noopener">https://blizzardwatch.com/tag/world-first/</a></li>
<li><strong>Method</strong>: <a href="https://www.method.gg/raidprogress" target="_blank" rel="noopener">https://www.method.gg/raidprogress</a></li>
<li><strong>RaiderIO:</strong> <a href="http://raider.io/rwf" target="_blank" rel="noopener">http://raider.io/rwf</a> and <a href="https://www.youtube.com/@RaiderIO_WoW" target="_blank" rel="noopener">https://www.youtube.com/@RaiderIO_WoW</a></li>
<li><strong>Warcraft Logs:</strong> <a href="https://www.warcraftlogs.com/rwf" target="_blank" rel="noopener">https://www.warcraftlogs.com/rwf</a></li>
<li><strong>Wowhead:</strong> <a href="https://www.wowhead.com/news/midnight-season-2-race-to-world-first-livestreams-coverage-and-news-382351" target="_blank" rel="noopener">https://www.wowhead.com/news/midnight-season-2-race-to-world-first-livestreams-coverage-and-news-382351</a></li>
</ul>
<hr class="image-divider" />
<p>Watch as the battle unfolds to see who will claim victory first as champions descend into The Venomous Abyss, where the battles within will test the limits of strategy, endurance, and resolve.</p>
<p>When Ula’tek falls, only one banner will stand victorious.</p>
</div>
</div>
</div>
<div class="BlogKeywords margin-bottom-medium"></div>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Players Can Now Obtain the Silvermoon City Warband Campsite</title>
                <link>https://www.icy-veins.com/wow/news/players-can-now-obtain-the-silvermoon-city-warband-campsite/</link>
                <pubDate>Tue, 18 Aug 2026 17:50:42 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/warbandseo2.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-can-now-obtain-the-silvermoon-city-warband-campsite/</guid>
                <description><![CDATA[A bug in weekly quests prevented players from obtaining the Silvermoon City warband campsite. Complete Lady Liadrin's weekly quest now to get it!]]></description>
                <content:encoded><![CDATA[
<p>Blizzard released a blue post regarding the recent bugs in the Silvermoon Weekly Quests, which also partially resulted in players receiving <a href="https://us.forums.blizzard.com/en/wow/t/liadrins-weekly-quest-not-showing/2335520/7">extra Sparks of Tides</a>. </p>



<p>Another bug related to this was that Lady Liadrin was not giving out weekly quests to certain players, which prevented players from making progress toward the new Silvermoon City warband. </p>



<p>With a hotfix applied during today&#8217;s weekly maintenance, Liadrin should now offer weekly quests to players as intended. In addition to this, completing Liadrin&#8217;s weekly quest now rewards the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=279575undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv12_jewelrytrinkets_silvermoonelf_pendant_red1.jpg" alt="Silvermoon Citizen's Emblem icon">Silvermoon Citizen&#8217;s Emblem</span></span>, which teaches you the Silvermoon City warband campsite.</p>



<p>The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=279576undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_1205_voidforge_fluctuatingvoidcores_midnight.jpg" alt="Void Vestige icon">Void Vestige</span></span> reward from the <span class="news-tooltip-span"><span data-wowhead="quest=98172undefined">Trailing Xal&#8217;atath</span></span> weekly quests (which rewards the Silvermoon in Void campsite) remains unchanged.<span class="news-tooltip-span"><span class="q4" data-wowhead="item=279575undefined"></span></span></p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/liadrins-weekly-quest-not-showing/2335520/7"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>We looked into this quest to make sure it’s being offered by Lady Liadrin as intended.</p>
<p>With maintenance (now complete in this region), we’ve made an update to the quest rewards. Specifically, now:</p>
<ul>
<li>Silvermoon Defender’s Emblem is now a single item that awards the Silvermoon City warband campsite.</li>
</ul>
<p>Previously, you had to collect four (4) of them. We did not change the Void Vestige item.</p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Beat Azta&#8217;rec Tier ?? This Week or Miss This WoW Title for Good</title>
                <link>https://www.icy-veins.com/wow/news/beat-aztarec-tier-this-week-or-miss-this-wow-title-for-good/</link>
                <pubDate>Tue, 18 Aug 2026 17:23:56 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/aztarecseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/beat-aztarec-tier-this-week-or-miss-this-wow-title-for-good/</guid>
                <description><![CDATA[Players only have one week to earn WoW's newest delve title before it disappears. Here's what it takes to beat Azta'rec on Tier ?? in time.]]></description>
                <content:encoded><![CDATA[
<p>Midnight Season 2 is live on NA realms (only a few more hours for EU), and the race to defeat Azta&#8217;rec on Tier ?? is on! Check our guides for more information on Azta&#8217;rec and Season 2 of Delves.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/aztarec-delve-guide"><span>Azta&#8217;rec Nemesis Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Midnight Delves Guide</span></a>
</div>



<h2 class="wp-block-heading">Azta&#8217;rec Tier ?? Rewards</h2>



<p>The biggest reason for you to rush to do Azta&#8217;rec this week is for the achievement <span class="news-tooltip-span"><span data-wowhead="achievement=63334undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_rogue_controlisking.jpg" alt="Fabled Let Me Solo Him: Azta'rec icon">Fabled Let Me Solo Him: Azta&#8217;rec</span></span>. This limited-time achievement unlocks the title <strong>Fabled Vanquisher of Azta&#8217;rec</strong>, and you only have <strong>one week</strong> to get it. </p>



<p>Other rewards for defeating Azta&#8217;rec on Tier ?? include:</p>



<ul>
<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_serpentgolemmountnemesis.jpg" alt="Let Me Solo Him: Azta'rec Icon">&nbsp;<a href="https://www.wowhead.com/achievement=63333">Let Me Solo Him: Azta&#8217;rec</a>: Defeat Azta&#8217;rec in his lair on Tier ?? difficulty without any other players in your party before the release of the next season of delves. Rewards the&nbsp;<img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_serpentgolemmountnemesis.jpg" alt="Apophic Soul Crusher Icon">&nbsp;<a href="https://www.wowhead.com/item=275657">Apophic Soul Crusher</a>&nbsp;mount.</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=63332undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_nature_poisoncleansingtotem.jpg" alt="Purging the Poison icon">Purging the Poison</span></span>&nbsp;Purgin: Defeat Azta&#8217;rec in his lair on Tier ?? before the release of the next season of delves. Rewards the&nbsp;<strong>Poisonous</strong>&nbsp;title.</li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/apophic-soul-crusher.jpg" alt="Apophic Soul Crusher mount." class="wp-image 153222"/></figure>



<h2 class="wp-block-heading">Azta&#8217;rec Changes in Tier ??</h2>



<p>Azta&#8217;rec does not receive many changes compared to Tier ?. Besides having more health and damage on his abilities, the biggest changes happen during the three <span class="news-tooltip-span"><span data-wowhead="spell=1288124undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_wave.jpg" alt="Sermon of Ula'tek icon">Sermon of Ula&#8217;tek</span></span> intermissions that happen at 90%, 60%, and 30% health:</p>



<ul>
<li>Previously on Tier ?, all you had to do was worry about the memory game segment. On Tier ??, each intermission also summons an <span class="news-tooltip-span"><span data-wowhead="npc=270195undefined">Echo of Azta&#8217;rec</span></span> add.  
<ul>
<li>The add has the same abilities as Azta&#8217;rec outside his intermission phase (including the lethal frontal cone from <span class="news-tooltip-span"><span data-wowhead="spell=1294984undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_creature_poison_02.jpg" alt="Noxious Bile icon">Noxious Bile</span></span> and the interrupt requirement for <span class="news-tooltip-span"><span data-wowhead="spell=1294981undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv12_ability_deathknight_empowereddreadplague.jpg" alt="Soul Extinction icon">Soul Extinction</span></span>). We recommend saving offensive cooldowns to ensure the add dies before Azta&#8217;rec finishes his intermission segment. </li>



<li>Azta&#8217;rec has a 99% damage reduction shield going during the intermission, so all DPS can be focused onto the add.</li>



<li>We also recommend interrupting the Echo&#8217;s <span class="news-tooltip-span"><span data-wowhead="spell=1294981undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv12_ability_deathknight_empowereddreadplague.jpg" alt="Soul Extinction icon">Soul Extinction</span></span> with CC abilities rather than hard interrupts, especially for specializations with longer interrupt cooldowns. This ensures you have your interrupt available for Azta&#8217;rec proper at the end of the intermission. Azta&#8217;rec is immune to CCs.</li>
</ul>
</li>



<li>In addition to the Echo of Azta&#8217;rec, the memory game portion of the Sermon of Ula&#8217;tek intermission now has more portions to remember:
<ul>
<li>90%: 5 times</li>



<li>60%: 6 times</li>



<li>30%: 7 times</li>



<li>Addons like <a href="https://www.curseforge.com/wow/addons/snakesays">SnakeSays</a> are very helpful for keeping count for the memory game portion of the intermission, especially with having an extra deadly add to deal with!</li>
</ul>
</li>
</ul>
]]></content:encoded>
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                <title>No More Long-Haul Flights! WoW Is Making Trips to the Coiled Isle a Whole Lot Less Painful</title>
                <link>https://www.icy-veins.com/wow/news/no-more-long-haul-flights-wow-is-making-trips-to-the-coiled-isle-a-whole-lot-less-painful/</link>
                <pubDate>Tue, 18 Aug 2026 13:32:40 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/02/midnight-prey-astalor-close-up.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/no-more-long-haul-flights-wow-is-making-trips-to-the-coiled-isle-a-whole-lot-less-painful/</guid>
                <description><![CDATA[WoW Season 2 is making trips to the Coiled Isle much easier, with a new way to reach the island and skip the usual travel hassle.]]></description>
                <content:encoded><![CDATA[
<p>With <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a> starting today (NA)/tomorrow (EU), players will be able to unlock a new way to travel <strong>directly to the Coiled Isle</strong>!</p>



<p>Since the Coiled Isle was added with <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>, players have felt traveling from Silvermoon to the new zone was a pretty long-haul flight. Thankfully for the next month, the <a href="https://www.icy-veins.com/wow/news/all-amani-troll-rewards-coming-in-wow-patch-12-1s-new-housing-endeavor/">Amani Troll Endeavor</a> is active, giving players a portal directly to the zone from Neighbourhoods. </p>



<p>The problem? Endeavors cycle, so the portal won’t always be available. The solution? Prey!</p>



<p>With <a href="https://www.icy-veins.com/wow/prey-system-guide">Season 2 of Prey</a>, players will be able to unlock a portal straight from Astalor’s Sanctum to the Coiled Isle!</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">With the start of the Season, we’ll unlock a portal between Silvermoon City and the Coiled Isle through Prey.<br><br>You don’t need to have an active hunt to use it! <a href="https://t.co/QvrtTDjZDg">pic.twitter.com/QvrtTDjZDg</a></p>&mdash; MrGM (@MrGMYT) <a href="https://x.com/MrGMYT/status/2089277269453721708?ref_src=twsrc%5Etfw">August 17, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p>You only need to be at <strong>level 1 in your Season 2 Prey Journey</strong>, and you <strong>won’t need an active hunt</strong> to be able to use the portal! And considering how much new content is packed into the Coiled Isle, having an easy route there will certainly come in handy.</p>
]]></content:encoded>
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                                <item>
                <title>WoW Players Are Reporting Something Very Strange After Disconnecting in Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/wow-players-are-reporting-something-very-strange-after-disconnecting-in-patch-12-1/</link>
                <pubDate>Tue, 18 Aug 2026 12:12:47 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/JA5AY26HJCC017817424550691.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-players-are-reporting-something-very-strange-after-disconnecting-in-patch-12-1/</guid>
                <description><![CDATA[Patch 12.1 players are reporting some very unusual behaviour after disconnecting, and nobody is quite sure what's causing it yet.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> may have revealed something rather unexpected.</p>



<p>Since the update went live, players have been reporting some very strange behaviour after disconnecting from the game, leading to speculation that Blizzard could be testing some kind of new <strong>disconnect protection system</strong>.</p>



<p>According to <a href="https://x.com/Pirat_Nation/status/2088778515055554899">@Pirat_Nation</a>, multiple players have witnessed characters continuing to <strong>move and fight on their own</strong> after losing connection. Other X users in the replies are claiming to have seen similar instances, especially in Arenas.</p>



<figure class="wp-block-embed is-type-rich is-provider-x wp-block-embed-x"><div class="wp-block-embed__wrapper">
<blockquote class="twitter-tweet" data-width="500" data-dnt="true"><p lang="en" dir="ltr">World of Warcraft players are reporting a very strange bug following the game’s 12.1 update.<br><br>Normally, when someone disconnects during combat, their character becomes unresponsive and eventually disappears. But some players are now seeing disconnected characters continue moving… <a href="https://t.co/Q3wb8JEUPa">pic.twitter.com/Q3wb8JEUPa</a></p>&mdash; Pirat_Nation <img src="https://s.w.org/images/core/emoji/14.0.0/72x72/1f534.png" alt="🔴" class="wp-smiley" style="height: 1em; max-height: 1em;" /> (@Pirat_Nation) <a href="https://x.com/Pirat_Nation/status/2088778515055554899?ref_src=twsrc%5Etfw">August 16, 2026</a></blockquote><script async src="https://platform.x.com/widgets.js" charset="utf-8"></script>
</div></figure>



<p>The account, well-known for reporting viral game news, does not provide any direct evidence or sources, so it&#8217;s important to <strong>take these reports with a hefty pinch of salt</strong>. Blizzard themselves also haven’t commented on the situation. </p>



<p>Still, the idea that Blizzard could be testing a disconnect protection system is interesting. Rather than leaving your character stranded mid-encounter, using an AI-controlled system (similar to what we see in follower dungeons) to keep your character up for a few minutes could save a raid wipe or a battleground loss. </p>



<h2 class="wp-block-heading">Helpful Feature or a Step Too Far?</h2>



<p>Naturally, players have already started raising some issues with the idea. Blizzard have spent years battling against bots and automation in WoW, so why is it okay in this instance? And could the system be abused with players deliberately disconnecting to trigger the AI?&nbsp;</p>



<p>Who knows.&nbsp;</p>



<p>On the flip side, this could simply be a bug. Patch launches are notoriously messy and full of issues, so this could be something as simple as server lag.&nbsp;</p>



<p>True or not, <strong>Blizzard haven&#8217;t confirmed anything</strong>. Maybe this is a hidden feature in development, or it could just be a strange bug causing dced Warriors to choose violence. </p>
]]></content:encoded>
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                                <item>
                <title>These Midnight Season 2 Buffs Are Actually Nerfs for Most Specs</title>
                <link>https://www.icy-veins.com/wow/news/class-writers-react-to-season-2-tuning-buffs-that-arent/</link>
                <pubDate>Tue, 18 Aug 2026 10:56:35 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheVenomousAbyss_010.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/class-writers-react-to-season-2-tuning-buffs-that-arent/</guid>
                <description><![CDATA[Blizzard swapped tier set power for baseline damage on August 18. Our class writers ran the math, and most specs came out behind.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard&#8217;s <a href="https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/">August 18th tuning pass</a> presents itself as nerfs to overperforming tier bonuses from Midnight Season 2, while moving the power to the baseline classes. A trade that should be close to neutral for most specs.</p>



<p>We&#8217;ve asked our writers whether that holds up. For some of them, it doesn&#8217;t. Baseline compensations presented themselves as falling short of the nerfs from the bonuses, with a few changes not targeting tier sets at all.</p>



<h2 class="wp-block-heading">Summary</h2>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Spec</th><th class="has-text-align-center" data-align="center">Writer</th><th class="has-text-align-center" data-align="center">Verdict</th></tr></thead><tbody><tr><td>Blood Death Knight</td><td class="has-text-align-center" data-align="center">Mandl and <a href="https://twitter.com/Cetraben_">Panthea</a></td><td class="has-text-align-center" data-align="center">Nonsensical Nerf</td></tr><tr><td>Frost Death Knight</td><td class="has-text-align-center" data-align="center"><a href="https://www.twitch.tv/b1cepspump">Bicepspump</a></td><td class="has-text-align-center" data-align="center">Slight Nerf</td></tr><tr><td>Devourer Demon Hunter</td><td class="has-text-align-center" data-align="center"><a href="https://x.com/VooDooSaurus1">Voodoo</a> and <a href="https://twitter.com/von_wordup">Wordup</a></td><td class="has-text-align-center" data-align="center">Nerf</td></tr><tr><td>Arcane Mage</td><td class="has-text-align-center" data-align="center"><a href="https://x.com/Dutchmagoz">Dutchmagoz</a></td><td class="has-text-align-center" data-align="center">Nerf</td></tr><tr><td>Beast Mastery Hunter</td><td class="has-text-align-center" data-align="center"><a href="https://twitter.com/Azortharionz">Azortharion</a></td><td class="has-text-align-center" data-align="center">Buff, but barely</td></tr><tr><td>Subtlety Rogue</td><td class="has-text-align-center" data-align="center"><a href="https://raider.io/characters/eu/ragnaros/Eleem">Eleem</a></td><td class="has-text-align-center" data-align="center">Neutral</td></tr><tr><td>Demonology Warlock</td><td class="has-text-align-center" data-align="center"><a href="https://discord.gg/BlackHarvest">Motoko</a></td><td class="has-text-align-center" data-align="center">Buff, but not enough</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Blood Death Knight</h2>



<ul>
<li>Writers: Mandl and <a href="https://twitter.com/Cetraben_">Panthea</a></li>



<li>Verdict: Nonsensical <strong>Nerf</strong></li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=434157undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ragnaros_heart.jpg" alt="Visceral Strength icon">Visceral Strength</span></span>&nbsp;now grants 6% strength (was 10%).</td><td>Very minor nerf, also reducing the opportunity gain from gaming around <span class="news-tooltip-span"><span data-wowhead="spell=81136undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_warrior_bloodnova.jpg" alt="Crimson Scourge icon">Crimson Scourge</span></span>. This feels like knee-jerk Mythic0-related random tuning, as Visceral Strength tends to only really kick in after the first DRW of a fight. The nerf affects both AoE and single target, which is also worrisome, as Blood only excelled in AoE. We&#8217;re very much middle-of-the-road in single-target. There are a couple of outliers propping up burst AoE (Blood Beast) that could do with some reining in (both bugs and throughput/profile), but tuning feels like it is done from Mythic 0&#8230; Worrisome.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=1265574undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_artifact_bloodoftheassassinated.jpg" alt="Transfusion icon">Transfusion</span></span> increases <span class="news-tooltip-span"><span data-wowhead="spell=49028undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_sword_07.jpg" alt="Dancing Rune Weapon icon">Dancing Rune Weapon</span></span> damage by 5% (was 10%).</td><td>Nonsensical nerf, honestly. It barely moves the needle on anything, considering that it is a stacking buff o<em>n the <span class="news-tooltip-span"><span data-wowhead="spell=49028undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_sword_07.jpg" alt="Dancing Rune Weapon icon">Dancing Rune Weapon</span></span></em> individually. The only place this will be noticeable is on the player&#8217;s hard-caster Dancing Rune Weapon, which sends the wrong message completely.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Frost Death Knight</h2>



<ul>
<li>Writer: <a href="https://www.twitch.tv/b1cepspump">Bicepspump</a></li>



<li>Verdict: <strong>Slight Nerf</strong></li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td> &#8211; All ability damage increased by 9%.<br>&#8211; <a href="https://www.wowhead.com/ptr/spell=1296652" target="_blank" rel="noreferrer noopener">The Venomous Abyss 2-set bonus</a>&nbsp;has been updated – Now grants 1% attack speed per stack (was 2%). Now increases <span class="news-tooltip-span"><span data-wowhead="spell=435010undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_argus_soulburst.jpg" alt="Icy Death Torrent icon">Icy Death Torrent</span></span> damage by 2% per stack (was 4%).</td><td>The purpose of these changes was to bring the tier set in line due to its significant power. Cutting the attack speed and Icy Death Torrent damage essentially halves the value of the tier set. Ability damage was increased to compensate; however, the net result is still a nerf. Rider of the Apocalypse was most heavily hit due to its strong synergy with the tier set, seeing a 5% DPS loss. Deathbringer only dropped 2% and is now the more viable hero talent choice.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Devourer Demon Hunter</h2>



<ul>
<li>Writers: <a href="https://x.com/VooDooSaurus1">Voodoo</a> and <a href="https://twitter.com/von_wordup">Wordup</a></li>



<li>Verdict: <strong>Nerf</strong></li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td>Developers’ notes:&nbsp;Devourer’s 4-piece set bonus is performing significantly above expectations, so we are reducing its power. To compensate for this set bonus reduction, we are increasing all ability damage. Additionally,&nbsp;Devourer&nbsp;has been overperforming, mostly in single-target, so we are reducing the damage of&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=1226019undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_reap.jpg" alt="Reap icon">Reap</span></span>/<span class="news-tooltip-span"><span data-wowhead="spell=1245453undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_empoweredreap.jpg" alt="Cull icon">Cull</span></span>/<span class="news-tooltip-span"><span data-wowhead="spell=1226033undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_eradicate.jpg" alt="Eradicate icon">Eradicate</span></span>&nbsp;while increasing the&nbsp;<a href="https://www.wowhead.com/ptr/search?q=AoE" target="_blank" rel="noreferrer noopener">AoE</a>&nbsp;damage portion of&nbsp;<a href="https://www.wowhead.com/ptr/spell=1226033" target="_blank" rel="noreferrer noopener">Eradicate</a>&nbsp;to reduce the impact of the change in AoE combat.</td><td>Overall, these changes hit Annihilator harder than they hit Void-Scarred, as Annihilator relied much more on the Cull damage and souls provided by the tier set. This is roughly a 4% nerf for Void-Scarred single target, a 9% nerf for Annihilator Single Target, and roughly a 1.5% AoE nerf for both. We&#8217;ll likely see some talent swaps in AoE as well, as both builds look to drop <span class="news-tooltip-span"><span data-wowhead="spell=1239537undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_polearm_2h_voidscythe_d_01.jpg" alt="Second Helping icon">Second Helping</span></span>.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Beast Mastery Hunter</h2>



<ul>
<li>Writer: <a href="https://twitter.com/Azortharionz">Azortharion</a></li>



<li>Verdict: <strong>Buff</strong>, <strong>but barely</strong> moves the needle</li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td><a href="https://www.wowhead.com/ptr/spell=1296632" target="_blank" rel="noreferrer noopener">The Venomous Abyss 4-set bonus</a>&nbsp;has been updated – Now causes <span class="news-tooltip-span"><span data-wowhead="spell=193455undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_cobrashot.jpg" alt="Cobra Shot icon">Cobra Shot</span></span>&nbsp;to benefit from <span class="news-tooltip-span"><span data-wowhead="spell=115939undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_sickem.jpg" alt="Beast Cleave icon">Beast Cleave</span></span>&nbsp;at 30% effectiveness per stack (was 20%), or strike your target for an additional 20% damage per stack (was 15%).</td><td>This change increases Beast Mastery&#8217;s damage output by around 1% on single-target and 4% on AoE. It does not meaningfully alter its standing in any content.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Arcane Mage</h2>



<ul>
<li>Writer: <a href="https://x.com/Dutchmagoz">Dutchmagoz</a></li>



<li>Verdict: <strong>Nerf</strong></li>
</ul>



<h3 class="wp-block-heading">Tuning Change</h3>



<p><strong>Developers’ notes</strong>: The Venomous Abyss <a href="https://www.wowhead.com/spell=1296581/mage-arcane-12-1-class-set-2pc">set </a><a href="https://www.wowhead.com/spell=1296582/mage-arcane-12-1-class-set-4pc">bonus </a>is overperforming our target tuning for set bonuses. However, the amount we need to reduce its value by would have a greater impact than intended on Arcane’s overall damage, so we are also making a small positive adjustment to Arcane’s baseline.</p>



<h3 class="wp-block-heading">Writer Commentary</h3>



<p>Arcane&#8217;s set bonus was definitely a bit overtuned compared to where tier sets generally land, so a small nerf to it was expected. However, the actual nerf is quite significant, and the compensation damage buff does not make up for the tier nerf. In total, these changes roughly translate to the following:</p>



<ul>
<li>~5% nerf on single-target</li>



<li>~3% nerf on AoE</li>
</ul>



<p>Arcane getting a small AoE nerf is nothing to worry about, as the AoE damage is still quite strong after the nerf. The single-target nerf is a bit more unexpected, and 5% is quite meaningful. This might impact its place in the raiding meta, where it was looking to be somewhere in the top half, but after these nerfs, it is more likely to be in the middle of the pack. Nothing to panic about; definitely still viable, just not as strong as originally expected going into the tier.</p>



<h2 class="wp-block-heading">Subtlety Rogue</h2>



<ul>
<li>Writer: <a href="https://raider.io/characters/eu/ragnaros/Eleem">Eleem</a></li>



<li>Verdict: <strong>Neutral</strong></li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td><a href="https://www.wowhead.com/ptr/spell=1296593" target="_blank" rel="noreferrer noopener">The Venomous Abyss 4-set bonus</a>&nbsp;has been updated –&nbsp;<a href="https://www.wowhead.com/ptr/search?q=Effectiveness" target="_blank" rel="noreferrer noopener">Effectiveness</a>&nbsp;reduced to 60% (was 100%).</td><td>This nerfs the power of the <span class="news-tooltip-span"><span data-wowhead="spell=382524undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_fire_twilightnova.jpg" alt="Lingering Shadow icon">Lingering Shadow</span></span> buff quite substantially; however, thanks to the 6% increase, these changes are net neutral for overall damage.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Demonology Warlock</h2>



<ul>
<li>Writer: <a href="https://discord.gg/BlackHarvest">Motoko</a></li>



<li>Verdict: <strong>Buff</strong>, but not enough</li>
</ul>



<figure class="wp-block-table"><table class="has-fixed-layout"><thead><tr><th>Tuning Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td>Developers’ notes: We are increasing the throughput of&nbsp;<a href="https://www.wowhead.com/ptr/spell=1296573" target="_blank" rel="noreferrer noopener">the Venomous Abyss 2-set bonus</a>&nbsp;for Demonology so that its performance is closer to other specialization tier set bonuses.</td><td>The buff is meant to address how Demonology tier set bonuses were single-digit, unlike the rest of the specs. It does, however, not address Warlock spec tuning as a whole, which is currently at the lower end of the pack.</td></tr></tbody></table></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Big Trinket Tuning, Class Fixes, Delve Changes, Many Quest Fixes: Midnight Season 2 Weekly Hotfix Summary, August 10 &#8211; 18</title>
                <link>https://www.icy-veins.com/wow/news/big-trinket-tuning-class-fixes-delve-changes-many-quest-fixes-midnight-season-2-weekly-hotfix-summary-august-10-18/</link>
                <pubDate>Tue, 18 Aug 2026 07:40:27 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/03/Hotfix3451.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/big-trinket-tuning-class-fixes-delve-changes-many-quest-fixes-midnight-season-2-weekly-hotfix-summary-august-10-18/</guid>
                <description><![CDATA[There's a lot in this past week's hotfix summary, with major trinket buffs and nerfs, many class and quest fixes, Delve changes and more.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 starts today and Blizzard packed a whole lot of fixing of a warm variety into the pre-season week. There&#8217;s plenty to see, from the large trinket tuning pass to plenty of class fixes, as well many Delve tweaks. Quests take the biggest chunk of real estate, as they usually do on a new patch launch. There&#8217;s also plenty of Lair, profession, dungeon fixes, and more. </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href=""><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Achievements</strong></p>
<ul>
<li>Reaching Renown 20 with Zul&#8217;jaara&#8217;s Forces now correctly grants <em>Zul&#8217;jarra&#8217;s Forces Champion</em>.</li>
<li><em>Family Battler of Outland</em> and all associated type- <em>Battler of Outland</em> achievements now require Bloodknight Antairi (was incorrectly Gorma Asaan).</li>
</ul>
<p><strong>Classes</strong></p>
<ul>
<li>Spirit Walk in the Vaults of Atal&#8217;utek should now apply to pets.</li>
<li><strong>Evoker</strong>
<ul>
<li><strong>Devastation</strong>
<ul>
<li>Shattering Star now correctly benefits from Mastery: Giantkiller.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Corrected an issue where Dire Beast Kill Commands from the Wildspeaker Talent did not properly benefit from Killer Instinct, Alpha Predator, Specialized Arsenal, or Savagery.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Corrected an issue where swapping from Shadow to Holy specializations could improperly cause Shadow Word: Pain to not turn into Holy Fire.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Corrected an issue where swapping between specs may incorrectly cause Lava Burst to show up as Primal Strike in your spellbook.</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Arms, Fury</strong>
<ul>
<li>Slayer: Fixed a bug that was causing Executioner to have double the intended effect.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Fixed an issue where Warlock pets would continually learn Soul Leech.</li>
<li><strong>Affliction</strong>
<ul>
<li>Fixed an issue where Seed of Corruption would not consume Shard Instability on cast.</li>
</ul>
</li>
<li><strong>Demonology</strong>
<ul>
<li>Soul Harvester: fixed an issue where Shadow Bolt and Hand of Gul&#8217;dan would be disabled in the cooldown manager.</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Fixed an issue where the tooltip of Shadowburn would not display the correct duration.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>In Delves, Ula&#8217;tek&#8217;s Amphisbaena Writhing Strike poison can only get one aura at a time. Damage reduced 25%, and the cooldown on Writhing Strike increased.</li>
<li>Fixed an issue causing Corrosive Bilespear to not proc at higher ranks.</li>
<li>Fixed an issue where Gorgoneion Gaze would not trigger.</li>
<li>Fixed an issue where Ula&#8217;tek&#8217;s Gift would not deal damage.</li>
<li>Fixed an issue where Ula&#8217;tek&#8217;s Gift would not apply more stacks while poisoned.</li>
<li>Fixed an issue where the Delve Shadowguard Point: Shadowguard Survivor would not grant Great Vault credit upon completion.</li>
<li>Fixed a bug causing Ritual Sites to appear to grant Great Vault rewards that were inconsistent with the available Tiers. Next week, the Great Vault will reward the intended tiers 1-6 for week 1 activities.</li>
<li>Fixed an issue with the Corrosive Codex that caused Corrosive Powers unlocked on one character to not show up as available options in the Corrosive Codex for other characters.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li>Archmage Timear again permits players to queue for the Raid Finder wings of Tomb of Sargeras.</li>
<li>Players who have not yet completed precursor campaign quests should now be able to be summoned to the Vaults of Atal’Utek by Altar of Fangs dungeon groups.</li>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Addressed an issue where Uncoiled Writhe constantly switches target with Spiteful Hunt.</li>
<li>Addressed an issue where interacting with Infusion Totem may fail to trigger the event.</li>
</ul>
</li>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Thunderhead</strong>
<ul>
<li>Fixed an issue where Electrical Discharge would sometimes fail to hit players.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Voidscar Arena</strong>
<ul>
<li>Addressed an issue where Brutok&#8217;s Smashing Charge can charge through doors.</li>
<li>Addressed an issue where defeating Aegyra the Unyielding while she&#8217;s channeling Earthsplitter can fail to open the door to the arena.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Void-Twisted Sporbits no longer grant Nebulous Voidcores. Nebulous Voidcores obtained in this way after the end of Season 1 have been removed for Season 2.</li>
<li>Tanks may now roll Need on Zul&#8217;jin&#8217;s Guillotine Technique.</li>
<li>Survival Hunters may now roll Need on two-handed axes and swords with Agility.</li>
<li>Fixed an issue that caused Venomjade Necklace to sometimes be invisible.</li>
<li><strong>Trinkets</strong>
<ul>
<li>Coiled Fangstone: damage increased by 15%.</li>
<li>Crucible of Erratic Energies: critical strike reduced by 15%.</li>
<li>Fang of Umbral Malignance: damage increased by 15%.</li>
<li>First Mate&#8217;s Shellward: damage increased by 25%.</li>
<li>Font of Venomous Rage: damage increased by 20%.</li>
<li>Gaze of the Alnseer: primary stat reduced by 20%.</li>
<li>Gebbo&#8217;s Bottomless Bag: secondary stat effects reduced by 29%.</li>
<li>Hex Lord&#8217;s Dooming Idol: intellect lost per stack reduced by 33% and intellect granted on use per stack increased by 15%.</li>
<li>Idol of the Howling Nexus: agility and strength on proc increased by 5%.</li>
<li>Knot of Writhing Serpents: damage increased by 15%.</li>
<li>Knot of Writhing Serpents no longer drops for healing specializations.</li>
<li>Kyrakka&#8217;s Searing Embers: healing increased by 80% and damage increased by 50%.</li>
<li>Mindpiercer&#8217;s Sigil: damage increased by 15%.</li>
<li>Mycolic Medicine: all healing increased by 30%.</li>
<li>Preternatural Antivenom: healing increased by 30% and fixed an issue preventing the healing effect from consistently triggering after the aura has been applied to an ally depending on the source of incoming damage.</li>
<li>Sapling of the Dawnroot: damage increased by 15%.</li>
<li>Soulcoiler Ritual Vessel: absorb reduced by 15%.</li>
<li>Sszorak&#8217;s Ferocity: damage increased by 15%.</li>
<li>Tiny Electromental in a Jar: damage increased by 15%.</li>
<li>Tumor of the Swarm: damage increased by 15% and healing increased by 40%.</li>
<li>Unstable Felheart Crystal: absorb increased by 30%.</li>
<li>Vaelgor&#8217;s Final Stare: mastery reduced by 10%.</li>
<li>Vashnik&#8217;s Sanguine Rancor: damage increased by 15%.</li>
<li>Vexhul&#8217;s Everflowing Gland: damage increased by 15%.</li>
</ul>
</li>
</ul>
<p><strong>Lairs</strong></p>
<ul>
<li>Resolved an issue causing the sharks to not bite in The Tidebound Grotto.</li>
<li>Resolved an issue causing some Bubblefin Shorerunners to not despawn when reaching the Alluring Bubble.</li>
<li>Players cannot receive loot from Nymrissa Wavecaller more than once per week in World difficulty.</li>
</ul>
<p><strong>Naigtal and Val</strong></p>
<ul>
<li>Players in Heroic World Tier can again talk with a sprit healer to exit Heroic World Tier and resurrect.</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Fixed an issue where Ula&#8217;tek&#8217;s Gift was dealing more damage to players than expected.</li>
<li>Gorgoneion Gaze no longer petrifies players indefinitely.</li>
<li>Fixed a bug preventing Otherworldly Sparks of War from dropping in Naigtal and Val activities. The Naigtal and Val Sparks of War quests will no longer be offered when Season 2 begins.</li>
</ul>
<p><strong>Professions</strong></p>
<ul>
<li>Fixed an issue that prevented Flat Snakeskin Canopy from being crafted.</li>
<li>Fixed an issue that prevented Flat Snakeskin Canopy from being added to the decor collection when used.</li>
<li>[With realm restarts] Jewelcrafting and Tailoring Profession Knowledge books from the forces of Zul&#8217;jarra should now correctly award profession Knowledge. Players who got the books prior to this fix should be given the Knowledge retroactively.</li>
<li>Fixed an issue that caused Contract: Zul&#8217;jarra&#8217;s Forces to sometimes incorrectly apply Amani Tribe Contract when used.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Ofi the Sly should now properly accept that the concoction is complete for &#8220;Acceptable Apprentice&#8221;.</li>
<li>Fixed an issue preventing characters under level 90 from completing activities related to Saltheril&#8217;s Soiree and Abundance.</li>
<li>Fixed a bug causing Amani Endeavor daily quests to only be offered weekly.</li>
<li>Players on the quest “Void Walk With Me” are now correctly advanced in the “Traitor&#8217;s Due” story when entering The Shadow Enclave.</li>
<li>“Story of a Memorable Victory” no longer drops outside of the Dragon Isles.</li>
<li>Fixed an issue preventing progress on the quest “Cut Her Strings” in Voidstorm.</li>
<li>“Awe of She” is no longer stalled by weather effects on the player.</li>
<li>Fixed a bug preventing players who are seated before entering the Worldsoul Terror as Nek&#8217;zali from properly interacting with Injured Hunters on “Fuel the Calling”.</li>
<li>Fixed an issue where players could begin Curse of Ula&#8217;tek campaign quests without first completing the main Midnight campaign.
<ul>
<li><em>Developers&#8217; notes: The Curse of Ula&#8217;tek campaign was intended to require account completion of the main Midnight campaign before it could be started, as completing these features out of order could result in players being in a misleading or confusing state. Players who have not yet started the Curse of Ula’tek campaign must now complete the main Midnight campaign on one character per account. Any player-characters who have already started the Curse of Ula&#8217;tek campaign should be unaffected and can continue it and complete it.</em></li>
</ul>
</li>
<li>Players who completed &#8220;Legends of the Haranir&#8221; quests split among multiple characters will now be able to resume &#8220;The Empty Cradle&#8221; questline.</li>
<li>“Cold As Ice” no longer sends players on a cold canoe ride into the abyss.</li>
<li>Removed an incorrect map marker for “A Suspicious Stew”.</li>
<li>Bob has been found and returned to his bartending.</li>
</ul>
<p><strong>Trading Post</strong></p>
<ul>
<li>The Trading Post activity &#8220;Complete &#8216;A Call for Aid&#8217; Storyline&#8221; should now require only quests within that storyline.</li>
</ul>
<p><strong>World</strong></p>
<ul>
<li>Fixed a bug that could cause players to disconnect when entering the Lunarfall Garrison Excavation area.</li>
</ul>
    </div>
</div>
]]></content:encoded>
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                                <item>
                <title>Murder Row Shortened, Sethraliss Reworked for Season 2</title>
                <link>https://www.icy-veins.com/wow/news/murder-row-shortened-sethraliss-reworked-for-season-2/</link>
                <pubDate>Tue, 18 Aug 2026 02:01:35 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[tuning]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_Kings_Rest_016.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/murder-row-shortened-sethraliss-reworked-for-season-2/</guid>
                <description><![CDATA[Avatar of Sethraliss sees the biggest changes ahead of Season 2, with route and boss adjustments landing across all eight dungeons.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has posted a lengthy list of adjustments for Mythic+ dungeons ahead of the launch of Season 2.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li>Mythic0s back to daily lockout</li>



<li>Avatar of Sethraliss reworked to make active healing more impactful.</li>



<li>Reduced count for Murder Row</li>



<li>Den of Nalorakk&#8217;s Versatility Buff increased from 3% to 5%</li>



<li>Council of Tribes in Kings&#8217; Rest combat now ends faster</li>



<li>Improvements to visual clarity for many spells</li>



<li>&#8220;Barrel of Apples are now interactable without requiring opposable thumbs. Nature finds a way.&#8221;</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/season-2-dungeon-adjustments-incoming-august-18/2338027"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Season 2 Dungeon Adjustments Incoming &#8211; August 18</h3>
    <div class="blizzard-blue-post-content">
        <p>During scheduled weekly maintenance in each region, we’ll make the following adjustments to dungeons:</p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/season-2-dungeon-adjustments-incoming-august-18/2338027#p-29908953-dungeons-1" name="p-29908953-dungeons-1" aria-label="Heading link"></a><strong>Dungeons</strong></h2>
<ul>
<li>The lockout for Mythic difficulty for Season 2 dungeons now resets daily.</li>
<li><strong>Murder Row</strong>
<ul>
<li>Reduced required enemy forces to 655 (was 690).</li>
<li>Removed the creature pack of a Corrupted Warlock and two Wrathguard Flayers before Xathuux the Annihilator.</li>
<li><strong>Cantina event</strong>
<ul>
<li>Five Star Review duration increased to 5 minutes (was 4 minutes).</li>
<li>Food Missiles now targets specific locations around the room.</li>
</ul>
</li>
<li><strong>Felmaster Lucsei</strong>
<ul>
<li>Blade Dance now has a 2 second cast time, and impact damage reduced by 10%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Kings’ Rest</strong>
<ul>
<li><strong>The Council of Tribes</strong>
<ul>
<li>Encounter now ends immediately after defeating Zanazal the Wise.</li>
</ul>
</li>
<li><strong>Dazar, The First King</strong>
<ul>
<li>Impaling Spear ground visual updated to improve visibility.</li>
</ul>
</li>
<li><strong>Shadow of Zul</strong>
<ul>
<li>Dark Revelation now prefers non-tank players.</li>
</ul>
</li>
<li><strong>Ghostly Brute</strong>
<ul>
<li>Seismic Upheaval visual updated to improve visual clarity.</li>
</ul>
</li>
<li><strong>Honored Raptor</strong>
<ul>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Voidscar Arena</strong>
<ul>
<li>Proof of Mastery and Proof of Endurance are now buffs.</li>
<li><strong>Aegyra the Unyielding</strong>
<ul>
<li>Champion’s Spear health reduced by 15%.</li>
</ul>
</li>
<li><strong>Raj’kess the Spellstorm</strong>
<ul>
<li>Disruption Orb disruption cast time reduced to 13 seconds (was 15 seconds).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Den of Nalorakk</strong>
<ul>
<li>Barrel of Apples are now interactable without requiring opposable thumbs. Nature finds a way.</li>
<li><strong>Warding Incense</strong>
<ul>
<li>Increased Versatility buff to 5% (was 3%).</li>
<li>Now benefits all allies in the instance.</li>
<li>Now persists through death.</li>
</ul>
</li>
<li><strong>Sentinel of Winter</strong>
<ul>
<li>Rimeshatter soak area visual updated.</li>
</ul>
</li>
<li><strong>Spirit of Hunger</strong>
<ul>
<li>Insatiable Hunger debuff now limited to 5 stacks.</li>
</ul>
</li>
</ul>
</li>
<li><strong>The Blinding Vale</strong>
<ul>
<li><strong>Thorny Saptor</strong>
<ul>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
<li><strong>Ziekket</strong>
<ul>
<li>Lightbloom’s Essence periodic damage reduced by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Added a way for players to return to the entrance from the chamber of Rav’i.</li>
<li>Hunting Leap visibility of ground visual improved.</li>
</ul>
</li>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Melidrussa Chillworn</strong>
<ul>
<li>Hailburst cast time increased to 3 seconds (was 2 seconds).</li>
</ul>
</li>
<li><strong>Kyrakka and Erkhart Stormvein</strong>
<ul>
<li>Flaming Embers
<ul>
<li>Reduced radius of each ember to 5 yards (was 7 yards).</li>
<li>Reduced amount of randomness in the spawn pattern.</li>
</ul>
</li>
<li>Kyrakka no longer immediately begins casting after she lands for the final phase of the encounter, allowing for her to be repositioned</li>
<li>Increased the movement speed of Kyrakka after she lands for the final phase of the encounter</li>
<li>Addressed an issue where Kyrakka could melee attack unexpected targets after landing for the final phase</li>
</ul>
</li>
<li><strong>Flashfrost Chillweaver</strong>
<ul>
<li>Ice Shield precast visual visibility improved.</li>
</ul>
</li>
<li><strong>Earthbound Guardian</strong>
<ul>
<li>Multiple applications of the Earthbound’s Imprint debuff can no longer overlap.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Temple of Sethraliss</strong>
<ul>
<li><strong>Avatar of Sethraliss</strong></li>
<li><em>Developers’ notes: With the changes below, we’re reducing the amount of passive healing done to the boss via Cleansed Lifeforce to make player healing more impactful. Additionally, we are adjusting some mechanical tuning surrounding Corrupted Lifeforce to encourage more group participation in this mechanic. To counterbalance this adjustment, we’re providing more time for the group to handle this mechanic and also increasing its visibility within the Avatar’s chamber.</em>
<ul>
<li>Corrupted Guardian
<ul>
<li>Corrupted Lifeforce time to soak increased to 6 seconds (was 4.5 seconds) and visibility improved.</li>
</ul>
</li>
<li>Corruption
<ul>
<li>Reduced physical vulnerability to 250% (was 300%).</li>
<li>Increased periodic damage by 33%.</li>
</ul>
</li>
<li>Tainted Strike
<ul>
<li>Reduced periodic damage by 50%.</li>
<li>Capped applications at 2.</li>
<li>Increased duration to 25 seconds.</li>
</ul>
</li>
<li>Cleansed Lifeforce
<ul>
<li>The passive healing aura can no longer grow beyond 3 applications.</li>
<li>Slowed the tick rate of the passive healing to every 3 seconds (was every 2 seconds).</li>
</ul>
</li>
<li>Faithless Tormentor
<ul>
<li>Reduced the size of the fixate visual over the head of the healer.</li>
</ul>
</li>
<li>Essence Defiler
<ul>
<li>Defiling Taint is now displayed as a debuff on the Avatar’s unit frame.</li>
</ul>
</li>
<li>Lightning Serpent
<ul>
<li>Multiple applications of the Lingering Storm debuff can no longer overlap.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Spells Properly Updating with Spec Changes &#8211; Midnight Hotfixes</title>
                <link>https://www.icy-veins.com/wow/news/spells-properly-updating-with-spec-changes-midnight-hotfixes/</link>
                <pubDate>Tue, 18 Aug 2026 01:03:12 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[hotfixes]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Hotfix345.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/spells-properly-updating-with-spec-changes-midnight-hotfixes/</guid>
                <description><![CDATA[Blizzard has updated their hotfix notes for August 17th. These notes include many fixes to spells not behaving properly after swapping specs.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has updated their hotfix notes for August 17th. These notes include many fixes to spells not behaving properly after swapping specs.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/world-of-warcraft-midnight-hotfixes-august-17-2026/2336376/24"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 17, 2026 Hotifxes</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Classes</strong></p>
<ul>
<li><strong>Hunter</strong>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li>Corrected an issue where Dire Beast Kill Commands from the Wildspeaker Talent did not properly benefit from Killer Instinct, Alpha Predator, Specialized Arsenal, or Savagery.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Priest</strong>
<ul>
<li><strong>Holy</strong>
<ul>
<li>Corrected an issue where swapping from Shadow to Holy specializations could improperly cause Shadow Word: Pain to not turn into Holy Fire.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shaman</strong>
<ul>
<li>Corrected an issue where swapping between specs may incorrectly cause Lava Burst to show up as Primal Strike in your spellbook.</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Destruction</strong>
<ul>
<li>Fixed an issue where the tooltip of Shadowburn would not display the correct duration.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>In Delves, Ula’tek’s Amphisbaena Writhing Strike poison can only get one aura at a time. Damage reduced 25%, and the cooldown on Writhing Strike increased.</li>
<li>Fixed an issue causing Corrosive Bilespear to not proc at higher ranks.</li>
</ul>
<p><strong>Lairs</strong></p>
<ul>
<li>Resolved an issue causing the sharks to not bite in The Tidebound Grotto.</li>
</ul>
<p><strong>Naigtal and Val</strong></p>
<ul>
<li>Players in Heroic World Tier can again talk with a sprit healer to exit Heroic World Tier and resurrect.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Ofi the Sly should now properly accept that the concoction is complete for “Acceptable Apprentice”.</li>
<li>Fixed an issue preventing characters under level 90 from completing activities related to Saltheril’s Soiree and Abundance.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Additional Discipline Priest and Retribution Paladin Tuning for August 18th</title>
                <link>https://www.icy-veins.com/wow/news/disc-just-cant-get-enough-nerfs-additional-tuning-for-august-18th/</link>
                <pubDate>Mon, 17 Aug 2026 23:30:03 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/disc-just-cant-get-enough-nerfs-additional-tuning-for-august-18th/</guid>
                <description><![CDATA[Additional class changes were announced for Discipline Priests and Retribution Paladins.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard today posted additional tuning for <a href="https://www.icy-veins.com/wow/discipline-priest-pve-healing-guide">Discipline Priests</a> and <a href="https://www.icy-veins.com/wow/retribution-paladin-pve-dps-guide">Retribution Paladins</a>.</p>



<p>These changes will go live in addition to the previously-announced tuning wave on August 18.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820/158"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>Added an additional change to this week’s class tuning for Discipline Priest and Retribution Paladin:</p>
<h4><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820/158#p-29907896-priest-1" name="p-29907896-priest-1" aria-label="Heading link"></a><strong>PRIEST</strong></h4>
<ul>
<li><strong>Discipline</strong>
<ul>
<li>Void Shield reflects 10% of damage (was 15%).</li>
</ul>
</li>
</ul>
<h3><strong>PALADIN</strong></h3>
<ul>
<li><strong>Retribution</strong>
<ul>
<li>All ability damage increased by 6%.</li>
</ul>
</li>
</ul>
    </div>
</div>



<p>You can find the full list of class changes hitting live servers today linked below:</p>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/"><span>August 18th Tuning Pass</span></a>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW Midnight Season 2 Mythic+ Tier List – Best Specs for Week 1</title>
                <link>https://www.icy-veins.com/wow/news/wow-midnight-season-2-mythic-tier-list-best-specs-for-week-1/</link>
                <pubDate>Mon, 17 Aug 2026 22:49:15 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Tier List]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/maxresdefault-19.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-midnight-season-2-mythic-tier-list-best-specs-for-week-1/</guid>
                <description><![CDATA[Our first Mythic+ tier list for Midnight Season 2. Blood DK gets nerfed again, Guardian emerges as a sleeper tank, and hybrid comps look set to dominate week one.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 is here! With the fun starting this week, we have our first Mythic+ Tier list for the season, reflecting <a href="https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/">the first tuning pass</a> that&#8217;s going live with the reset.</p>



<h2 class="wp-block-heading">Midnight Season 2 Mythic+ Tier List</h2>



<p>Below is the tier list updated for this week. This list reflects the current state of the meta and recent tuning changes. You can read more about how these lists are built in the Criteria section at the bottom of the post.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2348.webp" alt="" class="wp-image 153051"/></figure>



<h2 class="wp-block-heading">Highlights for the Week</h2>



<p>Below, we will recap the biggest highlights for the week. As always, if you&#8217;re looking to see the complete analysis, check out our individual guides. The guides cover in detail the reasoning behind <strong>every </strong>spec&#8217;s placement.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-dps-tier-list"><span>DPS Tier List</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-healer-tier-list"><span>Healer Tier List</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-tank-tier-list"><span>Tank Tier List</span></a>
</div>



<p>You can also see the tier list explained below in video format:</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="First S2 M+ TIERLIST Update  - Arcane Mage, Blood DK, Arms Nerfed, What Now? | Patch 12.1" width="500" height="281" src="https://www.youtube.com/embed/UcwH1cLCOuA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Tank State &#8211; Blood Down, Guardian Up</h2>



<p>With the last round of tuning, <strong>Blood DKs</strong> got hit once more with nerfs. The spec is still the best for Mythic+, both for damage and survivability, however, the gap is closing. It will be interesting to see what Blood is able to pull once realms go live this Tuesday, as it wasn&#8217;t properly tested in title range (+20 or higher)</p>



<p><strong>Guardian </strong>is slowly creeping up in charts. It is possibly one of the sleeper picks for Season 2. The damage is slightly lacking, but the toolkit and survivability are on point.</p>



<p>If Blood ends up getting nerfed again, <strong>Prot Paladin</strong> or <strong>Guardian </strong>will likely take its place. <strong>Vengeance </strong>has a strong stance, but it is too squishy for pushing right now.</p>



<h2 class="wp-block-heading">Healing &#8211; Lifting the Bottom</h2>



<p>The biggest movement for healers happened at the bottom, where <strong>Holy Priest</strong> and <strong>Resto Druid</strong> received substantial buffs. The buffs, combined with the nerfs to <strong>Disc</strong>, have pushed both specs ahead of Disc. Priests will likely be playing holy, unless the externals Disc provide are a make-or-break for the key.</p>



<p><strong>Mistweaver</strong> received a solid HPS buff. The buff doesn&#8217;t move it ahead of <strong>Resto Shaman</strong>, but it solidifies its position in A-Tier. Mistweaver is likely on par with <strong>Preservation </strong>right now, with Pres having a slight edge, but being way harder to pilot.</p>



<h2 class="wp-block-heading">On The Fall Side &#8211; DPS Nerfs</h2>



<p>The tuning pass has nudged many DPS specs down. <strong>Arcane</strong>, despite the community doom, wasn&#8217;t really affected hard by it, retaining its S-tier position. </p>



<p><strong>Havoc</strong> has seen more nerfs for the third week in a row. It still seems like a strong pick, but might have its tier revised next week.</p>



<p>Despite not being nerfed, <strong>Destruction</strong> was moved from A+ to A. This was done due to everyone else around it being buffed. The lack of a proper group buff for Warlocks means they need to be ahead damage-wise to justify bringing it.</p>



<p>On the other hand, <strong>Balance</strong> received some nerfs but still holds its A+ placement. Balance&#8217;s kit, Mark of the Wild, poison and curse removal, soothe, keeps it in A+.</p>



<h2 class="wp-block-heading">Meta Prediction &#8211; Hybrid Comps</h2>



<p>Throughout the last few weeks, it looked like we&#8217;d have a season with a caster meta comp. However, as the Season is about to start, the picture has changed slightly. The smaller gap between the S-tier specs likely means we&#8217;ll see some variety, at least at the start of the Season. </p>



<p>You can expect groups running Arms + Ele + Arcane, or Rogue + Ele + Arms, or other variants. We could see the meta shifting into Phys or Caster comps depending on upcoming tuning passes.</p>



<h2 class="wp-block-heading">Criteria of the Tier List</h2>



<p>This tier list is based on the strength of each DPS specialization during Midnight Season 2. The placement takes both the raw throughput and the utility kit into consideration. Damage profile for Season 2 dungeons also plays a role in deciding positioning.</p>



<p>You can read the full disclosure about the criteria on the <a href="https://www.icy-veins.com/wow/mythic-dps-tier-list">Tier List hub</a>. Ultimately, Tier Lists are an opinion, which you may disagree with. However, this is our current opinion as tuning stands. The list will change week over week, and we will cover future changes as the meta progresses. Stay tuned for updates.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Haven’t Decided on a Main Yet? Here’s What Everyone Else Is Playing In Season 2</title>
                <link>https://www.icy-veins.com/wow/news/havent-decided-on-a-main-yet-heres-what-everyone-else-is-playing-in-season-2/</link>
                <pubDate>Mon, 17 Aug 2026 18:58:01 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/IXM5NMR2FGZ317851708595921.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/havent-decided-on-a-main-yet-heres-what-everyone-else-is-playing-in-season-2/</guid>
                <description><![CDATA[Season 2 of Midnight is about to launch and here is a look at the most popular classes at max level on live servers.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Season 2 of Midnight</a> is about to launch, so we are taking a look at the most popular classes right now at max level.</p>



<p><a href="https://www.dataforazeroth.com/stats/classes/maxlevel">Data for Azeroth</a> keeps track of various statistics, including max-level characters, giving us a good look at what classes people are maining just before the season launches.</p>



<h2 class="wp-block-heading">Most Popular Classes to Main in Season 2 of Midnight</h2>



<p>Here is a list of the most popular classes on live servers right now at max level.</p>



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<div class="iv-pop-chart">
  <div class="iv-bar" style="--c:#f58cba;--w:71.7%;--d:.0s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/FTPZBBV8LWHM1465340163625.png" alt="Paladin" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Paladin</span></div><span class="iv-bar__pct">12.9%</span></div>
  <div class="iv-bar" style="--c:#ff7d0a;--w:64.4%;--d:.07s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/BIML5YS7P8XA1465340163522.png" alt="Druid" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Druid</span></div><span class="iv-bar__pct">11.6%</span></div>
 <div class="iv-bar" style="--c:#abd473;--w:52.8%;--d:.14s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/3AP8QPDFMH191465340163595.png" alt="Hunter" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Hunter</span></div><span class="iv-bar__pct">9.5%</span></div>
  <div class="iv-bar" style="--c:#0070de;--w:45%;--d:.21s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/TGVJ0Y6O051R1465340163670.png" alt="Shaman" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Shaman</span></div><span class="iv-bar__pct">8.1%</span></div>
  <div class="iv-bar" style="--c:#a330c9;--w:44.4%;--d:.28s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/742W2C4VQJ651465340163518.png" alt="Demon Hunter" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Demon Hunter</span></div><span class="iv-bar__pct">8.0%</span></div>
  <div class="iv-bar" style="--c:#c79c6e;--w:42.2%;--d:.359s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/Q21ASBT2SDXX1465340163697.png" alt="Warrior" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Warrior</span></div><span class="iv-bar__pct">7.6%</span></div>
  <div class="iv-bar" style="--c:#c41e3a;--w:41.7%;--d:.42s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/6D5HKWY2GULD1465340163386.png" alt="Death Knight" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Death Knight</span></div><span class="iv-bar__pct">7.5%</span></div>
  <div class="iv-bar" style="--c:#3fc7eb;--w:41.1%;--d:.49s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/KONFY3G21NRT1465340163602.png" alt="Mage" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Mage</span></div><span class="iv-bar__pct">7.4%</span></div>
  <div class="iv-bar" style="--c:#e0e0e0;--w:39.4%;--d:.56s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/MMF2M70OD4PY1465340163646.png" alt="Priest" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Priest</span></div><span class="iv-bar__pct">7.1%</span></div>
  <div class="iv-bar" style="--c:#9482c9;--w:38.3%;--d:.63s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/Y65BR5SJIAKM1465340163689.png" alt="Warlock" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Warlock</span></div><span class="iv-bar__pct">6.9%</span></div>
  <div class="iv-bar" style="--c:#00ff96;--w:35.6%;--d:.7s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/MD3875H6PEN31465340163613.png" alt="Monk" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Monk</span></div><span class="iv-bar__pct">6.4%</span></div>
  <div class="iv-bar" style="--c:#fff569;--w:20.6%;--d:.77s"><img decoding="async" class="iv-bar__icon" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/4K4NG17DH5OC1465340163651.png" alt="Rogue" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Rogue</span></div><span class="iv-bar__pct">3.7%</span></div>
  <div class="iv-bar" style="--c:#33937f;--w:18.9%;--d:.84s"><img decoding="async" class="iv-bar__icon" src="https://assets-wowusen-blz-prod-us.s3.dualstack.us-west-2.amazonaws.com/original/1X/a552d05ac25db5f0a4ee391ccf56880fcaf4c2b8.png" alt="Evoker" loading="lazy"><div class="iv-bar__track"><div class="iv-bar__fill"></div><span class="iv-bar__name">Evoker</span></div><span class="iv-bar__pct">3.4%</span></div>
</div>



<p><strong>Source</strong>: <a href="https://www.dataforazeroth.com/stats/classes/maxlevel">Data for Azeroth</a></p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW Just Confirmed Its Secret Raccoon Pet Isn&#8217;t Live Yet</title>
                <link>https://www.icy-veins.com/wow/news/wow-just-confirmed-its-secret-raccoon-pet-isnt-live-yet/</link>
                <pubDate>Mon, 17 Aug 2026 16:05:43 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/jimothyseo.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-just-confirmed-its-secret-raccoon-pet-isnt-live-yet/</guid>
                <description><![CDATA[Jimothy the raccoon was expected with Patch 12.1, but Blizzard confirms the secret pet hunt isn't live yet. Here's what's known so far.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/news/jimothy-the-raccoon-is-becoming-a-secret-wow-pet-next-week/">Jimothy the Raccoon was previously announced </a>for release with Patch 12.1. However, we have unfortunately received confirmation that the special little critter is currently nowhere to be found in-game.</p>



<p>Here&#8217;s what we know about him so far!</p>



<h2 class="wp-block-heading">Jimothy Confirmed to Currently Not Be Available</h2>



<p>Blizzard has contacted the staff at the <a href="https://discord.gg/wowsecrets">WoW Secret Finding Discord</a> to let them know that the secret battle pet is currently not available in-game. The note below can be found as a pin in the Discord&#8217;s <strong>#Jimothy</strong> channel.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/jimothypin.webp" alt="" class="wp-image 153143"/></figure>



<p>This comes after close to a week of hunting for him in-game, following a few clues that have since been discovered. It is currently unknown when Jimothy will become available, although theories suggest it will be live after this week&#8217;s weekly maintenance.</p>



<h2 class="wp-block-heading">What Is Currently Known About Jimothy</h2>



<p>Although Jimothy is not obtainable at the time of posting, the Secret Finding Discord has discovered a few leads that should help once the hunt is back on.</p>



<p>Jimothy (stylized as <span class="news-tooltip-span"><span data-wowhead="npc=273775undefined">J&#8217;imothy</span></span> in-game) has a visible Pet Journal entry since late last week. This clues us in that he&#8217;s hidden somewhere in Silvermoon, or Silvermoon is otherwise part of the hunt. </p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/jimothyentry.webp" alt="J'imothy pet journal entry." class="wp-image 153144"/></figure>



<p>Next, it is known that J&#8217;imothy is learned via the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=282417undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_11_0_misc_whistle_color3.jpg" alt="Stubby Whistle icon">Stubby Whistle</span></span> item, obtained by <span class="news-tooltip-span"><span class="q3" data-wowhead="spell=1313809undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_11_0_misc_whistle_color3.jpg" alt="Petting icon">Petting</span></span> something, presumably J&#8217;imothy. In addition, there are two barrier spells related to J&#8217;imothy: <span class="news-tooltip-span"><span data-wowhead="spell=1313802undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_arcane_arcaneresilience.jpg" alt="Barrier Integrity icon">Barrier Integrity</span></span> and <span class="news-tooltip-span"><span data-wowhead="spell=1313803undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_arcane_arcanetorrent.jpg" alt="Drain Barrier icon">Drain Barrier</span></span>. With these clues, we know J&#8217;imothy has likely gotten into trouble by eating some magical garbage and is now stuck in a barrier that we need to free him from. </p>



<p>It is unknown how long this secret will last. Considering how <a href="https://www.icy-veins.com/wow/news/world-of-warcraft-is-immortalizing-jimothy-the-raccoon/">Jimothy was announced as a Battle Pet a little under a month ago</a>, it is unlikely that this will be a grand secret like previous ones such as the <a href="https://www.icy-veins.com/wow/news/players-can-obtain-transmog-and-a-feat-of-strength-by-completing-the-felcycle-secret/">Felcycle</a>. Expect a shorter secret like <a href="https://www.icy-veins.com/wow/news/obtain-a-capybara-pet-with-this-hidden-midnight-achievement/">Gortham</a> or <a href="https://www.icy-veins.com/wow/news/wow-secret-hunters-crack-patch-12-1s-first-hidden-reward-heres-how-to-get-slitherfang/">Slitherfang</a> in recent patches.</p>



<p>Keep an eye on Icy Veins, as we will let you know once Jimothy is obtainable!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Farmed WoW’s New Free T-Shirt Day Shirts for Hours? Now You Can Buy Them for 1 Copper</title>
                <link>https://www.icy-veins.com/wow/news/farmed-wows-new-free-t-shirt-day-shirts-for-hours-now-you-can-buy-them-for-1-copper/</link>
                <pubDate>Mon, 17 Aug 2026 13:33:10 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/free-tshirt-day.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/farmed-wows-new-free-t-shirt-day-shirts-for-hours-now-you-can-buy-them-for-1-copper/</guid>
                <description><![CDATA[WoW’s 8 new Free T-Shirt Day designs can still be bought in Booty Bay for just 1 Copper each, potentially saving you hours of farming.]]></description>
                <content:encoded><![CDATA[
<p>If you participated in yesterday’s <strong>Free T-Shirt Day event</strong>, and spent a fair few hours farming those <strong>elusive new shirt designs</strong>, then we have some potentially frustrating news for you. However, if you forgot about yesterday’s event, this news may come as some relief!</p>



<h2 class="wp-block-heading">Skin-Me-Own-Coat Dibblefur</h2>



<p>All 8 new shirt designs can be purchased from <span class="news-tooltip-span"><span data-wowhead="npc=151042undefined">Skin-Me-Own-Coat Dibblefur</span></span> in <strong>Booty Bay</strong> (<strong>/way 42, 74</strong>), for the extortionate price of <strong>1 Copper each</strong>. To find this NPC, find the Leatherworking shop, go down the ramp in front of that, and then head left. </p>



<p><span class="news-tooltip-span"><span data-wowhead="npc=151042undefined">Skin-Me-Own-Coat Dibblefur</span></span> sells the following new shirt designs:</p>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279209undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_raiddruid_r_01.jpg" alt="Plainsrunner's Sun Tunic icon">Plainsrunner&#8217;s Sun Tunic</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-14.png" alt="" class="wp-image 153109"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279542undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cloth_raidpriest_q_01_chest.jpg" alt="Runecloth Clergy Coat icon">Runecloth Clergy Coat</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-15.png" alt="" class="wp-image 153110"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279541undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_leather_raiddruidemerald_d_01_chest.jpg" alt="Priestess' Moon Tunic icon">Priestess&#8217; Moon Tunic</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-16.png" alt="" class="wp-image 153112"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279540undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_robe_raidmage_k_01.jpg" alt="Tinker's Padded Vest icon">Tinker&#8217;s Padded Vest</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-17.png" alt="" class="wp-image 153113"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279539undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_draenorcrafted_d_01_alliance.jpg" alt="Junior Artificer's Work Vest icon">Junior Artificer&#8217;s Work Vest</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-18.png" alt="" class="wp-image 153115"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279538undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_cloth_nazjatar_c_01.jpg" alt="Spore-Pocked Lab Coat icon">Spore-Pocked Lab Coat</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-19.png" alt="" class="wp-image 153116"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279536undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_zandalardungeon_c_01.jpg" alt="Painted Raptor-Tooth Shirt icon">Painted Raptor-Tooth Shirt</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-20.png" alt="" class="wp-image 153117"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279528undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_leather_raidmonk_o_01chest.jpg" alt="Mag'har Laborer's Tunic icon">Mag&#8217;har Laborer&#8217;s Tunic</span></span></p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-21.png" alt="" class="wp-image 153118"/></figure>



<p>If you spent any amount of time farming those shirts yesterday (which never seemed to drop), then at least you have saved yourself 8 Copper…</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Everything Unlocking This Week in WoW: Midnight Season 2 (And the Rewards You Can Earn)</title>
                <link>https://www.icy-veins.com/wow/news/everything-unlocking-this-week-in-wow-midnight-season-2-and-the-rewards-you-can-earn/</link>
                <pubDate>Mon, 17 Aug 2026 12:55:49 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/12.1-curse-of-ulatek-1.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/everything-unlocking-this-week-in-wow-midnight-season-2-and-the-rewards-you-can-earn/</guid>
                <description><![CDATA[Everything unlocking after this week's reset in WoW Patch 12.1, from Mythic+ and the new raid to PvP, Delves, and more.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>’s pre-season week is coming to an end, and after this week’s reset, <strong>Midnight Season 2 finally begins</strong>. Here’s everything unlocking this week, along with some insane rewards you’ll want to keep track of!</p>



<h2 class="wp-block-heading">The Venomous Abyss Raid Opens</h2>



<p>Season 2’s new raid, <a href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide">The Venomous Abyss</a>, finally opens on <strong>Normal</strong>, <strong>Heroic</strong>, and <strong>Mythic</strong> difficulty, with the <strong>first wing available on Raid Finder</strong> difficulty. </p>



<p>Alongside gear upgrades, the Venomous Abyss also features two new mounts: the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275658undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_flyingserpentmount.jpg" alt="Primeval Skyfriend icon">Primeval Skyfriend</span></span> (Mythic Ula’tek mount) and <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275652undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_venomserpentmount_pink.jpg" alt="Crimson Venomfang icon">Crimson Venomfang</span></span> (from <span class="news-tooltip-span"><span data-wowhead="achievement=63254undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8039569.jpg" alt="Glory of the Venomous Raider icon">Glory of the Venomous Raider</span></span>).</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://static.icy-veins.com/wp/wp-content/uploads/2026/08/raidmounts121.webp" alt=""/></figure>



<h2 class="wp-block-heading">Mythic+ Season 2 Begins</h2>



<p><a href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide">Mythic+</a> will return for Midnight Season 2, with <strong>Mythic 0 dungeons returning to a daily reset</strong> (dropping ilvl 292 gear). From Tuesday (NA)/Wednesday (EU) this week, start earning your way towards this season’s Keysone Master/Legend mounts, <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276881undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_windserpent3mount_skeletal_green.jpg" alt="Breath of Blight icon">Breath of Blight</span></span> and <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276882undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_windserpent3mount_skeletal_red.jpg" alt="Breath of Ruin icon">Breath of Ruin</span></span>.</p>



<p><a href="https://www.icy-veins.com/wow/altar-of-fangs-dungeon-guide">Altar of Fangs</a>, 12.1&#8217;s new dungeon, also drops a mount from Mythic Zul&#8217;jan: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276804undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_writhesmount_white.jpg" alt="The Writhing Brood icon">The Writhing Brood</span></span>.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://static.icy-veins.com/wp/wp-content/uploads/2026/08/dungeonmounts121.webp" alt=""/></figure>



<p>For more information on this season’s dungeon rotation, item levels, and more, check out our <a href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide">Mythic+ Season 2 Guide. </a></p>



<h2 class="wp-block-heading">PvP Season 2 Starts</h2>



<p><a href="https://www.icy-veins.com/wow/midnight-pvp-season-2-guide">Midnight PvP Season 2</a> starts this week. You’ll be able to start increasing your rating to earn <strong>Elite transmog appearances</strong>, seasonal titles and achievements, and <strong>Season 2’s new PvP mounts</strong>.</p>



<p>The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275432undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_viciouslightbloomboar_red.jpg" alt="Vicious Lightbloom Boar icon">Vicious Lightbloom Boar</span></span> (Horde)/<span class="news-tooltip-span"><span class="q4" data-wowhead="item=275433undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_viciouslightbloomboar_blue.jpg" alt="Vicious Lightbloom Boar icon">Vicious Lightbloom Boar</span></span> (Alliance) are the seasonal reward mounts, while the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275302undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_kaijugladiatormount_green.jpg" alt="Venomous Gladiator's Goredrake icon">Venomous Gladiator&#8217;s Goredrake</span></span> is this season’s Gladiator mount. </p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://static.icy-veins.com/wp/wp-content/uploads/2026/08/pvpmounts121.webp" alt=""/></figure>



<h2 class="wp-block-heading">More Midnight Season 2 Unlocks</h2>



<p>Various other activities will also unlock this week:</p>



<ul>
<li><strong>Nightmare Prey</strong> unlocks</li>



<li><strong>Bountiful Delves</strong> unlock</li>



<li>Season 2’s <strong>Delve Nemesis available on ?? tier</strong></li>



<li><strong>Tidebound Grotto</strong> unlocks on Normal, Heroic, and Mythic Flex difficulties</li>



<li>First Season 2 <strong>Great Vault</strong> rewards ready to claim</li>
</ul>



<p>Whether you&#8217;re progressing through the new raid, pushing Mythic+, starting the PvP grind, or collecting every new reward on the Coiled Isle, this week&#8217;s reset marks the real beginning of Midnight Season 2!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>These 4 Vaults of Atal&#8217;Utek Traits Stay Locked Until You Find Hidden Items</title>
                <link>https://www.icy-veins.com/wow/news/these-4-vaults-of-atalutek-traits-stay-locked-until-you-find-hidden-items/</link>
                <pubDate>Sun, 16 Aug 2026 19:52:14 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/altarofcorrosionseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/these-4-vaults-of-atalutek-traits-stay-locked-until-you-find-hidden-items/</guid>
                <description><![CDATA[The Altar of Corrosion hides 4 Vaults-only traits behind a treasure hunt. Here's every item location and unlock step in Atal'Utek.]]></description>
                <content:encoded><![CDATA[
<p>The Altar of Corrosion is an important portion of the Vaults of Atal&#8217;Utek area, but four of its trait choices require more than spending Corrosive Coins. Learn how to obtain the four choice node traits for the Altar of Corrosion!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 Overview</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Vaults of Atal&#8217;Utek Guide</span></a>
</div>



<h2 class="wp-block-heading">What is the Altar of Corrosion?</h2>



<p>The Altar of Corrosion is a power system tied to the Vaults of Atal&#8217;Utek area. The talents from the Altar of Corrosion are mostly unlocked by exchanging <span class="news-tooltip-span"><span data-wowhead="currency=3448undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032876.jpg" alt="Corrosive Coin icon">Corrosive Coin</span></span>s for talent points. </p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/altar-of-corrosion.webp" alt="Altar of Corrosion trait tree." class="wp-image 153045"/></figure>



<p>Obtaining all traits from the Altar of Corrosion is required for the <span class="news-tooltip-span"><span data-wowhead="achievement=63636undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_deathvortex.jpg" alt="Fully Corroded icon">Fully Corroded</span></span> achievement. This achievement is part of the <span class="news-tooltip-span"><span data-wowhead="achievement=63630undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_nature_poisoncleansingtotem.jpg" alt="Assault the Vault icon">Assault the Vault</span></span> meta-achievement, which awards the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276801undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_writhesmount_green.jpg" alt="Venomous Coiler icon">Venomous Coiler</span></span> mount.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/venomous-coiler.webp" alt="Venomous Coiler mount." class="wp-image 153046"/></figure>



<h2 class="wp-block-heading">How to Obtain The Choice Nodes in the Altar of Corrosion</h2>



<p>Amidst all the traits for the Altar of Corrosion, four choice node traits are initially locked. Unlocking these traits requires completing certain quests, which are hidden in a small treasure hunt involving activities in the Vaults.</p>



<figure class="wp-block-table aligncenter"><table><thead><tr><th>Choice Node</th><th>Starter Quest Item</th><th>Unlock Item</th></tr></thead><tbody><tr><td>Spirit Walk or Spectral Shipping</td><td><span class="news-tooltip-span"><span class="q1" data-wowhead="item=278523undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_icon_feather03e.jpg" alt="Feather of Tok'jara icon">Feather of Tok&#8217;jara</span></span></td><td><span class="news-tooltip-span"><span class="q2" data-wowhead="item=280006undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_jewelcrafting_70_cutgem03_green.jpg" alt="Spirit Loupe icon">Spirit Loupe</span></span></td></tr><tr><td>Glideways or Swift Steps</td><td><span class="news-tooltip-span"><span class="q1" data-wowhead="item=278536undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_wolffoot.jpg" alt="Mummified Lynx's Paw icon">Mummified Lynx&#8217;s Paw</span></span></td><td><span class="news-tooltip-span"><span class="q2" data-wowhead="item=280004undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_key_15.jpg" alt="Corroded Key icon">Corroded Key</span></span></td></tr><tr><td>Egg Specialist or Egg Evasion</td><td><span class="news-tooltip-span"><span class="q1" data-wowhead="item=278534undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_aspectoftheviper.jpg" alt="Eye of Szarith icon">Eye of Szarith</span></span></td><td><span class="news-tooltip-span"><span class="q2" data-wowhead="item=280003undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_knife_1h_skinning_a_01.jpg" alt="Excising Knife icon">Excising Knife</span></span></td></tr><tr><td>Surge Seniority or Spiritual Succession</td><td><span class="news-tooltip-span"><span class="q1" data-wowhead="item=278517undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_statue_01.jpg" alt="Lost Med'jai Amulet icon">Lost Med&#8217;jai Amulet</span></span></td><td><span class="news-tooltip-span"><span class="q2" data-wowhead="item=280005undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_trinket6oog_tablet2.jpg" alt="Dispelling Charm icon">Dispelling Charm</span></span></td></tr></tbody></table></figure>



<h3 class="wp-block-heading">Feather of Tok&#8217;jara Unlock</h3>



<p>To obtain the choice nodes locked by the <span class="news-tooltip-span"><span class="q1" data-wowhead="item=278523undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_icon_feather03e.jpg" alt="Feather of Tok'jara icon">Feather of Tok&#8217;jara</span></span>, you must unlock it via the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=280006undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_jewelcrafting_70_cutgem03_green.jpg" alt="Spirit Loupe icon">Spirit Loupe</span></span>, obtained by defeating any Ancient Foe that spawns at the end of a Temple Incursion.</p>



<p>Once you have the Spirit Loupe, you can use it to unlock the Feather of Tok&#8217;jara, located on a ledge to the right of the Venomous Abyss raid entrance. This unlocks the following choice node options:</p>



<p><strong>Spirit Walk:</strong> The <img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv12_ability_monk_rushingwindkick.jpg" alt="Spirit Walk Icon"> Spirit Walk provided by Amani Windcallers now lasts 3 minutes.<br><strong>Spectral Shipping:</strong> Amani Windcallers can now fly you to more locations in the Vaults of Atal&#8217;Utek.</p>



<figure class="wp-block-table"><table><tbody><tr><td>/way #2509 48.46 25.80 Feather of Tok&#8217;jara</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/featheroftokjara.webp" alt="Feather of Tok'jara location." class="wp-image 153041"/></figure>



<h3 class="wp-block-heading">Mummified Lynx&#8217;s Paw Unlock</h3>



<p>To obtain the choice nodes locked by the <span class="news-tooltip-span"><span class="q1" data-wowhead="item=278536undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_wolffoot.jpg" alt="Mummified Lynx's Paw icon">Mummified Lynx&#8217;s Paw</span></span>, you must unlock it via the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=280004undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_key_15.jpg" alt="Corroded Key icon">Corroded Key</span></span>, obtained by completing Temple Strikes in the Vaults of Atal&#8217;Utek.</p>



<p>Once you have the Corroded Key, you can use it to unlock the Mummified Lynx&#8217;s Paw. These can be found in chests under poison waterfalls around the Vaults in multiple locations. This unlocks the following choice node options:</p>



<p><strong>Glideways:</strong> You can now find additional Spiritwing Feathers in the Vaults of Atal&#8217;Utek. These will raise you to great heights within the Vaults.<br><strong>Swift Steps:</strong> You can now find additional Spiritwing Gusts in the Vaults of Atal&#8217;Utek. These allow you to leap across great gaps within the Vaults.</p>



<figure class="wp-block-table"><table><tbody><tr><td>/way #2509 41.80 10.80 Lynx Paw Location<br>/way #2509 40.10 18.30 Lynx Paw Location<br>/way #2509 52.57 10.73 Lynx Paw Location<br>/way #2509 53.67 18.13 Lynx Paw Location<br>/way #2509 52.21 54.59 Lynx Paw Location<br>/way #2509 53.02 53.35 Lynx Paw Location<br>/way #2509 41.47 53.44 Lynx Paw Location<br>/way #2509 42.46 54.62 Lynx Paw Location<br><strong>/</strong>way #2509 47.52 38.37 Lynx Paw Location</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/mummifiedlynxpaw.webp" alt="Mummified Lynx's Paw location." class="wp-image 153042"/></figure>



<h3 class="wp-block-heading">Eye of Szarith Unlock</h3>



<p>To obtain the choice nodes locked by th<span class="news-tooltip-span"><span class="q1" data-wowhead="item=278523undefined">e </span><span class="q1" data-wowhead="item=278534undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_aspectoftheviper.jpg" alt="Eye of Szarith icon">Eye of Szarith</span></span>, you must unlock it via the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=280003undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_knife_1h_skinning_a_01.jpg" alt="Excising Knife icon">Excising Knife</span></span>, obtained by completing Temple Incursions in the Vaults of Atal&#8217;Utek.</p>



<p>Once you have the Excising Knife, you can use it to unlock the Eye of Szarith. The Eye is located in the Underbelly at the northern end of the Vaults, inside a circular pool of poison. It unlocks the following choice nodes:</p>



<p><strong>Egg Specialist:</strong> Damage dealt to eggs in Atal&#8217;Utek increased by 100%.<br><strong>Egg Evasion:</strong> Damage taken from egg bursts reduced by 75%.</p>



<figure class="wp-block-table"><table><tbody><tr><td>/way #2613 68.60 15.66 Eye of Szarith location</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/eyeofszarith.webp" alt="Eye of Szarith location" class="wp-image 153043"/></figure>



<h3 class="wp-block-heading">Lost Med&#8217;jai Amulet Unlock</h3>



<p>To obtain the choice nodes locked by the <span class="news-tooltip-span"><span class="q1" data-wowhead="item=278517undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_statue_01.jpg" alt="Lost Med'jai Amulet icon">Lost Med&#8217;jai Amulet</span></span>, you must unlock it via the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=280005undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_trinket6oog_tablet2.jpg" alt="Dispelling Charm icon">Dispelling Charm</span></span>. The charm is obtained by defeating <span class="news-tooltip-span"><span data-wowhead="npc=263210undefined">High Priest Jin&#8217;tal</span></span>. He is located in the Vault of Restless Brothers area on the Western portion of the Vaults, and you will find this mob naturally during the side questline starting with <span class="news-tooltip-span"><span data-wowhead="quest=95521undefined">The Med&#8217;jai Medallion</span></span>.</p>



<p>Once you have the Dispelling Charm, you can use it to unlock the Lost Med&#8217;jai amulet. The amulet itself is located in the Profaned Mausoleum area, on the Eastern side of the Vaults. Once you enter the area, take a left turn, and you will find it by a chest on top of a shelf. It unlocks the following choice nodes:</p>



<p><strong>Surge Seniority:</strong> Ghostly allies now rally alongside you in Curse Surges on the surface of the Coiled Isle.<br><strong>Spiritual Succession:</strong> Spirits will now instantly resurrect you on death in Atal&#8217;Utek.</p>



<figure class="wp-block-table"><table><tbody><tr><td>/way #2636 48.08 72.69 High Priest Jin&#8217;tal location<br><br>/way #2638 36.26 23.70 Lost Med&#8217;jai Amulet location</td></tr></tbody></table></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/lostmedjaiamulet.webp" alt="Lost Med'jai Amulet location." class="wp-image 153044"/></figure>
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                                <item>
                <title>Players Boosted Their Way Into Midnight&#8217;s Top 1% Mythic+ Mount</title>
                <link>https://www.icy-veins.com/wow/news/players-boosted-their-way-into-midnights-top-1-mythic-mount/</link>
                <pubDate>Sun, 16 Aug 2026 18:04:31 +0000</pubDate>
                <dc:creator>Nighstalker314</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/nighstalker314/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/0d12d8fdf289e796195d6b5228308364?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/05/Screenshot_2044.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-boosted-their-way-into-midnights-top-1-mythic-mount/</guid>
                <description><![CDATA[Key level 21 runs spiked 22.75% in Midnight Season 1's final week. The boosting numbers behind the top 1% mount are hard to miss.]]></description>
                <content:encoded><![CDATA[
<p>The twentieth and final week of Mythic+ in <a href="https://www.icy-veins.com/wow/midnight-mythic-season-1-guide">this season</a> is over, and <a href="https://x.com/nightstalker314">Nightstalker314</a> is taking a look at the weekly data provided by <a href="https://raider.io/">Raider.IO</a>. Unlike in many other seasons, the final-week drop-off was just <strong>9.67%</strong>. In the final stretch, efforts to earn the top 1% mount seemingly exploded. Both the absolute number of runs and the relative share at the required key level reached season highs on Western servers. So let’s look at the details.</p>



<h2 class="wp-block-heading">Weekly Total Run Performance Compared to Other Seasons</h2>



<p>Once more, week-over-week activity showed a night-and-day difference between the Western and Asian servers. While activity on the EU (<strong>-1.39%</strong>) and US (<strong>-0.63%</strong>) servers barely changed, KR (<strong>-17.20%</strong>), TW (<strong>-15.23%</strong>), and CN (<strong>-22.01%</strong>) seemed to have locked in their goals long before the final week. Especially at higher key levels, the difference couldn’t have been more drastic.&nbsp;</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/first-20-weeks-compared-to-1st-MN-S1.png" alt=""/></figure>



<p>Compared with previous seasons across the four regular regions, MN S1 had a decent finish. While the other seasons ran for a few more weeks, MN S1 kept up quite well in terms of completed runs. And the larger relative drop-off can be mostly attributed to the massive difference in week 2. On a global scale, week 20 ended up at <strong>12.33%</strong> of the week-1 numbers. KR (<strong>16.97%</strong>) and TW (<strong>15.66%</strong>) reflected the more sustained efforts on Asian servers. But CN (<strong>11.45%</strong>) completely cratered in the second half of the season, with multiple weekly drop-offs above 15%. US players, as usual, represented an average pattern, with <strong>13.77%</strong> of the week-1 numbers. And the EU dropped to <strong>11.82%</strong>. Raw efficiency meant a faster shift toward lower weekly efforts after the seasonal start.&nbsp;</p>



<h2 class="wp-block-heading">Total Runs Across All Dungeons</h2>



<p>The spread across all dungeons widened slightly in the final week. The order saw two swaps: ranks 2 and 3, as well as 5 and 6. This could be tied to efforts to secure ratings in less popular dungeons for cosmetic rewards. And Maisara Caverns managed to be the least popular dungeon in 19 of the season’s 20 weeks. Seat was the only dungeon to be less popular, in week 1, and that might have been due to the negative bias carried over from the final seasons of Legion in 2018. But Caverns never fell as far behind as City of Threads did in TWW S1.&nbsp;</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S1-week-20-dungeon-split-global.png" alt=""/></figure>



<p>The success rate climbed by <strong>0.32</strong> percentage points to <strong>93.86%</strong>. This was the highest weekly value of the entire season. Ascendant weeks were the worst-performing of the entire season, but seemingly not bad enough for the devs to intervene once more.&nbsp;</p>



<h2 class="wp-block-heading">Split Across All Key Levels</h2>



<p><strong>83.92% of all keys</strong> were completed at level 10 or higher. Globally, the lower levels saw no major shift in their relative share. But there was a stark contrast between China and the other regions. Activity compared with the previous week cratered to below 75% for most high-level keys in China. Here, +16 saw <strong>23.81%</strong> fewer runs, while runs at key levels +21 to +23, required for the top 1% and top 0.1%, dropped by almost <strong>40%</strong>. On the other hand, every key level required for cosmetic rewards saw major boosts in the other regions. The increases were <strong>2.26%</strong> at +10 (portals), <strong>5.8%</strong> at +12 (KSL), <strong>3.53%</strong> at +16 (3,400 rating), and <strong>22.75%</strong> at +21 (top 1%). At +23, required to secure a top 0.1% finish, runs only dropped by <strong>10.73%</strong>.&nbsp;</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S1-week-20-keylvl-split-global.png" alt=""/></figure>



<p>The success rates also reflected these efforts. At the lower key levels, there was no major fluctuation. But every level required for KSM, KSH, or KSL showed slightly higher rates than the previous week. The +16 success rate was up by <strong>0.49</strong> percentage points and marked a local peak at <strong>89.94%</strong>. And the success rates at +20 (<strong>86.03%, +1.88</strong>) and +21 (<strong>90.03%, +1.84</strong>) clearly reflected the massive efforts to earn the desired top 1% mount.&nbsp;</p>



<h2 class="wp-block-heading">Conclusion and Week 1 Expectations</h2>



<p>Multiple content creators have alluded to massive boosting efforts on Western servers in the final week. This is blatantly obvious when looking at these numbers. +21 keys saw the highest number of runs in any week of the season. Outside of China, we saw <strong>3,378</strong> additional +21 runs. Split across all 8 dungeons, this could represent <strong>422</strong> single-character boosts. Estimates of sold titles reach into the <strong>1,000s</strong> for the final weeks of this season. If activity is lower in MN S2, the number of title slots will also decrease, and this pattern might become even more intense. Since the cutoff is not set at a specific rating, it might turn into an arms race between boosting premades.&nbsp;</p>



<p>Looking at the drop-offs from Season 1 to Season 2 in older expansions, we could expect a drop of around <strong>20%</strong> in the first week of <a href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide">Midnight S2</a>. So instead of around <strong>5.2</strong> million runs, the number might be closer to <strong>4.1-4.2</strong> million. Given the approach of providing easier content for most players, the success rates should again be quite high this time. But that will be part of our reviews after the first 24 hours and during the next weekend. The full week 1 breakdown will go up the weekend after that.&nbsp;</p>
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                <title>These 8 New WoW Shirts Won’t Be Available Again for a Year</title>
                <link>https://www.icy-veins.com/wow/news/these-8-new-wow-shirts-wont-be-available-again-for-a-year/</link>
                <pubDate>Sun, 16 Aug 2026 05:11:21 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2347.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/these-8-new-wow-shirts-wont-be-available-again-for-a-year/</guid>
                <description><![CDATA[Eight new bind-on-pickup WoW shirts are here for one day only. Find out where to look before the next chance is a year away.]]></description>
                <content:encoded><![CDATA[
<p>After a whole year, Free T-Shirt Day is back. For only today, players can follow NPCs in Stormwind and Orgrimmar to obtain unique shirt transmogs.</p>



<h2 class="wp-block-heading">New for 2026</h2>



<p>For this year&#8217;s event, Blizzard has added eight new shirts. Unlike other shirts from the event, these are Bind-on-Pickup, so you cannot purchase them at the Auction House or trade with your friends, you must loot them yourself.</p>



<ul>
<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279540undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_robe_raidmage_k_01.jpg" alt="Tinker's Padded Vest icon">Tinker&#8217;s Padded Vest</span></span> (1)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279209undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_raiddruid_r_01.jpg" alt="Plainsrunner's Sun Tunic icon">Plainsrunner&#8217;s Sun Tunic</span></span> (2)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279528undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_leather_raidmonk_o_01chest.jpg" alt="Mag'har Laborer's Tunic icon">Mag&#8217;har Laborer&#8217;s Tunic</span></span> (3)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279536undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_zandalardungeon_c_01.jpg" alt="Painted Raptor-Tooth Shirt icon">Painted Raptor-Tooth Shirt</span></span> (4)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279538undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_cloth_nazjatar_c_01.jpg" alt="Spore-Pocked Lab Coat icon">Spore-Pocked Lab Coat</span></span> (5)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279539undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_leather_draenorcrafted_d_01_alliance.jpg" alt="Junior Artificer's Work Vest icon">Junior Artificer&#8217;s Work Vest</span></span> (6)</li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279541undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_leather_raiddruidemerald_d_01_chest.jpg" alt="Priestess' Moon Tunic icon">Priestess&#8217; Moon Tunic</span></span> (7) </li>



<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279542undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cloth_raidpriest_q_01_chest.jpg" alt="Runecloth Clergy Coat icon">Runecloth Clergy Coat</span></span> (8)</li>
</ul>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/free-tshirt.webp" alt="" class="wp-image 153028" /></figure>



<h2 class="wp-block-heading">When Does Free T-Shirt Day Happen?</h2>



<p>Free T-Shirt Day runs every year on August 16th, at Midnight server time.</p>



<figure class="wp-block-image aligncenter size-full is-style-default"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2348.png" alt="" class="wp-image 153032" /></figure>



<p class="has-text-align-center"><a href="https://www.todayinwow.com/event/free-t-shirt-day-94">Free T-Shirt Day Schedule</a>, courtesy of Today in WoW</p>



<h2 class="wp-block-heading">How to Obtain These Shirts</h2>



<p>To obtain these new shirts or others from the holiday, you must find <span class="news-tooltip-span"><span data-wowhead="npc=150942undefined">Stormwind Entertainer </span></span>in the Dwarven District or <span class="news-tooltip-span"><span data-wowhead="npc=145826undefined">Orgrimmar Entertainer</span></span> in the Valley of Honor and loot the shirts they throw on the ground for a random one.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Blizzard Buffed Mage Defensives, but Frost Mages Lost Ice Barrier </title>
                <link>https://www.icy-veins.com/wow/news/blizzard-buffed-mage-defensives-but-frost-mages-lost-ice-barrier/</link>
                <pubDate>Sat, 15 Aug 2026 14:15:15 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/og-image-mage.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/blizzard-buffed-mage-defensives-but-frost-mages-lost-ice-barrier/</guid>
                <description><![CDATA[Patch 12.1 was supposed to improve Mage survivability. Frost Mages ended up with a weaker Ice Barrier, and our Frost writer explains the damage.]]></description>
                <content:encoded><![CDATA[
<p>With Patch 12.1 now live, we asked our Frost Mage writer <strong><a href="https://raider.io/characters/us/ghostlands/Kuni">Kuni</a></strong> to comment on some of the changes Blizzard is making to the spec for <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a>.</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/news/patch-12-1-curse-of-ulatek-is-now-live-patch-notes-survival-guide/"><span>Full Patch 12.1 Patch Notes</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/frost-mage-pve-dps-guide"><span>Frost Mage Guide</span></a>
</div>



<figure class="wp-block-table is-style-stripes"><table class="has-fixed-layout"><thead><tr><th>Balance Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td>Developers&#8217; notes: We&#8217;ve made some adjustments to&nbsp;<a href="https://www.wowhead.com/ptr/spell=462084" target="_blank" rel="noreferrer noopener">Mage</a>&nbsp;defensives with the goal of improving&nbsp;<a href="https://www.wowhead.com/ptr/spell=462084" target="_blank" rel="noreferrer noopener">Mage</a>&nbsp;survivability as a whole. To accomplish this, we are unifying the functionality of&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=1244069undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_ice_lament.jpg" alt="Improved Ice Barrier icon">Improved Ice Barrier</span></span> to give all specs an additional charge of their Barrier spell, plus one “rider” effect that is spec-specific.</td><td>While <strong>Fire </strong>and <strong>Arcane </strong>gaining a second charge of Barrier is unquestionably good, nerfing Frost&#8217;s Barrier from 35% health to 30% is extremely questionable. The spec already sees the lowest survival rates in Season 1, and I am unsure a 2-minute <span class="news-tooltip-span"><span data-wowhead="spell=414658undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_fire_bluefire.jpg" alt="Ice Cold icon">Ice Cold</span></span> is going to make up for that. Nerfing <span class="news-tooltip-span"><span data-wowhead="spell=1244092undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_evoker_timedilation.jpg" alt="Temporal Realignment icon">Temporal Realignment</span></span> hurts the more casual players who do not know damage patterns and when to defensive. Adding an AoE damage reduction talent is very odd given the state of Blizzard&#8217;s inconsistent AoE damage classifications.</td></tr><tr><td>New Talent:&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=1297073undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cloth_raidmage_p_01helm.jpg" alt="Improved Warding icon">Improved Warding</span></span>&nbsp;– Damage taken from area of effect attacks reduced by 4%.</td><td>Any help is positive, but Blizzard&#8217;s classification of what counts as &#8220;area of effect attacks&#8221; is inconsistent at best. This could, and probably should, have been a flat 4% damage reduction to be both more consistent and provide us with some parity in a game where every other class has some form of base health buff.</td></tr><tr><td><a href="https://www.wowhead.com/ptr/spell=1244069" target="_blank" rel="noreferrer noopener">Improved Ice Barrier</a>&nbsp;has been redesigned –&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=33245undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_ice_lament.jpg" alt="Ice Barrier icon">Ice Barrier</span></span> gains an additional charge and reduces your physical damage taken by 10%.</td><td>Frost just lost 5% max health scaling on Ice Barrier in a patch they&#8217;ve admitted we have defensive issues. This is honestly baffling.</td></tr><tr><td><a href="https://www.wowhead.com/ptr/spell=1244090" target="_blank" rel="noreferrer noopener">Temporal Realignment</a>&nbsp;has been updated – Now immediately heals 20% of your health and heals an additional 30% over 6 seconds.</td><td>Another baffling defensive change. If a Mage is low enough to activate this, it is going to need the healing right now, not over time. Other classes with an effect like this both activate at higher percentages, making them safer from just getting tapped and dying, and do not pop a defensive cooldown for doing so.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=1244110undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_frost_chillingarmor.jpg" alt="Glacial Bulwark icon">Glacial Bulwark</span></span> has been updated – No longer grants an additional charge of&nbsp;<a href="https://www.wowhead.com/ptr/spell=11426" target="_blank" rel="noreferrer noopener">Ice Barrier</a>.</td><td>They&#8217;ve moved the second charge to the Improved Barrier class talent. An <strong>unnoted change</strong> is that Glacial Bulwark now also reduces the cooldown of Ice Block/Ice Cold by 30 seconds.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=56377undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_frost_ice-shards.jpg" alt="Splitting Ice icon">Splitting Ice</span></span> has been updated – <span class="news-tooltip-span"><span data-wowhead="spell=44614undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_deathknight_chillstreak.jpg" alt="Flurry icon">Flurry</span></span>&nbsp;and <span class="news-tooltip-span"><span data-wowhead="spell=116undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_frost_frostbolt02.jpg" alt="Frostbolt icon">Frostbolt</span></span> effectiveness against the second target reduced to 50% (was 80%).</td><td>Not as bad a nerf as it seems on its face, as the Frostbolt damage reduction has literally never worked. This only applies to Flurry and <span class="news-tooltip-span"><span data-wowhead="spell=199786undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_mage_glacialspike.jpg" alt="Glacial Spike icon">Glacial Spike</span></span>.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=378448undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_fire_frostresistancetotem.jpg" alt="Fractured Frost icon">Fractured Frost</span></span> has been updated –&nbsp;<span class="news-tooltip-span"><span data-wowhead="spell=30455undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_frost_frostblast.jpg" alt="Ice Lance icon">Ice Lance</span></span> effectiveness against the second target reduced to 50% (was 100%).</td><td>This only applies to Ice Lance&#8217;s damage itself, not the resulting Shatter from the second target. Functionally an irrelevant change as Ice Lance itself is almost nothing in terms of damage.</td></tr><tr><td>All ability and pet damage increased by 7%.</td><td>Compensation for the Hand of Frost nerf.</td></tr><tr><td>Apex Talent:&nbsp;<a href="https://www.wowhead.com/ptr/search?q=Hand%20of%20Frost" target="_blank" rel="noreferrer noopener">Hand of Frost</a>&nbsp;(Rank 2) now grants 0.5%/1% increased spell damage (was 1%/2%).</td><td>This is now weak enough that Frostfire is dropping the Apex talent entirely. I&#8217;m not sure what the point of nerfing this was, it&#8217;s not like Frost had a bursty profile.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Frost Mage Writer&#8217;s Verdict</h2>



<p>Patch 12.1 does not bring much of anything in terms of gameplay changes for Frost. The only real impactful changes were to our defensives and a minor nerf to our cleave:</p>



<ul>
<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/ability_evoker_timedilation.jpg" alt="Temporal Realignment Icon">&nbsp;Temporal Realignment&nbsp;has been adjusted to heal over time, rather than at once.</li>



<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_ice_lament.jpg" alt="Ice Barrier Icon">&nbsp;<a href="https://www.wowhead.com/spell=11426">Ice Barrier</a>&nbsp;has lost ~16% of its strength.</li>



<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_frost_chillingarmor.jpg" alt="Glacial Bulwark Icon">&nbsp;<a href="https://www.wowhead.com/spell=1244110">Glacial Bulwark</a>&nbsp;now provides a 30-second cooldown reduction to&nbsp;<img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_fire_bluefire.jpg" alt="Ice Cold Icon">&nbsp;Ice Cold.</li>



<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_cloth_raidmage_p_01helm.jpg" alt="Improved Warding Icon">&nbsp;<a href="https://www.wowhead.com/ptr/spell=1297073">Improved Warding</a>&nbsp;is a new class talent that provides us with 4% AoE damage reduction.</li>



<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_frost_ice-shards.jpg" alt="Splitting Ice Icon">&nbsp;Splitting Ice&nbsp;and&nbsp;<img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_fire_frostresistancetotem.jpg" alt="Fractured Frost Icon">&nbsp;<a href="https://www.wowhead.com/spell=378448">Fractured Frost</a>&nbsp;have been nerfed.</li>



<li><img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/spell_frost_piercing-chill.jpg" alt="Hand of Frost Icon">&nbsp;Hand of Frost&#8217;s damage buff has been nerfed, in exchange, we have been buffed with global damage.</li>
</ul>
]]></content:encoded>
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                                <item>
                <title>Players Are Farming This Coiled Isle Event for Gear and Reagents</title>
                <link>https://www.icy-veins.com/wow/news/players-are-farming-this-coiled-isle-event-for-gear-and-reagents/</link>
                <pubDate>Sat, 15 Aug 2026 13:44:59 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/cursesurgeseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-are-farming-this-coiled-isle-event-for-gear-and-reagents/</guid>
                <description><![CDATA[Curse Surges look like simple boss fights, but clearing one unlocks gathering nodes and fishing for a key Patch 12.1 crafting reagent.]]></description>
                <content:encoded><![CDATA[
<p>Curse Surges are one of the activities you can do in the new zone of Patch 12.1, the Coiled Isle. Although they seem like simple boss events at first glance, they are the only source of certain rare reagents! Let&#8217;s take a look at everything that Curse Surges offer.</p>



<p>To learn more about the Coiled Isle, check our guides!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 Overview</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/the-coiled-isle-guide"><span>The Coiled Isle Zone Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide"><span>Zul&#8217;jarra&#8217;s Forces Renown</span></a>
</div>



<h2 class="wp-block-heading">What Are Curse Surges?</h2>



<p>Curse Surges are world events that happen in the Coiled Isle. There are five different Curse Surges, and they happen every 45 minutes. You can track these on the Events portion of your in-game map.</p>



<figure class="wp-block-table"><table><tbody><tr><td>/way #2512 26.62 64.90 The Looming Mutagenitor<br>/way #2512 45.35 28.62 The Broodmother&#8217;s Nest<br>/way #2512 47.20 62.05 The Malformed Leviathan<br>/way #2512 70.98 31.91 Mlurkkr Massacre<br>/way #2512 67.47 77.89 Siege at the Whispering Marsh</td></tr></tbody></table></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/cursesurgemap.webp" alt="Curse Surge locations in the Coiled Isle." class="wp-image 152974"/></figure>



<p>All Curse Surges follow the same structure: Complete a progression bar that usually involves killing mobs around the Curse Surge area, and then kill the final boss that becomes vulnerable once the progression bar is filled.</p>



<p>Curse Surge bosses are a good source of starter gear for alts, as they drop Adventurer-level gear. In addition to that, here are things you can get from them:</p>



<ul>
<li>Completing a Curse Surge rewards a bag that gives Gold, <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl,</span></span> and <span class="news-tooltip-span"><span data-wowhead="currency=3437undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_adventurer.jpg" alt="Adventurer Mistcrest icon">Adventurer Mistcrest</span></span>.</li>



<li>At Renown 4 with Zul&#8217;jarra&#8217;s Forces, your first Curse Surge for the day has a chance to drop a <span class="news-tooltip-span"><span class="q4" data-wowhead="item=273000undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_orb.jpg" alt="Corrosive Soul icon">Corrosive Soul</span></span>.</li>



<li>At Renown 8 with Zul&#8217;jarra&#8217;s Forces, your first Curse Surge for the day has a chance to drop a piece of Warbound Veteran equipment.</li>



<li>The achievement <span class="news-tooltip-span"><span data-wowhead="achievement=63390undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_groundstate.jpg" alt="Turn the Surge icon">Turn the Surge</span></span> requires you to defeat all five Curse Surges.</li>



<li>The achievement <span class="news-tooltip-span"><span data-wowhead="achievement=63381undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_buff.jpg" alt="Cursebreaker icon">Cursebreaker</span></span> requires you to defeat 300 Curse Surges and rewards the <strong>Cursebreaker</strong> title.</li>
</ul>



<p>In addition to these, defeating a Curse Surge enables <strong>Cursed Fishing</strong> and <strong>Envenomated Gathering</strong> in the nearby area via the <span class="news-tooltip-span"><span data-wowhead="spell=1299580undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_fishing_f_gulper2.jpg" alt="Cursed Land and Waters icon">Cursed Land and Waters</span></span> buff.</p>



<h2 class="wp-block-heading">Envenomated Gathering</h2>



<p>After a Curse Surge is cleared in an area, special gathering nodes show up around the area. These are used specifically to collect <span class="news-tooltip-span"><span class="q3" data-wowhead="item=274777undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_specialreagentfoozles_cursed_green.jpg" alt="Neutralized Venom Clot icon">Neutralized Venom Clot</span></span>, a crafting reagent used in many new Patch 12.1 recipes.</p>



<ul>
<li>For Mining and Herbalism, Envenomated nodes show up around the Curse Surge area. These have a progress bar that you need to channel. Once the channel is done, the node disappears, and green orbs appear around where the node was. Gathering these grants around 12-15 Neutralized Venom Clots per orb. <strong>These nodes are only for Neutralized Venom Clots</strong> &#8211; You will not get the main resource from those nodes.</li>



<li>For Skinning, skinning mobs while in an area with the Cursed Land and Waters buff has a chance to drop Neutralized Venom Clots.</li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/envenomatednode.webp" alt="An Envenomated Refulgent Copper Vein." class="wp-image 152984"/></figure>



<h2 class="wp-block-heading">Cursed Fishing</h2>



<p>After a Curse Surge is cleared in an area, if you have access to <span class="news-tooltip-span"><span data-wowhead="spell=1311030undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_fishing_f_gulper2.jpg" alt="Cursed Fishing icon">Cursed Fishing</span></span>, you can fish for <span class="news-tooltip-span"><span class="q3" data-wowhead="item=274593undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_eal_purple.jpg" alt="Blightswarmer icon">Blightswarmer</span></span> in the waters nearby. To gain access to Cursed Fishing, you need to complete the quest <span class="news-tooltip-span"><span data-wowhead="quest=96110undefined">Venom Fishing: Proof is in the Ooze</span></span>. You unlock the quest as you progress through the Captain Tokka reputation.</p>



<p>Blightswarmer does not have any use at the moment, but fishing it is required for the achievements <span class="news-tooltip-span"><span data-wowhead="achievement=63629undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_watersnake_teal.jpg" alt="Angler of The Coiled Isle icon">Angler of The Coiled Isle</span></span> and <span class="news-tooltip-span"><span data-wowhead="achievement=63632undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_eal_green.jpg" alt="Toxic Trophies icon">Toxic Trophies</span></span>. </p>



<h2 class="wp-block-heading">Captain Tokka Reputation</h2>



<p>Captain Tokka is a fishing-based reputation in the Coiled Isle, leading to rewards like the epic Fishing Rod <span class="news-tooltip-span"><span class="q4" data-wowhead="item=244790undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_2h_ulatekfishingpole_d_01.jpg" alt="The Coiled Huntress icon">The Coiled Huntress</span></span> and more. Check our guide to learn how to unlock the reputation and obtain all its rewards! </p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/captain-tokka-reputation-guide"><span>Captain Tokka Reputation Guide</span></a>
</div>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/captaintokka.webp" alt="Captain Tokka." class="wp-image 152985"/></figure>
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                                <item>
                <title>WoW Hotfixes: Big Trinket Tuning Pass Before Season 2</title>
                <link>https://www.icy-veins.com/wow/news/wow-hotfixes-big-trinket-tuning-pass-before-season-2/</link>
                <pubDate>Sat, 15 Aug 2026 01:04:33 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Hotfix345.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-hotfixes-big-trinket-tuning-pass-before-season-2/</guid>
                <description><![CDATA[The August 14 hotfixes bring a large trinket tuning pass, remove Voidcores gained from Void-Twisted Sporbits, and fix the Slayer Executioner double-value bug.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has unveiled the big trinket tuning pass ahead of Midnight Season 2.</p>



<h2 class="wp-block-heading">Highlights</h2>



<ul>
<li>Over 20 trinkets have had tuning passes ahead of Season 2.</li>



<li>While most trinkets had buffs, a couple of overperforming ones like Gebbo&#8217;s Bottomless Bag and Crucible of Erratic Energies had steep nerfs.</li>



<li>Voidcores awarded by quests this week have been removed.</li>



<li>Slayer&#8217;s Executioner was doing twice the intended amount of damage for Arms and Fury, now fixed.</li>



<li>Archmage Timear can once again port you to do LFR Tomb of Sargeras!</li>
</ul>



<h2 class="wp-block-heading">Full Blue Post</h2>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/world-of-warcraft-midnight-hotfixes-august-14-2026/2336376/18"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 14 Hotifxes</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>August 14, 2026</strong></p>
<p><strong>Achievements</strong></p>
<ul>
<li>Reaching Renown 20 with Zul’jaara’s Forces now correctly grants <em>Zul’jarra’s Forces Champion</em>.</li>
<li><em>Family Battler of Outland</em> and all associated type- <em>Battler of Outland</em> achievements now require Bloodknight Antairi (was incorrectly Gorma Asaan).</li>
</ul>
<p><strong>Classes</strong></p>
<ul>
<li><strong>Evoker</strong>
<ul>
<li><strong>Devastation</strong>
<ul>
<li>Shattering Star now correctly benefits from Mastery: Giantkiller.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warrior</strong>
<ul>
<li><strong>Arms, Fury</strong>
<ul>
<li>Slayer: Fixed a bug that was causing Executioner to have double the intended effect.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Warlock</strong>
<ul>
<li>Fixed an issue where Warlock pets would continually learn Soul Leech.</li>
<li><strong>Demonology</strong>
<ul>
<li>Soul Harvester: fixed an issue where Shadow Bolt and Hand of Gul’dan would be disabled in the cooldown manager.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>Fixed an issue where Gorgoneion Gaze would not trigger.</li>
<li>Fixed an issue where Ula’tek’s Gift would not deal damage.</li>
<li>Fixed an issue where Ula’tek’s Gift would not apply more stacks while poisoned.</li>
</ul>
<p><strong>Dungeons and Raids</strong></p>
<ul>
<li>Archmage Timear again permits players to queue for the Raid Finder wings of Tomb of Sargeras.</li>
<li><strong>Ruby Life Pools</strong>
<ul>
<li><strong>Thunderhead</strong>
<ul>
<li>Fixed an issue where Electrical Discharge would sometimes fail to hit players.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Voidscar Arena</strong>
<ul>
<li>Addressed an issue where Brutok’s Smashing Charge can charge through doors.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Void-Twisted Sporbits no longer grant Nebulous Voidcores. Nebulous Voidcores obtained in this way after the end of Season 1 have been removed for Season 2.</li>
<li>Tanks may now roll Need on Zul’jin’s Guillotine Technique.</li>
<li>Survival Hunters may now roll Need on two-handed axes and swords with Agility.</li>
<li><strong>Trinkets</strong>
<ul>
<li>Coiled Fangstone: damage increased by 15%.</li>
<li>Crucible of Erratic Energies: critical strike reduced by 15%.</li>
<li>Fang of Umbral Malignance: damage increased by 15%.</li>
<li>First Mate’s Shellward: damage increased by 25%.</li>
<li>Font of Venomous Rage: damage increased by 20%.</li>
<li>Gaze of the Alnseer: primary stat reduced by 20%.</li>
<li>Gebbo’s Bottomless Bag: secondary stat effects reduced by 29%.</li>
<li>Hex Lord’s Dooming Idol: intellect lost per stack reduced by 33% and intellect granted on use per stack increased by 15%.</li>
<li>Idol of the Howling Nexus: agility and strength on proc increased by 5%.</li>
<li>Knot of Writhing Serpents: damage increased by 15%.</li>
<li>Knot of Writhing Serpents no longer drops for healing specializations.</li>
<li>Kyrakka’s Searing Embers: healing increased by 80% and damage increased by 50%.</li>
<li>Mindpiercer’s Sigil: damage increased by 15%.</li>
<li>Mycolic Medicine: all healing increased by 30%.</li>
<li>Preternatural Antivenom: healing increased by 30% and fixed an issue preventing the healing effect from consistently triggering after the aura has been applied to an ally depending on the source of incoming damage.</li>
<li>Sapling of the Dawnroot: damage increased by 15%.</li>
<li>Soulcoiler Ritual Vessel: absorb reduced by 15%.</li>
<li>Sszorak’s Ferocity: damage increased by 15%.</li>
<li>Tiny Electromental in a Jar: damage increased by 15%.</li>
<li>Tumor of the Swarm: damage increased by 15% and healing increased by 40%.</li>
<li>Unstable Felheart Crystal: absorb increased by 30%.</li>
<li>Vaelgor’s Final Stare: mastery reduced by 10%.</li>
<li>Vashnik’s Sanguine Rancor: damage increased by 15%.</li>
<li>Vexhul’s Everflowing Gland: damage increased by 15%.</li>
</ul>
</li>
</ul>
<p><strong>Lairs</strong></p>
<ul>
<li>Resolved an issue causing some Bubblefin Shorerunners to not despawn when reaching the Alluring Bubble.</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Fixed an issue where Ula’tek’s Gift was dealing more damage to players than expected.</li>
</ul>
<p><strong>Professions</strong></p>
<ul>
<li>Fixed an issue that prevented Flat Snakeskin Canopy from being crafted.</li>
<li>Fixed an issue that prevented Flat Snakeskin Canopy from being added to the decor collection when used.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Fixed a bug causing Amani Endeavor daily quests to only be offered weekly.</li>
<li>Players on the quest “Void Walk With Me” are now correctly advanced in the “Traitor’s Due” story when entering The Shadow Enclave.</li>
<li>“Story of a Memorable Victory” no longer drops outside of the Dragon Isles.</li>
<li>Fixed an issue preventing progress on the quest “Cut Her Strings” in Voidstorm.</li>
<li>“Awe of She” is no longer stalled by weather effects on the player.</li>
<li>Fixed a bug preventing players who are seated before entering the Worldsoul Terror as Nek’zali from properly interacting with Injured Hunters on “Fuel the Calling”.</li>
</ul>
<p><strong>Trading Post</strong></p>
<ul>
<li>The Trading Post activity “Complete ‘A Call for Aid’ Storyline” should now require only quests within that storyline.</li>
</ul>
    </div>
</div>
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                <title>First Wave of Midnight Season 2 Class Tuning</title>
                <link>https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/</link>
                <pubDate>Sat, 15 Aug 2026 00:14:04 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/first-wave-of-midnight-season-2-class-tuning/</guid>
                <description><![CDATA[Blizzard has announced the first wave of Class Tuning for Midnight Season 2. This tuning will take effect on August 18th after the realms come back up from maintenance.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has announced the first wave of Class Tuning for Midnight Season 2. This tuning will take effect on August 18th after the realms come back up from maintenance.</p>



<p>This tuning pass focuses mostly on new tier sets. Blizzard decided to reduce the power of many tier sets, while doing compensation buffs. This way, the impact of having or not having the tier bonus won&#8217;t be as stark.</p>



<h2 class="wp-block-heading">Tuning Highlights</h2>



<ul>
<li>Discipline Priest is receiving hefty nerfs, having its damage nerfed by 30%, but receiving atonement buffs to compensate, with the goal of keeping the healing neutral.</li>



<li>Arcane Mage 2-set nerfed from 20% to 5% on Arcane Missiles. </li>



<li>Oracle Holy Priest receiving lots of love in many parts of its kit.</li>



<li>Resto Druid is getting buffs to both their damage and healing.</li>



<li>Blizzard is looking to speed up PvP, starting with targeted buffs and increasing the trinket bonus from 15% to 20% primary stat.</li>
</ul>



<h2 class="wp-block-heading">Full Blue Post</h2>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Class Tuning Incoming – August 18</h3>
    <div class="blizzard-blue-post-content">
        <p>With the first week of the Curse of Ula’tek content update, we’re making some adjustments to low and high performers to start Season 2 next week. We’ve identified several tier sets that would greatly overperform our expected targets if we didn’t make targeted adjustments to bring their throughput to more expected power levels. At the same time, we’re increasing affected specs baseline abilities to limit the impact of the changes to their tier set bonuses.</p>
<h1><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-class-changes-1" name="p-29896180-class-changes-1" aria-label="Heading link"></a><strong>CLASS CHANGES</strong></h1>
<ul>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-death-knight-2" name="p-29896180-death-knight-2" aria-label="Heading link"></a><strong>DEATH KNIGHT</strong></h3>
<ul>
<li><strong>Blood</strong>
<ul>
<li><strong>San’layn</strong>
<ul>
<li>Visceral Strength now grants 6% strength (was 10%).</li>
<li>Transfusion increases Dancing Rune Weapon damage by 5% (was 10%).</li>
<li><em>Developers’ notes: The tooltip will be updated at a later date to reflect the new value.</em></li>
</ul>
</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>All ability damage increased by 9%.</li>
<li>The Venomous Abyss 2-set bonus has been updated – Now grants 1% attack speed per stack (was 2%). Now increases Icy Death Torrent damage by 2% per stack (was 4%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-demon-hunter-3" name="p-29896180-demon-hunter-3" aria-label="Heading link"></a><strong>DEMON HUNTER</strong></h3>
<ul>
<li><strong>Devourer</strong>
<ul>
<li><em>Developers’ notes: Devourer’s 4-piece set bonus is performing significantly above expectations, so we are reducing its power. To compensate for this set bonus reduction, we are increasing all ability damage. Additionally, Devourer has been overperforming, mostly in single target, so we are reducing the damage of Reap/Cull/Eradicate while increasing the AoE damage portion of Eradicate to reduce the impact of the change in AoE combat.</em></li>
<li>All ability damage increased by 14%. Does not affect PvP combat.</li>
<li>Reap/Cull/Eradicate damage reduced by 12%.</li>
<li>Eradicate’s area-of-effect damage increased to 90% of base damage (was 85%).</li>
<li>The Venomous Abyss 4-set bonus has been updated – Now generates 2 soul fragments (was 8 soul fragments) and increases Reap damage by 10% (was 20%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-druid-4" name="p-29896180-druid-4" aria-label="Heading link"></a><strong>DRUID</strong></h3>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: We’re increasing Restoration Druid’s healing and damage as both aspects are underperforming relative to other healers.</em></li>
<li>All healing increased by 4%. Does not affect PvP combat.</li>
<li>All damage increased by 20%. Does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-hunter-5" name="p-29896180-hunter-5" aria-label="Heading link"></a><strong>HUNTER</strong></h3>
<ul>
<li><strong>Beast Mastery</strong>
<ul>
<li><em>Developers’ notes: The new Venomous Abyss tier set bonus isn’t quite as strong as we would like it to be, so we are increasing the effects of the 4-set bonus.</em></li>
<li>The Venomous Abyss 4-set bonus has been updated – Now causes Cobra Shot to benefit from Beast Cleave at 30% effectiveness per stack (was 20%), or strike your target for an additional 20% damage per stack (was 15%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-mage-6" name="p-29896180-mage-6" aria-label="Heading link"></a><strong>MAGE</strong></h3>
<ul>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: The Venomous Abyss set bonus is overperforming our target tuning for set bonuses. However, the amount we need to reduce its value by would be a greater impact than intended to Arcane’s overall damage, so we are also making a small positive adjustment to Arcane’s baseline.</em></li>
<li>All ability damage increased by 3%.</li>
<li>Venomous Abyss 2-set bonus has been updated – Arcane Missiles damage bonus reduced to 5% (was 20%).</li>
<li>Venomous Abyss 4-set bonus has been updated – Cumulative Power damage bonus per stack reduced to 3% (was 5%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-monk-7" name="p-29896180-monk-7" aria-label="Heading link"></a><strong>MONK</strong></h3>
<ul>
<li><strong>Mistweaver</strong>
<ul>
<li><em>Developers’ notes: Mistweaver has been underperforming so we are targeting increases to its casted healing and the Venomous Abyss 4-set bonus to improve its performance and maintain build diversity.</em></li>
<li>All healing increased by 8%. Does not affect PvP combat.</li>
<li>Venomous Abyss 4-set bonus has been updated – Activation rate increased by 33%.</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-priest-8" name="p-29896180-priest-8" aria-label="Heading link"></a><strong>PRIEST</strong></h3>
<ul>
<li><strong>Discipline</strong>
<ul>
<li><em>Developers’ notes: We are reducing Discipline Priest’s damage done and offsetting this in Atonement to not affect their overall healing as their damage has been overperforming compared to other healers. At the same time, we are increasing the damage of Entropic Rift to minimize the impact this will have on Voidweaver’s dungeon viability and help maintain high damage as one of its strengths.</em></li>
<li>All damage reduced by 30%. Does not affect PvP combat.</li>
<li>Entropic Rift damage increased by 20%.</li>
<li>Atonement now transfers 46% of damage into healing (was 32%). Does not affect PvP combat.</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li><em>Developers’ notes: We are increasing the healing throughput of Oracle so that it can serve as a competitive option against Archon. Furthermore, we are increasing the mana regeneration of Enlightenment to further help Holy Priest’s mana economy.</em></li>
<li>Enlightenment now regenerates mana 25% faster (was 10%).</li>
<li><strong>Oracle</strong>
<ul>
<li>Words of the Wise now increases the healing of Holy Word: Serenity and Holy Word: Sanctify by 40% (was 10%). Does not affect PvP combat.</li>
<li>Prompt Prognosis healing increased by 55%. Does not affect PvP combat.</li>
<li>Preventive Measures now increases Prayer of Mending healing by 40% (was 15%). Does not affect PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-rogue-9" name="p-29896180-rogue-9" aria-label="Heading link"></a><strong>ROGUE</strong></h3>
<ul>
<li><strong>Assassination</strong>
<ul>
<li>All damage increased by 4%.</li>
</ul>
</li>
<li><strong>Subtlety</strong>
<ul>
<li><em>Developers’ notes: Subtlety’s 4-piece set bonus is overperforming expectation, so its effectiveness is being reduced. An overall buff to Subtlety’s damage is being applied to compensate.</em></li>
<li>All damage increased by 6%.</li>
<li>The Venomous Abyss 4-set bonus has been updated – Effectiveness reduced to 60% (was 100%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-shaman-10" name="p-29896180-shaman-10" aria-label="Heading link"></a><strong>SHAMAN</strong></h3>
<ul>
<li><strong>Enhancement</strong>
<ul>
<li>All damage increased by 5%.</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-warlock-11" name="p-29896180-warlock-11" aria-label="Heading link"></a><strong>WARLOCK</strong></h3>
<ul>
<li><strong>Demonology</strong>
<ul>
<li><em>Developers’ notes: We are increasing the throughput of the Venomous Abyss 2-set bonus for Demonology so that its performance is closer to other specialization tier set bonuses.</em></li>
<li>The Venomous Abyss 2-set bonus has been updated – Wild Imps now Implode at 350% effectiveness to their main target (was 250%) and 315% effectiveness to other targets (was 225%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-warrior-12" name="p-29896180-warrior-12" aria-label="Heading link"></a><strong>WARRIOR</strong></h3>
<ul>
<li><em>Developers’ notes: Fury’s 4pc set bonus is currently overperforming, but Fury is in a good place overall and we don’t want to disrupt that, so we’re moving some of the value out of the 4pc bonus and into Fury’s baseline.</em><br />
<em>Additionally, Slayer has been overperforming for both specs due to a bug causing Executioner to provide double value which was recently hotfixed. This fix has brought overall Arms performance down into our intended range, but we’re happy with where Fury has been, so their baseline damage has been increased below to compensate for this fix as well as the set bonus change.</em></li>
<li><strong>Fury</strong>
<ul>
<li>All damage increased by 6%.</li>
<li>The Venomous Abyss 4-set bonus has been updated – Bloodthirst damage increased by 10%. During Recklessness Bloodthirst increases the critical strike bonus of Recklessness by 3%, up to 6%. (was 5%, up to 10%).</li>
</ul>
</li>
</ul>
</li>
</ul>
<h1><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-player-versus-player-13" name="p-29896180-player-versus-player-13" aria-label="Heading link"></a><strong>PLAYER VERSUS PLAYER</strong></h1>
<ul>
<li>The PvP trinket set bonus now increases primary stat by 20% for damage dealers and tanks (was 15%).
<ul>
<li><em>Developers’ notes: We’ve felt the pace of PvP combat has been slower than intended, so we’re increasing the primary stat of non-healer specializations to increase overall outgoing damage.</em></li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-demon-hunter-14" name="p-29896180-demon-hunter-14" aria-label="Heading link"></a><strong>DEMON HUNTER</strong></h3>
<ul>
<li><strong>Devourer</strong>
<ul>
<li><em>Developers’ notes: Devourer Demon Hunters are both very threatening and very defensible during Void Metamorphosis and Surrender to the Void has provided the opportunity to increase the duration of those windows too significantly, so its Fury generation effect is being reduced.</em></li>
<li>Surrender to the Void now increases Fury generated by 60% (was 100%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-druid-15" name="p-29896180-druid-15" aria-label="Heading link"></a><strong>DRUID</strong></h3>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: Restoration Druid received several changes in Curse of Ula’tek that improved its throughput beyond what we would like in PvP.</em></li>
<li>All healing reduced by 5% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-mage-16" name="p-29896180-mage-16" aria-label="Heading link"></a><strong>MAGE</strong></h3>
<ul>
<li><strong>Fire</strong>
<ul>
<li><em>Developers’ notes: Fire Mage’s Venomous Abyss tier set bonus is particularly difficult to take advantage of in PvP combat, so we’re making a few tweaks with the objective of increasing its usability. We’re also decreasing Meteor’s damage to reduce Fire Mage’s burst capabilities.</em></li>
<li>Pyroblast damage increased by 10% in PvP combat.</li>
<li>Meteor damage decreased by 20% in PvP combat.</li>
<li>Comet Storm damage decreased by 20% in PvP combat.</li>
<li>The Venomous Abyss 4-set bonus has been updated – Now decreases the cast time of Pyroblast and Flamestrike by 30% (was 10%) and increases Pyroclasm’s damage bonus by 5% (was 10%) in PvP combat.</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-paladin-17" name="p-29896180-paladin-17" aria-label="Heading link"></a><strong>PALADIN</strong></h3>
<ul>
<li><strong>Holy</strong>
<ul>
<li><em>Developers’ notes: Holy Paladin’s throughput has been higher than we would like, and Judgment has been too effective as an offensive tool. Avenging Crusader’s effectiveness is being increased to offset the decrease to Judgment’s damage.</em></li>
<li>All healing decreased by 5% in PvP combat.</li>
<li>Judgment damage decreased by 30% in PvP combat.</li>
<li>Avenging Crusader now transfers 80% of damage done into healing in PvP combat (was 55%).</li>
</ul>
</li>
<li><strong>Retribution</strong>
<ul>
<li><em>Developers’ notes: Retribution had been contributing to longer PvP matches during Season 1 due to their frequent access to team utility. We’re shifting some of that effectiveness into more consistent offensive power, and additionally giving Templar an increase to Hammer of Light damage so they are a solid offensive alternative to Herald of the Sun.</em></li>
<li>All damage increased by 8% in PvP combat.</li>
<li>Final Verdict damage increased by 15% in PvP combat.</li>
<li>Hammer of Light damage increased by 25% in PvP combat.</li>
<li>Sacrifice of the Just now reduces Blessing of Sacrifice’s cooldown by 30 seconds in PvP combat (was 60 seconds).</li>
<li>Unbreakable Spirit reduces the cooldown of affected spells by 20% in PvP combat (was 30%).</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-shaman-18" name="p-29896180-shaman-18" aria-label="Heading link"></a><strong>SHAMAN</strong></h3>
<ul>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: We’re making some targeted adjustments to primarily improve Farseer’s viability as we begin season 2. We’re also reducing the effectiveness of Storm Conduit which we feel has been too powerful under the right circumstances.</em></li>
<li>All healing increased by 4% in PvP combat.</li>
<li>Storm Conduit now reduces the cooldown of affected spells by 2 seconds (was 4 seconds).</li>
<li>Storm Conduit now reduces the duration of interrupts on Lightning Bolt and Chain Lightning by 40% (was 65%).</li>
<li><strong>Farseer</strong>
<ul>
<li>Healing Wave, Healing Surge, and Chain Heal healing from Ancestors increased by 35% in PvP combat.</li>
<li>Hydrobubble absorption increased by 35% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>
<h3><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/class-tuning-incoming-%E2%80%93-august-18/2336820#p-29896180-warlock-19" name="p-29896180-warlock-19" aria-label="Heading link"></a><strong>WARLOCK</strong></h3>
<ul>
<li><strong>Destruction</strong>
<ul>
<li>Soul Fire damage reduced by 30% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
    </div>
</div>
]]></content:encoded>
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                                <item>
                <title>Spark of Tides Cap Increasing to Four Next Week</title>
                <link>https://www.icy-veins.com/wow/news/spark-of-tides-cap-increasing-to-four-next-week/</link>
                <pubDate>Fri, 14 Aug 2026 18:43:23 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/sparkseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/spark-of-tides-cap-increasing-to-four-next-week/</guid>
                <description><![CDATA[Blizzard has announced that the seasonal cap on the Spark of Tides crafting reagent is going up to four next week! ]]></description>
                <content:encoded><![CDATA[
<p>With the release of Patch 12.1, some players have been noticing inconsistencies in the acquisition for the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274476undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_questandcrafting_sparkwhole_green.jpg" alt="Spark of Tides icon">Spark of Tides</span></span> crafting reagent. <a href="https://www.icy-veins.com/wow/news/lucky-wow-players-can-get-3-sparks-of-tides-this-week-heres-how/">Some very lucky players ended up obtaining up to three of them this week</a>!</p>



<p>Spark crafting is incredibly strong in the first weeks of a new season. To alleviate concerns about players getting ahead of everyone else in the early-season gearing process, Blizzard has announced a quick solution: The Spark of Tides cap is increased from two to <strong>four</strong> with the next weekly reset.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/some-people-can-get-3-sparks-this-week-and-others-only-2/2335523/2"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>To address this, we’re planning to bring the maximum number of Sparks to 4 next week.</p>
<p>That change will go in with the weekly reset on August 18.</p>
    </div>
</div>



<p>Looking for recommendations on where to spend your first sparks this season? Then check our class guides!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button"><span>Icy Veins Midnight Class Guides</span></a>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Patch 12.1 Is Here, Midnight Season 2 Details, Housing Updates, Shop Promos: WoW Weekly</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-is-here-midnight-season-2-details-housing-updates-shop-promos-wow-weekly/</link>
                <pubDate>Fri, 14 Aug 2026 17:27:29 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/wowweekly1408seo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-is-here-midnight-season-2-details-housing-updates-shop-promos-wow-weekly/</guid>
                <description><![CDATA[The first weekly overview of Patch 12.1 is here! We have our first deep dive into 12.1, Season 2 details, Housing updates, and many Battle.net deals!]]></description>
                <content:encoded><![CDATA[
<p>The first week of Patch 12.1 is here, and Blizzard is offering a big weekly WoW summary to go with it! We&#8217;ve journeyed to the Coiled Isle to continue with the Midnight campaign, with a cool video to go with it. We&#8217;re also checking details for the start of Midnight Season 2, with the full unlock schedule! </p>



<p>In addition to these, a new <a href="https://www.icy-veins.com/wow/news/new-twitch-drop-sorcerers-grassy-garb-coming-august-11th/">Twitch Drop for the Sorcerer&#8217;s Grassy Garb</a> is currently ongoing until September 8. We&#8217;re also looking into some of the new Housing updates, which includes <a href="https://www.icy-veins.com/wow/news/pets-blueprints-and-more-everything-new-for-player-housing-in-patch-12-1/">Blueprints, Pets roaming your house</a>, and <a href="https://www.icy-veins.com/wow/news/4-new-wow-housing-endeavors-revealed-amani-trolls-centaurs-kobolds-tortollans/">four new Endeavors</a> coming with the patch!</p>



<p>Lastly, Battle.net Game Deals are back! Midnight is up to 40% off through September 13, and through August 24, in-game services are 33% off, and Warcraft RTS games are 50% off!</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/wow-weekly-curse-of-ulatek-blueprints-endeavors-and-more/2336647"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>WoW Weekly: Curse of Ula&#8217;tek, Blueprints, Endeavors, and More!</h3>
    <div class="blizzard-blue-post-content">
        <p>Each week brings you adventurous discovery and fresh rewards—be sure to check in to learn more about what awaits you in Azeroth.</p>
<hr class="image-divider" />
<h2>Curse of Ula’tek Now Live! Journey to the Coiled Isle</h2>
<aside class="video-container pull-right">
<div class="video"><iframe loading="lazy" src="https://www.youtube-nocookie.com/embed/DcqOiqi017E?si=cJsaF5BpoFx2loNI" width="560" height="315" frameborder="0" allowfullscreen="allowfullscreen" data-mce-fragment="1"></iframe></div>
</aside>
<p>A new threat coils in the shadows as the Curse of Ula’tek content update draws champions to the Coiled Isle.</p>
<p>Uncover the secrets buried within its cursed depths as the Midnight Campaign continues, face venomous new dangers in a new raid and dungeon, prepare for fresh challenges when Midnight Season 2 begins, and much more!</p>
<p>Mind the venom, and we’ll see you on the Coiled Isle!</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24294370" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
<hr class="image-divider" />
<h2>Midnight: Curse of Ula&#8217;tek Pre-Season Details</h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ur/URI96PQ96M431786043058371.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ur/URI96PQ96M431786043058371.png" /></a></div>
</aside>
<p>The <em>Curse of Ula’tek</em> content update is now live, and you still have time during this pre-season week to hunt Rares, seek rewards, gear up, and more!</p>
<p>While <em>Midnight</em> Season 2 is in a pre-season state, certain content and rewards are not yet available.</p>
<p>For more details on what’s coming with the <em>Curse of Ula’tek</em> content update, read our <a href="https://worldofwarcraft.blizzard.com/news/24294370/" target="_blank" rel="noopener">Curse of Ula’tek overview</a>, and find the full Season 2 unlock schedule, including pre-season details, in our <a href="https://worldofwarcraft.blizzard.com/news/24294369/" target="_blank" rel="noopener">previously published article</a>.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24295090" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
<hr class="image-divider" />
<h2>Twitch Drop Now Live! Get the Ensemble: Sorcerer&#8217;s Grassy Garb Transmog</h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ja/JA1G7GDC6GAK1785818111017.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ja/JA1G7GDC6GAK1785818111017.png" /></a></div>
</aside>
<p>Watch <strong>4 hours</strong> of eligible <em>World of Warcraft</em> content on any channel on Twitch.tv from now until September 8 at 10:00 am PDT while these Twitch Drops are active to claim the <strong>Ensemble:</strong> <strong>Sorcerer&#8217;s Grassy Garb</strong> transmog set.</p>
<p><strong>Start Time:</strong> August 11 at 10:00 am PDT<br />
<strong>End Time:</strong> September 8 at 10:00 am PDT</p>
<p>Frequently asked questions and details on linking your Twitch account can be found in our previously published article.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24294371" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
<hr class="image-divider" />
<h2>Curse of Ula&#8217;tek Housing Updates: New Blueprints, Pets, and More Arrive for Your Home</h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/xy/XYZ3V4XL8Z9R1786146532533.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/xy/XYZ3V4XL8Z9R1786146532533.png" /></a></div>
</aside>
<p>The Curse of Ula’tek update brings new ways to shape, share, and settle into your Housing space. With Blueprints to save and swap your favorite builds, Pet Beds to welcome your trusted companions indoors, and a variety of new updates to expand your decorating options, your home is ready for a little more personality.</p>
<p>Blueprints let you capture a favorite Housing layout and keep it ready for whenever inspiration strikes. Save a single room, your interior, your exterior, or your entire home, then swap between builds any time you want to refresh a space, test a new idea, or return to an old favorite without rebuilding it from scratch.</p>
<p>Visit your neighborhood vendors, gather your favorite companions, and stop by the <a href="https://us.forums.blizzard.com/en/wow/c/gameplay/housing-blueprints/" target="_blank" rel="noopener">official forums </a>to find and share Blueprints with other players—then let your creativity run wild as you make your home into a space worth saving, sharing, and showing off with the Housing updates in Curse of Ula’tek.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24295382" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
<hr class="image-divider" />
<h2>Undertake Four New Endeavors in Your Neighborhood!</h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b4/B4IVGNSRSDLG1786058996864.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b4/B4IVGNSRSDLG1786058996864.png" /></a></div>
</aside>
<p>Your neighborhood is about to receive new visitors, each bringing a variety of tasks, stories, and items to purchase. Meet back up with Griftah for “fine Amani items”, lend a helping hand to the Ohn’ahran centaurs, attend a candle-making workshop with the kobolds of the Ringing Deeps, and relax with the worldly tortollans.</p>
<p>With the launch of Curse of Ula’tek, the Knock-off Amani Endeavor is available immediately and ties into activities on <a href="https://worldofwarcraft.blizzard.com/news/24293963/" target="_blank" rel="noopener">the Coiled Isle</a>. After that, you’ll be able to choose from an array of Endeavors as new visitors make their way to your neighborhood.</p>
<p>Players may also notice new additions around their Neighborhood based on the Endeavors they have completed, both old and new, so keep an eye out during your visits. We look forward to seeing you in the neighborhood!</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24296054" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
<hr class="image-divider" />
<h2>Epic Savings Await on Midnight<img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> and More!</h2>
<p>Battle.net Game Deals are back, bringing limited-time savings on World of Warcraft®: Midnight<img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" />, select game services, and more!</p>
<div class="blog_card-group">
<div class="blog_card-list">
<div class="blog_card">
<p><img decoding="async" class="blog_card-img-top" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/iq/IQLUX3XUVIXP1786131088662.png" /></p>
<div class="blog_card-block">
<div class="blog_card-title h4" role="heading">Through September 13</div>
<div class="blog_card-title h4" role="heading">Jump Into the Midnight<img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Fight for 40% Off</div>
<p class="blog_card-text">With up to 40% off World of Warcraft: Midnight, it&#8217;s time to return to the legendary kingdom of Quel’Thalas, explore new and reimagined zones, join the fight against Xal’atath in the battle between Light and Void, and put down roots in your own cozy corner of Azeroth with Housing.</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#world-of-warcraft" target="_blank" rel="noopener" type="button">Adventure is Calling</a></p>
</div>
</div>
</div>
<div class="blog_card-list">
<div class="blog_card">
<p><img decoding="async" class="blog_card-img-top" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/F3OPUYV3UGJK1786129005019.png" /></p>
<div class="blog_card-block">
<div class="blog_card-title h4" role="heading">Through August 24</div>
<div class="blog_card-title h4" role="heading">Save Up to 33% on <em>Midnight</em><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Game Services</div>
<p class="blog_card-text">Control your destiny with up to 33% off on <em>World of Warcraft: Midnight</em> Game Services, including the Enhanced Level 80 Character Boost, Name Changes, Race Changes, Faction Change Packs, and Paid Character Transfers.</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#world-of-warcraft" target="_blank" rel="noopener" type="button">Shop Game Services</a></p>
</div>
</div>
</div>
<div class="blog_card-list">
<div class="blog_card">
<p><img decoding="async" class="blog_card-img-top" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/u7/U7X9HQVRPNWN1750810514975.png" /></p>
<div class="blog_card-block">
<div class="blog_card-title h4" role="heading">Through August 24</div>
<div class="blog_card-title h4" role="heading">Save 50% on <em>Warcraft®</em> RTS Games</div>
<p class="blog_card-text">Celebrate 30 years of <em>Warcraft </em>history and travel back to the beginning with remastered versions of the adventures that laid the foundation for Azeroth’s most epic stories!</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#warcraft" target="_blank" rel="noopener" type="button">Relive the Legend</a></p>
</div>
</div>
</div>
</div>
<hr class="image-divider" />
<p>Let us journey alongside you, regale you with tales of adventure in faraway places, map out roads less traveled, and direct your gaze toward the legendary challenges that await. Return each week to the <a href="https://worldofwarcraft.blizzard.com/news" target="_blank" rel="noopener"><em>World of Warcraft</em> news site</a>, where together, we&#8217;ll uncover your destiny.</p>
    </div>
</div>



<p></p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Venomous Abyss&#8217;s Final Two Bosses Drop Gear 10 Item Levels Past Max</title>
                <link>https://www.icy-veins.com/wow/news/venomous-abysss-final-two-bosses-drop-gear-10-item-levels-past-max/</link>
                <pubDate>Fri, 14 Aug 2026 13:26:29 +0000</pubDate>
                <dc:creator>Maursean</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[Endgame, Guide, season 2, wow]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/maursean/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/f2eab5b09db0c7800eddba07d2fe0505?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/eb7377676371bc5ddc16754b5dda62780e43cf0a_2_1249x7021.jpeg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/venomous-abysss-final-two-bosses-drop-gear-10-item-levels-past-max/</guid>
                <description><![CDATA[The last two Venomous Abyss bosses drop Myth 9/6 gear at 344, past the normal Mythic cap. Here's every boss item level before August 18.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> brings the second season of the <a href="https://www.icy-veins.com/wow/midnight-expansion-guide">Midnight</a> expansion, and like previous tiers, it features a brand new raid. Let&#8217;s take a look at item levels for each boss and the vaults, as well as which boss drops tier sets, ahead of its release on August 18 (NA) / August 19 (EU).</p>



<h2 class="wp-block-heading"><strong>Looking For Raid</strong></h2>



<p>Across LFR, Normal, and Heroic difficulties, the bosses award the same rank progression, but each difficulty rewards gear on a different track.</p>



<p>Midnight Season 2 made some big changes to the Great Vault and bonus rolls, rewarding players with one gear track higher. You can read the whole recap from our <a href="https://www.icy-veins.com/wow/news/heroic-raid-worth-running-again-gearing-changes-in-midnight-season-2/">initial post.</a> (Note: Bonus rolls will not be available from the vault until <a href="https://www.icy-veins.com/wow/news/blizzard-interview-add-ons-raid-design-and-mythic-in-patch-12-1/">week 2.</a>)</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Boss(es)</strong> <strong>+ Great Vault</strong></td><td><strong>Track Level</strong></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=253563&amp;domain=ptr">Nek&#8217;zali the Soulcoiler</span></span></td><td>Veteran 1/6 (279)</td></tr><tr><td>Entombed Sentinels, The Lost Explorers</td><td>Veteran 2/6 (282)</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=266403&amp;domain=ptr">Vashnik</span></span>, <span class="news-tooltip-span"><span data-wowhead="npc=257347&amp;domain=ptr">Sszorak</span></span>, The Twin Fangs</td><td>Veteran 3/6 (285)</td></tr><tr><td>The Coiled Altar, <span class="news-tooltip-span"><span data-wowhead="npc=268956&amp;domain=ptr">Ula&#8217;tek</span></span></td><td>Veteran 4/6 (289)</td></tr><tr><td></td><td></td></tr><tr><td>Great Vault</td><td>Champion 1/6 (292)</td></tr><tr><td>Bonus Rolls</td><td>Champion 1/6 (292)</td></tr></tbody></table></figure>



<h2 class="wp-block-heading"><strong>Normal</strong></h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Boss(es) + Great Vault</strong></td><td><strong>Track Level</strong></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=253563&amp;domain=ptr">Nek&#8217;zali the Soulcoiler</span></span></td><td>Champion 1/6 (292)</td></tr><tr><td>Entombed Sentinels, The Lost Explorers</td><td>Champion 2/6 (295)</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=266403&amp;domain=ptr">Vashnik</span></span>, <span class="news-tooltip-span"><span data-wowhead="npc=257347&amp;domain=ptr">Sszorak</span></span>, The Twin Fangs</td><td>Champion 3/6 (298)</td></tr><tr><td>The Coiled Altar, <span class="news-tooltip-span"><span data-wowhead="npc=268956&amp;domain=ptr">Ula&#8217;tek</span></span></td><td>Champion 4/6 (302)</td></tr><tr><td></td><td></td></tr><tr><td>Great Vault</td><td>Hero 1/6 (305)</td></tr><tr><td>Bonus Rolls</td><td>Hero 1/6 (305)</td></tr></tbody></table></figure>



<h2 class="wp-block-heading"><strong>Heroic</strong></h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Boss(es) + Great Vault</strong></td><td><strong>Track Level</strong></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=253563&amp;domain=ptr">Nek&#8217;zali the Soulcoiler</span></span></td><td>Hero 1/6 (305)</td></tr><tr><td>Entombed Sentinels, The Lost Explorers</td><td>Hero 2/6 (308)</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=266403&amp;domain=ptr">Vashnik</span></span>, <span class="news-tooltip-span"><span data-wowhead="npc=257347&amp;domain=ptr">Sszorak</span></span>, The Twin Fangs</td><td>Hero 3/6 (311)</td></tr><tr><td>The Coiled Altar, <span class="news-tooltip-span"><span data-wowhead="npc=268956&amp;domain=ptr">Ula&#8217;tek</span></span></td><td>Hero 4/6 (315)</td></tr><tr><td></td><td></td></tr><tr><td>Great Vault</td><td>Myth 1/6 (318)</td></tr><tr><td>Bonus Rolls</td><td>Myth 1/6 (318)</td></tr></tbody></table></figure>



<h2 class="wp-block-heading"><strong>Mythic</strong></h2>



<p>Players will see a slight change for Mythic difficulty. The Great Vault and bonus rolls will offer players fully upgraded Myth track gear (Myth 6/6, item level 334). </p>



<p>New this season, Blizzard increased the rewards for the last two Mythic bosses heading into the season to compensate for their difficulty level. Loot, and any bonus rolls from those final two bosses, will drop as item level 344, or Myth 9/6 gear.</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Boss(es) + Great Vault</strong></td><td><strong>Track Level</strong></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=253563&amp;domain=ptr">Nek&#8217;zali the Soulcoiler</span></span></td><td>Myth 1/6 (318)</td></tr><tr><td>Entombed Sentinels, The Lost Explorers</td><td>Myth 2/6 (321)</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="npc=266403&amp;domain=ptr">Vashnik</span></span>, <span class="news-tooltip-span"><span data-wowhead="npc=257347&amp;domain=ptr">Sszorak</span></span>, The Twin Fangs</td><td>Myth 3/6 (324)</td></tr><tr><td>The Coiled Altar, <span class="news-tooltip-span"><span data-wowhead="npc=268956&amp;domain=ptr">Ula&#8217;tek</span></span></td><td>Myth 9/6 (344)*</td></tr><tr><td></td><td></td></tr><tr><td>Great Vault (Bosses 1-6)</td><td>Myth 6/6 (334)</td></tr><tr><td>Great Vault (Bosses 7-8)</td><td>Myth 9/6 (344)</td></tr><tr><td>Bonus Rolls (Bosses 1-6)</td><td>Myth 6/6 (334)</td></tr><tr><td>Bonus Rolls (Bosses 7-8)</td><td>Myth 9/6 (344)</td></tr></tbody></table><figcaption class="wp-element-caption">*The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=270909undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/rogue_paralytic_poison.jpg" alt="Slumbering Coil Curio icon">Slumbering Coil Curio</span></span> from Ula&#8217;tek can only be traded for Myth track gear matching that tier piece original boss&#8217;s item level, NOT at Myth 9/6.</figcaption></figure>



<h2 class="wp-block-heading"><strong>Tier Sets</strong></h2>



<p>Five bosses throughout the raid drop tier pieces for certain slots. Ula&#8217;tek drops the Curio, allowing players to purchase a tier piece for a certain slot.</p>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Boss</strong></td><td><strong>Tier Piece</strong></td></tr><tr><td>The Twin Fangs</td><td>Head</td></tr><tr><td>Vashnik the Malignant</td><td>Chest</td></tr><tr><td>Entombed Sentinels</td><td>Hands</td></tr><tr><td>Sszorak</td><td>Legs</td></tr><tr><td>The Lost Explorers</td><td>Shoulders</td></tr><tr><td>Ula&#8217;tek</td><td>Curio</td></tr></tbody></table></figure>



<p>You can check out all the information on the Venomous Abyss Raid below.</p>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>The Venomous Abyss Raid Guide</span></a>
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                                <item>
                <title>Player Housing Pets Are Here in WoW Patch 12.1 — Here&#8217;s How They Work</title>
                <link>https://www.icy-veins.com/wow/news/player-housing-pets-are-here-in-wow-patch-12-1-heres-how-they-work/</link>
                <pubDate>Fri, 14 Aug 2026 08:56:57 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/pets-player-housing.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/player-housing-pets-are-here-in-wow-patch-12-1-heres-how-they-work/</guid>
                <description><![CDATA[Patch 12.1 brings pets to Player Housing, letting you add up to 125 roaming or stationary companions to your WoW home.]]></description>
                <content:encoded><![CDATA[
<p>Pets have finally landed in <a href="https://www.icy-veins.com/wow/player-housing-guide">Player Housing</a> with <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>—and <strong>here are the details</strong>!</p>



<p>Pets can be placed in your house through <a href="https://www.icy-veins.com/wow/news/your-favorite-pets-can-live-in-your-house-patch-12-1-finally-brings-pets-to-housing/">various pet bed decor items</a>, sold by <span class="news-tooltip-span"><span data-wowhead="npc=267794undefined">Agratha</span></span> (<strong>/way 53.62, 54.46</strong>) in Razorwind Shores, and <span class="news-tooltip-span"><span data-wowhead="npc=267795undefined">Perry Winkles</span></span> (<strong>/way 53.82, 41.69</strong>) in Founder’s Point. These items cost 5 decor budget each.&nbsp;</p>



<p>To assign a pet to a pet bed, interact with the decor item through the customize option while in Edit House mode. Here you will be able to choose which pet to assign, and whether you want the pet to be roaming or stationary. Currently, <strong>only non-combat pets can be assigned to pet beds</strong>.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-6.png" alt="" class="wp-image 152839"/></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-11.png" alt="" class="wp-image 152846"/></figure>



<p>When stationary, the pet will appear on top of the bed pet item, as seen with <span class="news-tooltip-span"><span data-wowhead="npc=16998undefined">Mr. Bigglesworth</span></span> below.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-7.png" alt="" class="wp-image 152840"/></figure>



<p>Roaming pets will walk around within a radius of the decor item, as seen with the other pets in the image.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-8.png" alt="" class="wp-image 152841"/></figure>



<p>And yes—pets can also be placed outside too! However, these pets are limited to stationary only.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-10.png" alt="" class="wp-image 152843"/></figure>



<p>But what happens if you want a house full of <span class="news-tooltip-span"><span data-wowhead="npc=115146undefined">Boneshard</span></span>s, but you only have three? No worries! You can <strong>assign the same pet multiple times</strong> to different ped beds! </p>



<p>However, the system does come with some limits. You can currently place up to <strong>100 pet beds inside</strong>, and <strong>25 pet beds outside</strong> of your home. These limits can also be viewed when importing housing Blueprints.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-9.png" alt="" class="wp-image 152842"/></figure>



<p>Overall, the addition of pets makes Player Housing feel <strong>much more alive</strong>.&nbsp;It&#8217;s a perfect opportunity to display some of your collection, and perhaps even <a href="https://www.icy-veins.com/wow/news/wow-secret-hunters-crack-patch-12-1s-first-hidden-reward-heres-how-to-get-slitherfang/">12.1&#8217;s new secret pet</a>!</p>
]]></content:encoded>
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                                <item>
                <title>The Easiest Mount in Patch 12.1? Here&#8217;s How to Get the Delver&#8217;s Arcane Golem </title>
                <link>https://www.icy-veins.com/wow/news/the-easiest-mount-in-patch-12-1-heres-how-to-get-the-delvers-arcane-golem/</link>
                <pubDate>Fri, 14 Aug 2026 08:56:40 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/delvers-arcane-golem.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/the-easiest-mount-in-patch-12-1-heres-how-to-get-the-delvers-arcane-golem/</guid>
                <description><![CDATA[Unlock the Delver's Arcane Golem in WoW Patch 12.1 by looting a hidden chest inside the new Gnarldor Isle Delve. Here's where to go.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> brings <a href="https://www.icy-veins.com/wow/midnight-mounts-patch121">a whole list of new mounts</a> to collect, but one of them is particularly fast. Here’s how to get the Coiled Isle’s <strong>easiest mount</strong>!</p>



<h2 class="wp-block-heading">Delver’s Arcane Golem Mount</h2>



<p>The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=262496undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolem2mount_green.jpg" alt="Delver's Arcane Golem icon">Delver&#8217;s Arcane Golem</span></span> comes from one of Patch 12.1’s new Delves: <a href="https://www.icy-veins.com/wow/gnarldor-isle-delve-guide">Gnarldor Isle</a>. </p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://static.icy-veins.com/images/wow/midnight/mounts/delvers-arcane-golem.jpg" alt=""/></figure>



<p>You can find the entrance in the south of the Coiled Isle. This Delve is outdoor, so mount up and head to <strong>/way 60, 68</strong>.&nbsp;</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-12.png" alt="" class="wp-image 152851"/></figure>



<p>Once there, loot the <strong>Sturdy Chest</strong> hidden behind one of the buildings, and there you have it!</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-13.png" alt="" class="wp-image 152852"/></figure>
]]></content:encoded>
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                                <item>
                <title>Patch 12.1 Hotfixes &#8211; Campaign Gating, Delve Vault Fixes</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-hotfixes-campaign-gating-delve-vault-fixes/</link>
                <pubDate>Fri, 14 Aug 2026 00:49:55 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/hotfixes.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-hotfixes-campaign-gating-delve-vault-fixes/</guid>
                <description><![CDATA[August 13 hotfixes cover campaign gating, Great Vault credit in Delves, Altar of Fangs summoning, profession Knowledge, and a very lost bartender.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has posted the hotfixes for Patch 12.1. These include fixing issues with campaign gating, Great Vault item levels, and Corrosive Codex.</p>



<ul>
<li>Campaign of Curse of Ula&#8217;tek now requires account-wide completion of the main Midnight Campaign</li>



<li>Great Vault had issues with item levels from Ritual Sites, now fixed.</li>



<li>Delves now all properly award Vault credit</li>



<li>Naigtal and Val sparks of war quests are being removed with Season 2 start.</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/world-of-warcraft-midnight-hotfixes-august-13-2026/2336376"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>August 13th Hotfixes</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>August 13, 2026</strong></p>
<p><strong>Classes</strong></p>
<ul>
<li>Spirit Walk in the Vaults of Atal’utek should now apply to pets.</li>
<li><strong>Warlock</strong>
<ul>
<li><strong>Affliction</strong>
<ul>
<li>Fixed an issue where Seed of Corruption would not consume Shard Instability on cast.</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Delves</strong></p>
<ul>
<li>Fixed an issue where the Delve Shadowguard Point: Shadowguard Survivor would not grant Great Vault credit upon completion.</li>
<li>Fixed a bug causing Ritual Sites to appear to grant Great Vault rewards that were inconsistent with the available Tiers. Next week, the Great Vault will reward the intended tiers 1-6 for week 1 activities.</li>
<li>Fixed an issue with the Corrosive Codex that caused Corrosive Powers unlocked on one character to not show up as available options in the Corrosive Codex for other characters.</li>
</ul>
<p><strong>Dungeons</strong></p>
<ul>
<li>Players who have not yet completed precursor campaign quests should now be able to be summoned to the Vaults of Atal’Utek by Altar of Fangs dungeon groups.</li>
<li><strong>Altar of Fangs</strong>
<ul>
<li>Addressed an issue where Uncoiled Writhe constantly switches target with Spiteful Hunt.</li>
<li>Addressed an issue where interacting with Infusion Totem may fail to trigger the event.</li>
</ul>
</li>
<li><strong>Voidscar Arena</strong>
<ul>
<li>Addressed an issue where defeating Aegyra the Unyielding while she’s channeling Earthsplitter can fail to open the door to the arena.</li>
</ul>
</li>
</ul>
<p><strong>Items</strong></p>
<ul>
<li>Fixed an issue that caused Venomjade Necklace to sometimes be invisible.</li>
</ul>
<p><strong>Lairs</strong></p>
<ul>
<li>Players cannot receive loot from Nymrissa Wavecaller more than once per week in World difficulty.</li>
</ul>
<p><strong>Player versus Player</strong></p>
<ul>
<li>Gorgoneion Gaze no longer petrifies players indefinitely.</li>
<li>Fixed a bug preventing Otherworldly Sparks of War from dropping in Naigtal and Val activities. The Naigtal and Val Sparks of War quests will no longer be offered when Season 2 begins.</li>
</ul>
<p><strong>Professions</strong></p>
<ul>
<li>[With realm restarts] Jewelcrafting and Tailoring Profession Knowledge books from the forces of Zul’jarra should now correctly award profession Knowledge. Players who got the books prior to this fix should be given the Knowledge retroactively.</li>
<li>Fixed an issue that caused Contract: Zul’jarra’s Forces to sometimes incorrectly apply Amani Tribe Contract when used.</li>
</ul>
<p><strong>Quests</strong></p>
<ul>
<li>Fixed an issue where players could begin Curse of Ula’tek campaign quests without first completing the main Midnight campaign.
<ul>
<li><em>Developers’ notes: The Curse of Ula’tek campaign was intended to require account completion of the main Midnight campaign before it could be started, as completing these features out of order could result in players being in a misleading or confusing state. Players who have not yet started the Curse of Ula’tek campaign must now complete the main Midnight campaign on one character per account. Any player-characters who have already started the Curse of Ula’tek campaign should be unaffected and can continue it and complete it.</em></li>
</ul>
</li>
<li>Players who completed “Legends of the Haranir” quests split among multiple characters will now be able to resume “The Empty Cradle” questline.</li>
<li>“Cold As Ice” no longer sends players on a cold canoe ride into the abyss.</li>
<li>Removed an incorrect map marker for “A Suspicious Stew”.</li>
<li>Bob has been found and returned to his bartending.</li>
</ul>
<p><strong>World</strong></p>
<ul>
<li>Fixed a bug that could cause players to disconnect when entering the Lunarfall Garrison Excavation area.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Void-Scarred Just Pulled Ahead of Annihilator for Devourer Demon Hunter</title>
                <link>https://www.icy-veins.com/wow/news/void-scarred-just-pulled-ahead-of-annihilator-for-devourer-demon-hunter/</link>
                <pubDate>Thu, 13 Aug 2026 20:45:38 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/og-image-demon-hunter.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/void-scarred-just-pulled-ahead-of-annihilator-for-devourer-demon-hunter/</guid>
                <description><![CDATA[Patch 12.1 moves Devourer Demon Hunter power out of Void Metamorphosis. Our guide writers explain why Void-Scarred now edges out Annihilator.]]></description>
                <content:encoded><![CDATA[
<p>With Patch 12.1 now live, we asked our <a href="https://www.icy-veins.com/wow/devourer-demon-hunter-pve-dps-guide">Devourer Demon Hunter Guide</a> writers <strong><a href="https://x.com/von_wordup">Wordup</a> </strong>and <strong><a href="https://x.com/VooDooSaurus1">Voodoo</a> </strong>to comment on some of the changes Blizzard is doing with the spec for <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a>.</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/news/patch-12-1-curse-of-ulatek-is-now-live-patch-notes-survival-guide/"><span>Full Patch 12.1 Patch Notes</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/devourer-demon-hunter-pve-dps-guide"><span>Devourer Demon Hunter Guide</span></a>
</div>



<figure class="wp-block-table is-style-stripes"><table class="has-fixed-layout"><thead><tr><th>Balance Change</th><th>Writer Commentary</th></tr></thead><tbody><tr><td><strong>Developers&#8217; notes</strong>: We&#8217;re reducing the scaling of Devourer&#8217;s <span class="news-tooltip-span"><span data-wowhead="spell=1238855undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_demonhunter_reversemagic.jpg" alt="Mastery: Monster Within icon">Mastery: Monster Within</span></span> to help other stats to compete and compensating with an overall ability damage buff. Between that and a few more targeted changes, we expect damage during <span class="news-tooltip-span"><span data-wowhead="spell=471306undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_ability_demonhunter_metamorphasisvoid.jpg" alt="Void Metamorphosis icon">Void Metamorphosis</span></span> to be slightly reduced while damage outside of Metamorphosis is significantly increased.</td><td>Overall change is <strong>Neutral</strong>, but shifts damage profiles around for Devourer. This is a much larger impact for <strong>Annihilator</strong>, as it <strong>nerfs </strong>Collapsing Star much heavier than the damage sources of Void-Scarred.</td></tr><tr><td>Mastery:&nbsp;Monster Within&nbsp;has been updated –&nbsp;Bonus&nbsp;damage during <span class="news-tooltip-span"><span data-wowhead="spell=1217605undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_ability_demonhunter_metamorphasisvoid.jpg" alt="Void Metamorphosis icon">Void Metamorphosis</span></span> reduced by 66%.</td><td>Large impact to the damage of Void Metamorphosis, and the damage of Collapsing Star. Big overall <strong>nerf </strong>to <strong>Annihilator</strong>.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=1221150undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_collapsingstar.jpg" alt="Collapsing Star icon">Collapsing Star</span></span> damage increased by 12%.</td><td>Small <strong>buff </strong>to offset Mastery and Impending Apocalypse nerfs.</td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="spell=1239524undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_eradicate.jpg" alt="Eradicate icon">Eradicate</span></span> damage reduced by 6% and secondary target damage reduced by 15%.</td><td>Actually a <span class="news-tooltip-span"><span data-wowhead="spell=1226019undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_dh_void_ability_reap.jpg" alt="Reap icon">Reap</span></span><strong> nerf</strong>, reducing Single Target and AoE damage (through Eradicate) for both Annihilator and Void-Scarred.</td></tr><tr><td>All ability damage increased by 32%.</td><td><strong>Mixed </strong>result to offset the Mastery nerf. Larger buff for Void-Scarred than for Annihilator.</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Devourer Demon Hunter Writer&#8217;s Verdict</h2>



<p>Our writers&#8217; verdict: &#8220;With all of these changes combined, this does successfully move a large amount of power outside of&nbsp;<img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_112_ability_demonhunter_metamorphasisvoid.jpg" alt="Void Metamorphosis Icon"><a href="https://www.wowhead.com/spell=471306">Void Metamorphosis</a>&nbsp;and moves it to abilities cast outside of it. With these changes combined with the new Season 2 Tier Set,&nbsp;<strong>Annihilator&nbsp;</strong>has fallen slightly behind (largely due to the heavy impact on&nbsp;<img decoding="async" src="https://static.icy-veins.com/images/wow/large_icons/inv_12_dh_void_ability_collapsingstar.jpg" alt="Collapsing Star Icon">&nbsp;Collapsing Star), with&nbsp;<strong>Void-Scarred</strong>&nbsp;seeing significant improvements.&#8221;</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Players Are Picking Up Four Easy Gear Upgrades in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/players-are-picking-up-four-easy-gear-upgrades-in-midnight-season-2/</link>
                <pubDate>Thu, 13 Aug 2026 17:37:14 +0000</pubDate>
                <dc:creator>Maursean</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/maursean/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/f2eab5b09db0c7800eddba07d2fe0505?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/02/wow-news-saltherils-soiree.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-are-picking-up-four-easy-gear-upgrades-in-midnight-season-2/</guid>
                <description><![CDATA[Renown vendors are handing out four gear pieces in Midnight Season 2, and each one upgrades to item level 295 with crests.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Midnight Season 2</a> lets players acquire four pieces of Veteran gear from Renown vendors.</p>



<figure class="wp-block-image size-full is-resized"><img decoding="async" loading="lazy" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/newquestveteran.webp" alt="" class="wp-image 152803" style="width:399px;height:399px" width="399" height="399"/><figcaption class="wp-element-caption">The new quests are offered by the Renown vendors of each major faction.</figcaption></figure>



<p>Similar to the first season, the renown vendors are making you do a world event located in each of the four main zones.</p>



<p>As a refresher, here&#8217;s what is offered. The original post from back at expansion launch can be found <a href="https://www.icy-veins.com/wow/news/players-are-doing-world-events-for-champion-gear-in-midnight/">here with similar details.</a></p>



<ul>
<li>Players will need <strong>Renown 7</strong>&nbsp;with&nbsp;<a href="https://www.icy-veins.com/wow/singularity-renown-guide">The Singularity</a>. You&#8217;ll need to win a Stormarion Assault world event to get the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=264507undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_etherealenergystoragebattery_gold.jpg" alt="Crucible of Erratic Energies icon">Crucible of Erratic Energies</span></span> trinket.</li>



<li>Players need <strong>Renown 8</strong>&nbsp;with&nbsp;<a href="https://www.icy-veins.com/wow/harati-renown-guide">The Hara’ti</a>. You&#8217;ll need to discover one of the relics from the Legends of the Haranir world event, rewarding you with a waist.</li>



<li><strong>Renown 9</strong>&nbsp;with the <a href="https://www.icy-veins.com/wow/silvermoon-court-renown-guide">Silvermoon Court</a> requires you to complete Saltheril’s Soiree, rewarding players with a helm piece.</li>



<li><strong>Renown 9</strong> with the <a href="https://www.icy-veins.com/wow/amani-tribe-renown-guide">Amani Tribe</a> requires you to participate in the Abundance event, and rewards players with one of two neck choices: Crit/Haste or Vers Mastery.</li>
</ul>



<h2 class="wp-block-heading">Crest Upgrades and a Trinket That Still Punches Above Its Track</h2>



<p>While the track is slightly lower than in Season 1, where all gear was on the Champion track, this gear does represent a fast catch up for alts and even slight item level boosts, since the gear can be upgraded to item level 295 for crests.</p>



<p>In addition, the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=264507undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_etherealenergystoragebattery_gold.jpg" alt="Crucible of Erratic Energies icon">Crucible of Erratic Energies</span></span> trinket, the one acquired from completing a <a href="https://www.icy-veins.com/wow/news/midnights-new-tower-defense-event-rewards-a-mount-youll-want-to-farm/">Stormarion Assault</a>, gave some classes and specialization <a href="https://www.icy-veins.com/wow/news/pre-season-power-spike-players-are-unlocking-midnights-best-in-slot-trinket/">a lot of power early on in the expansion</a>. This trinket can be upgraded to item level 295 once you get it, so this makes it competitive with a lot of early season gear,  especially on alts.<span class="news-tooltip-span"><span data-wowhead="spell=264507undefined"></span></span></p>



<p></p>
]]></content:encoded>
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                                <item>
                <title>WoW Secret Hunters Crack Patch 12.1&#8217;s First Hidden Reward — Here&#8217;s How to Get Slitherfang</title>
                <link>https://www.icy-veins.com/wow/news/wow-secret-hunters-crack-patch-12-1s-first-hidden-reward-heres-how-to-get-slitherfang/</link>
                <pubDate>Thu, 13 Aug 2026 12:47:44 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_AltarOfFangs_015.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-secret-hunters-crack-patch-12-1s-first-hidden-reward-heres-how-to-get-slitherfang/</guid>
                <description><![CDATA[WoW players have uncovered Patch 12.1's first secret. Here's how to complete the ritual and unlock the hidden Slitherfang pet.]]></description>
                <content:encoded><![CDATA[
<p>The <a href="https://discord.com/invite/wowsecrets">WoW Secret Finding &amp; Collections Discord</a> have uncovered <strong>the first secret</strong> of <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>!</p>



<p>Players can get their hands on an adorable little snake pet, <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279197undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032873.jpg" alt="Slitherfang icon">Slitherfang</span></span>, from the new <strong>Altar of Fangs</strong> dungeon—just in time to add him to your house!</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-4.png" alt="" class="wp-image 152812"/></figure>



<p>To obtain this pet, you’ll need a full group to <strong>complete a ritual</strong> inside the Mythic version of Altar of Fangs. Here’s the message from Bellzzar, who figured out the secret with their guild mates. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-5.png" alt="" class="wp-image 152813"/></figure>



<h2 class="wp-block-heading">The Ritual</h2>



<p>After killing the first boss, players will find interactable objects around the first boss arena. One player must interact with the <span class="news-tooltip-span"><span data-wowhead="spell=1309910undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_alchemy_potion_amani_green.jpg" alt="Ritual Reagent icon">Ritual Reagent</span></span>, while the other four take the <span class="news-tooltip-span"><span data-wowhead="spell=1309312undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_jewelcrafting_80_gem02_green.jpg" alt="Reversal Charm icon">Reversal Charm</span></span>s. </p>



<p>Next, defeat the second boss, after which an Ascendant Serpent will appear with four totems. Clear the trash but <strong>DO NOT</strong> touch the totems. The four players who took the <span class="news-tooltip-span"><span data-wowhead="spell=1309312undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_jewelcrafting_80_gem02_green.jpg" alt="Reversal Charm icon">Reversal Charm</span></span>s then stand next to the four totems, whilst the <span class="news-tooltip-span"><span data-wowhead="spell=1309910undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_alchemy_potion_amani_green.jpg" alt="Ritual Reagent icon">Ritual Reagent</span></span> player goes to the serpent mob.</p>



<p>Once in position, an extra action button will appear. While targeting the mob, the <span class="news-tooltip-span"><span data-wowhead="spell=1309910undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_alchemy_potion_amani_green.jpg" alt="Ritual Reagent icon">Ritual Reagent</span></span> player uses theirs first, followed by the four <span class="news-tooltip-span"><span data-wowhead="spell=1309312undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_jewelcrafting_80_gem02_green.jpg" alt="Reversal Charm icon">Reversal Charm</span></span> players. The mob will then transform into <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279197undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032873.jpg" alt="Slitherfang icon">Slitherfang</span></span>, and you can click to claim your pet. </p>



<p>Thanks to Bellzzar and their guild mates for figuring this one out!</p>
]]></content:encoded>
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                                <item>
                <title>These WoW Toys Are Too Fun Not to Collect in Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/these-wow-toys-are-too-fun-not-to-collect-in-patch-12-1/</link>
                <pubDate>Thu, 13 Aug 2026 12:46:51 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/toysseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/these-wow-toys-are-too-fun-not-to-collect-in-patch-12-1/</guid>
                <description><![CDATA[Patch 12.1 adds a wave of WoW toys, from transformation effects to a gold star you can toss at friends. Here's every one and how to get it.]]></description>
                <content:encoded><![CDATA[
<p>Toys are some of the most sought after collectibles players can hunt in World of Warcraft, always giving players fun things to do. Here is a complete list of toys you can find in Patch 12.1!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 &#8211; Curse of Ula&#8217;tek Overview</span></a>
</div>



<h2 class="wp-block-heading">Available Toys in Patch 12.1</h2>



<p>Below, we have a list of all toys you can obtain in your journey through Patch 12.1. Standout toys include a lot of transformation toys with low cooldowns and long durations, and a Gold Star toy you can toss onto your friends!</p>



<figure class="wp-block-table is-style-regular"><table class="has-fixed-layout"><thead><tr><th class="has-text-align-center" data-align="center">Toy</th><th class="has-text-align-center" data-align="center">Source</th><th>What Does it Do?</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279052undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_banner_01.jpg" alt="Ancient Amani Mask icon">Ancient Amani Mask</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Sunken Diver&#8217;s Chest</strong> treasure</td><td>Adds an Amani mask to your character. Buff cannot be removed. Lasts 10 minutes, 15 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q2" data-wowhead="item=280201undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_book_03.jpg" alt="Book of Storytime icon">Book of Storytime</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Living Legend</strong> side questline</td><td>Adds a sepia filter to your screen. Lasts 1 hour, 1 hour cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276258undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ui_prey.jpg" alt="Companion Command Crystal icon">Companion Command Crystal</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/prey-rewards-guide">Preyhunter&#8217;s Journey</a><br>Season 2 &#8211; Rank 4 Reward</td><td>Commands an active companion pet to kill a nearby critter. 1 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275988undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_knife_1h_ulatekfang_d_01_poison.jpg" alt="Corrosive Victory icon">Corrosive Victory</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/aztarec-delve-guide">Azta&#8217;rec Delve Nemesis</a><br><span class="news-tooltip-span"><span data-wowhead="quest=97482undefined">Fangs for the Memories</span></span> Quest</td><td>Your character emanates a snake illusion. Lasts 30 minutes, 1 hour cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=280419undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032876.jpg" alt="Cursed Badge of the Soulcoilers icon">Cursed Badge of the Soulcoilers</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><span class="news-tooltip-span"><span data-wowhead="achievement=63662undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032876.jpg" alt="Student of Hissstory icon">Student of Hissstory</span></span> achievement</td><td>Transforms your character into a Ula&#8217;tek Brute. Lasts 1 hour, 10 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276189undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/icon_upgradestone_critter_uncommon.jpg" alt="Effigy of Dundun icon">Effigy of Dundun</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/delvers-journey-guide">Delver&#8217;s Journey</a><br>Season 2 &#8211; Rank 3 Reward</td><td>Transforms your character into Dundun. Lasts 30 minutes, 1 hour cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279021undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_holy_divinespirit.jpg" alt="Forgotten Memento icon">Forgotten Memento</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Grave of Someone Forgotten</strong> treasure</td><td>Transforms your character into a ghostly male Amani troll, and changes your name to &#8220;Unknown&#8221;. Lasts 1 hour, 10 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275683undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_surveybotpet.jpg" alt="G-00 icon">G-00</span></span></td><td class="has-text-align-center" data-align="center">Midnight Engineering Pattern</td><td>Collects loot from mobs 40 yards around you. Requires Engineering to use.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=274817undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_starfish_purple.jpg" alt="Gold Starfish icon">Gold Starfish</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><span class="news-tooltip-span"><span data-wowhead="npc=253843undefined">Navigator Otoola</span></span> vendor in Tokka&#8217;s Landing<br>Costs 10 <span class="news-tooltip-span"><span class="q3" data-wowhead="item=274595undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_starfish_red.jpg" alt="Pristine Polygon icon">Pristine Polygon</span></span></td><td>Your character displays a starfish. 10 second cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279054undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_statue_12.jpg" alt="Idol of Blue Water and Blue Sky icon">Idol of Blue Water and Blue Sky</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Abandoned Amani Privateer&#8217;s Cache</strong> treasure</td><td>Transforms your character into a dolphin, increasing underwater swim speed by 300% for 20 seconds. Only usable in the Coiled Isle. 1 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276925undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/trade_archaeology_whitehydrafigurine.jpg" alt="Idol of Ula'tek icon">Idol of Ula&#8217;tek</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide">Zul&#8217;jarra&#8217;s Forces Renown</a><br>Rank 13 Reward</td><td>Transforms your character into a Child of Ula&#8217;tek. 1 hour duration, 10 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=277954undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_knife_1h_outdooramaniloa_c_01.jpg" alt="Jaktu's Cursed Blade icon">Jaktu&#8217;s Cursed Blade</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Jaktu&#8217;s Cursed Blade</strong> treasure</td><td>Haunts you for 10 minutes. Jak&#8217;tu will occasionally show up and laugh at you. 10 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=268504undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_staff_45.jpg" alt="Malfunctioning Staff icon">Malfunctioning Staff</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Malfunctioning Staff</strong> treasure</td><td>Summons the image of a mage that does a dance referencing <a href="https://www.youtube.com/watch?v=om_POD45fCs">Club Penguin</a>. 1 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=278557undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_starfish_purple.jpg" alt="Otoola's Recognition icon">Otoola&#8217;s Recognition</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><span class="news-tooltip-span"><span data-wowhead="npc=253843undefined">Navigator Otoola</span></span> vendor in Tokka&#8217;s Landing<br>Costs 10 <span class="news-tooltip-span"><span class="q3" data-wowhead="item=274595undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_professions_fishing_starfish_red.jpg" alt="Pristine Polygon icon">Pristine Polygon</span></span></td><td>Tosses a gold star to a friend or foe. They&#8217;re a gold star! 30 second cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=274921undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_discoball_01.jpg" alt="Pearl of Jubilation icon">Pearl of Jubilation</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><strong>Brine-Crusted Chest</strong> treasure</td><td>Transforms your character into a dancing crab for 5 minutes. 1 hour cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276207undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_glaive_1h_outdooramaniloa_c_01.jpg" alt="Preyhunter's Masquerade icon">Preyhunter&#8217;s Masquerade</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/prey-system-guide">Prey System</a><br>Drops from Ral&#8217;kala</td><td>Transforms your character into a floating mask. Lasts 1 hour, 10 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=276229undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_trophy_argent.jpg" alt="Preyhunter's Trophy Stand icon">Preyhunter&#8217;s Trophy Stand</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/prey-rewards-guide">Preyhunter&#8217;s Journey</a><br>Season 2 &#8211; Rank 4 Reward</td><td>Summons a trophy stand where you can display the trophies from your earned Prey achievements. 5 minute cooldown.</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275825undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_buff.jpg" alt="Ula'tek's Sssacrificial Rain icon">Ula&#8217;tek&#8217;s Sssacrificial Rain</span></span></td><td class="has-text-align-center" data-align="center"><a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">The Coiled Isle</a><br><span class="news-tooltip-span"><span data-wowhead="achievement=63167undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_zone_zulaman1.jpg" alt="Tour of Duty: The Coiled Isle icon">Tour of Duty: The Coiled Isle</span></span></td><td>Enemy players killed while the toy is active melt into a pile of goo. Lasts 30 minutes, 30 minute cooldown.</td></tr></tbody></table></figure>
]]></content:encoded>
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                                <item>
                <title>Say Goodbye to 72 Different Dyes — Patch 12.1 Makes Player Housing Much Simpler</title>
                <link>https://www.icy-veins.com/wow/news/say-goodbye-to-72-different-dyes-patch-12-1-makes-player-housing-much-simpler/</link>
                <pubDate>Thu, 13 Aug 2026 11:37:02 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2025/11/dye.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/say-goodbye-to-72-different-dyes-patch-12-1-makes-player-housing-much-simpler/</guid>
                <description><![CDATA[Patch 12.1 completely overhauls WoW's Player Housing dyes, reducing 72 dyes to 9, removing pigments, and saving 63 bag slots.]]></description>
                <content:encoded><![CDATA[
<p>With <a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a>, <a href="https://www.icy-veins.com/wow/player-housing-guide">Player Housing</a> dyes have been reworked—and thank goodness they have!</p>



<p>If you logged in on patch day to find <span class="news-tooltip-span"><span data-wowhead="npc=252916undefined">Hesta Forlath</span></span> spamming your mail, you weren’t on your own! In her messages, she explains that the dye system has been simplified. While the colour range stays the same, you will not need <strong>72 different dyes</strong> in your inventory anymore, but <strong>only 9</strong>.</p>



<p>Instead of having separate items for “Alliance (ick) Blue Dye” and “Midnight Blue Dye”, players will now only need a new <span class="news-tooltip-span"><span class="q2" data-wowhead="item=274468undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/housing-dye-alliance-blue.jpg" alt="Blue Housing Dye icon">Blue Housing Dye</span></span>, which can be used to apply any of the blue shades to your decor items. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-2.png" alt="" class="wp-image 152804"/></figure>



<p><strong>Dye pigments have also been removed</strong>, with dyes now being crafted directly from any of the previously used herbs. And to streamline the process even further, players with the <a href="https://www.icy-veins.com/wow/professions-alchemy">Alchemy</a> and <a href="https://www.icy-veins.com/wow/professions-inscription">Inscription</a> professions can <strong>craft directly at the dye station</strong> in Neighbourhoods!</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/image-3.png" alt="" class="wp-image 152805"/></figure>



<p>The change is a good one for convenience, but add in the 63 saved bag slots, and it seems pretty great!</p>
]]></content:encoded>
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                                <item>
                <title>Midnight Season 2 Class Tuning Plans and Schedule</title>
                <link>https://www.icy-veins.com/wow/news/midnight-season-2-class-tuning-plans-and-schedule/</link>
                <pubDate>Wed, 12 Aug 2026 23:38:24 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/IXM5NMR2FGZ317851708595921.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/midnight-season-2-class-tuning-plans-and-schedule/</guid>
                <description><![CDATA[The class tuning schedule for early Season 2 is here and we have all the planned dates as well as the reasoning behind them!]]></description>
                <content:encoded><![CDATA[
<p>Blizzard have shared when they plan to implement class tuning passes for the first few weeks of Season 2! It&#8217;s the standard cadence of a tuning pass once per week for the first three weeks, with a larger gap after that. </p>



<p>The big thing to note here is that these are just the planned passes, with changes certainly possible, as well as additional smaller hotfixes throughout the weeks. Data will be gathered on a week-by-week basis and the passes will arrive with the reset. The changes themselves will be conservative until the final boss goes down on Mythic. There will be exceptions if there are really huge outliers in performance, however. So, here&#8217;s the planned tuning schedule:</p>



<ul>
<li>August 18 – Season 2 start</li>



<li>August 25 – Post-first Season 2 week</li>



<li>September 1 – Post-second Season 2 week</li>



<li>September 22 – Post-fifth Season 2 week</li>



<li>Additional tuning passes as needed</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/season-2-class-tuning-plans/2335871"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>With the launch of Curse of Ula’tek, the first major content update for Midnight, we’re sharing an updated look at our class tuning roadmap for Season 2.</p>
<p>The Curse of Ula’tek content update brings a broad set of class updates along with the opening of the Coiled Isle and its new challenges. As we monitor class performance across the Venomous Abyss, Mythic Keystone dungeons, PvP, Delves, and other endgame activities, we will use a combination of internal data and player feedback to identify opportunities for targeted adjustments, while preserving the strengths and gameplay identity of each specialization.</p>
<p>Our next planned tuning pass will arrive with the start of Midnight Season 2 on August 18, when Normal, Heroic, and Mythic difficulties of the Venomous Abyss open and the new Mythic+ and PvP season begins. We expect to follow with additional adjustments after reviewing the first full week of live Season 2 data.</p>
<p>Thereafter, we will continue to evaluate balance as players progress through PvP, Mythic difficulty, push higher Mythic Keystone levels, and acquire Season 2 class sets and optimized gear. Early progression tuning will generally be conservative, especially before Ula’tek has been defeated on Mythic difficulty, to avoid unnecessary disruption to competitive progression. That said, if we notice unhealthy trends begin to emerge, we’ll quickly develop tuning changes to ensure a more equitable start to the season. Once more representative data is available, we’ll make broader adjustments where appropriate and schedule additional check-in passes throughout the season.</p>
<p>Our currently-planned tuning dates are listed below. Planned changes will be applied with scheduled weekly maintenance in each region.</p>
<ul>
<li>August 18 &#8211; Midnight Season 2 begins</li>
<li>August 25 &#8211; First week of Season 2 tuning</li>
<li>September 1 &#8211; Second week of Season 2 tuning</li>
<li>September 22 &#8211; Fifth week of Season 2 tuning</li>
<li>(Additional tuning passes as needed)</li>
</ul>
<p>Again, these dates are subject to change. We may also adjust classes via hotfix, especially disruptive bugs, or tuning issues, at any time. We expect to have roughly four additional tuning passes between September 22 and the start of Season 3. The exact dates of those tuning passes are still to be determined.</p>
<p>Thank you for your continued feedback. We look forward to seeing you on the Coiled Isle and in Midnight Season 2!</p>
    </div>
</div>
]]></content:encoded>
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                <title>This Housing Endeavor Portal Skips the Flight to the Coiled Isle</title>
                <link>https://www.icy-veins.com/wow/news/this-housing-endeavor-portal-skips-the-flight-to-the-coiled-isle/</link>
                <pubDate>Wed, 12 Aug 2026 14:38:37 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/coiledportalseo-1.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-housing-endeavor-portal-skips-the-flight-to-the-coiled-isle/</guid>
                <description><![CDATA[One Coiled Isle portal is live now through Player Housing. A second, two-way route opens August 18 via the Prey questline.]]></description>
                <content:encoded><![CDATA[
<p>The Coiled Isle is the new zone in Patch 12.1. Located East of Zul&#8217;Aman, flying back and forth there can be kind of a pain. If you don&#8217;t want to leave your Hearthstone there, here are two portal options you can use to quickly get to the new area!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 Overview</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/the-coiled-isle-guide"><span>Coiled Isle Zone Guide</span></a>
</div>



<h2 class="wp-block-heading">Amani Endeavor Neighborhood Portal</h2>



<p>The first portal available to players on the Coiled Isle is a temporary one, available from Player Housing. The <strong>Amani Neighborhood Endeavor</strong> offers a portal to the Coiled Isle! The portal is located right in the middle of the Town Hall in both Founder&#8217;s Point and Razorwind Shores.</p>



<p>As the Amani Endeavor is the only available choice for this cycle, any neighborhoods with an active Endeavor should have access to the portal.</p>



<p>This is a <strong>one-way</strong> portal to the Coiled Isle.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/endeavorportal.webp" alt="Coiled Isle portal in Razorwind Shores." class="wp-image 152694"/></figure>



<h2 class="wp-block-heading">Prey Sanctum Portal</h2>



<p><em>Note: This portal <strong>is not available this week</strong>. It will be available starting the week of August 18, with the start of Midnight Season 2.</em></p>



<p>The second Coiled Isle portal option comes from the Prey system! As you progress through the seasonal questline starting with <span class="news-tooltip-span"><span data-wowhead="quest=96004undefined">Prey: A Slithering Threat</span></span>, you will gain access to a portal to the Coiled Isle from Astalor&#8217;s Sanctum in Silvermoon. </p>



<p>This is a <strong>two-way</strong> portal that remains active even after the seasonal questline is complete!</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/preyportal.webp" alt="Coiled Isle portal in Astalor's Sanctum." class="wp-image 152695"/></figure>
]]></content:encoded>
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                <title>One Delve Map a Week Is Your Only Hero Track Gear in Midnight Pre-Season </title>
                <link>https://www.icy-veins.com/wow/news/one-delve-map-a-week-is-your-only-hero-track-gear-in-midnight-pre-season/</link>
                <pubDate>Wed, 12 Aug 2026 14:19:54 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_Alpha_Delves_Valeera_008.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/one-delve-map-a-week-is-your-only-hero-track-gear-in-midnight-pre-season/</guid>
                <description><![CDATA[Most Pre-Season loot caps at Champion track, but a single Delve Map run in Midnight Season 2 guarantees a Hero track piece. Here's how to get one.]]></description>
                <content:encoded><![CDATA[
<p>While most sources of loot during the Pre-Season week of Midnight Season 2 are limited to Veteran or Champion track loot, there is one source that still gives you Hero track.</p>



<h2 class="wp-block-heading">Delve Maps</h2>



<p>The source is <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274374undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/icon_treasuremap.jpg" alt="Trovehunter's Bounty icon">Trovehunter&#8217;s Bounty</span></span>, also known as Delve Map. Upon using this and completing a Tier 8 or higher Delve, you&#8217;re guaranteed a Hero Track 1/6 piece.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2343.png" alt="" class="wp-image 152662"/></figure>



<h2 class="wp-block-heading">How to Obtain Trovehunter&#8217;s Bounty in Midnight Season 2</h2>



<p>There are multiple ways to obtain a Delve Map in Midnight, however, Season 2 added a very simple one. Completing <span class="news-tooltip-span"><span data-wowhead="quest=95520undefined">Purging the Vaults</span></span>, the weekly quest on Coiled Isle, awards a Trovehunter&#8217;s Bounty.</p>



<p>Note that you may only receive one map per week per character, so if the map isn&#8217;t a reward from the quest, it means you have already looted one this week.</p>



<figure class="wp-block-image aligncenter size-full is-resized"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2344.png" alt="" class="wp-image 152664" style="height:450px" height="450"/></figure>



<p>Completing the weekly will also award you with one <span class="news-tooltip-span"><span class="q4" data-wowhead="item=279382undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/rogue_venomzest.jpg" alt="Venom-Cursed Fragment icon">Venom-Cursed Fragment</span></span>, which can be turned into a random Champion Track item when you combine two of them.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>How to Unlock World Quests on The Coiled Isle in Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/how-to-unlock-world-quests-on-the-coiled-isle-in-patch-12-1/</link>
                <pubDate>Wed, 12 Aug 2026 13:43:15 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_Rares_024.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/how-to-unlock-world-quests-on-the-coiled-isle-in-patch-12-1/</guid>
                <description><![CDATA[World Quests don't appear on The Coiled Isle right away. Finish Chapter 4 of the Patch 12.1 campaign and the Altar of Fangs follow-up to unlock them account-wide.]]></description>
                <content:encoded><![CDATA[
<p>Upon arriving at the isle, you&#8217;ll notice the lack of a staple of modern WoW: World Quests. This is just a temporary situation.</p>



<p>World Quests in the Coiled Isle are unlocked by progressing in the Patch 12.1 campaign. Namely, you need to finish Chapter 4 of the campaign, Original Sin, and complete the follow-up quest that takes you into the new dungeon, Altar of Fangs.</p>



<p>The path is short: follow your Campaign quests until you reach <span class="news-tooltip-span"><span data-wowhead="quest=93417undefined">The Vaults of Atal&#8217;Utek: Altar of Fangs</span></span>, the quest after Chapter 4. You will need to talk to Lady Liadrin at the entrance of the dungeon and then complete the dungeon. </p>



<h2 class="wp-block-heading">No Group Required</h2>



<p>Note that you can complete the quest in a Follower Dungeon; it doesn&#8217;t need to be Heroic or Mythic.</p>



<h2 class="wp-block-heading">Final Step to Unlock World Quests</h2>



<p>After completing the dungeon quest, you&#8217;ll head back to Tokka&#8217;s Landing and take part in a short RP scene to complete <span class="news-tooltip-span"><span data-wowhead="quest=93419undefined">Nature of Her Wounds</span></span>. Completing this quest grants you the <span class="news-tooltip-span"><span data-wowhead="spell=1307877undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_zone_zulaman.jpg" alt="Coiled Isle World Quests icon">Coiled Isle World Quests</span></span> aura, unlocking them permanently.</p>



<h2 class="wp-block-heading">Unlocking World Quests for Other Characters</h2>



<p>Similarly to unlocking The Coiled Isle itself, you only need to worry about this process once. The World Quest unlock is account-wide, meaning all your other characters will have access to them immediately once you complete Nature of Her Wounds.</p>



<h2 class="wp-block-heading">How Long Until You Unlock Coiled Isle World Quests?</h2>



<p>After unlocking the island, you should be able to unlock world quests in about an hour or less of gameplay, which entails completing Chapters 3 and 4 of the Campaign, the Altar of Fangs dungeon, and the quick final quest.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Zul’jarra’s Forces Renown Rewards: Every Unlock in WoW Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/zuljarras-forces-renown-rewards-every-unlock-in-wow-patch-12-1/</link>
                <pubDate>Wed, 12 Aug 2026 12:32:18 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_CurseSurge_025.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/zuljarras-forces-renown-rewards-every-unlock-in-wow-patch-12-1/</guid>
                <description><![CDATA[Discover every Zul’jarra’s Forces Renown reward in WoW Patch 12.1, from mounts and transmog to pets, titles, recipes, and more!]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> is finally live! We’ve landed on the <strong>Coiled Isle</strong>, and there&#8217;s a new <strong>20-level Renown faction</strong> to start earning rewards with: <a href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide">Zul’jarra’s Forces</a>. Here’s everything you can get your hands on, including mounts, cosmetics, and a crazy new title as you rise through the ranks.</p>



<h2 class="wp-block-heading">Zul’jarra’s Forces Renown</h2>



<p><a href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide">Zul’jarra’s Forces</a> is a new 20 level Renown faction, offering a whole host of new rewards. Here’s everything you can get your hands on from <span class="news-tooltip-span"><span data-wowhead="npc=268228undefined">Jan&#8217;sari the Watchful</span></span> on the Coiled Isle. </p>



<h2 class="wp-block-heading">Renown 1</h2>



<p>You have begun to earn Renown with Zul’jarra’s Forces</p>



<h2 class="wp-block-heading">Renown 2</h2>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276249undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_armor_ulatek_c_01.jpg" alt="Cloak of the Hash'ura icon">Cloak of the Hash&#8217;ura</span></span> unlocks for purchase. The quest <span class="news-tooltip-span"><span data-wowhead="quest=97382undefined">Counter-Curse Bounty</span></span> can be picked up, which rewards a pair of <strong>Veteran bracers</strong>.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-16.png" alt="" class="wp-image 148658"/></figure>



<h2 class="wp-block-heading">Renown 3</h2>



<p>You may now purchase <span class="news-tooltip-span"><span class="q2" data-wowhead="item=249765undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7424137.jpg" alt="Amani Supply Sack icon">Amani Supply Sack</span></span>, <span class="news-tooltip-span"><span class="q2" data-wowhead="item=263316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7557049.jpg" alt="Amani Storage Crate icon">Amani Storage Crate</span></span> and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=264331undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7509040.jpg" alt="Amani Wayfarer's Torch icon">Amani Wayfarer&#8217;s Torch</span></span>. You may now find <strong>treasures</strong> on the Coile Isle. </p>



<h2 class="wp-block-heading">Renown 4</h2>



<p>Your first Curse Surge boss now has a daily chance to drop a <span class="news-tooltip-span"><span class="q4" data-wowhead="item=273000undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_orb.jpg" alt="Corrosive Soul icon">Corrosive Soul</span></span>. </p>



<h2 class="wp-block-heading">Renown 5</h2>



<p>You may now purchase <strong>profession recipes</strong> from Jan&#8217;sari the Watchful. You may purchase a Fishing recipe to create an <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277821undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_fishing_lure_sandcrab.jpg" alt="Ula'tek Snakehead Lure icon">Ula&#8217;tek Snakehead Lure</span></span>.</p>



<h2 class="wp-block-heading">Renown 6</h2>



<p>You may now purchase profession knowledge. Speak with Jan’sari the Watchful to receive a handful of <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl</span></span>.</p>



<h2 class="wp-block-heading">Renown 7</h2>



<p>You may purchase <span class="news-tooltip-span"><span class="q2" data-wowhead="item=269778undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7728557.jpg" alt="Stitched Blisterfang Bag icon">Stitched Blisterfang Bag</span></span>, <span class="news-tooltip-span"><span class="q2" data-wowhead="item=269779undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7728553.jpg" alt="Fanged Scaleskin Pouch icon">Fanged Scaleskin Pouch</span></span>, and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277280undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8025997.jpg" alt="Vilescar Weapon Rack icon">Vilescar Weapon Rack</span></span>.</p>



<h2 class="wp-block-heading">Renown 8</h2>



<p>Gain 1 Spirit Corrosion for use at the Altar of Corrosion. Curse Surge bosses now have a daily chance to drop a piece of Warbound Veteran equipment. </p>



<h2 class="wp-block-heading">Renown 9</h2>



<p>You may now find Unfortunate Scout&#8217;s Satchels on the Coiled Isle. You may start the quest <span class="news-tooltip-span"><span data-wowhead="quest=97141undefined">Spoils of the Vaults</span></span>, rewarding a pair of <strong>Champion bracers</strong>.</p>



<h2 class="wp-block-heading">Renown 10</h2>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276250undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_chest_armor_ulatek_c_01.jpg" alt="Tabard of the Hash'ura icon">Tabard of the Hash&#8217;ura</span></span> unlocks for purchase. Speak with Du&#8217;gal at the Vaults of Atal&#8217;Utek to start a questline leading to the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=273838undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_hunter_eagleeye.jpg" alt="Spirit of Tok'jara icon">Spirit of Tok&#8217;jara</span></span> mount.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-17.png" alt="" class="wp-image 148659"/></figure>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://static.icy-veins.com/images/wow/midnight/mounts/spirit-of-tokjara.jpg" alt="" style="width:463px;height:421px" width="463" height="421"/></figure>



<h2 class="wp-block-heading">Renown 11</h2>



<p> <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277271undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8017253.jpg" alt="Wrapped Scaleskin Urn icon">Wrapped Scaleskin Urn</span></span>, <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277273undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8017251.jpg" alt="Cracked Vilescar Urn icon">Cracked Vilescar Urn</span></span>, and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277275undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8017248.jpg" alt="Charmed Blisterfang Urn icon">Charmed Blisterfang Urn</span></span> unlock for purchase. </p>



<h2 class="wp-block-heading">Renown 12</h2>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276248undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8125118.jpg" alt="Snek'zali icon">Snek&#8217;zali</span></span> unlocks for purchase. Speak with Jan’sari the Watchful to receive a handful of <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl</span></span>.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-18.png" alt="" class="wp-image 148660"/></figure>



<h2 class="wp-block-heading">Renown 13</h2>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276925undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/trade_archaeology_whitehydrafigurine.jpg" alt="Idol of Ula'tek icon">Idol of Ula&#8217;tek</span></span> unlocks for purchase. </p>



<h2 class="wp-block-heading">Renown 14</h2>



<p>Gain 1 Spirit Corrosion for use at the Altar of Corrosion.</p>



<h2 class="wp-block-heading">Renown 15</h2>



<p> <span class="news-tooltip-span"><span class="q2" data-wowhead="item=276457undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940040.jpg" alt="Amani Worship Candle icon">Amani Worship Candle</span></span>, <span class="news-tooltip-span"><span class="q2" data-wowhead="item=276459undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940044.jpg" alt="Amani Ritual Candles icon">Amani Ritual Candles</span></span>, and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=264271undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7507168.jpg" alt="Amani Ritual Totem icon">Amani Ritual Totem</span></span> unlock for purchase. <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276841undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_staff_2h_outdooramaniloa_c_01.jpg" alt="Arsenal: Armaments of the Loa icon">Arsenal: Armaments of the Loa</span></span> unlocks for purchase. </p>



<h2 class="wp-block-heading">Renown 16</h2>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276251undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_shoulder_armor_ulatek_c_01.jpg" alt="Shoulderguards of the Hash'ura icon">Shoulderguards of the Hash&#8217;ura</span></span> unlock for purchase. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-19.png" alt="" class="wp-image 148661"/></figure>



<h2 class="wp-block-heading">Renown 17</h2>



<p> <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276802undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_writhesmount_purple.jpg" alt="Indigo Coiled Horror icon">Indigo Coiled Horror</span></span> unlocks for purchase. </p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://static.icy-veins.com/images/wow/midnight/mounts/indigo-coiled-horror.jpg" alt="" style="width:459px;height:417px" width="459" height="417"/></figure>



<h2 class="wp-block-heading">Renown 18</h2>



<p> <span class="news-tooltip-span"><span class="q2" data-wowhead="item=277323undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8017256.jpg" alt="Sealed Serpentine Reliquary icon">Sealed Serpentine Reliquary</span></span>, <span class="news-tooltip-span"><span class="q2" data-wowhead="item=271177undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7746471.jpg" alt="Opened Serpentine Reliquary icon">Opened Serpentine Reliquary</span></span>, and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=267377undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7581349.jpg" alt="Ula'tek Ritual Monolith icon">Ula&#8217;tek Ritual Monolith</span></span> unlock for purchase. Speak with Jan&#8217;sair the Watchful to receive a handful of <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl</span></span></p>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276610undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_plate_outdooramaniloa_c_01.jpg" alt="Ensemble: Warplate of Nalorakk's Chosen icon">Ensemble: Warplate of Nalorakk&#8217;s Chosen</span></span>, <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276609undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_mail_outdooramaniloa_c_01.jpg" alt="Ensemble: Chainmail of Akil'zon's Chosen icon">Ensemble: Chainmail of Akil&#8217;zon&#8217;s Chosen</span></span>, <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276608undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_leather_outdooramaniloa_c_01.jpg" alt="Ensemble: Battlegear of Halazzi's Chosen icon">Ensemble: Battlegear of Halazzi&#8217;s Chosen</span></span>, and <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276607undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_cloth_outdooramaniloa_c_01.jpg" alt="Ensemble: Vestments of Jan'alai's Chosen icon">Ensemble: Vestments of Jan&#8217;alai&#8217;s Chosen</span></span> unlock for purchase. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/download-4.png" alt="" class="wp-image 152686"/></figure>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/download-3.png" alt="" class="wp-image 152687"/></figure>



<h2 class="wp-block-heading">Renown 19</h2>



<p> <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276551undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_windserpent3mount_purple.jpg" alt="Violet-Backed Skyfang icon">Violet-Backed Skyfang</span></span> unlocks for purchase.</p>



<figure class="wp-block-image size-large is-resized"><img decoding="async" loading="lazy" src="https://static.icy-veins.com/images/wow/midnight/mounts/violet-backed-skyfang.jpg" alt="" style="width:516px;height:469px" width="516" height="469"/></figure>



<h2 class="wp-block-heading">Renown 20</h2>



<p>You may bear the title &#8220;<strong>Hash&#8217;ura of Zul&#8217;jarra</strong>&#8221; to honor your contributions to Zul&#8217;jarra&#8217;s Forces. <span class="news-tooltip-span"><span class="q3" data-wowhead="item=277327undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8039057.jpg" alt="Mantle of Nalorakk icon">Mantle of Nalorakk</span></span> unlocks for purchase. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-26.png" alt="" class="wp-image 148668"/></figure>



<p> <span class="news-tooltip-span"><span class="q3" data-wowhead="item=277326undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_axe_2h_zuljarra_d_01.jpg" alt="Axe of the Amani icon">Axe of the Amani</span></span> unlocks for purchase. </p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/image-27.png" alt="" class="wp-image 148669"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Lucky WoW Players Can Get 3 Sparks of Tides This Week — Here’s How </title>
                <link>https://www.icy-veins.com/wow/news/lucky-wow-players-can-get-3-sparks-of-tides-this-week-heres-how/</link>
                <pubDate>Wed, 12 Aug 2026 11:17:24 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_Curse_of_Ula_tek_Key_Art.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/lucky-wow-players-can-get-3-sparks-of-tides-this-week-heres-how/</guid>
                <description><![CDATA[Some WoW players can claim 3 Sparks of Tides this week. Find out who qualifies for the extra Spark and whether your characters can get it.]]></description>
                <content:encoded><![CDATA[
<p>Some of your lucky characters might be able to get their hands on three <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274476undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_questandcrafting_sparkwhole_green.jpg" alt="Spark of Tides icon">Spark of Tides</span></span> this week!</p>



<h2 class="wp-block-heading">Midnight Season 2 &#8211; Spark of Tides</h2>



<p> <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274476undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_questandcrafting_sparkwhole_green.jpg" alt="Spark of Tides icon">Spark of Tides</span></span> is <a href="https://www.icy-veins.com/wow/midnight-season-2-guide">Midnight Season 2</a>’s new Spark, used to make crafted gear and weapons, providing large gear upgrades, <strong>especially at the start of a season</strong>. </p>



<p>All characters will be able to get their hands on 2 <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274476undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_questandcrafting_sparkwhole_green.jpg" alt="Spark of Tides icon">Spark of Tides</span></span> this week: one from the quest <span class="news-tooltip-span"><span data-wowhead="quest=98172undefined">Trailing Xal&#8217;atath</span></span>, and the other from the PvP weekly quest. </p>



<h2 class="wp-block-heading">Midnight: World Tour</h2>



<p>Lucky characters (but most likely alts), who haven’t completed the <span class="news-tooltip-span"><span data-wowhead="quest=95245undefined">Midnight: World Tour</span></span> quest from the start of the expansion will be able to access a third <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274476undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_questandcrafting_sparkwhole_green.jpg" alt="Spark of Tides icon">Spark of Tides</span></span> this week! </p>



<p>Unfortunately, if your character already completed this quest in Season 1,<strong> you will not be able to repeat the quest</strong>. </p>



<p>It’s uncertain whether Blizzard intends to fix this. But at least for now, your alts could be getting ahead of the gearing game!</p>
]]></content:encoded>
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                                <item>
                <title>Players Getting Stuck in Not Closing Lairs Issue Fixed</title>
                <link>https://www.icy-veins.com/wow/news/players-getting-stuck-in-not-closing-lairs-issue-fixed/</link>
                <pubDate>Wed, 12 Aug 2026 07:03:37 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/X0MQBJPBDS5J1781742460649-1.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-getting-stuck-in-not-closing-lairs-issue-fixed/</guid>
                <description><![CDATA[An issue causing players to get soft-stuck in the new World Boss Lairs has been resolved and the bosses can now once again be looted freely! ]]></description>
                <content:encoded><![CDATA[
<p>Lairs had a bit of a problem yesterday, as they, well, refused to end. Players would defeat the Lair boss and the instance wouldn&#8217;t close, continuing to look for more players. This meant that players couldn&#8217;t leave without getting the deserter debuff. The issue has been hotfixed a short while ago and should work as intended. </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/lairs-not-closing/2335244/3"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>With a hotfix that is now live on all realms, we have addressed this issue.</p>
<p>Now, once players are in combat with the boss, the queue should no longer look for additional players.</p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Players Are Missing Season 1 Raid Trophies, Fix Is on the Way</title>
                <link>https://www.icy-veins.com/wow/news/players-are-missing-season-1-raid-trophies-fix-is-on-the-way/</link>
                <pubDate>Tue, 11 Aug 2026 23:22:42 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/04/March.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/players-are-missing-season-1-raid-trophies-fix-is-on-the-way/</guid>
                <description><![CDATA[Player that got their raid trophies late in S1 aren't getting them at all! Blizzard are working on a fix, but it may take a while. ]]></description>
                <content:encoded><![CDATA[
<p>It seems that late bloomers had some bad luck in the Season 1 to Season 2 rollover! A few players who got their raid trophies in the final hours of S1 have not received them. This includes many trophies from all three initial Midnight raids. Blizzard are working on a fix and are looking to return the trophies to affected player within a week or so. </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/missing-trophies-from-end-of-season-raids/2335120"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>Due to an unexpected bug, a few players who participated in raid kills during the last few hours of Season 1 did not receive their intended Trophies. Specifically, affected players did not receive:</p>
<ul>
<li>March on Quel’Danas Vanquisher’s Aureate Trophy</li>
<li>March on Quel’Danas Vanquisher’s Argent Trophy</li>
<li>March on Quel’Danas Vanquisher’s Gleaming Trophy</li>
<li>Dreamrift Vanquisher’s Aureate Trophy</li>
<li>Dreamrift Vanquisher’s Argent Trophy</li>
<li>Dreamrift Vanquisher’s Gleaming Trophy</li>
<li>Voidspire Vanquisher’s Aureate Trophy</li>
<li>Voidspire Vanquisher’s Argent Trophy</li>
<li>Voidspire Vanquisher’s Gleaming Trophy</li>
</ul>
<p>We’re working on a fixup that will grant the missing Trophies to players who earned them during the impacted timeframe, and we expect to do that grant in the next week or so.</p>
<p>Thank you for your patience and understanding.</p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Patch 12.1 Known Issues: Housing Bugs Dominate the List</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-known-issues-housing-bugs-dominate-the-list/</link>
                <pubDate>Tue, 11 Aug 2026 22:44:26 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/WoW_Midnight_12.1_CurseOfUlatek_TheCoiledIsle_004.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-known-issues-housing-bugs-dominate-the-list/</guid>
                <description><![CDATA[Curse of Ula'tek is live, and Blizzard's known issues list is mostly Housing bugs, plus a few Training Grounds and UI problems they're working on.]]></description>
                <content:encoded><![CDATA[
<p>With Patch 12.1 being live, Blizzard has posted their typical known issues list. Most issues are affecting Housing right now, including one making locals appear midair.</p>



<p>Two important bugs from Housing:</p>



<ul>
<li>Entry rooms can&#8217;t be relocated</li>



<li>Ren&#8217;dorei Anvil plans can&#8217;t be refunded</li>
</ul>



<p>Other bugs seem to be only minor grievances.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/midnight-curse-of-ulatek-content-update-known-issues-and-information/2335070"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Midnight: Curse of Ula’tek Content Update – Known Issues and Information</h3>
    <div class="blizzard-blue-post-content">
        <p>The Midnight: Curse of Ula’tek content update is now live. Please read on for a list of known issues that we’re working on and further information about this update.</p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/midnight-curse-of-ulatek-content-update-known-issues-and-information/2335070#p-29879520-h-121-known-issues-1" name="p-29879520-h-121-known-issues-1" aria-label="Heading link"></a>12.1 KNOWN ISSUES</h2>
<p><em>Updated August 11</em></p>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/midnight-curse-of-ulatek-content-update-known-issues-and-information/2335070#p-29879520-housing-2" name="p-29879520-housing-2" aria-label="Heading link"></a><strong>Housing</strong></h2>
<ul>
<li><strong>Blueprints</strong>
<ul>
<li>Importing Exteriors from different plots can result in an undesireable Orientation.</li>
</ul>
</li>
<li><strong>Decor</strong>
<ul>
<li>Dye cannot be applied to Spiral Wooden Stairs.</li>
<li>Dye does not affect Razorwind Roofer’s Shingle.</li>
<li>Textures from connected rooms may clip through an adjoining wall with Stormwind Kitchen.</li>
<li>Plans: Ren’dorei Anvil cannot be refunded.</li>
</ul>
</li>
<li><strong>Features</strong>
<ul>
<li>The entry room for a house cannot be moved to another location in the house.</li>
<li>Locals who visit in Razorwind Shores may spawn in midair.</li>
</ul>
</li>
</ul>
<h2><a class="anchor" href="https://us.forums.blizzard.com/en/wow/t/midnight-curse-of-ulatek-content-update-known-issues-and-information/2335070#p-29879520-user-interface-3" name="p-29879520-user-interface-3" aria-label="Heading link"></a><strong>User Interface</strong></h2>
<ul>
<li>The Helptip that appears next to a quest (indicating that it can be tracked) may reappear even after it has been closed.</li>
<li><strong>Training Grounds</strong>
<ul>
<li>The Join Battle button can be clicked again after you’ve entered the queue.</li>
<li>The losing team may receive a message incorrectly stating that the winning team surrendered.</li>
<li>The Scoreboard displays an unnecessary ‘Rounds Won’ column.</li>
</ul>
</li>
</ul>
<hr />
<p>For those just returning or who otherwise need to be caught up we have guides for both new and returning players.</p>
<blockquote><p><strong><a href="https://worldofwarcraft.com/en-us/game/new-players-guide?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">New Player’s Guide</a></strong></p></blockquote>
<ul>
<li><a href="https://us.forums.blizzard.com/en/wow/c/guides/new-player-help-guides?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">New Player Help and Guides forum</a></li>
</ul>
<blockquote><p><strong><a href="https://worldofwarcraft.com/en-us/game/returning-players-guide?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">Returning Player’s Guide</a></strong></p></blockquote>
<ul>
<li><a href="https://us.forums.blizzard.com/en/wow/c/guides/returning-help?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">Returning Player Help and Discussion forum</a></li>
</ul>
<p>As with any update, it is important to make sure that if you use addons that they have been updated.</p>
<p>Helpful links for various tech issues:</p>
<ul>
<li><a href="https://us.battle.net/support/en/article/34791?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">Installation and Patching Troubleshooting</a></li>
<li><a href="https://us.battle.net/support/en/article/112213?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">World of Warcraft Disconnection Problems</a></li>
<li><a href="https://us.battle.net/support/en/article/112214?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">World of Warcraft Latency Problems</a></li>
<li><a href="https://us.battle.net/support/en/article/18542?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">World of Warcraft Performance Troubleshooting</a></li>
<li><a href="https://us.battle.net/support/en/article/8280?utm_source=Internal-CSForum&amp;utm_medium=PostingSticky&amp;utm_campaign=BlizzardCS&amp;utm_content=solution">World of Warcraft Lockups and Crash Errors</a></li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Patch 12.1: Curse of Ula&#8217;tek Is Now Live &#8211; Patch Notes, Survival Guide</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-curse-of-ulatek-is-now-live-patch-notes-survival-guide/</link>
                <pubDate>Tue, 11 Aug 2026 22:01:18 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2341.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-curse-of-ulatek-is-now-live-patch-notes-survival-guide/</guid>
                <description><![CDATA[Patch 12.1 is here, bringing a new zone, new season, updates to a plethora of systems and much more. Let's dive deep on the new features.]]></description>
                <content:encoded><![CDATA[
<p>After a lengthy maintenance, Patch 12.1 is finally live! Patch 12.1 removes the shroud from the mysterious Coiled Isle and brings with it Midnight Season 2.</p>



<h2 class="wp-block-heading">New Zone: The Coiled Isle</h2>



<p>The new landmass coming with Patch 12.1 is The Coiled Isle. Located east of Zul&#8217;Aman, this island hosts ancient secrets inside its mists. </p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/the-coiled-isle-guide"><span>The Coiled Isle Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/vaults-of-atalutek-guide"><span>Vaults of Atal&#8217;Utek Guide</span></a>
</div>



<h2 class="wp-block-heading">World Bosses Level Up: Lairs</h2>



<p>World Bosses are now found inside new instances called Lairs. Patch 12.1 adds the new Tidebound Grotto lair, which hosts Nymrissa Wavecaller</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-world-bosses-guide"><span>Midnight World Bosses Guide</span></a>
</div>



<h2 class="wp-block-heading">A New Prey </h2>



<p>The hunt is on with Patch 12.1. New preys have been found across Quel&#8217;Thalas, including a new Prey boss called Ral&#8217;kala.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/prey-system-guide"><span>Prey Guide</span></a>
</div>



<h2 class="wp-block-heading">Cursed Surges and Cursed Fishing</h2>



<p>Meet up with Captain Tokka and his crew at Tokka&#8217;s landing. The Captain will share with you his techniques, allowing you to fish even in venomous waters.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/prey-system-guide"><span>Captain Tokka Reputation Guide</span></a>
</div>



<h2 class="wp-block-heading">Zul&#8217;jarra Calls Her Banners</h2>



<p>Enter the story of Patch 12.1 and join Zul&#8217;jarra as she confronts her brother Zul&#8217;jan.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide"><span>Zul&#8217;jarra&#8217;s Force Renown Guide</span></a>
</div>



<h2 class="wp-block-heading">Midnight Season 2</h2>



<p>A week after the release of Patch 12.1, Midnight Season 2 starts, bringing with it a new raid: The Venomous Abyss, a new set of Mythic+ dungeons, and a new PvP season.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>The Venomous Abyss Guide</span></a>



<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide"><span>Mythic+ Guide</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-pvp-season-2-guide"><span>PvP Guide</span></a>
</div>



<h2 class="wp-block-heading">Azta&#8217;rec, Your New Nemesis</h2>



<p>There&#8217;s a new nemesis on the block and his name is Azta&#8217;rec. Throughout Midnight Season 2, you&#8217;ll find Azta&#8217;rec while completing delves. If you ever get fed up, make sure to visit him at his delve, located at Coiled Isle.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/aztarec-delve-guide"><span>Azta&#8217;rec Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Delves in Midnight Season 2</span></a>
</div>



<h2 class="wp-block-heading">Housing Blueprints are Finally Here</h2>



<p>After a long wait, you&#8217;re finally able to import housing creations from other players and export your best works of art.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/housing-blueprints-guide"><span>Player Housing Blueprints Guide </span></a>
</div>



<h2 class="wp-block-heading">Who Let The Dogs Out?</h2>



<p>Starting with Patch 12.1, you can let out up to 100 pets to roam free inside your house, plus another 25 outside!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/housing-decor-guide#functional-decor-pet-beds"><span>Player Housing Pet Decor Guide</span></a>
</div>



<h2 class="wp-block-heading">Full Patch Notes</h2>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24293281"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Curse of Ula&#8217;tek Content Update Notes</h3>
    <div class="blizzard-blue-post-content">
        <p>Continue the <em>Midnight</em> campaign as the Curse of Ula’tek content update opens the way to the Coiled Isle, where venomous foes, cursed waters, and long-buried secrets await. Take on new adventures, including the Venomous Abyss raid, Altar of Fangs dungeon, new Delves, Season 2 challenges, housing updates, and more.</p>
<div class="table-responsive">
<h2 id="toc" class="text-center">TABLE OF CONTENTS</h2>
<table class="table table-striped">
<tbody>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item1">EXPLORE A NEW OUTDOOR ZONE—THE COILED ISLE</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item2">ENTER THE MOUNTAIN FOR NEW ADVENTURES</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item3">ENCOUNTER CURSE SURGES AND FACE RARE ELITES</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item4">STEP INTO LAIRS AND FACE THE WORLD BOSS INSIDE</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item5">FACE THREE NEW BOSSES IN A NEW DUNGEON—ALTAR OF FANGS</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item6">DESCEND INTO THE VENOMOUS ABYSS RAID AND CONFRONT ULA&#8217;TEK</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item7">VENTURE INTO THREE NEW DELVES INCLUDING A NEW NEMESIS DELVE</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item8">GET READY FOR MIDNIGHT SEASON 2</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item9">STALK NEW PREY IN SEASON 2</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item10">TRAINING GROUNDS EXPANDS TO THE ARENA</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item11">HOUSING UPDATES</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item12">COOLDOWN MANAGER AND USER INTERFACE UPDATES AHEAD</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item13">LINK YOUR BATTLE.NET ACCOUNT TO DISCORD</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item14">CONTINUE THE HUNT FOR XAL&#8217;ATATH WITH ARATOR</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item15">CHARACTERS</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item16">CLASSES</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item17">EVENTS</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item18">ITEMS</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item19">PLAYER VERSUS PLAYER</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item20">QUESTS</a></td>
</tr>
<tr>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item21">USER INTERFACE AND ACCESSIBILITY</a></td>
<td><a href="https://worldofwarcraft.blizzard.com/en-us/news/24293281#item22">WORLD</a></td>
</tr>
</tbody>
</table>
</div>
<hr class="image-divider" />
<h2 id="item1"><strong>EXPLORE A NEW OUTDOOR ZONE—THE COILED ISLE</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FWBKIPPI9AS51781742458225.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FWBKIPPI9AS51781742458225.png" /></a></div>
</aside>
<p>Continue the story of Zul’jan as the fog lifts from the island off the east coast of Zul’Aman. We’ll join Zul’jarra as she pursues him to bring her brother and others home to Zul’Aman. We’ll delve into a long-buried history of the Coiled Isle, learn more about what is locked away, and who was left behind.</p>
<hr class="image-divider" />
<h2 id="item2"><strong>ENTER THE MOUNTAIN FOR NEW ADVENTURES</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/SOO0EC38ZX7Q1781742464429.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/SOO0EC38ZX7Q1781742464429.png" /></a></div>
</aside>
<p>Undertake a variety of new activities within the mountain on the Coiled Isle as you explore this corrupted eco-system filled with poisonous waters and venomous foes.</p>
<p>Plunge into the Vaults of Atal’Utek primed for challenging group content and rotating public events. Taking part in these public events will ultimately build up to a boss fight.</p>
<p>While in the zone players will have access to a custom talent tree that will provide different perks of player power along with quality-of-life perks. These perks can include things such as something to reduce the potency of the venom found around the isle as you explore. [<a href="https://worldofwarcraft.blizzard.com/news/24293963/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/6DZT00QD47NJ1781742462968.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/6DZT00QD47NJ1781742462968.png" /></a></div>
</aside>
<hr class="image-divider" />
<h2 id="item3"><strong>ENCOUNTER CURSE SURGES AND FACE RARE ELITES</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/VOCV0321SOPS1781742459758.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/VOCV0321SOPS1781742459758.png" /></a></div>
</aside>
<p>As you adventure through the zone, you’ll come across Curse Surges which will regularly spawn rare elites at five rotating locations throughout the isle.</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/917U8DY34KWM1781742463698.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/917U8DY34KWM1781742463698.png" /></a></div>
</aside>
<p>Killing a rare elite unlocks Venom Fishing in that location. You’ll also discover a Local story with a tortollan sea captain named Tokka, gain reputation with his crew, and learn to fish in more cursed waters around the isle.</p>
<hr class="image-divider" />
<h2 id="item4"><strong>STEP INTO LAIRS AND FACE THE WORLD BOSS INSIDE</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/X0MQBJPBDS5J1781742460649.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/X0MQBJPBDS5J1781742460649.png" /></a></div>
</aside>
<p>Introducing Lairs an evolution on world bosses located in instanced encounters with scaling difficulty up to flexible Mythic with 15-25 players. These will be found in specific locations similar to Delves and will come complete with a summoning stone outside the lair. [<a href="https://worldofwarcraft.blizzard.com/news/24295085/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/RMVFSPOWXXSQ1781742460809.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/RMVFSPOWXXSQ1781742460809.png" /></a></div>
</aside>
<hr class="image-divider" />
<h2 id="item5"><strong>FACE THREE NEW BOSSES IN A NEW DUNGEON—ALTAR OF FANGS</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JA5AY26HJCC01781742455069.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/JA5AY26HJCC01781742455069.png" /></a></div>
</aside>
<p>This new three boss dungeon will be available up to Mythic 0 difficulty at the launch of the content update and will join the Mythic+ rotation once <em>Midnight</em> Season 2 begins a week after the launch. [<a href="https://worldofwarcraft.blizzard.com/news/24294369/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<hr class="image-divider" />
<h2 id="item6"><strong>DESCEND INTO THE VENOMOUS ABYSS RAID AND CONFRONT ULA&#8217;TEK</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/9ZMEHAU58YAQ1781742464498.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/9ZMEHAU58YAQ1781742464498.png" /></a></div>
</aside>
<p>Arriving with the start of <em>Midnight</em> Season 2, players face Ula’tek herself in the Venomous Abyss. An ancient powerful creature of hatred, corruption, and venom, Ula’tek has been unleashed by Zul’jan’s actions. This new raid dungeon will feature eight new boss encounters and you’ll ultimately face off against Ula’tek as the final boss. [<a href="https://worldofwarcraft.blizzard.com/news/24294062/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<hr class="image-divider" />
<h2 id="item7"><strong>VENTURE INTO THREE NEW DELVES INCLUDING A NEW NEMESIS DELVE</strong></h2>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/EQQBVO3PJNKO1781742462353.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/EQQBVO3PJNKO1781742462353.png" alt="alternate-image-name" /></a><figcaption><strong>The Ring of Glory</strong></p>
</figcaption></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/4QNK3TA5Z4XU1781742459951.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/4QNK3TA5Z4XU1781742459951.png" alt="alternate-image-name" /></a><figcaption><strong>Gnarldor Isle</strong></p>
</figcaption></figure>
</aside>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/5LABH11H1VQ41781742465189.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/5LABH11H1VQ41781742465189.png" alt="alternate-image-name" /></a><figcaption><strong>Venomfall Deeps Nemesis Delve</strong></p>
</figcaption></figure>
<figure></figure>
</aside>
<p>Take on three new Delves with one of these as a new Nemesis Delve. You’ll step into The Ring of Glory, Gnarldor Isle, and the Venomfall Deeps Nemesis Delve for new rewards (and a little glory). With the start of <em>Midnight</em> Season 2 on August 18, Bountiful Delves become available and players will be able to push into the upper tiers to challenge themselves beyond Tier 7 and face the new Nemesis boss.</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TBUZMICP2ZOX1781742464675.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/TBUZMICP2ZOX1781742464675.png" /></a></div>
</aside>
<p>Encounter new snake and venom variants in existing <em>Midnight</em> Delves.</p>
<hr class="image-divider" />
<h2 id="item8"><strong>GET READY FOR MIDNIGHT SEASON 2</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6EHUEPVYO5V1785170906694.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/b6/B6EHUEPVYO5V1785170906694.png" /></a></div>
</aside>
<p>One week after the content update goes live the new season will begin, bringing with it a new dungeon rotation for Mythic+, a new raid, new PvP Season, more Prey, and Bountiful Delves, and keys become available. [<a href="https://worldofwarcraft.blizzard.com/news/24294369/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<h4><strong>Mythic+ Dungeon Rotation</strong></h4>
<ul>
<li>New Dungeon: Altar of Fangs</li>
<li>Murder Row</li>
<li>Den of Nalorakk</li>
<li>The Blinding Vale</li>
<li>Voidscar Arena</li>
</ul>
<h4><strong>Returning dungeons with design and quality of life updates</strong></h4>
<ul>
<li>Kings&#8217; Rest</li>
<li>Ruby Life Pools</li>
<li>Temple of Sethraliss</li>
</ul>
<hr class="image-divider" />
<h2 id="item9"><strong>STALK NEW PREY IN SEASON 2</strong></h2>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/EGLMSKV7GFQ51781742461370.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/EGLMSKV7GFQ51781742461370.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2Z5Y1TEOBVM61781742462217.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/2Z5Y1TEOBVM61781742462217.png" alt="alternate-image-name" /></a></figure>
</aside>
<p>When Season 2 begins on August 18, players can begin the &#8220;A Slithering Threat&#8221; questline as Nightmare Mode returns with four new serpent-themed targets and hunts across the Coiled Isle.</p>
<p>In Nightmare Mode on the Coiled Isle, you&#8217;ll collect Ossified Relics to activate a Haunted Braziers around the zone to summon Ral&#8217;kala and defeat him for unique rewards. This is meant to be something you work with other players on.</p>
<p>The Season 2 Prey Journey track offers new decor, cosmetics, and mounts. You’ll also unlock the ability to collect Afflicted and Tormented Souls from delves, which can accelerate active Nightmare Hunts and grant additional rewards.</p>
<p>Lastly, “The Curse of the Isle” introduces a permanent Nightmare Mode that can be toggled on to increase the danger across the Coiled Isle for players looking for an even greater challenge!</p>
<hr class="image-divider" />
<h2 id="item10"><strong>TRAINING GROUNDS EXPANDS TO THE ARENA</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FSS6V7MZJKCZ1781742456727.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FSS6V7MZJKCZ1781742456727.png" /></a></div>
</aside>
<p>Training Grounds have introduced more players to the PvP ecosystem. After the introduction to Battlegrounds versus bots, we’re introducing 3v3 Arenas versus bots to players who want to dip their toes into the Arena and start learning the ropes. To give this new feature a try, select Training Grounds from the Player vs. Player tab in the Group Finder.</p>
<hr class="image-divider" />
<h2 id="item11"><strong>HOUSING UPDATES</strong></h2>
<h4><strong>MAKE THE MOST OF HOUSING WITH BLUEPRINTS</strong></h4>
<p>For players who want to share their cool builds with others, you’ll be able to export the entirety of your exterior and your interior, or your interior, your exterior, or a single room alone as you like. [<a href="https://worldofwarcraft.blizzard.com/news/24295382/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/H2Y0TWKQBE3O1781742457327.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/H2Y0TWKQBE3O1781742457327.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1S919V7LCTL21781742462937.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1S919V7LCTL21781742462937.png" alt="alternate-image-name" /></a></figure>
</aside>
<ul>
<li>Blueprints let players save their housing creations to swap between or share them with other players!</li>
<li>Blueprint codes can be shared cross-region (excluding China) with other players for them to import as well.</li>
<li>Blueprints operate on the entire house (both inside and out), the interior only, the exterior only, or a single room.</li>
<li>When importing, a list of all required rooms and decor will be shown, including the budget needed, what’s missing, and so on so players know what’s about to happen or what they need.</li>
<li>Importing will also try to do the “right” thing for dyed items (using correctly dyed items, potentially dyeing items, but NOT replacing already dyed items, etc).</li>
<li>Players can have up to 50 “save slots” for their different layouts, as well as 10 additional ones for “auto-saves”.</li>
<li>Auto-saves are automatically created when importing a Blueprint so players can easily revert.</li>
<li>Players now have an additional house permission called “Export” that defaults to no one. Other players visiting a house where they pass this permission can choose to import into their own save slots.</li>
<li>A Reset button has also been added that will reset the whole house or just the interior or exterior if someone wants to start over from scratch.</li>
<li>Blueprint codes can be linked in chat and inspected there as well.</li>
<li>Blueprints can be reported.</li>
</ul>
<h4><strong>WELCOME YOUR PETS HOME</strong></h4>
<p>Let your pets roam free in your home by adding a Pet Bed decor item which will let you place your noncombat companion pet inside the house. Your pet will also be able to wander through your home through some new navigation technology allowing them to make their way around your decor.</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE1NY49WYCE1781742461555.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE1NY49WYCE1781742461555.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/0H0U8GIJP4811781742462145.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/0H0U8GIJP4811781742462145.png" alt="alternate-image-name" /></a></figure>
</aside>
<ul>
<li>Pet Beds allow players to show off their pets both in and outside their house.</li>
<li>Players can place up to 100 beds inside and up to 25 beds outside. Once a bed is placed, players can select a pet to make its home there.</li>
<li>Indoor pets can be set to either Stationary or Roaming while pets placed outdoors are only Stationary for the time being.</li>
<li>A small number of pets are unavailable to be placed for a variety of reasons.</li>
</ul>
<h4><strong>NEW ENDEAVORS IN YOUR NEIGHBORHOOD</strong></h4>
<p>Four new Endeavors arrive to your neightborhood for the Amani trolls, kobolds, Ohn’ahran centaur, and tortollan. [<a href="https://worldofwarcraft.blizzard.com/news/24296054/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/P1CGICQJSRG81781742455192.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/P1CGICQJSRG81781742455192.png" alt="alternate-image-name" /></a><figcaption><strong>Amani Trolls: Knock-off Amani</strong></p>
<p><em>Griftah and his travelling troupe of traders would like to visit the neighborhood to trade their &#8220;traditional Amani goods&#8221;. It&#8217;s fairly obvious that these are not original Amani items, however the neighborhood residents are interested nonetheless.</em></p>
</figcaption></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1FVUAV0S0JDB1781742460514.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1FVUAV0S0JDB1781742460514.png" alt="alternate-image-name" /></a><figcaption><strong>Kobolds: Candle Culture</strong></p>
<p><em>Strange wax deposits have started to appear in the neighborhood. Who better to find a use than the Kobolds of the Ringing Deeps? Seek their counsel on illumination.</em></p>
</figcaption></figure>
</aside>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/QG0NLNZV8TD21781742461434.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/QG0NLNZV8TD21781742461434.png" alt="alternate-image-name" /></a><figcaption><strong>Ohn&#8217;ahran Centaurs: Every Bakar Has Its Day</strong></p>
<p><em>Residents of the neighborhood love their pets, but they could use some help training them. The centaurs of the Ohn&#8217;ahran Plains have very strong bonds with their bakar and they may be willing to pass on some training tips.</em></p>
</figcaption></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/CFD6C2IF16831781742463145.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/CFD6C2IF16831781742463145.png" alt="alternate-image-name" /></a><figcaption><strong>Tortollans: Vacation Season</strong></p>
<p><em>The Tortollans are a worldly folk. So worldly, in fact, that they need no introduction to your neighborhood&#8211;they&#8217;ve been vacationing here long before you put down your roots! Share in their recreational wisdom.</em></p>
</figcaption></figure>
</aside>
<p>Players may also notice new things in their Neighborhood based on the Endeavors that have been completed, both old and new.</p>
<h4><strong>ADDITIONAL HOUSING UPDATES</strong></h4>
<ul>
<li><strong>HOUSES</strong>
<ul>
<li>Houses can now reach level 12, unlocking increased limits, large exteriors, and more.</li>
<li>New Artisanal Rooms can now be purchased from the General Contractor NPCs in each neighborhood. Four new rooms each for the orc, human, night elf, and blood elf styles are available for Community Coupons. Cross-faction room styles will need to be purchased from the neighborhood smugglers.</li>
<li>Additional new housing items available in neighborhoods for Community Coupons.</li>
<li>Players can now move the entry room anywhere in the house, including other floors! Finally, basement dreams can be realized!</li>
</ul>
</li>
<li><strong>DYES</strong>
<ul>
<li>Dye crafting has been streamlined, considerably freeing up bag space taken up by dyes.</li>
<li>New dye colors have been added, including those that replicate the darker appearances from before the 12.0.5 content update.</li>
</ul>
</li>
<li><strong>UI</strong>
<ul>
<li>Two new decor categories have been added:
<ul>
<li>Vines and Hanging Plants</li>
<li>Pet Beds</li>
</ul>
</li>
<li>Removed an extra pop-up when deleting a room with no Decor in it.</li>
</ul>
</li>
</ul>
<hr class="image-divider" />
<h2 id="item12"><strong>COOLDOWN MANAGER AND USER INTERFACE UPDATES AHEAD</strong></h2>
<p>With the new updates, the Cooldown Manager will now be able to track trinkets and potions, helping with consumable management. It can also track racial ability cooldowns and durations. [<a href="https://worldofwarcraft.blizzard.com/news/24294064/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/M1M89EZ7RIRQ1785542985583.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/M1M89EZ7RIRQ1785542985583.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/wu/WU4WM7RCGS7V1785546055007.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/wu/WU4WM7RCGS7V1785546055007.png" alt="alternate-image-name" /></a></figure>
</aside>
<p>For managing other resources, more updates arrive to the ping system. Players can ping their action bar or the Cooldown Manager directly providing your team with the status of your spells.</p>
<aside class="center-block"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/3VJGZN1HMV3O1781742463706.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/3VJGZN1HMV3O1781742463706.png" alt="alternate-image-name" /></a></aside>
<p>Your own unit frames can also get pinged to convey the status of your health to the group and players who are acting in a healing role will also share the status of their mana saving them from needing to say, “OOM” before the next pull.</p>
<aside class="center-block"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/R9CMDQBL0TQ71785542986859.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/R9CMDQBL0TQ71785542986859.png" alt="alternate-image-name" /></a></aside>
<p>Healers can now configure or hide the buffs shown on Raid Frames, so the healing effects that matter most to you stay visible.</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1B658N9IDSFZ1785542985574.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1B658N9IDSFZ1785542985574.png" alt="alternate-image-name" /></a></figure>
<figure></figure>
</aside>
<hr class="image-divider" />
<h2 id="item13"><strong>LINK YOUR BATTLE.NET ACCOUNT TO DISCORD</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/m8/M8JNOUTFZDPK1781723339591.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/m8/M8JNOUTFZDPK1781723339591.png" /></a></div>
</aside>
<p>Speak with your guildmates both in and out of the game by connecting your Battle.net and Discord accounts to chat with your guild no matter where they are. Whether you’re coordinating your next raid run, looking for more to join you in game for PvP, or just hanging out in your neighborhoods together, you’ll be able to send messages between the two quickly and easily. [<a href="https://worldofwarcraft.blizzard.com/news/24296228/" target="_blank" rel="noopener">LEARN MORE</a>]</p>
<hr class="image-divider" />
<h2 id="item14"><strong>CONTINUE THE HUNT FOR XAL&#8217;ATATH WITH ARATOR</strong></h2>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/a9/A9RXQ2Q1TXWX1785793745039.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/a9/A9RXQ2Q1TXWX1785793745039.png" /></a></div>
</aside>
<p>After the start of Season 2, join Arator once more as he deals with the fallout from the Voidspire and also investigate the resurgence of the Twilight’s Blade with him as we continue the hunt for Xal’atath.</p>
<hr class="image-divider" />
<h2 id="item15"><strong>CHARACTERS</strong></h2>
<ul>
<li><strong>EARTHEN</strong>
<ul>
<li><em>Developers&#8217; note: In Curse of Ula&#8217;tek, we are revisiting the amount of experience points gained when exploring zones. This will particularly impact the leveling speed for Earthen characters, who receive significantly more exploration experience via their Wide-Eyed Wonder racial ability. To compensate for the decrease in experience gains from exploring zones, we are increasing the benefits of Ingest Minerals for Earthen.</em></li>
<li>Baseline experience gained from exploring zones reduced by 60%.</li>
<li>Experience gained from exploring low-level zones is no longer reduced from baseline.</li>
<li>Effectiveness of Well Fed gained from Ingest Minerals increased by 30%.</li>
</ul>
</li>
</ul>
<hr class="image-divider" />
<h2 id="item16"><strong>CLASSES</strong></h2>
<ul>
<li>Player health and creature damage has been increased by 25% at max level. Health consumable values have been adjusted to match new health values.
<ul>
<li><em>Developers&#8217; notes: In Curse of Ula&#8217;tek, we&#8217;ve decided to increase player health and enemy damage by 25% for max level players. We&#8217;ve made similar adjustments at the start of Midnight and also in early Dragonflight. Our intent is for damage to be less spiky and for healing gameplay to be more satisfying. When healing is too bursty, enemies have to be tuned to deal spiky damage which requires quick reactions to survive, and we feel that leads to unsatisfying and more stressful gameplay. While we are increasing overall creature damage with this change, we are hand tuning encounter abilities to deal appropriate damage alongside these changes to meet our goals. We&#8217;re also making adjustments to several healing and absorb spells for DPS and Tank specializations so that they retain their relative impact.</em></li>
</ul>
</li>
<li>All class interrupts (such as Kick, Pummel, Counterspell, etc) will now display a &#8220;missed&#8221; visual over the target&#8217;s head if used while the target was not casting a spell. It will also play a separate sound to represent a missed interrupt. This is intended to help players recognize when enemies or allies have used their interrupt ability even if a spell was not interrupted.</li>
<li>Diminishing return categories will reset after 20 seconds (was 16 seconds).
<ul>
<li><em>Developers&#8217; notes: We&#8217;ve been monitoring the changes made to the diminishing returns system for crowd control effects in PvP during Season 1 and are pleased with the reduction in the number of repeat CC effects a player can be affected by before they become immune to those effects, lowering it from 3 to 2. At this time we also decreased the amount of time it takes before this immunity or reduction resets, and we wanted to make updates to that portion of the system to continue to reduce the total amount of time that players are not in control of their characters. As a result, we&#8217;re increasing the reset timer from 16 seconds to 20 seconds for Season 2.</em></li>
</ul>
</li>
<li><em>In Curse of Ula&#8217;tek, we&#8217;re going to be lowering throughput for major DPS cooldown&#8217;s for several specializations and increasing their steady state damage. When damage done during cooldowns is significantly higher than damage outside of cooldowns, the pacing of combat outside of cooldowns can feel sluggish. Our priority is ensuring that cooldowns continue to be high-impact and fun moments, that damage dealt without cooldowns is effective, and that we maintain texture between specs.</em></li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DEATH KNIGHT</strong></summary>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>San&#8217;layn</strong>
<ul>
<li>Blood Beast auto-attack damage increased by 1400%.</li>
<li>Blood-Soaked Ground now reduces physical damage taken by 8% (was 5%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Blood</strong>
<ul>
<li>Apex Talent: Dance of Midnight (Rank 2) has been updated – Damage taken for each active Dancing Rune Weapon is reduced by 6% (was 4%).</li>
<li>Melee damage increased by 20%.</li>
<li>Heart Strike damage increased by 25%.</li>
<li>Marrowrend damage increased by 50%.</li>
<li>Dancing Rune Weapon now increases Parry by 30% (was 25%).</li>
<li>Permafrost grants a shield equal to 50% of damage dealt (was 40%).</li>
<li>Voracious grants 15% Leech (was 12%).</li>
<li>Relish in Blood healing increased by 25%.</li>
<li>Rapid Decomposition increases Blood Plague healing by 85% (was 50%).</li>
<li>Sanguinary Burst heals you for 18% of damage dealt (was 15%).</li>
<li>Umbilicus Eternus absorbs damage equal to 6 times damage dealt by Blood Plague (was 5).</li>
<li>Perseverance of the Ebon Blade now reduces damage taken by 4% when consuming Crimson Scourge. Duration increased to 10 seconds (was 6 seconds).</li>
<li>Bloodshot now also reduces damage taken while Blood Shield is active by 4%.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Deathbringer</strong>
<ul>
<li>Reaper&#8217;s Mark damage to the primary target increased by 20%.</li>
<li>Exterminate damage to the primary target increased by 20%.</li>
</ul>
</li>
<li><strong>San&#8217;layn</strong>
<ul>
<li>Pact of the San&#8217;layn now stores 15% of all Shadow damage dealt (was 10%).</li>
<li>Vampiric Strike damage increased by 25%.</li>
<li>Visceral Strength now grants 10% Strength (was 12%).</li>
<li>Frenzied Bloodthirst’s Death Strike and Death Coil damage bonus reduced to 5% per stack (was 6%).</li>
<li>Blood is Life now accumulates 15% of the damage dealt from the Blood Beast (was 25%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li><em>Developers&#8217; notes: We’re increasing the strength of several rotational abilities that were underperforming in the overall breakdown. Additionally, we’re improving Frost Death Knight’s consistent damage outside of cooldown windows. Obliteration gameplay and tuning during Pillar of Frost remain strong, allowing us to redistribute some power into the rest of the kit.</em></li>
<li>All ability damage reduced by 10%.</li>
<li>Melee damage reduced by 20%.</li>
<li>Pillar of Frost now increases Strength by 20% (was 30%).</li>
<li>Howling Blast damage increased by 100%.</li>
<li>Empower Rune Weapon damage increased by 30%.</li>
<li>Glacial Advance damage increased by 30%.</li>
<li>Icy Death Torrent damage increased by 30%.</li>
<li>Frost Fever damage increased by 100%.</li>
<li>Remorseless Winter damage increased by 40%.</li>
<li>Frostscythe damage increased by 20%.</li>
<li>Frost Strike damage increased by 25%. Does not affect Frostbane.</li>
<li>Obliterate damage reduced by 12.5%.</li>
<li>Breath of Sindragosa damage reduced by 20%.</li>
<li>Frostbane damage reduced by 30%.</li>
<li>Frostwyrm&#8217;s Fury damage reduced by 20%.</li>
<li>Permafrost grants a shield equal to 35% of damage dealt (was 30%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Deathbringer</strong>
<ul>
<li>Wither Away now causes Frost Fever to deal its damage 75% faster (was 100%).</li>
<li>Deathly Blows now increases Frost Strike damage by 35% (was 15%).</li>
<li>Reaper&#8217;s Mark cast and explosion damage reduced by 25%.</li>
<li>Exterminate damage reduced by 17%.</li>
</ul>
</li>
<li><strong>Rider of the Apocalypse</strong>
<ul>
<li>Whitemane&#8217;s Undeath damage reduced by 30%.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Unholy</strong>
<ul>
<li><em>Developers&#8217; notes: With Curse of Ula’tek, we’re aiming to smooth the gap between cooldown and non-cooldown throughput. Additionally, we’re taking a look at the current summon density of Unholy Death Knight. For its rework in Midnight, Unholy Death Knight was reimagined as a summoner of the Scourge and we&#8217;re very happy with how it landed. However, combined with the previous summoning powers from the Rider of the Apocalypse Hero Talent tree, the amount of summons are exceeding the numbers we&#8217;re comfortable with. It is paramount for us to provide a clear game space for our players, and we felt there was no design space left for us to give more summoning powers without ignoring this core principle.</em></li>
<li>Reanimation renamed to Lord of the Dead and its secondary effect has been redesigned – When you control 3 Magus of the Dead, sacrifice them to summon their Lord of the Dead for 15 seconds, casting Frostbolts that chain between 2 enemies. Magus with higher remaining duration grant increased power.</li>
<li>Apex Talent: Forbidden Knowledge (Rank 3) has been updated – Magus of the Dead no longer grants stacking damage to Necrotic Coil and Graveyard. The effectiveness of Putrefy activated by Dread Plague has been increased to 100% (was 60%).</li>
<li>Apex Talent: Forbidden Knowledge – Necrotic Coil damage reduced by 6% and Graveyard damage increased by 17.3%.</li>
<li>Soul Reaper has been updated – No longer consumes charges of Putrefy to cast. Now consumes up to 3 Lesser Ghoul stacks to summon them instantly.</li>
<li>Unholy Aura has been updated – Magus of the Dead now grant the Haste buff on spawn for 15 seconds.</li>
<li>Army of the Dead has been updated – Summon or empower Lesser Ghouls to form an unholy army of 8 for 30 seconds. While active, you command your army through Scourge Strike, executing Orders based on nearby enemies instead of summoning Lesser Ghouls.
<ul>
<li>Death Order – Lesser Ghouls strike with you, dealing Shadow damage to your target.</li>
<li>Epidemic Order – Lesser Ghouls erupt in viscera, dealing Shadow damage to nearby enemies. Deals reduced damage beyond 5 targets.</li>
</ul>
</li>
<li>Army of the Dead Lesser Ghoul damage reduced by 25%.</li>
<li>Menacing Magus now has an additional effect – Your Lord of the Dead Frostbolts now chain to 3 additional enemies.</li>
<li>All damage reduced by 3%.</li>
<li>Auto-attack damage increased by 100%.</li>
<li>Lesser Ghoul damage reduced by 6.5%.</li>
<li>Epidemic damage increased by 54%. Does not affect Graveyard.</li>
<li>Magus of the Dead damage reduced by 15%.</li>
<li>Putrefy damage reduced by 15%.</li>
<li>Putrefy area-of-effect damage increased by 35%.</li>
<li>Pestilence damage reduced by 25%.</li>
<li>Infected Claw damage reduced by 25%.</li>
<li>Virulent Plague damage increased by 2%.</li>
<li>Commander of the Dead now causes Dark Transformation to increase the damage of your summoned creatures by 10%/20% for 30 seconds (was 15%/30%).</li>
<li>Ruptured Viscera now deals reduced damage beyond 5 targets.</li>
<li>Permafrost grants a shield equal to 35% of damage dealt (was 30%).</li>
<li>Blightburst now causes Putrefy to extend the duration of plagues by 3 seconds (was 4.5 seconds).</li>
<li>Runic Power spenders now extend the duration of plagues by 1 second (was 1.5 seconds).</li>
<li>Dread Plague now retains its extended duration when applied to a new target while within 40 yards of the Death Knight.</li>
<li>Fixed an issue causing Nazgrim&#8217;s Conquest to grant additional Strength when Magus of the Dead is sacrificed for Lord of the Dead.</li>
<li>Nazgrim&#8217;s Conquest will no longer grant Strength from critters and low level targets.</li>
<li>Players other than the Death Knight can now only see up to 3 Lesser Ghouls at a time.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Rider of the Apocalypse</strong>
<ul>
<li>Whitemane Death Coil damage reduced by 25%.</li>
<li>Whitemane Undeath damage reduced by 25%.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DEMON HUNTER</strong></summary>
<ul>
<li>Demon Hunters can now equip daggers.
<ul>
<li><em>Developers&#8217; notes: This will allow Devourer Demon Hunters to acquire and use daggers with Intelligence on them.</em></li>
</ul>
</li>
<li><strong>Devourer</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;re reducing the scaling of Devourer&#8217;s Mastery: Monster Within to help other stats to compete and compensating with an overall ability damage buff. Between that and a few more targeted changes, we expect damage during Void Metamorphosis to be slightly reduced while damage outside of Metamorphosis is significantly increased.</em></li>
<li>Mastery: Monster Within has been updated – Bonus damage during Void Metamorphosis reduced by 66%.</li>
<li>All ability damage increased by 32%.</li>
<li>Collapsing Star damage increased by 12%.</li>
<li>Eradicate damage reduced by 6% and secondary target damage reduced by 15%.</li>
<li>Consume damage increased by 60% (does not affect Devour).</li>
<li>Void Metamorphosis now increases Void Ray damage by 40% (was 67%).</li>
<li>Impending Apocalypse now causes each Collapsing Star to grant 20% increased damage to the next one (was 30%).</li>
<li>Hungering Slash now properly gives a temporary charge of Vengeful Retreat rather than giving a free cast and also resetting its cooldown.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Annihilator</strong>
<ul>
<li>Otherworldly Focus now increases Collapsing Star and Voidfall Meteor damage against a single target by 30% (was 35%).</li>
<li>Final Hour now causes Voidfall bonuses to persist for 6 seconds (was 8 seconds).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Havoc</strong>
<ul>
<li><em>Developers&#8217; notes: The following changes to Fury generation are a small overall increase, paced more smoothly and relying less heavily on Immolation Aura&#8217;s talent effects.</em></li>
<li>Demon Blades, Blade Dance, and Chaos Strike now require equipped Warglaives, Axes, Swords, and Fist Weapons.</li>
<li>New Talent: Never Say Die – Damage increased by 3% while above 50% Health. Leech increased by 5% while below 50% Health.</li>
<li>Trail of Ruin has been updated – Damage is now applied immediately, rather than as a damage over time effect over 4 seconds.</li>
<li>Serrated Glaive has been updated – Effect is now a buff on the Demon Hunter with a 12 second duration, rather than a debuff on enemy targets with a 15 second duration.</li>
<li>Blade Dance damage increased by 6%.</li>
<li>Death Sweep damage increased by 6%.</li>
<li>Chaos Strike damage increased by 6%.</li>
<li>Annihilation damage increased by 6%.</li>
<li>The Hunt damage increased by 12%.</li>
<li>Immolation Aura damage reduced by 8%.</li>
<li>Essence Break initial damage increased by 49%.</li>
<li>Burning Hatred now causes Immolation Aura to generate an additional 30 Fury (was 40).</li>
<li>Demon Blades now generates 10-16 Fury per attack (was 8-15).</li>
<li>Blind Fury now causes Eye Beam to generate 10/20 Fury per second (was 15/30 Fury).</li>
<li>Inertia now increases damage by 12% for 6 seconds (was 18% for 5 seconds).</li>
<li>Inner Demon has moved and is now a choice node option with Chaos Theory (was a choice node option with Chaotic Transformation).</li>
<li>Dash of Chaos has been removed.</li>
</ul>
</li>
<li><strong>Vengeance</strong>
<ul>
<li>Fracture and Soul Cleave now require equipped Warglaives, Axes, Swords, and Fist Weapons.</li>
<li>Sigil of Chains is now learned at level 35 and is no longer a talent.</li>
<li>Sigil of Chains cooldown reduced to 60 seconds (was 90 seconds).</li>
<li>Sigil of Chains no longer replaces Sigil of Misery.</li>
<li>Sigil of Silence now replaces Sigil of Misery when selected.</li>
<li>Improved Sigil of Misery no longer affects Sigil of Chains.</li>
<li>Improved Sigil of Misery now reduces the cooldown of Sigil of Silence by 15 seconds when Sigil of Silence is selected.</li>
<li>All damage increased by 5.5%.</li>
<li>Soul Cleave healing increased by 25%.</li>
<li>Fel Devastation healing increased by 25%.</li>
<li>Charred Warblades heals you for 5% of Fire damage you deal (was 4%).</li>
<li>Frailty causes you to heal for 10% of damage dealt to afflicted targets (was 8%).</li>
<li>Feast of Souls healing increased by 25%.</li>
<li>Revel in Pain causes 6% of your Fire damage to shield you (was 5%).</li>
<li>Several talents have changed locations in the talent tree.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DRUID</strong></summary>
<ul>
<li>Matted Fur absorb increased by 25%.</li>
<li>Heart of the Wild empowered Wild Growth healing increased by 25%.</li>
<li>Shred and Cat Form Swipe damage increased by 10%.</li>
<li><strong>Balance</strong>
<ul>
<li><em>Developers&#8217; notes: Our goal for Balance in Curse of Ula&#8217;tek is to emphasize its core gameplay of building, spending, and pooling Astral Power. In Midnight, Balance had high Astral Power generation and a lot of free spender procs, which meant there weren&#8217;t many GCDs left after casting spenders. In Curse of Ula&#8217;tek we&#8217;ve reduced Astral Power generation and the number of free spenders but increased the damage each spender does. The intent is to provide more time to react to Astral Power gain and make pooling Astral Power outside Eclipse to spend inside Eclipse more impactful. We&#8217;ve also adjusted some talent power to increase build diversity.</em></li>
<li>New passive ability learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Generates 12 Astral Power.</li>
<li>Umbral Intensity has been updated – Now increases Wrath and Starfire damage by 12% at all times.</li>
<li>Apex Talent: Ascendant Eclipses (Rank 2) – Astral Smolder damage reduced to 10%/20% of critical strike damage (was 12%/24%) and its duration is increased to 8 seconds (was 6 seconds).</li>
<li>Apex Talent: Ascendant Eclipses – Solar Bolt increased by 27% and Lunar Bolt damage increased by 10%.</li>
<li>All damage dealt increased by 8%</li>
<li>Moonfire damage increased by 5%.</li>
<li>Sunfire damage increased by 5%.</li>
<li>Wrath damage increased by 10%.</li>
<li>Starfire damage increased by 20%.</li>
<li>Starsurge damage increased by 71%.</li>
<li>Starfall damage increased by 4%.</li>
<li>Shooting Stars damage increased by 10%.</li>
<li>Meteorites damage increased by 15%.</li>
<li>Rejuvenation healing increased by 25%.</li>
<li>Wild Growth healing increased by 25%.</li>
<li>Regrowth healing increased by 25%.</li>
<li>Celestial Fire increases the damage of Moonfire, Sunfire, and Shooting Stars by 10% (was 8%).</li>
<li>Orbit Breaker effectiveness reduced to 50% (was 60%).</li>
<li>Touch the Cosmos chance to trigger from Wrath reduced to 12% (was 15%), and chance to trigger from Starfire reduced to 15% (was 20%).</li>
<li>Total Eclipse chance to trigger increased to 15%/30% (was 10%/20%).</li>
<li>Sculpt the Stars and Astral Communion have swapped positions in the talent tree.</li>
<li>Sculpt the Stars reduces Eclipse cooldown by 3 seconds (was 2 seconds).</li>
<li>Stellar Amplification is now only applied to 1 target.</li>
<li>Orbit Breaker Aura can be tracked in the Cooldown Manager.</li>
<li>Fixed an issue causing some Cooldown Manager elements such as damage-over-time timers and buff trackers to sometimes not show accurate information.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Elune&#8217;s Chosen</strong>
<ul>
<li><em>Developers&#8217; notes: Elune&#8217;s Chosen should always use Starfire as its builder over Wrath, so we are restoring their Starfire single target bonus and reducing their single target damage through a small reduction to Starsurge.</em></li>
<li>Star Cascade no longer triggers off of gaining Astral Power with Wrath.</li>
<li>Star Cascade has a 30% chance to launch a Starsurge at 50% effectiveness (was 40% at 70% effectiveness).
<ul>
<li><em>Developers’ notes: With the increased number of builders that Balance is casting in Season 2, this talent is overperforming its intended value.</em></li>
</ul>
</li>
<li>Bask in Moonlight increases the damage of Starsurge by 5% (was 10%).</li>
</ul>
</li>
<li><strong>Keeper of the Grove</strong>
<ul>
<li>Bounteous Bloom now extends the duration of Force of Nature Treants by 4 seconds instead of adding a fourth Treant.</li>
<li>Cenarius&#8217; Might haste increase reduced to 6% (was 8%).</li>
<li>Potent Enchantments haste increase reduced to 6% (was 10%).</li>
<li>Sylvan Beckoning Dryad&#8217;s Starfall damage increased to 250% effectiveness (was 200%).</li>
<li>Spirit of the Thicket increases Starfall damage by 18% (was 12%).</li>
<li>Dream Burst damage increased by 30%.</li>
<li>Power of Nature increases your treant melee damage by 300% (was 200%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Feral</strong>
<ul>
<li><em>Developers&#8217; notes: Feral updates in Curse of Ula&#8217;tek are aimed at talent diversity. We&#8217;d like Chomp to be stronger for players who enjoy it, and we&#8217;re adjusting some other talents to get their power closer and open up more build options. Additionally, Feral struggles to compete in AOE and cleave damage in raids due to talent availability. Much of its AOE damage comes from Rampant Ferocity, which it does not take in raid builds. To make it easier to take Rampant Ferocity in raid builds we are swapping its position with Merciless Claws in Gate 1. This will make it harder to take Merciless Claws in some builds, so we are compensating both that and other Curse of Ula&#8217;tek talent power reductions with some damage bonuses.</em></li>
<li>All damage dealt increased by 3%.</li>
<li>Rampant Ferocity damage increased by 25%.</li>
<li>Saber Jaws damage bonus increased to 60% per point (was 50%).</li>
<li>Focused Frenzy damage bonus reduced to 15% (was 20%).</li>
<li>Rip and Tear damage bonus increased to 20% (was 15%).</li>
<li>Chomp damage increased by 30%.</li>
<li>Apex Predator&#8217;s Craving base chance to trigger reduced to 4% (was 5%).</li>
<li>Merciless Claws increases Shred and Swipe damage by 25% (was 20%).</li>
<li>Blood Spattered increases Ferocious Bite damage by 8% (was 2%), but maxes out at 6 stacks (was 10).</li>
<li>Taste for Blood increases Ferocious Bite damage by 16% (was 12%) and another 8% during Tiger&#8217;s Fury (was 12%).</li>
<li>Rejuvenation healing increased by 25%.</li>
<li>Wild Growth healing increased by 25%.</li>
<li>Regrowth healing increased by 25%.</li>
<li>Cooldown Manager updated so elements show the &#8220;empowered&#8221; icon versions for instances of DoTs like Rake and Rip that have been enhanced by Tiger&#8217;s Fury.</li>
<li>Merciless Claws and Rampant Ferocity have swapped positions in the talent tree.</li>
</ul>
</li>
<li><strong>Guardian</strong>
<ul>
<li><em>Developers&#8217; notes: Our goals with these Guardian Druid updates are largely to address issues with the specialization&#8217;s damage composition and ability breakdown. In particular, we&#8217;re reworking Lunation in order to resolve its adverse rotational pressure, and our adjustments to Gory Fur and Wild Guardian are intended to incentivize more balance between Rage spenders as well as distribute the impact of the Apex talent across a longer duration and a broader portion of the kit.</em></li>
<li>Gory Fur has been redesigned – Ironfur has a chance to make your next Maul, Raze, or Ravage free. Maul, Raze, or Ravage have a chance to make your next Ironfur free.</li>
<li>Apex Talent: Wild Guardian has been redesigned –
<ul>
<li>Rank 1: Spending Rage has a 10% chance to awaken a guardian spirit for 8 seconds, which attacks a nearby enemy when you cast Thrash or Mangle.</li>
<li>Rank 2: Mangle, Ravage, Raze, and Maul deal 20%/40% additional Nature damage over 12 seconds. Your Mastery is increased by 3%/6%.</li>
<li>Rank 3: When a spirit is awakened, the cooldowns of Thrash and Mangle are reset, and they deal 30% increased damage while the spirit is with you. Each time a spirit attacks, you generate 8 additional Rage. After casting Berserk or Incarnation: Guardian of Ursoc, gain 1 charge of Wild Guardian:
<ul>
<li>Wild Guardian: Your next cast of Ravage, Raze or Maul is guaranteed to awaken a spirit.</li>
</ul>
</li>
</ul>
</li>
<li>All damage increased by 8%.</li>
<li>Brambles absorb increased by 25%.</li>
<li>After the Wildfire healing increased by 25%.</li>
<li>Lunar Beam healing increased by 25%.</li>
<li>Lunation reduces Lunar Beam&#8217;s cooldown by 20 seconds (was 3 seconds per Arcane ability).</li>
<li>Ursoc&#8217;s Fury grants an absorb for 35% of Thrash and Maul damage (was 30%).</li>
<li>Elune&#8217;s Favored heals you for 18% of Arcane damage dealt (was 15%).</li>
<li>Fixed an issue where Dream Guide was incorrectly being consumed by Regrowths cast via Reinvigoration.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Elune&#8217;s Chosen</strong>
<ul>
<li>Boundless Moonlight – Lunar Beam now causes you to Leech 12% of damage dealt to affected enemies (was 10%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;re making several quality-of-life adjustments to Restoration Druid in this update with a goal of addressing usability issues with Tranquility, Nature&#8217;s Swiftness, and Incarnation: Tree of Life. We&#8217;re also making a few adjustments to Swiftmend to bring back some of its power as a punchy single-target heal. Finally, we&#8217;d like to address issues with Abundance by redesigning it with a clear threshold of when you should be using Regrowth.</em></li>
<li>New Talent: Overgrowth – Nature&#8217;s Swiftness causes your next Regrowth to apply Lifebloom, Rejuvenation, and Wild Growth&#8217;s heal over time effect to an ally.</li>
<li>New Talent: Flash of Clarity – Omen of Clarity increases Regrowth&#8217;s healing by 40%. Now available where Cultivation previously was in the talent tree.</li>
<li>Cultivation is now available below Flash of Clarity in the talent tree.</li>
<li>Innervate has been redesigned – Now regenerates 25% of the target&#8217;s maximum mana over 8 seconds, rather than causing spells to be free for 8 seconds.</li>
<li>Abundance has been redesigned – While you have at least 5 Rejuvenations active, Regrowth&#8217;s critical strike chance is increased by 50% and its mana cost is reduced by 50%.</li>
<li>Tranquility has been updated – Now grows protective roots at your feet, absorbing damage equal to 60% of your health and preventing knockbacks.</li>
<li>Incarnation: Tree of Life has been updated – Now casts Regrowth on up to 3 nearby injured allies when you initially shapeshift.</li>
<li>Swiftmend has been updated – Healing increased by 40% of the consumed heal over time effect.</li>
<li>Everbloom (Rank 3) has been updated – Its heal effect now triggers when you press Swiftmend (was Soul of the Forest).</li>
<li>Verdant Infusion has been updated – No longer extends heal over time effects.</li>
<li>Germination has been updated – No longer increases Rejuvenation&#8217;s duration by 2 seconds.</li>
<li>Ysera&#8217;s Gift has been updated – If its healing would overheal the Druid, the overhealing amount is instead transferred to a nearby ally.</li>
<li>Mastery: Harmony healing bonus increased by 15%.</li>
<li>All spell and ability healing increased by 6%.</li>
<li>Wild Growth healing increased by 20% and mana cost increased by 15%.</li>
<li>Verdancy healing increased by 40%.</li>
<li>Rejuvenation mana cost reduced by 10%.</li>
<li>Regrowth healing reduced by 20% and mana cost reduced by 10%.</li>
<li>Lifebloom mana cost reduced by 20%.</li>
<li>Passing Seasons reduces Nature&#8217;s Swiftness cooldown by 15 seconds (was 12 seconds).</li>
<li>Symbiotic Relationship now highlights itself on the action bar while it is not active.</li>
<li>Germination and Verdancy have swapped positions in the talent tree.</li>
<li>Nature&#8217;s Splendor has been removed.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> EVOKER</strong></summary>
<ul>
<li>Panacea healing increased by 25%.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Scalecommander</strong>
<ul>
<li><em>Developers’ notes: Wingleader’s cooldown reduction mechanic strongly incentivized spreading Bombardment applications across multiple targets. We feel that this gameplay is unintuitive in isolation, and additionally creates unhealthy behaviors such as Disintegrate clipping and Mass Disintegrate/Eruption pooling. This redesign is intended to retain the multitarget focus of the talent, while addressing those issues. We are increasing some of Scalecommander’s sources of area damage to compensate for the lessened cooldown reduction the new Wingleader will provide.</em></li>
<li>Wingleader has been redesigned – Mass Disintegrate/Mass Eruption reduces the remaining cooldown of Deep Breath/Breath of Eons by 0.5 seconds/1 second for each target struck.</li>
<li>Command Squadron’s Pyre damage increased by 40%.</li>
<li>Maneuverability’s damage over time increased by 40%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Augmentation</strong>
<ul>
<li><em>Developers&#8217; notes: The additional stopping power created by Duplicate-cast Upheavals was more warping to dungeon gameplay than desired, and could be frustrating in some situations due to its uncontrolled timing.</em></li>
<li>Apex Talent: Duplicate – Upheaval casts by your Duplicate no longer knock enemies into the air.</li>
<li>All ability and pet damage increased by 3%.</li>
<li>Living Flame healing increased by 25%.</li>
<li>Verdant Embrace healing increased by 25%.</li>
<li>Emerald Blossom healing increased by 25%.</li>
<li>Defy Fate healing increased by 25%.</li>
<li>Molten Blood healing increased by 25%.</li>
<li>The <em>Midnight</em> Season 1 2-set bonus no longer increases the duration that Eruption extends Ebon Might.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Chronowarden</strong>
<ul>
<li>Double-time has been updated &#8211; The additional stats granted when Ebon Might critically strikes now last 15 seconds (modified by Mastery: Timewalker), and Double-time is extended if Ebon Might reapplies it while it is already active. Double-time&#8217;s functionality with Prescience is unchanged.</li>
</ul>
</li>
<li><strong>Scalecommander</strong>
<ul>
<li>Wingleader now reduces the cooldown of Breath of Eons by 1.5 seconds per target struck (was 1 second).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Devastation</strong>
<ul>
<li><em>Developers&#8217; notes: Devastation&#8217;s Apex talent, while powerful, hasn&#8217;t been as gameplay-affecting as we had hoped. We&#8217;ve redesigned the Rank 3 effect to override Dragonrage with a limited number of uses of a new, powerful spell, Unbound Flame, once Dragonrage is over. Additionally, Rising Fury and Risen Fury have been streamlined into one buff effect.</em></li>
<li>Apex Talent: Rising Fury (Rank 3) has been redesigned – When Dragonrage ends, Rising Fury persists for 4 seconds per stack, and Dragonrage becomes Unbound Flame. Unbound Flame may be cast 4 times before Dragonrage finishes its cooldown.
<ul>
<li>Unbound Flame – Exhale destructive flame, critically striking for Fire damage to your target and nearby enemies. Damage reduced beyond 5 targets. Causes 1 Essence Burst. Instant cast and 25-yard range.</li>
</ul>
</li>
<li>Tyranny has been updated – Now interacts with Unbound Flame, causing Unbound Flame to always gain the maximum benefit of Mastery: Giantkiller regardless of the targets&#8217; health.</li>
<li>Deep Breath damage increased by 30%.</li>
<li>Pyre damage increased by 10%.</li>
<li>Disintegrate damage increased by 40%.</li>
<li>Living Flame damage increased by 50% and healing increased by 25%.</li>
<li>Verdant Embrace healing increased by 25%.</li>
<li>Emerald Blossom healing increased by 25%.</li>
<li>Shattering Stars that are released from an Eternity Surge due to Scintillation are now subject to Scintillation&#8217;s 40% effectiveness multiplier.</li>
<li>Risen Fury has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Flameshaper</strong>
<ul>
<li>Twin Flame damage and healing reduced by 20%.</li>
<li>Fixed an issue where Twin Flame was not scaling with Mastery.</li>
</ul>
</li>
<li><strong>Scalecommander</strong>
<ul>
<li>Wingleader now reduces the cooldown of Deep Breath by 1 second per target struck (was 0.5 seconds).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Preservation</strong>
<ul>
<li><em>Developers&#8217; notes: The goal of this change is to make Dream Breath a flexible heal that can once again serve as a powerful heal over time effect or a burst heal when charged. This also further differentiates it from spells like Verdant Embrace and Merithra&#8217;s Blessing, which have filled a similar role as an on-demand burst heal. Additionally, we&#8217;re updating Consume Flame to be much more relevant and impactful, which it should be as Flameshaper&#8217;s capstone talent.</em></li>
<li>Apex Talent: Merithra&#8217;s Blessing has been updated – Now increases all healing of Dream Breath by 60% (was 250%, and previously applied only to its instant healing).</li>
<li>Font of Magic has been updated – Now also reduces the empower time of Dream Breath and Fire Breath by 20%.</li>
<li>Dream Breath instant healing reduced by 50%.</li>
<li>Dream Breath periodic healing increased by 118%.</li>
<li>Temporal Barrier absorption increased by 30%.</li>
<li>Inner Flame increases periodic healing by 50% (was 60%).</li>
<li>Spiritual Clarity reduces the cooldown of Dream Breath by 6 seconds (was 10 seconds).</li>
<li>Fluttering Seedlings healing is now also increased by Titan&#8217;s Gift.</li>
<li>Fixed an issue that could cause Time Dilation to not clear its stored damage on death.</li>
<li>Fixed an issue where Consume Flame healing was not being increased by Grace Period or similar effects.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Flameshaper</strong>
<ul>
<li>Expanded Lungs increases the healing of Dream Breath by 20% (was 30%).</li>
<li>Conduit of Flame increases critical chance by 10% (was 15%). Does not affect Devastation Evoker.</li>
<li>Fulminous Roar causes Fire Breath and Dream Breath to deal their damage 15% more often (was 20%). Does not affect Devastation Evoker.</li>
<li>Fluttering Seedlings can now trigger Consume Flame.</li>
<li>Emerald Blossom and Fluttering Seedlings now prefer to heal injured allies with Dream Breath active while talented into Consume Flame.</li>
<li>Consume Flame heals for 240% of the amount consumed (was 200%).</li>
<li>Fixed an issue where Consume Flame&#8217;s healing component could not critically heal.</li>
<li>Twin Flame damage and healing reduced by 20%.</li>
<li>Fixed an issue where Twin Flame was not scaling with Mastery.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> HUNTER</strong></summary>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Dark Ranger</strong>
<ul>
<li>Bleak Arrows damage increased by 300%.</li>
<li>Withering Fire&#8217;s Black Arrow damage reduced by 40%.</li>
<li>Fixed an issue where Through The Eyes was not properly increasing Withering Fire&#8217;s damage.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Beast Mastery</strong>
<ul>
<li><em>Developers&#8217; notes: Beast Mastery Hunters felt a bit weak outside of Bestial Wrath damage windows, so we&#8217;re increasing their steady-state damage by boosting Kill Command, Cobra Shot, and Barbed Shot. We&#8217;re increasing the duration of Beast Cleave to 10 seconds, so you should be able to maintain 100% uptime in area damage situations as long as you are using Wild Thrash when it is available.</em></li>
<li>Heart of the Pack renamed to Razor Sharp and has been redesigned – Increases the damage of your pet&#8217;s Bite, Claw, and Smack by 100%.</li>
<li>Piercing Fangs has been redesigned – Kill Command critical damage increased by 15%.</li>
<li>Bloody Frenzy has been updated – Now reduces Barbed Shot&#8217;s periodic rate increase by 33% (was 50%).</li>
<li>Kill Cleave has been updated – Kill Command now only cleaves 20% of its damage during Beast Cleave (was 40%).</li>
<li>Auto Shot damage increased by 720%.</li>
<li>Barbed Shot damage increased by 10%.</li>
<li>Kill Command damage increased by 20%.</li>
<li>Cobra Shot damage increased by 25%.</li>
<li>Beast Cleave now causes your pets to strike nearby enemies for 55% of the damage dealt (was 40%).</li>
<li>Beast Cleave duration increased to 10 seconds (was 8 seconds) and can no longer be cancelled.</li>
<li>Serpentine Strikes now increases Cobra Shot’s critical strike damage by 20% (was 50%).</li>
<li>Cobra Senses now increases Cobra Shot’s damage by 10% (was 35%).</li>
<li>Dire Beast summons can now be tracked on the Cooldown Manager.</li>
<li>Wild Instincts has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Dark Ranger</strong>
<ul>
<li>Dark Hound summons can now be tracked on the Cooldown Manager.</li>
</ul>
</li>
<li><strong>Pack Leader</strong>
<ul>
<li>Hogstrider now increases the damage of your next Cobra Shot by 100% (was 200%).</li>
<li>Hoof and Blade now increases the bonus Cobra Shot damage from Hogstrider by 25% (was 50%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Marksmanship</strong>
<ul>
<li><em>Developers&#8217; notes: Marksmanship Hunter&#8217;s last round of changes reintroduced Explosive Shot as a button players can opt into, but it didn&#8217;t flow well with how the spec was playing. In Midnight Season 2, we&#8217;re making changes to Explosive Shot&#8217;s design and some of its supporting talents. The Headshot talent has also been a source of frustration, so we&#8217;re removing it and adjusting how Deathblow works to make it more predictable when you should follow up an Aimed Shot cast with a Kill Shot or Black Arrow. Finally, we&#8217;re adjusting Markmanship&#8217;s Apex Talent nodes to no longer make Aimed Shot a guaranteed critical strike to reduce the emphasis on Aimed Shot modifiers. </em></li>
<li>New Talent: Unstable Trigger – Explosive Shot can be used a second time if used within 3 seconds. Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.</li>
<li>Explosive Shot has been redesigned – Fire an explosive shot at your target. Every 1 second for 3 seconds, the target explodes, dealing Fire damage to all enemies within 8 yards. Damage reduced beyond 5 targets. Recasting Explosive Shot incorporates any remaining damage from previous Explosive Shots on your target.
<ul>
<li><em>Developers&#8217; notes: We are pivoting the design of Explosive Shot quite a bit to attempt to find a stronger identity. The changes to the core Explosive Shot as well as the Explosive Shot related talents should give it a distinct feel to play with compared to your other main abilities.</em></li>
</ul>
</li>
<li>Explosive Shot&#8217;s visual has been updated.</li>
<li>Explosive Shot&#8217;s tooltip has been updated and now includes contextual notes when Unstable Trigger is talented.</li>
<li>Precision Detonation has been redesigned – Explosive Shot lasts for 1 additional second.</li>
<li>Shrapnel Shot renamed to Accuracy by Volume and has been redesigned – Bulletstorm now affects your next 1 Aimed Shots.</li>
<li>Windrunner Quiver has been redesigned – Rapid Fire damage increased by 10%. Rapid Fire has a 30% chance to grant the Lock and Load effect.</li>
<li>Apex Talent: Take Aim (Rank 2) has been redesigned – Your critical strike damage is increased by 5%/10%. Your ranged abilities deal 3%/6% increased damage.</li>
<li>Apex Talent: Take Aim (Rank 3) has been updated – Spotter&#8217;s Mark now increases the damage of your next Aimed Shot and Rapid Fire against the target (was Aimed Shot only).
<ul>
<li><em>Developer&#8217;s notes: The previous version of Marksmanship&#8217;s Apex Talents put too much emphasis on Aimed Shot and its critical damage modifiers. This new version should better interact with more of your specialization&#8217;s abilities.</em></li>
</ul>
</li>
<li>Bulletstorm has been redesigned – Rapid Fire now increases the damage of your next Aimed Shot by 20%.</li>
<li>Deathblow has been updated – Aimed Shot now has a chance to cause your next Aimed Shot to grant the Deathblow effect.
<ul>
<li><em>Developers&#8217; notes: Our goal with our Deathblow updates for Marksmanship Hunters is to make it clear to you when you should follow up an Aimed Shot with a Kill Shot or Black Arrow cast rather than having the uncertainty of which button to press. Rapid Fire’s 100% chance to get the Deathblow effect is unchanged, you should always be able to follow-up a Rapid Fire with a Kill Shot or Black Arrow.</em></li>
</ul>
</li>
<li>Aspect of the Hydra has been updated – Arcane Shot no longer cleaves.</li>
<li>All damage dealt by your abilities increased by 5%.</li>
<li>Auto Shot damage increased by 756%.</li>
<li>Aimed Shot damage increased by 20%.</li>
<li>Rapid Fire damage increased by 44%.</li>
<li>Arcane Shot damage increased by 38%.</li>
<li>Steady Shot damage increased by 50%.</li>
<li>Multi-Shot damage increased by 73%.</li>
<li>Volley damage increased by 20%.</li>
<li>Kill Shot damage increased by 50%.</li>
<li>Eagle&#8217;s Accuracy is now a 1-point talent that increases the damage of Aimed Shot by 5% (was 10%) and Rapid Fire by 10% (was 20%).</li>
<li>Focused Aim now reduces the cooldown of Aimed Shot by 1 second (was 2 seconds).</li>
<li>Small Game Hunter is now a 2-point talent. Values unchanged.</li>
<li>Aimed Shot has a new icon.</li>
<li>Some talents have changed positions in the talent tree.</li>
<li>The following talents have been removed:
<ul>
<li>Double Tap</li>
<li>Headshot</li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Dark Ranger</strong>
<ul>
<li>Through the Eyes has been redesigned – Increases the damage of Kill Shot and Black Arrow by 10%.</li>
<li>Black Arrow damage increased by 25%.</li>
<li>Black Arrow direct damage reduced by 40%.</li>
<li>Black Arrow no longer highlights itself whenever it is able to be used against the target.</li>
<li>Ebon Bowstring now causes Black Arrow to have a chance to cause your next Aimed Shot to grant the Deathblow effect.</li>
<li>Dark Minion summons can now be tracked on the Cooldown Manager.</li>
</ul>
</li>
<li><strong>Sentinel</strong>
<ul>
<li>Moon&#8217;s Blessing now only causes 1 second of cooldown reduction to Aimed Shot (was 2 seconds).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Survival</strong>
<ul>
<li>New Talent: Razor Edge – Raptor Strike, Raptor Swipe, and Kill Command gain 10% increased critical strike chance and 10% increased critical damage dealt.</li>
<li>New Talent: Bombardier – Wildfire Bomb damage, critical strike chance, and critical damage dealt increased by 15%.</li>
<li>Wildfire Imbuement has been redesigned – Throwing a Wildfire Bomb has a chance to imbue your weapon with flames, causing you and your pet’s auto-attacks to deal additional Fire damage for 10 seconds.</li>
<li>Grenade Juggler has been redesigned – Boomstick increases the cooldown recovery rate of Wildfire Bomb by 60% for 8 seconds.</li>
<li>Grenade Juggler is now tracked in the Cooldown Manager.</li>
<li>Lunge now increases your Agility by 3% (was 2%), plus an additional 1% (was 2%) while dual-wielding.</li>
<li>Wildfire Shells now grants 3 seconds of cooldown reduction to Wildfire Bombs (was 2 seconds).</li>
<li>Primal Surge has been moved up to an easier to access location in the talent tree.</li>
<li>Fixed an issue where Raptor Swipe could cause Sentinel&#8217;s Mark to be applied to a target that was not your currently selected target. If you do not have a target selected when using Raptor Swipe, a target hit by Raptor Swipe will be chosen.</li>
<li>Fixed an issue where Outland Venom was not properly applied by various periodic effects from either the Hunter, their current pet, or other summons from the Pack Leader Hero Talents.</li>
<li>Fixed an issue where Mastery: Spirit Bond incorrectly affected some summons from the Pack Leader Hero Talents twice.</li>
<li>The following talents have been removed:
<ul>
<li>Flamefang Pitch</li>
<li>Shower of Blood</li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Pack Leader</strong>
<ul>
<li>Hogstrider now lasts for 1 minute (was 20 seconds).</li>
<li>Hogstrider is now cancelled when starting a Raid encounter or Mythic+ dungeon.</li>
</ul>
</li>
<li><strong>Sentinel</strong>
<ul>
<li>Open Fire has been redesigned – Fire damage dealt increased by 5%.</li>
<li>Lethal Barbs has been updated – Auto-attacks now have a very high chance to generate 3 Focus, rather than granting 1 Focus per auto-attack.
<ul>
<li><em>Developers&#8217; notes: The previous version of the Lethal Barbs talent favored dual wielding the fastest attack speed weapons. We&#8217;re changing it to be a very high chance to generate 3 Focus, which should normalize the Focus gain and allow you to wield your preferred weapon types.</em></li>
</ul>
</li>
<li>Scout&#8217;s Vigil no longer increases stealth detection radius while using Camouflage.</li>
<li>Moon’s Blessing now grants 6 seconds of Wildfire Bomb cooldown reduction when applying Sentinel’s Mark (was 4 seconds).</li>
<li>Sentinel’s Mark duration increased to 16 seconds (was 12 seconds).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> MAGE</strong></summary>
<ul>
<li><em>Developers&#8217; notes: We&#8217;ve made some adjustments to Mage defensives with the goal of improving Mage survivability as a whole. To accomplish this, we are unifying the functionality of Improved Barrier to give all specs an additional charge of their Barrier spell, plus one “rider” effect that is spec-specific.</em></li>
<li>New Talent: Improved Warding – Damage taken from area of effect attacks reduced by 4%.</li>
<li>Improved Prismatic Barrier has been redesigned – Prismatic Barrier gains an additional charge and further reduces magic damage taken by 5%.</li>
<li>Improved Blazing Barrier has been redesigned – Blazing Barrier gains an additional charge and cauterizes your wounds, healing you for 15% of the damage it absorbs.</li>
<li>Improved Ice Barrier has been redesigned – Ice Barrier gains an additional charge and reduces your physical damage taken by 10%.</li>
<li>Temporal Realignment has been updated – Now immediately heals 20% of your health and heals an additional 30% over 6 seconds.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Spellslinger</strong>
<ul>
<li>Spellfrost Teachings&#8217;s tooltip has been adjusted for clarity. Functionality unchanged.</li>
</ul>
</li>
<li><strong>Sunfury</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;re redesigning Rondurmancy to lean into making your 3 orbs better, rather than giving you 5 orbs, to align more closely with the inspirations for Sunfury and reduce visual clutter on your character. We&#8217;re also uncapping Mana Cascade to match other &#8220;applications may overlap&#8221; effects.</em></li>
<li>Rondurmancy has been redesigned – Your chance to generate a Spellfire Sphere is increased by 6%/12%. Spellfire Spheres grant an additional 1% spell damage.</li>
<li>Ashes of Inspiration has been redesigned – Each time your Phoenix casts a spell, gain 1 stack of Mana Cascade. Exceptional Spells grant 1 additional stack.</li>
<li>Memory of Al&#8217;ar has been updated – Combustion and Arcane Surge no longer cause the Mage to gain twice as many stacks of Mana Cascade.</li>
<li>Spellfire Spheres orb generation chance reduced to 6% for Arcane Mages and 12% for Fire Mages (was 12% and 25%).</li>
<li>Mana Cascade no longer has a stack cap.</li>
<li>Mana Cascade is now also gained when the Mage casts Arcane Pulse or Prismatic Bolt.</li>
<li>Fixed an issue for Arcane that caused Mana Cascade to be gained from some unintended spells.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Arcane</strong>
<ul>
<li><em>Developers’ notes: We love the orb-slingin’ playstyle of Spellslinger Mage, and want to preserve the distinct difference in game feel between the two hero specializations. However, Orb Mastery overtaking Clearcasting usage and pushing Arcane Missiles out of the rotation has shown to have a negative impact on overall talent selection and excitement. These changes are aimed at keeping Arcane Orb as a powerful highlight of the Spellslinger playstyle, while allowing Arcane Missiles to remain an integral part of Arcane Mage’s identity. Additionally, the new defensive talent Refractive Images is intended to provide Arcane Mages with a unique survivability benefit to complement Frost’s Cold Snap / Glacial Bulwark, and Fire’s Cauterize.<br />
We&#8217;re also redesigning Arcane Mage&#8217;s Apex Talent to provide a more exciting visual moment and a greater impact on your talent build and rotation. Arcane Pulse has also been redesigned to focus its identity as a significant area damage event and a way to quickly regain charges in AOE.</em></li>
<li>New Apex Talent: Prismatic Bolt
<ul>
<li>Rank 1: Arcane Barrage has a 1% chance per Arcane Salvo stack consumed to trigger Prismatic Bolt. Prismatic Bolt devastates the target with overwhelming energy, dealing Arcane damage to your target and reduced Arcane damage to nearby enemies. Damage reduced beyond 5 targets. Generates 4 Arcane Charges. Not affected by Arcane Blast talents or effects and does not scale its damage or mana cost with Arcane Charges.</li>
<li>Rank 2: Prismatic Bolt has a 50%/100% chance to grant Clearcasting. Arcane Missiles damage increased by 15%/30%.</li>
<li>Rank 3: Arcane Salvo grants an additional 1% chance to trigger Prismatic Bolt. Arcane Barrage damage increased by 15%.</li>
</ul>
</li>
<li>New Talent: Refractive Images – 10% of damage you would take is instead dealt over 8 seconds. Casting Mirror Image increases this effect to 30% for 15 seconds.</li>
<li>Arcane Pulse has been redesigned – Cast time reduced to 2 seconds (was 2.25 seconds). Radius increased to 8 yards (was 2 yards). Now has a 15-second cooldown, generates 1 Arcane Charge for each enemy struck, and costs 10% of base mana. No longer has its cast time, radius, mana cost, or cast speed affected by Arcane Charges.</li>
<li>Orb Mastery has been redesigned – Casting Arcane Orb fires 2 additional orbs at 50% effectiveness.</li>
<li>Expanded Mind has been updated – Casting Arcane Orb grants 1 stack of Arcane Salvo (was 2). Casting Prismatic Bolt now grants 4 stacks of Arcane Salvo.</li>
<li>Arcane Blast damage increased by 20%.</li>
<li>Impetus no longer affects Arcane Pulse.</li>
<li>Prodigious Savant no longer affects Arcane Pulse.</li>
<li>Amplification moved below Presence of Mind / Slipstream in the talent tree.</li>
<li>Improved Clearcasting moved above Arcane Pulse in the talent tree, where Amplification was previously located.</li>
<li>Fixed an issue with how the tooltip calculated Clearcasting’s chance to occur with different talent selections. Clearcasting’s functionality is unchanged.</li>
<li>Touch of the Archmage has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Spellslinger</strong>
<ul>
<li>Polished Focus has been updated – Casting Arcane Barrage while at 20 or more Arcane Salvo stacks refunds 3 Arcane Salvo stacks (was 5).</li>
<li>Splintering Orbs damage bonus to Arcane Orb increased to 50% (was 10%).</li>
</ul>
</li>
<li><strong>Sunfury</strong>
<ul>
<li>Glorious Incandescence now summons a Meteorite for every 5 stacks of Arcane Salvo consumed (was 6 stacks).</li>
<li>Fixed an issue that prevented Meteorites from granting Clearcasting.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Fire</strong>
<ul>
<li><em>Developers&#8217; notes: Our goal with these changes is to shift the relative value of Fire&#8217;s steady-state damage versus Combustion window burst. It is important that time spent outside of Combustion remains meaningful and impactful to your overall performance.</em></li>
<li>All damage increased by 19%.</li>
<li>Pyroblast damage increased by 15%.</li>
<li>Flamestrike damage increased by 15%.</li>
<li>Apex Talent: Fired Up (Rank 1) now grants 2% increased Fire damage for 8 seconds (was 4% for 12 seconds).</li>
<li>Apex Talent: Fired Up (Rank 2) now increases Fire damage by 5%/10% (was 3%/6%).</li>
<li>Apex Talent: Fired Up (Rank 3) chance to occur during Combustion has been slightly reduced.</li>
<li>Pyroclasm duration increased to 20 seconds (was 15 seconds).</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Glacial Bulwark has been updated – No longer grants an additional charge of Ice Barrier.</li>
<li>Splitting Ice has been updated – Flurry and Frostbolt effectiveness against the second target reduced to 50% (was 80%).</li>
<li>Fractured Frost has been updated – Ice Lance effectiveness against the second target reduced to 50% (was 100%).</li>
<li>All ability and pet damage increased by 7%.</li>
<li>Apex Talent: Hand of Frost (Rank 2) now grants 0.5%/1% increased spell damage (was 1%/2%).
<ul>
<li><em>Developers&#8217; notes: Hand of Frost in combination with Frost&#8217;s Hero Talents was providing more burst than we&#8217;d like.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> MONK</strong></summary>
<ul>
<li>Chi Transfer now causes Touch of Death to heal you for 60% of damage it deals (was 50%).</li>
<li>Vigorous Expulsion increases Expel Harm&#8217;s healing by 6% (was 5%).</li>
<li>Silent Sanctuary healing increased by 25%.</li>
<li><strong>Brewmaster</strong>
<ul>
<li>Stagger reduction from Staggering Strikes increased by 25%.</li>
<li>Spirit of the Ox chance to generate a healing sphere increased by 20%.</li>
<li>Celestial Brew and Celestial Infusion absorb increased by 150% and cooldown increased by 100%.</li>
<li>Awakening Spirit&#8217;s maximum absorb value increased by 25%.</li>
<li>Vital Flame heals for 50% of Fire or Nature damage dealt (was 40%).</li>
<li>The following buffs are now tracked in the Cooldown Manager: Fuel on the Fire, Hot Potato, Scorched, Crackling Jade Lightning, and August Blessing.</li>
</ul>
</li>
<li><strong>Mistweaver</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;re making a few adjustments to Mistweaver Monk with the intent of incentivizing Mastery as a more viable secondary stat and shifting some throughput out of Spinning Crane Kick and into Ancient Teachings.</em></li>
<li>New Talent: Vital Expenditure – Soothing Mist&#8217;s healing is increased by 300%, but its mana cost is increased by 200%. Choice node with Dancing Mists.</li>
<li>Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4.</li>
<li>All healing reduced by 3%.</li>
<li>Mastery: Gust of Mist healing increased by 50%.</li>
<li>Spinning Crane Kick damage decreased by 7%.</li>
<li>Way of the Crane now transfers 280% of damage done (was 340%).</li>
<li>Jadefire Teachings now increases Ancient Teaching&#8217;s transfer amount by 320% (was 270%).</li>
<li>Morning Breeze effectiveness reduced by 60%.
<ul>
<li><em>Developers&#8217; notes: Morning Breeze’s value is being adjusted down in accordance with the Mastery: Gust of Mist increases in Curse of Ula&#8217;tek. This should leave the talent’s effectiveness at a similar overall level.</em></li>
</ul>
</li>
<li>Fixed an issue that caused Temple Training’s Spinning Crane Kick damage increase to apply to Mistweaver.</li>
</ul>
</li>
<li><strong>Windwalker</strong>
<ul>
<li><em>Developers&#8217; notes: We are making a few adjustments to Windwalker&#8217;s damage profile to reduce the gap between their steady-state damage and high-end burst capabilities.</em></li>
<li>Dance of the Wind has been updated – Your physical damage taken is reduced by 10% and an additional 10% every 4 seconds until you receive a physical attack, stacking up to 4.</li>
<li>Melee auto-attack damage increased by 30%.</li>
<li>Zenith Stomp damage reduced by 30%.</li>
<li>Blackout Kick damage increased by 50%.</li>
<li>Tiger Palm damage increased by 200%.</li>
<li>Dual Threat damage increased by 30%.</li>
<li>Spinning Crane Kick damage decreased by 12%.</li>
<li>Whirling Dragon Punch area of effect damage increased by 30%.</li>
<li>Jade Ignition damage increased by 50%.</li>
<li>Weapon of Wind now increases damage during Zenith by 5% (was 10%).</li>
<li>Apex Talent: Tigereye Brew (Rank 2) now increases Critical Strike damage by 5%/10% (was 10%/20%).</li>
<li>Vivify healing increased by 25%.</li>
<li>Expel Harm healing increased by 25%.</li>
<li>Combat Wisdom now increases Stamina by 5%.</li>
<li>Calming Presence now reduces damage taken by 10% (was 6%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Conduit of the Celestials</strong>
<ul>
<li>Celestial Conduit damage reduced by 25%.</li>
<li>Temple Training increases the damage of Fists of Fury and Spinning Crane Kick by 30% (was 10%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> PALADIN</strong></summary>
<ul>
<li>Golden Path healing increased by 25%.</li>
<li>Lightforged Blessing healing increased by 25%.</li>
<li>Brought to Light healing increased by 25%.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Lightsmith</strong>
<ul>
<li>Divine Guidance has been updated – For each Holy Power ability cast, your next Consecration deals Holy damage immediately, split across all enemies. Up to 3 nearby allies are each healed for a percentage of the total damage.</li>
<li>Rite of Adjuration healing increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li><em>Developers&#8217; notes: We’re making a few updates to Holy Paladin with the intent of increasing talent diversity, shrinking the performance gap between Light of Dawn and their other spenders, increasing their overall damage output, and increasing the viability of Beacon of Virtue within dungeon content.</em></li>
<li>All healing increased by 19%.</li>
<li>Eternal Flame healing increased by 20%.</li>
<li>Word of Glory healing increased by 20%.</li>
<li>Holy Shock healing increased by 10%.</li>
<li>All damage increased by 20%.</li>
<li>Judgment damage increased by 25%.</li>
<li>Hammer of Wrath damage increased by 25%.</li>
<li>Avenging Crusader now transfers 55% of healing done (was 80%).</li>
<li>Pillar of Light&#8217;s Beacon of Virtue healing increased by 50%.</li>
<li>Shield of the Righteous mana return increased by 25%.</li>
<li>Unworthy debuff now lasts for 18 seconds (was 15 seconds).</li>
<li>Ringing of the Heavens now casts Divine Toll at 200% effectiveness (was 100%).</li>
<li>Truth Prevails healing increased by 30%.</li>
<li>Saved by the Light absorb increased by 50%.</li>
<li>Tirion&#8217;s Devotion now reduces the cooldown of Lay on Hands by 40% (was 30%).</li>
<li>Awakening now activates on a 15% chance (was 10%).</li>
<li>Glistening Radiance now absorbs 2% of max health, up to 6% (was 1%, up to 5%).</li>
<li>Overflowing Light now transfers 50% of Holy Shock&#8217;s healing (was 30%).</li>
<li>Call of the Righteous now decreases the duration of Avenging Wrath by 3 seconds (was 4 seconds) and decreases the duration of Avenging Crusader by 2 seconds per point (was 2.5 seconds).</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li><em>Developers&#8217; notes: With these changes we&#8217;re intending to reduce the opportunity cost associated with taking Sentinel and broadening the suite of defensive talent options. We&#8217;re also transferring some power out of strong cooldown windows and into baseline throughput, with the goal of reducing associated threat pain points and improving the feel of combat outside of cooldowns.</em></li>
<li>New Talent: Blessed Word – Word of Glory can no longer critically strike, but its healing is increased by your critical strike chance and 80% of its overhealing shrouds its target in Light, granting an absorb shield.</li>
<li>Improved Ardent Defender has been redesigned – Now increases maximum HP by 20% while active and no longer cancels remaining duration if fatal damage is sustained.</li>
<li>Seal of Reprisal has been redesigned – Blessed Hammer reduces enemy damage dealt to you by 10% for 8 seconds.</li>
<li>Masterwork has been updated – After casting a Holy Armament, your next 3 casts of Hammer of the Righteous/Blessed Hammer/Crusader Strike bestow a Lesser Armament of the same kind on a nearby ally.</li>
<li>Judgment damage increased by 51%.</li>
<li>Consecration damage increased by 100%.</li>
<li>Shield of the Righteous damage increased by 150%.</li>
<li>Hammer of the Righteous primary damage increased by 50%.</li>
<li>Avenging Wrath increases damage and healing done by 10%, and critical strike by 10%.</li>
<li>Avenger&#8217;s Shield damage increased by 30%.</li>
<li>Lesser Weapon damage increased by 50%.</li>
<li>Hammer of Light damage reduced by 33%.</li>
<li>Empyrean Hammer damage reduced by 33%.</li>
<li>Hammer and Anvil damage reduced by 20%.</li>
<li>Divine Exaction&#8217;s Divine Toll effectiveness reduced to 80% (was 150%).</li>
<li>Sentinel duration increased to 20 seconds.</li>
<li>Greater Judgment debuff now lasts for 18 seconds (was 15 seconds).</li>
<li>Guardian of Ancient Kings now has a 8 second initial cooldown.</li>
<li>Undying Embers heals you for 125% of damage dealt by Refining Fire (was 100%).</li>
<li>Bulwark of Order absorb increased to 75% of Avenger&#8217;s Shield damage (was 60%).</li>
<li>Solace causes Consecration to heal you for 375% of damage it deals (was 300%).</li>
<li>Bulwark of Righteous Fury increases the damage of your next Shield of the Righteous by 10% per stack (was 20%).</li>
<li>Sacred Weapon and Holy Bulwark extend their duration when reapplied by the same caster.</li>
<li>Glory of the Vanguard now deals damage as a percentage of Avenger&#8217;s Shield&#8217;s initial damage.</li>
<li>Sentinel now inherits Avenging Wrath&#8217;s critical strike bonus.</li>
<li>Valiant Crusade no longer cancels on death.</li>
<li>Reflection of Radiance’s chance to activate has been significantly reduced.</li>
<li>Improved Ardent Defender now applies a debuff to indicate when fatal damage has been sustained.</li>
<li>Hammer of Light, Divine Resonance, Sacrosanct Crusade, Bulwark of Order, Empyreal Ward, Strength in Adversity, and Seal of Reprisal can now be tracked with the Cooldown Manager.</li>
<li>Fixed an issue where Authoritative Rebuke was incorrectly reducing Rebuke’s cooldown from Avenger’s Shield casts.</li>
<li>Fixed an issue where Instrument of the Divine was causing Shield of the Righteous to extend Sentinel’s stacks by an incorrect amount.</li>
<li>Fixed an issue where Quickened Invocation was incorrectly reducing the cooldown of Holy Armaments.</li>
<li>Fixed an issue where abilities that knocked enemies into the air could cause Glory of the Vanguard to deal its damage additional times.</li>
<li>Fixed an issue where casting Hammer of Light in between direct casts of Consecration could allow Consecration to exceed its limit.</li>
<li>Many talents have changed position in the talent tree.</li>
<li>Sanctified Wrath has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Lightsmith</strong>
<ul>
<li>Blessed Assurance now increases the damage and healing of your next Blessed Hammer or Hammer of the Righteous by 100% (was 200%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Retribution</strong>
<ul>
<li><em>Developers&#8217; notes: In addition to addressing the throughput spikes during cooldown windows, with Curse of Ula&#8217;tek we are aiming to smooth out the rotation by reducing the pressure on consuming Art of War/Righteous Cause effects. Alongside these changes, we are also removing some interactions with the Skyfury buff that deeply impacts the rotation and Holy Power economy. We believe this is a healthier direction for Retribution Paladin that will allow for more choice and player agency. </em></li>
<li>Apex Talent: Light Within (Rank 1) now has an additional effect – Art of War and Righteous Cause can now each accumulate an additional time.</li>
<li>Apex Talent: Light Within (Rank 3) damage reduced by 25%.</li>
<li>Art of War has been updated – Now increases Blade of Justice damage by 80% (was 150%).</li>
<li>Art of War no longer activates from additional Skyfury attacks.</li>
<li>All damage reduced by 6%.</li>
<li>Blade of Justice damage increased by 40%.</li>
<li>Final Verdict damage increased by 15%.</li>
<li>Divine Storm damage increased by 26%.</li>
<li>Avenging Wrath now increases damage done and critical strike chance by 15% (was 20%).</li>
<li>Templar Strike damage increased by 50%.</li>
<li>Templar Slash damage increased by 50%.</li>
<li>Judgment damage increased by 50%.</li>
<li>Hammer of Wrath damage increased by 50%.</li>
<li>Divine Toll&#8217;s Judgment now deals 50% increased damage (was 100%).</li>
<li>Flash of Light healing increased by 25%.</li>
<li>Word of Glory healing increased by 25%.</li>
<li>Eternal Flame healing increased by 25%.</li>
<li>Greater Judgment debuff now lasts for 18 seconds (was 15 seconds).</li>
<li>Divine Arbiter damage benefits from Divine Purpose and Greater Judgment.
<ul>
<li><em>Developers&#8217; notes: We want to address the unintuitive rotational priority that the tier set can create under specific situations.</em></li>
</ul>
</li>
<li>Additional Skyfury attacks no longer generate Holy Power when talented into Crusading Strikes.</li>
<li>Crusading Strikes now increases auto-attack speed by 15% (was decreasing by 20%).</li>
<li>Execution Sentence area of effect radius increased to 10 yards and now includes the bounding radius of the target (was 8 yards).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Templar</strong>
<ul>
<li>Hammer of Light damage reduced by 30%. Does not affect PvP combat.</li>
<li>Hammer of Light now costs 3 Holy Power (was 5).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> PRIEST</strong></summary>
<ul>
<li><strong>Discipline</strong>
<ul>
<li><em>Developers&#8217; notes: For Discipline in Curse of Ula&#8217;tek, our changes are aimed at reducing the spec&#8217;s reliance on procs for effective healing, improving sources of consistent damage, and improving Hero talent balance. We felt the spec was too reliant on Shadow Mend and Void Shield procs for effective healing, so we&#8217;re updating Shadow Mend to be a passive upgrade to Flash Heal and adding a deterministic way to gain access to Void Shield. Additionally, Smite contributes a low amount of damage despite being frequently cast, so we&#8217;re increasing its damage and updating the talent tree for easier access to Greater Smite.</em></li>
<li>New Talent: Grim Deliverance – Shadow Mend heals for 30% more and applies Atonement for an additional 4 seconds, but its cast time is increased by 0.5 seconds.</li>
<li>Shadow Mend&#8217;s chance to trigger is no longer based on Shadow Word: Pain damage and has been redesigned to a passive upgrade – Flash Heal is upgraded to Shadow Mend, a stronger heal with a higher mana cost.</li>
<li>Apex Talent: Master the Darkness (Rank 3) has been updated – Mind Blast now upgrades your next Power Word: Shield to Void Shield. Void Shield&#8217;s chance to trigger from Penance reduced to 15% (was 33%). Void Shield absorption reduced by 28%.</li>
<li>Apex Talent: Master the Darkness can now accumulate up to 2 charges.</li>
<li>All healing and absorption increased by 10%.</li>
<li>Atonement heals for 32% of damage done (was 30%).</li>
<li>Flash Heal healing increased by 25%.</li>
<li>Smite damage increased by 40%.</li>
<li>Inescapable Torment damage reduced by 30%.</li>
<li>Penance no longer applies Atonement when cast on an ally.
<ul>
<li><em>Developers&#8217; notes: We updated Penance to apply Atonement going into Midnight but have felt this has not been playing well as it causes too much friction between casting Penance on allies that need healing, allies that need Atonement applied, and enemies you want to deal damage to.</em></li>
</ul>
</li>
<li>Ultimate Penitence damage and healing increased by 30%.</li>
<li>Greater Smite duration increased to 4 seconds (was 2 seconds) and is now a 1-point talent.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Oracle</strong>
<ul>
<li>Unfolding Vision has been redesigned – When Power Word: Shield or Void Shield expires with absorption remaining, it jumps to a nearby injured ally instead. Can only happen once per shield.</li>
</ul>
</li>
<li><strong>Voidweaver</strong>
<ul>
<li>Void Blast damage increased by 25%.</li>
<li>Voidwraith damage increased by 30%.</li>
<li>Void Infusion now increases Atonement healing from Void Blast and Penance by 75% while Entropic Rift is active (was 50%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li>Divine Hymn has been updated – Now additionally grants Guardian Spirit while channeled.
<ul>
<li><em>Developers&#8217; notes: We are adding a benefit to channeling Divine Hymn to make it easier to use. If you already have Guardian Spirit active on yourself, Divine Hymn will add 5 seconds to its duration. If Divine Hymn&#8217;s channeling is ended early, it will remove whatever time is remaining from the amount that it added.</em></li>
</ul>
</li>
<li>Apex Talent: Benediction (Rank 3) has been updated – Apotheosis no longer upgrades Flash Heal to Benediction. Holy Word: Serenity now has a 100% chance to upgrade your next Flash Heal to Benediction.</li>
<li>Apex Talent: Benediction mana cost reduced by 30% and healing increased by 15%.
<ul>
<li><em>Developers&#8217; notes: We want to address Benediction’s performance by spreading its availability beyond Apotheosis and Prayer of Mending. Additionally, we are increasing the throughput of Benediction, so its impact is felt and contributes more to Holy’s overall throughput. Lastly, we want to further lessen how expensive the rotation of Holy is by specifically targeting Flash Heal and Prayer of Healing.</em></li>
</ul>
</li>
<li>All healing increased by 16%.</li>
<li>Flash Heal mana cost reduced by 10%.</li>
<li>Prayer of Healing mana cost reduced by 10%.</li>
<li>Apotheosis now reduces the mana cost of Holy Words by 70% (was 50%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Archon</strong>
<ul>
<li>Resonant Energy has been slightly redesigned – Creating a Halo increases healing done by 2% for 10 seconds, stacking up to 4 times.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shadow</strong>
<ul>
<li><em>Developers&#8217; notes: For Shadow in Curses of Ula&#8217;tek, we&#8217;re intending to improve Voidform gameplay and are adding an additional source of multi-target damage to reduce the spec&#8217;s reliance on Psychic Link in AoE situations. For Voidform, we&#8217;re updating Void Volley to be a limited use ability that can be used a set number of times during Voidform which leaves more room in the rotation while giving you the chance to use it at its most opportune moment. We&#8217;ve also updated Voidform support talents to have more noticeable effects to align with our goals.</em></li>
<li>New Talent: Shadeburst – Shadowy Apparitions that float towards your primary target explode, dealing Shadow damage to all enemies within 8 yards. Damage reduced beyond 5 targets.</li>
<li>Improved Voidform has been redesigned – Voidform increases your spell damage by an additional 5% and grants 2 additional uses of Void Volley.</li>
<li>Ancient Madness has been redesigned – Shadow Word: Madness increases your Haste during Voidform by 2% and increases its duration by 1.5 seconds, stacking up to 5 times. When Voidform ends, the Haste lingers and decays over 10 seconds.</li>
<li>All ability damage done increased by 8%.</li>
<li>Void Volley damage reduced by 10%.</li>
<li>Voidform now grants 3 uses of Void Volley instead of Void Volley having a cooldown during Voidform.</li>
<li>Power Word: Shield absorb increased by 25%.</li>
<li>Idol of N&#8217;Zoth now generates 2 Insanity (was 4) at 50 stacks and 6 Insanity (was 12) at 100 stacks.
<ul>
<li><em>Developers&#8217; notes: Insanity generation from this talent has been high relative to other passive sources, and we&#8217;ve been feeling there&#8217;s too much Insanity being generated overall to where it can become difficult to spend Insanity and keep up with rotational procs. We&#8217;re bringing the Insanity generation of this talent down to help balance the Insanity economy.</em></li>
</ul>
</li>
<li>Fixed an issue causing Tentacle Slam to apply extra stacks of Horrific Visions when talented for Maddening Tentacles and Idol of N&#8217;Zoth.</li>
<li>Fixed an issue causing Improved Voidform to generate Insanity when casting Voidform.</li>
<li>Phantom Menace has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Archon</strong>
<ul>
<li>Focused Outburst has been redesigned – Void Volley deals 5% increased damage and Shadow Word: Madness casts during Voidform unleash a Void Volley at your target at 25% effectiveness.</li>
<li>Resonant Energy has been slightly redesigned – Creating a Halo increases your spell damage by 2% for 10 seconds, stacking up to 4 times.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> ROGUE</strong></summary>
<ul>
<li><strong>Class</strong>
<ul>
<li>Thistle Tea is now a choice talent – Players may now choose between the existing version, which casts automatically at low Energy in addition to being usable actively, and a new version that must be cast actively.</li>
<li>Atrophic Poison now reduces damage dealt by 4% (was 3%).</li>
<li>Atrophic Poison duration increased to 60 seconds (was 10 seconds). Duration remains unchanged in PvP combat.</li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Fatebound</strong>
<ul>
<li>Deal Fate now has a 60% chance to grant an extra combo point when you Seal Fate (was 100%).</li>
</ul>
</li>
<li><strong>Deathstalker</strong>
<ul>
<li>Fixed an issue that caused Unshakable Drive&#8217;s bonus to multiply with each stack.</li>
<li>Fixed an issue that often caused Unshakable Drive to remove more than one stack per ability use.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Assassination</strong>
<ul>
<li><em>Developers&#8217; notes We&#8217;re making some updates to Assassination&#8217;s Energy economy in Curse of Ula&#8217;tek. We aren&#8217;t happy with how the Rank 1 Implacable apex talent is playing – it&#8217;s unintuitive for optimal play to intentionally let Envenom drop. We&#8217;re updating its design so refreshing Envenom late is consistently the best way to play and giving it consistent Energy recovery value. We&#8217;re also making some changes aimed at increasing talent build options.</em></li>
<li>New Talent: Unstable Toxin – Envenom damage increased by 18%, but its duration is reduced by 2 seconds.</li>
<li>Apex Talent: Implacable (Rank 1) has been updated – Envenom damage increased by 10%. Envenom now restores 2 Energy per combo point spent.</li>
<li>Apex Talent: Implacable (Rank 3) – Implacable Strike damage increased by 15%.</li>
<li>Internal Bleeding has been updated – Now triggers from casting Kidney Shot and Rupture, rather than also being applied when copying Ruptures with Crimson Tempest. Damage increased by 10%.</li>
<li>Iron Wire has been updated – Garrotes applied from stealth or during the Improved Garrote window now silence the target for 5 seconds. Damage reduction behavior unchanged.</li>
<li>Dashing Scoundrel has been updated – Envenom&#8217;s effect now also increases the critical strike chance of your weapon poisons by 10% (was 5%). Your Energy generation is increased by 4% for each lethal poison on your weapons.</li>
<li>All damage dealt increased by 20%.</li>
<li>Deathmark increases the damage of your Rupture, Garrote, and Lethal Poisons by 75% (was 100%).</li>
<li>Kingsbane damage reduced by 15%.</li>
<li>Shrouded Suffocation increases Garrote damage by 30% (was 20%).</li>
<li>Avulsion increases Rupture damage by 25% (was 20%).</li>
<li>Motivated Murderer Energy increased to 30% (was 20%).</li>
<li>Rapid Injection damage bonus increased to 20%/40% (was 15%/30%).</li>
<li>Venomous Wounds generates more Energy when multiple targets are affected by your bleeds.</li>
<li>Blindside&#8217;s chance to trigger reduced to 10% (was 15%), and 20% when the target is at low health (was 30%).</li>
<li>Poison Bomb&#8217;s visual has been adjusted to make other important visuals on top of it easier to see.</li>
<li>Lethality and Cold Blooded-Killer now work correctly with the strikes dealt by Implacable (Rank 3).</li>
<li>Several talents have changed positions in the talent tree.</li>
<li>Deadly Momentum has been removed.</li>
</ul>
</li>
<li><strong>Outlaw</strong>
<ul>
<li><em>Developers&#8217; notes: The changes to Outlaw in Curse of Ula&#8217;tek are intended to improve talent build diversity and flexibility. We&#8217;ve increased the power of some underperforming talents and pulled back some that could feel &#8220;locked in&#8221;. Killing Spree&#8217;s damage has been increased significantly because the damage it did wasn&#8217;t sufficiently stronger than using other abilities during its channel would have been. The talent should now increase your overall damage about as much as other comparable talents.</em></li>
<li>Killing Spree has been updated – Duration no longer increases from spending combo points beyond your maximum. Each combo point spent beyond your maximum increases damage by 15%.</li>
<li>Adrenaline Rush now speeds up the execution of Killing Spree by 20%, the same rate it increases the speed of your other attacks.</li>
<li>Killing Spree prefers targets that are not immune to damage or taking less than 5% physical damage.</li>
<li>Killing Spree damage increased by 60%. Does not affect PvP combat.</li>
<li>Killing Spree shots have a higher chance to target your selected target if they&#8217;re valid.
<ul>
<li><em>Developers’ notes: Much of Killing Spree’s value is the combo points it generates, so when players can spend more combo points on Killing Spree than their maximum, such as through Supercharger, the value of those extra points is diminished. Killing Spree’s duration now maxes out at the time required to generate maximum combo points, and any extra combo points spent increase the damage of the ability by a proportional amount.</em></li>
</ul>
</li>
<li>Improved Between the Eyes has been updated – Causes Between the Eyes critical strikes to deal 2.5 times normal damage (was 3 times).</li>
<li>Fast Action has been updated – Now reduces the cooldown of Between the Eyes by 8 seconds (was 5 seconds) and increases the damage bonus from each Between the Eyes stack by 1%.</li>
<li>All damage increased by 9%. Does not affect PvP combat.</li>
<li>Heavy Hitter increases the damage of attacks that generate combo points by 15%/30% (was 10%/20%).</li>
<li>Zero In value per stack reduced to 2% (was 3%).
<ul>
<li><em>Developers&#8217; notes: We don&#8217;t want players to feel obligated to use off-hand daggers to maximize the value of this talent. Zero In now has a 30% chance to not proc if triggered by a weapon with 1.8 Speed, giving it the same proc rate when attacking with daggers vs. other one-handed weapons.</em></li>
</ul>
</li>
<li>Audacity now also increases Ambush damage by 80%.</li>
<li>Hidden Opportunity&#8217;s chance for Ambush to grant Opportunity increased to 100% of the chance for Sinister Strike to grant Opportunity (was 80%).</li>
<li>Hidden Opportunity also reduces Ambush&#8217;s Energy cost by 5.
<ul>
<li><em>Developers’ notes: Audacity and Hidden Opportunity are not as strong as other talent options, so we’re adding some effects to them to make them more competitive.</em></li>
</ul>
</li>
<li>Summarily Dispatched increases Dispatch damage by 15%/30% (was 10%/20%).</li>
<li>New connectors have been added in the talent tree between Ruthlessness and Find an Opening, and between the Flickering Steel choice node and Grand Melee.</li>
</ul>
</li>
<li><strong>Subtlety</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;ve made some updates to Subtlety&#8217;s resource economy in Curses of Ula&#8217;tek, including the removal of a double-generation bug that made the desired intent and combat feel unclear. Base effect rate and Energy generation of Shadow Techniques are being increased to make moments outside of Shadow Dance feel less starved, while preserving the same proc rate and combo point generation within Shadow Dance. Energy generation should still grow during cooldowns, but not nearly as drastically as before.</em></li>
<li>Goremaw’s Bite has been redesigned – Lash out at your target and 2 additional nearby enemies, inflicting Shadow damage and causing them to Bleed over 14 seconds. 20% of all damage from Finishing Moves is repeated as Shadow, split evenly among affected enemies.</li>
<li>Shadowcraft has been updated &#8211; While Shadow Dance is active, your Shadow Techniques triggers 25% more frequently and generates 1 additional combo point.</li>
<li>All damage dealt increased by 2%. This does not apply to PvP combat.</li>
<li>The First Dance now increases Shadow Dance duration by 4 seconds (was 3 seconds).</li>
<li>Relentless Strikes now generates 4 Energy per combo point spent on finishing moves (was 5 Energy).</li>
<li>Shadow Techniques&#8217; base effect frequency has been increased by 40%.</li>
<li>Shadow Techniques&#8217; Energy generation has been increased to 5 (was 4).</li>
<li>Lingering Shadow now also applies to Shuriken Storm.</li>
<li>Shadow Dance&#8217;s tooltip has been updated to include its threat reduction effect.</li>
<li>Apex Talent: Ancient Arts now considers the total damage of Secret Technique when creating a shadow clone, instead of only its initial hit.</li>
<li>Fixed an issue that caused Secret Technique damage from secondary hits to be attributed to summoned pets instead of the attacking Rogue.</li>
<li>Some talents have changed positions in the talent tree.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> SHAMAN</strong></summary>
<ul>
<li>Reactive Warding healing increased by 25%.</li>
<li>Ascendance has a new icon for all three specializations.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Farseer</strong>
<ul>
<li><em>Developers&#8217; notes: In a previous tuning hotfix for Elemental Shaman, Farseer Spirits received a small change so they scale with the Elemental Fury talent. We are changing several other places where they weren&#8217;t scaling the same as the Shaman&#8217;s abilities.</em></li>
<li>Chain Lightning now hits up to 5 targets (was 3).</li>
<li>Lava Burst now also increases damage by a percent equal to your critical strike chance.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Elemental</strong>
<ul>
<li><em>Developers&#8217; notes: Elemental Shaman have higher burst during their Ascendance window with the changes in Midnight than we would like. We don’t want Ascendance to stop being a noticeable damage amplifier, but the combination of effects that boosted your Elemental Overload damage from both Ascendance and Apex talents all compounded with each other. We’re spreading a lot more damage into your spells to deal consistently higher damage while still getting a nice spike during Ascendance. </em></li>
<li>Power of the Maelstrom has been redesigned – Lightning Bolt and Chain Lightning have a 15% chance to cause your next Lava Burst to deal 20% increased damage, stacking up to 2 times. Lava Burst consumes one stack at a time.
<ul>
<li><em>Developers&#8217; notes: Supercharge and Power of the Maelstrom both were extra, random Elemental Overloads. We feel that the other changes will make your damage more consistent, while still allowing other parts of your talent tree to still increase the quantity or power of Elemental Overload spells.</em></li>
</ul>
</li>
<li>Stormkeeper has been updated – No longer causes Lightning Bolt to generate an additional Elemental Overload.</li>
<li>Lava Burst damage increased by 30%. This does not apply to PvP combat.</li>
<li>Lightning Bolt damage increased by 30%. This does not apply to PvP combat.</li>
<li>Chain Lightning damage increased by 60%.</li>
<li>Flame Shock damage increased by 60%.</li>
<li>Tempest direct damage reduced by 20%.</li>
<li>Healing Surge healing increased by 25%.</li>
<li>Earth Shield healing increased by 25%.</li>
<li>Healing Stream Totem healing increased by 25%.</li>
<li>Ascendance now increases the damage of Elemental Overload by 30% (was 75%).</li>
<li>Bonus Lava Bursts when activating Ascendance are now 50% of their normal value (was 100%).</li>
<li>Molten Wrath now increases the damage of Lava Burst by 10% (was 15%).</li>
<li>Apex Talent: Feedback Loop (Rank 1) now increases Elemental Overload damage by 10% (was 35%) and also increases Elemental damage done by 10%.</li>
<li>Apex Talent: Feedback Loop (Rank 2) now grants 15%/30% critical damage bonus (was 25%/50%).</li>
<li>Elemental Blast casts from Fusion of the Elements now only grant 40% of the normal duration of the Elemental Blast stat buffs (was 100%).</li>
<li>Fixed an issue that caused Voltaic Blaze to not be properly affected by Elemental Fury&#8217;s critical damage bonus.</li>
<li>Fixed an issue that caused Elemental Resonance to not affect periodic Elemental damage.</li>
<li>Fixed an issue where Apex Talent: Feedback Loop (Rank 2) did not properly increase the critical damage of several Elemental Shaman spells.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Farseer</strong>
<ul>
<li>Ancestors’ Lava Burst damage reduced by 20%.</li>
<li>Ancestors’ Chain Lightning damage reduced by 20%.</li>
</ul>
</li>
<li><strong>Stormbringer</strong>
<ul>
<li>Supercharge has been redesigned – Lightning Bolt, Chain Lightning, and Tempest overloads deal 10% additional damage.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Enhancement</strong>
<ul>
<li><em>Developers&#8217; notes: We’re happy with Enhancement Shaman’s gameplay going into Curse of Ula’tek. Our goal with these changes is to preserve that gameplay while improving performance outside of cooldown windows, where damage can feel weak. Strong interactions between Windfury procs and Maelstrom Weapon generation were making it difficult for the downtime between cooldowns to breathe.</em></li>
<li>Melee damage increased by 15%.</li>
<li>Lightning Bolt damage increased by 20%.</li>
<li>Chain Lightning damage increased by 20%.</li>
<li>Lava Lash damage increased by 15%.</li>
<li>Stormstrike damage increased by 15%.</li>
<li>Doom Winds now increases the chance of Windfury Weapon activating by 50% (was 100%).</li>
<li>Healing Surge healing increased by 25%.</li>
<li>Earth Shield healing increased by 25%.</li>
<li>Healing Stream Totem healing increased by 25%.</li>
<li>Fixed an issue causing the Elemental Tempo to incorrectly increase the damage of Stormstrike and Windstrike.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Stormbringer</strong>
<ul>
<li>Tempest main target damage reduced by 10%.</li>
<li>Tempest secondary target damage reduced by 30%.</li>
<li>Fixed an issue where a single Arc Discharge effect could increase the damage of multiple Chain Lightning spell casts, such as from Thorim&#8217;s Invocation and Ride the Lightning.</li>
</ul>
</li>
<li><strong>Totemic</strong>
<ul>
<li>Surging Totem Tremor damage reduced by 15%.</li>
<li>Surging Totem Surging Bolt damage reduced by 10%.</li>
<li>Fixed an issue where Surging Bolts from Surging Totem that were created from casting Chain Lightning were all sent to the last target hit by Chain Lightning, rather than the primary target of Chain Lightning.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li><em>Developers’ notes: We’re adjusting several talents and doing some tuning for Restoration Shaman to improve upon several underperforming talents or interactions that don’t feel very rewarding. We’re also improving the Chain Heal ability from the Farseer Ancestors to increase their healing capabilities.</em></li>
<li>New Talent: Swelling Tides – Healing Stream Totem and Stormstream Totem extend the duration of your active Riptides by 3 seconds when cast.</li>
<li>Healing Wave healing increased by 10%.</li>
<li>Unleash Life healing increased by 100%.</li>
<li>Healing Rain healing increased by 20% and now heals up to 6 targets in its area (was 5).
<ul>
<li><em>Developers&#8217; notes: We’re lowering some of the larger bonuses that Healing Rain receives from the Totemic Hero Talents and increasing Healing Rain’s baseline healing amount.</em></li>
</ul>
</li>
<li>Healing Rain now has a 12 second cooldown and an 18 second duration. Recasting Healing Rain while one is already active will despawn the previous one. This cooldown change does not affect the Surging Totem&#8217;s Healing Rain from the Totemic Hero Talents.
<ul>
<li><em>Developers&#8217; notes: This change should allow more flexibility for the player to move Healing Rain around when that is desirable.</em></li>
</ul>
</li>
<li>Riptide direct healing increased by 25% and its periodic healing increased by 100%.</li>
<li>Acid Rain damage increased by 50%, but now causes damage every 2 seconds (was 1 second).</li>
<li><em>Midnight</em> Season 1 2-set bonus has been updated – Unleash Life&#8217;s direct healing is increased by 50% (was 100%).</li>
<li>Earthen Accord now grants an additive +20% to the healing buff from Unleash Life, rather than a multiplicative increase.</li>
<li>Current Control now also reduces the mana cost of Chain Heal by 15%.</li>
<li>Wavespeaker’s Blessing has been moved up in the talent tree.</li>
<li>Calm Waters has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Farseer</strong>
<ul>
<li>Chain Heal from Ancestors now bounces to up to 5 targets (was 3), loses 10% healing per target jump (was 30%), and had its jump distance increased to 20 yards (was 15 yards).</li>
<li>Chain Heal from Ancestors healing increased by 50%.</li>
</ul>
</li>
<li><strong>Totemic</strong>
<ul>
<li>Pulse Capacitor now increases the healing done by Surging Totem by 10% (was 25%).</li>
<li>Surging Totem now increases the effectiveness of Healing Rain by 10% (was 20%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> WARLOCK</strong></summary>
<ul>
<li>Drain Life health drain increased by 25%.</li>
<li>Zevrim&#8217;s Resilience healing increased by 25%.</li>
<li>Summon Demonic Gateway is now a Utility spell by default in the Cooldown Manager.</li>
<li>Fixed an issue where several abilities would not grant Soul Leech:
<ul>
<li>Wither</li>
<li>Blackened Soul</li>
<li>Infernal Bolt</li>
<li>Soul Anathema</li>
<li>Wicked Reaping</li>
<li>Avatar of Destruction’s Chaos Bolt</li>
<li>Unstable Affliction</li>
<li>Malefic Grasp</li>
<li>Vilefiend’s Headbutt and Bile Spit</li>
<li>Gloomhound’s Gloom Slash</li>
<li>Wild Imp and Imp Gang Boss’s Fel Firebolt</li>
<li>Imp Lord’s Greater Felbolt</li>
<li>Demonic Tyrant’s Demonfire</li>
</ul>
</li>
<li>Fixed an issue where several abilities erroneously granted Soul Leech:
<ul>
<li>Legion Strike</li>
<li>Cunning Cruelty</li>
<li>Channel Demonfire</li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Hellcaller</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;re updating Blackened Soul to give Hellcaller a better tool for focusing damage into a priority target, increasing the overall flexibility of the hero talent tree rather than have it only excel in situations where multiple targets are present. However, we are keeping the functionality of Malevolence the same, so it remains a cool and impactful tool in Hellcaller&#8217;s toolkit.</em></li>
<li>Blackened Soul has been redesigned – If the target is afflicted with your Wither, your Chaos Bolt and Shadowburn increase its stack count by 1. Each time Wither gains a stack it has a chance to collapse, consuming a stack every 1 second to deal Shadowflame damage to its host until 1 stack remains. Blackened Soul damage increased by 45%.</li>
<li>Mark of Peroth&#8217;arn has been redesigned – Damaging critical strikes dealt by Wither deal 215% damage instead of the usual 200%. Damaging critical strikes dealt by Blackened Soul deal 225% damage instead of the usual 200%.</li>
<li>Wither damage increased by 25%.</li>
</ul>
</li>
</ul>
</li>
<li><strong>Affliction</strong>
<ul>
<li>New Talent: Hedonic Gorging – Increases Drain Life damage by 10% and Siphon Life now increases the damage of Corruption by an additional 10%. Dark Harvest channels 10% faster and deals 15% increased damage.</li>
<li>New Talent: Impetuous Wrath – Shadow Bolt, Drain Soul, and Malefic Grasp damage increased by 10% or 20% if the target is affected by Haunt. Dark Harvest damage increased by 10% or 20% if the target is affected by Haunt.</li>
<li>Shard Instability has been redesigned – Damage dealt by Shadow Bolt or Drain Soul has a 20% chance to make your next Unstable Affliction or Seed of Corruption cost no Soul Shards and cast instantly.</li>
<li>Haunt now increases your damage dealt to the target by 16% for 18 seconds (was 12%).</li>
<li>The following talents have been removed:
<ul>
<li>Nocturnal Yield
<ul>
<li><em>Developers&#8217; notes: Nocturnal Yield doesn’t offer much choice when it comes to how a Warlock chooses to spend their Nightfall. Instead, it is usually best spent on Seed of Corruption, regardless of target count. This can have adverse effects on talents that benefit from Shadow Bolt or Drain Soul. We like the feeling of occasional free Seeds of Corruption though and are merging that functionality into Shard Instability. In place of Nocturnal Yield, we are introducing a new talent called Impetuous Wrath that will serve as another means of Affliction accessing additional priority damage.</em></li>
</ul>
</li>
<li>Patient Zero
<ul>
<li><em>Developers&#8217; notes: Patient Zero warps the damage profile of Seed of Corruption heavily. The specific use-case for Seed of Corruption as a tool is to supply damage in multi-target situations and having the ability to increase priority damage dilutes its identity. Hedonic Gorging is a new talent that hooks into the common throughline of health leech between Drain Life, Siphon Life, and Dark Harvest. The intention for this talent is for most of the throughput to reside in Siphon Life and Dark Harvest while the increase to Drain Life is meant to be smaller and a bit of flavor.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Demonology</strong>
<ul>
<li>Shadow Bolt damage increased by 45%.</li>
<li>Demonbolt damage increased by 55%.</li>
<li>Summon Gloomhound damage increased by 35%.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Diabolist</strong>
<ul>
<li>Chaos Salvo damage reduced by 20%.</li>
<li>Felseeker damage reduced by 20%.</li>
<li>Wicked Cleave damage reduced by 20%.</li>
<li>Eye Explosion damage reduced by 20%.</li>
<li>Flames of Xoroth now increases Fire damage and damage dealt by your demons by 3% (was 4%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Destruction</strong>
<ul>
<li>Conflagration of Chaos has been redesigned – Conflagrate and Shadowburn have a 100% chance to critically strike, and their damage is increased by your critical strike chance.</li>
<li>All damage increased by 4.5%.</li>
<li>Soul Fire damage increased by 45%.</li>
<li>Chaos Bolt damage increased by 5%.</li>
<li>Havoc now causes spells to deal 50% of their damage to the marked target (was 60%).</li>
<li>Apex Talent: Embers of Nihilam (Rank 1) tooltip has been updated to show players the percent chance of Incinerate evoking an Echo of Sargeras.</li>
<li>Shadowburn added as a tracked buff in the Cooldown Manager.</li>
<li>Conflagration of Chaos has been removed from the Cooldown Manager.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> WARRIOR</strong></summary>
<ul>
<li><em>Developers&#8217; notes: Rend is an iconic and core Warrior ability with a different relationship to each spec. Our approach to Rend in Midnight hasn&#8217;t worked out as we hoped, so we&#8217;re making changes to how each spec applies and interacts with Rend in Curse of Ula&#8217;tek.</em></li>
<li>The Rend ability is now exclusive to Arms, has returned to being a single-target ability, and its Rage cost is reduced to 10. Cleave will apply Rend to all targets if the Warrior knows Rend.</li>
<li>New Talent (Fury): Storm of Blood – Whirlwind applies Rend to all targets. Crashing Thunder causes Storm of Blood to also apply to Thunder Clap for Mountain Thane.</li>
<li>New Talent (Protection): Blood and Thunder – Thunder Clap applies Rend to all targets.</li>
<li>Thunder Clap no longer innately applies Rend if known.</li>
<li>Javelineer has a new icon.</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Colossus</strong>
<ul>
<li><em>Developers&#8217; notes: Demolish&#8217;s variable cooldown has proven to be more frustrating than interesting, so we&#8217;re changing it to align closely with Colossus Smash, enabling Arms Colossus Warriors to coordinate their use for maximum devastation.</em></li>
<li>No Stranger to Pain has been updated – Damage prevented by each use of Ignore Pain increased by 30% (was 20%).</li>
<li>Dominance of the Colossus has been updated – Enemies damaged by Demolish deal 20% reduced damage to you for 10 seconds (was 10%) and no longer reduces the cooldown of Demolish.</li>
<li>Demolish cooldown reduced to 30 seconds (was 45 seconds).</li>
</ul>
</li>
<li><strong>Mountain Thane</strong>
<ul>
<li><em>Developers&#8217; notes: Thunder Clap&#8217;s base damage increased significantly in Midnight, causing overall Thunder Clap damage to rise significantly for Mountain Thane, which in turn devalued Thunder Blast. We&#8217;re moving the Crashing Thunder damage bonus into Thunder Blast itself to keep Thunder Blast feeling special and powerful.</em></li>
<li>Thunder Blast damage increased by 20%.</li>
<li>Crashing Thunder increases Thunder Clap damage by 10% (was 30%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Arms</strong>
<ul>
<li><em>Developers&#8217; notes: Arms’ AOE damage profile is dominated by Cleave, and we’d like to spread the damage across more abilities. We’re updating Dreadnaught to be purely AOE damage which will allow us to tune it solely for AOE. This should help Arms’ AOE rotation not feel so dominated by Cleave and help give Slayer better options for AOE.</em></li>
<li>Tactical Edge has been redesigned – Colossus Smash immediately grants 1 use of Sudden Death.
<ul>
<li><em>Developers&#8217; notes: We feel like the original design’s effect was difficult to feel and eroded the uniqueness of Tactician. We think this design will be much more rotationally impactful and provide some additional interactions for Slayer and Execute-focused builds.</em></li>
</ul>
</li>
<li>Ravager has been updated:
<ul>
<li>Ravager damage increased by 50%.</li>
<li>Ravager no longer increases Cleave and Whirlwind damage while active. Ravager now causes all enemies it damages to take 50% increased damage from your Bleeds for 12 seconds.</li>
<li>Ravager&#8217;s duration is no longer reduced by Haste.</li>
<li><em>Developers&#8217; notes: Ravager is a unique ability and we want Ravager itself and its positioning to be important, but the current design puts more emphasis on its value as an AOE damage amp rather than Ravager itself. We&#8217;re redesigning Ravager slightly to address this, as well as to increase Ravager&#8217;s value in all combat situations.</em></li>
</ul>
</li>
<li>Bloodletting has been updated – Your abilities have a 5% increased chance to critically strike targets affected by Rend. If you know Rend, Mortal Strike inflicts Rend on targets below 35% health. Deep Wounds lasts 33% longer.</li>
<li>Broad Strokes has been updated – Colossus Smash now grants 6 stacks of Sweeping Strikes on use.
<ul>
<li><em>Developers&#8217; notes: Stacks of Sweeping Strikes from the Sweeping Strikes ability and Broad Strokes will stack normally, regardless of the order in which they were used.</em></li>
</ul>
</li>
<li>Dreadnaught has been updated – Dreadnaught damage increased by 100% and no longer damages your Overpower target.</li>
<li>Melee auto-attack damage increased by 100%.</li>
<li>Cleave damage reduced by 10%.</li>
<li>Execute damage reduced by 15%.</li>
<li>Ignore Pain absorb increased by 25%.</li>
<li>Sweeping Strikes now displays the number of active Sweeping Strikes charges.</li>
<li>Powerful Momentum now increases Sweeping Strikes chain damage by 20% (was 25%).</li>
<li><em>Midnight</em> Season 1 2-set bonus now increases Colossus Smash damage by 3% (was 5%).</li>
<li>Several talents have changed locations in the talent tree.</li>
<li>Improved Sweeping Strikes has been removed.</li>
<li><strong>Hero Talents</strong>
<ul>
<li> <strong>Colossus</strong>
<ul>
<li>Tide of Battle increases the damage of Overpower and Execute (was Overpower only).</li>
</ul>
</li>
<li><strong>Slayer</strong>
<ul>
<li>Slayer&#8217;s Dominance has been updated – Chance to trigger a Slayer&#8217;s strike increased to 25% (was 15%).</li>
<li>Opportunist grants 20% damage and 20% critical strike damage to your next Overpower (was 10% for both).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Fury</strong>
<ul>
<li><em>Developers&#8217; notes: Whirlwind has historically been a core part of Fury gameplay, even in single-target situations. We&#8217;d like to open the door for Whirlwind to be a useful ability in single target again.</em></li>
<li>New Talent: Carving Blades – Whirlwind deals 50% additional damage when it strikes only a single target.</li>
<li>Whirlwind has been updated – Whirlwind now generates 3 Rage innately.</li>
<li>Improved Whirlwind has been updated – No longer causes Whirlwind to generate 3 Rage innately, but still increases Rage generated by Whirlwind by 1 per target hit, up to 8 total Rage.</li>
<li>Rampaging Ruin has been redesigned – While Improved Whirlwind is active, Rampage&#8217;s final strike slams the ground, dealing Physical damage to all enemies within 8 yards of your target. Damage reduced beyond 5 targets.
<ul>
<li><em>Developers&#8217; notes: Rampaging Ruin is intended to help alleviate the AOE target cap on Fury&#8217;s rotational AOE abilities. The current design ended up being very difficult to figure out when it was best to use Rampaging Ruin, the new design should make the choice much more intuitive.</em></li>
</ul>
</li>
<li>Hack and Slash has been updated – Rampage now has a 75% chance to refund a charge of Raging Blow and increase the damage of your next Raging Blow by 20%.
<ul>
<li><em>Developer’s notes: We feel that Fury plays best when there is a degree of uncertainty about which ability you’ll use after the one you’re currently pressing. Previous iterations of Hack and Slash provided extremely regular and consistent Raging Blow resets, causing Raging Blow to almost always be available. We believe this change will help keep Fury rotations variable and allow for more difference in rotational feel between builds that emphasize Raging Blow and those that do not.</em></li>
</ul>
</li>
<li>Bloodbath initial damaged reduced by 12% and bleed damage increased by 300%.
<ul>
<li><em>Developers&#8217; notes: The intent behind Bloodbath is that the majority of the damage bonus comes from the bleed. The existing tuning hasn’t been delivering on that, so we’re moving some of Bloodbath’s increased damage from the initial hit to the bleed. This change should be net neutral for Bloodbath’s overall damage.</em></li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Mountain Thane</strong>
<ul>
<li>Ground Current damage increased by 150%.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li>Devastating Focus has been updated – Now increases Revenge and Execute damage dealt to the target (was Revenge only).</li>
<li>Bloodborne has been updated – Now increases all Bleed damage (was only Rend and Deep Wounds).</li>
<li>Ravager has been updated –
<ul>
<li>Ravager damage increased by 50% and its duration is no longer reduced by Haste.</li>
<li>Ravager no longer increases Revenge and Thunder Clap damage while active. Ravager now causes all enemies it damages to take 50% increased damage from your Bleeds for 12 seconds. Duration reduced to 4 seconds with Whirling Blade.</li>
<li><em>Developers&#8217; notes: Ravager is a unique ability and we want the Ravager itself and its positioning to be important, but the current design puts more emphasis on its value as an AOE damage amp rather than the Ravager itself. We&#8217;re redesigning Ravager slightly to address this, as well as to increase Ravager&#8217;s value in all combat situations.</em></li>
</ul>
</li>
<li>Revenge has been updated – Your successful dodges, parries, and auto-attacks have a chance to make your next Revenge cost no Rage (was only dodges and parries). Damage increased by 20%.
<ul>
<li><em>Developers&#8217; notes: Protection’s free Revenge counter-attack mechanic has existed for a long time, and we love it, but we don’t love how wildly its frequency and impact vary depending on what content you are doing. In dungeons, Revenge! triggers very frequently, contributing to many buttons being highlighted at once and overwhelming the rotation, but in raids and solo content, Revenge! frequency is so low as to feel weak and exacerbate Rage starvation issues. Our goal here is to shrink the gap between these extremes and make sure Revenge! procs feel meaningful while not crowding your rotation.</em></li>
</ul>
</li>
<li>All ability damage increased by 11%.</li>
<li>Fueled by Violence heals you for 125% of Bleed damage dealt (was 110%).</li>
<li>Ignore Pain absorb amount increased by 25%.</li>
<li>Brutal Vitality adds 10% of damage dealt to Ignore Pain (was 8%).</li>
<li>Unyielding increases the damage reduction bonus of Defensive Stance by 6% (was 4%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Colossus</strong>
<ul>
<li>Practiced Strikes has been updated – Shield Slam generates an additional 4 Rage (was 3).</li>
<li>Tide of Battle increases the damage of Revenge and Execute (was Revenge only).</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
</ul>
<hr class="image-divider" />
<h2 id="item17"><strong>EVENTS</strong></h2>
<ul>
<li><strong>RITUAL SITES</strong>
<ul>
<li>Ritual Site tiers 1-6 vault rewards have been updated to match the Season 2 Delve tiers 1-6 vault rewards.</li>
<li>Ritual Sites now reward Season 2 crests equivalent to Delves at these tiers.</li>
<li>Tiers 1-3 remain at the Season 1 recommended item levels and tuning.</li>
<li>New recommended item levels for tiers 4-6:
<ul>
<li>Tier 4 – 259 (was 257)</li>
<li>Tier 5 – 268 (was 264)</li>
<li>Tier 6 – 275 (was 274)</li>
</ul>
</li>
<li>The Tier 6 Advanced Ritual Studies quests will no longer offer a Nebulous Voidcore bonus roll reward. The quests remain available to complete for the relevant achievement.</li>
</ul>
</li>
<li><strong>VOID ASSAULTS</strong>
<ul>
<li>Void Strikes, Void Incursions, and the Weekly Quest will now give Season 2 Adventurer crests.</li>
</ul>
</li>
<li><strong>VOID-TOUCHED CACHES</strong>
<ul>
<li>New Season 2 Adventurer Warbound caches available for 200 Field Accolades.</li>
<li>New Season 2 Veteran Bind-on-Pickup caches available for 500 Field Accolades for a random slot, and 750 Field Accolades for a slot specific item.</li>
<li>The Season 1 gear caches have been removed.</li>
</ul>
</li>
<li><strong>VAL AND NAIGTAL</strong>
<ul>
<li>World Quests, Rares, and Elites will now grant Season 2 Adventurer crests in both Normal and Heroic World Tiers.</li>
<li>Rare equipment drops will remain Warbound Until Equipped and will now drop at Season 2 Adventurer 1/6 (Normal) and Adventurer 4/6 (Heroic).</li>
<li>The World Boss and Weekly Quests will offer Season 2 Adventurer crests in Normal World Tier and Season 2 Veteran crests in Heroic World Tier.</li>
<li>The World Boss drops will remain as Season 1 drops and can no longer be upgraded.</li>
<li>The Mythic quest rewards from &#8220;Knocking off the Top (Heroic)&#8221; will also remain as Season 1 rewards and can no longer be upgraded.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<hr class="image-divider" />
<h2 id="item18"><strong>ITEMS</strong></h2>
<ul>
<li>Class set vendor Kirana has relocated from near the March on Quel&#8217;danas raid entrance to near the Catalyst in Silvermoon and has expanded her stock to include <em>Midnight</em> Season 2 class set armor in exchange for Slumbering Coil Curios.</li>
<li><strong>THE CATALYST</strong>
<ul>
<li>Class set armor now inherits the secondary and tertiary stats as well as certain special cantrip effects of items when converted with the Catalyst.</li>
</ul>
</li>
<li><strong>RAID REWARDS</strong>
<ul>
<li>Raid Finder, Normal, and Heroic raid Great Vault rewards are now awarded at the first step of the next harder difficulty&#8217;s upgrade track; for example, all Heroic raid vault rewards will be Myth 1/6.</li>
<li>Mythic raid Great Vault rewards are now awarded at Myth 6/6 apart from Very Rare items and loot from the penultimate and final bosses.</li>
<li>Mythic raid Very Rare items and loot from the penultimate and final bosses will be acquired at the equivalent of Myth 9 regardless of whether acquired directly from a boss drop or the Great Vault.</li>
</ul>
</li>
<li><strong>NEBULOUS VOIDCORES</strong>
<ul>
<li>Nebulous Voidcores acquired in Season 1 will be converted to gold upon the end of Season 1, and they may no longer be used in Season 1 content.</li>
<li>Nebulous Voidcores will be available as a Great Vault reward from the start of Season 2.</li>
<li>The cost to roll for a raid item is reduced to 1 Nebulous Voidcores (was 2).</li>
<li>As in Season 1, items acquired using Nebulous Voidcores will continue to be equivalent to a Great Vault reward in terms of item level.</li>
<li>Orin Straylight has begun learning the basics of weaving Nebulous Voidcores from void energy and has relocated near the Catalyst in Silvermoon. He will be able to provide one additional Nebulous Voidcore per week starting the eighth week of Season 2.</li>
</ul>
</li>
<li>Ranged weapons (bows, crossbows, and guns) can now use a variety of illusions in transmog.</li>
<li>Adjusted delve Coffer Key Shard amounts from multiple sources.
<ul>
<li><em>Developers&#8217; notes: We have tuned Coffer Key Shard acquisition to reflect the addition of more sources with the Curse of Ula&#8217;tek update. Our goal is to reward players who choose to spend their time engaging with new content in the Coiled Isles, while still providing players the ability to earn Coffer Key Shards from all sorts of outdoor features throughout Midnight. These adjustments are still ongoing and are a work in progress.</em></li>
</ul>
</li>
<li>New wild pets to collect on the Coiled Isle.</li>
<li>Added Pet Battler achievements for Outland and Cataclysm.</li>
<li>Substantially reduced the Anguish costs for housing items purchased from Prey vendors for Season 1 and Season 2.</li>
</ul>
<p>&nbsp;</p>
<hr class="image-divider" />
<h2 id="item19"><strong>PLAYER VERSUS PLAYER</strong></h2>
<ul>
<li>Players will no longer be affected by knockback effects while under the effects of Fear and Disorient crowd control.</li>
<li>Gladiator’s Distinction (PvP Trinket Set Bonus) now increases primary stat by 15% (was 12%) and Stamina by 5% (was 10%) for tank and damage dealer roles.</li>
<li>Gladiator&#8217;s Distinction (PvP Trinket Set Bonus) now increases Stamina by 10% (was 15%) for the healer role.</li>
<li><strong>BATTLEGROUNDS</strong>
<ul>
<li><em>Developers&#8217; notes: We&#8217;ve observed player survivability in battlegrounds making combat less enjoyable, so we&#8217;re making a change to reduce healing received which should allow for healers and off-healing abilities to be less powerful.</em></li>
<li>Players will now receive 20% less healing in Battlegrounds.</li>
</ul>
</li>
<li><strong>SOLO SHUFFLE AND BATTLEGROUND BLITZ</strong>
<ul>
<li>To reduce win trading and queue manipulation, now when a player misses a Solo Shuffle or Battleground Blitz queue, a 1-minute debuff prevents further queueing. The debuff stacks for consecutive missed queues within a window of time and is account-wide.</li>
</ul>
</li>
<li>Spoils of War will grant 50% increased Conquest once Conquest has been uncapped for the season (was 30%).
<ul>
<li><em>Developers&#8217; notes: We would like to speed up gearing for players who are participating late in the PvP season, so we are increasing Conquest gains from Spoils of War.</em></li>
</ul>
</li>
<li><em>Developers&#8217; notes: In Curse of Ula&#8217;tek, we&#8217;ve decided to reduce the effectiveness of a large number of movement speed reductions in PvP. We have found in the past that when players have access to strong snares with a high uptime, there are less opportunities for enemies to use positioning and escape tactics. Our primary target has been strong snares that are auto applied during normal combat rotations, with some of the activated reductions retaining their strength. In general, we&#8217;ve reduced movement speed reductions &#8216;a tier&#8217; down, with 70% reduced to 50%, 50% to 30%, and so on. </em></li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DEATH KNIGHT</strong></summary>
<ul>
<li>Chains of Ice movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Enfeeble movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>Grip of the Dead movement slow reduced to 60% in PvP combat (was 90%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Rider of the Apocalypse</strong>
<ul>
<li>Chains of Ice movement slow reduced to 20% in PvP combat (was 40%).</li>
<li>Trollbane&#8217;s Icy Fury movement slow reduced to 20% in PvP combat (was 40%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Blinding Sleet movement slow reduced to 50% in PvP combat (was 60%).</li>
<li>Blinding Sleet secondary slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
<li><strong>Unholy</strong>
<ul>
<li>Magus of the Dead Frostbolt movement slow reduced to 30% in PvP combat (was 60%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DEMON HUNTER</strong></summary>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Fel-Scarred</strong>
<ul>
<li>Wave of Debilitation movement slow reduced to 40% in PvP combat (was 60%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Devourer</strong>
<ul>
<li>Consume damage reduced by 40% in PvP combat.</li>
<li>Devour damage reduced by 8% in PvP combat.</li>
</ul>
</li>
<li><strong>Havoc</strong>
<ul>
<li>Master of the Glaive movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Metamorphosis daze slow reduced to 50% in PvP combat (was 70%).</li>
<li>Vengeful Retreat movement slow reduced to 50% in PvP combat (was 70%).</li>
</ul>
</li>
<li><strong>Vengeance</strong>
<ul>
<li>Sigil of Chains movement slow reduced to 50% in PvP combat (was 70%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> DRUID</strong></summary>
<ul>
<li>Typhoon movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Ursol&#8217;s Vortex movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Wild Charge daze slow reduced to 30% in PvP combat (was 50%).</li>
<li>Thorns movement slow reduced to 30% in PvP combat (was 50%).</li>
<li><strong>Balance</strong>
<ul>
<li><em>Developers&#8217; notes: We are adding a new dispel protection passive for Balance Druids so they don&#8217;t need to commit a PvP talent to protecting their Moonfire and Sunfire. This is similar to what has been done for other specializations like Elemental Shaman, and should increase their viability in arenas and battlegrounds.</em></li>
<li>New baseline passive, learned at level 42: Stellar Protection – If Moonfire and Sunfire are dispelled, Stellar Flare is applied to the target. Burns the target for 36% Spell Power Astral damage, and then an additional 210% Spell Power damage over 24 seconds. If dispelled, causes 212% Spell Power damage to the dispeller and blasts them upwards. Generates 12 Astral Power.</li>
<li>Fungal Growth movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Faerie Swarm movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>The following PvP talents have been removed:
<ul>
<li>Crescent Burn</li>
<li>Dying Stars</li>
</ul>
</li>
</ul>
</li>
<li><strong>Guardian</strong>
<ul>
<li>Infected Wounds movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
<li><strong>Restoration</strong>
<ul>
<li>Ancient of Lore (PvP Talent) has returned – Shapeshift into an Ancient of Lore, preventing all crowd control effects, reducing damage taken by 20%, and granting you access to Blossom Burst and Mass Blooming. Reduces movement speed.
<ul>
<li>Blossoming Burst: Heals an ally for 910% of Spell power and applies 1 missing heal over time effect. If all of them are present, Blossom Burst critically heals.</li>
<li>Mass Blooming: Heals 5 allies for 585% of Spell power and applies 1 missing heal over time effect.</li>
</ul>
</li>
<li>Call of Ohn&#8217;ahra increases the cooldown of Nature&#8217;s Swiftness by 30 seconds (was 10 seconds).</li>
<li>All healing reduced by 10% in PvP combat.
<ul>
<li><em>Developers’ notes: Restoration Druid is receiving several quality of life adjustments and buffs in this update. As a result, we&#8217;re lowering some of the extra healing they were receiving in PvP combat.</em></li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> EVOKER</strong></summary>
<ul>
<li><em>Developers&#8217; notes: Unburdened Flight was frustrating for other players to deal with, particularly on capture the flag battlegrounds. With this new design, slowing an Evoker with Hover active will still have the effect of canceling out the Evoker&#8217;s speed bonuses. The goal is to balance Evoker&#8217;s kiting capabilities while still keeping them mobile and slippery.</em></li>
<li>Unburdened Flight now causes Hover to prevent movement speed from being reduced below 100%, rather than granting immunity to movement-impairing effects.</li>
<li>Permeating Chill movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Swoop Up (PvP Talent) has been removed.</li>
<li><strong>Augmentation</strong>
<ul>
<li>Perilous Fate movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Dreamwalker&#8217;s Embrace movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> HUNTER</strong></summary>
<ul>
<li>Scatter Shot has returned as a PvP talent – A short-range shot that deals damage, removes all harmful damage over time effects, and incapacitates the target for 3 seconds. Any damage caused will remove the effect. Turns off your attack when used.</li>
<li>Tar Trap movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Cold Feet movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Concussive Shot movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Scorpid Venom movement slow reduced to 70% in PvP combat (was 90%).</li>
<li>Hunting Pack radius increased to 30 yards (was 15 yards).</li>
<li>Chimaeral Sting no longer applies its subsequent effects when dispelled.</li>
<li>Roar of Sacrifice reduces damage taken by 25% in PvP combat (was 15%).</li>
<li>The following pet abilities movement slow effect reduced to 30% in PvP combat (was 50%).
<ul>
<li>Acid Spit</li>
<li>Ankle Crack</li>
<li>Blood Bolt</li>
<li>Dust Cloud</li>
<li>Frost Breath</li>
<li>Furious Bite</li>
<li>Lock Jaw</li>
<li>Pin</li>
<li>Prowl</li>
<li>Spirit Walk</li>
<li>Talon Rend</li>
<li>Tendon Rip</li>
<li>Trample</li>
<li>Warp Time</li>
<li>Web Spray</li>
</ul>
</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Dark Ranger</strong>
<ul>
<li>Dark Chains movement slow reduced to 30% in PvP combat (was 40%).</li>
<li>Shadow Dagger movement slow reduced to 20% in PvP combat (was 30%).</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> MAGE</strong></summary>
<ul>
<li>Arcanosphere damage increased by 25%.</li>
<li>Overpowered Barrier increases barrier absorption by 60% (was 100%).</li>
<li>Overpowered Barrier movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Blast Wave movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Freezing Cold movement slow reduced to 70% in PvP combat (was 80%).</li>
<li>Ring of Frost movement slow reduced to 50% in PvP combat (was 65%).</li>
<li>Improved Mass Invisibility reduces cooldown by 3 minutes (was 4 minutes).</li>
<li>Ring of Fire duration increased to 4 seconds (was 3 seconds).</li>
<li><strong>Arcane</strong>
<ul>
<li>Overpowered Barrier no longer grants Invisibility and immunity. Instead, it grants Time Warp for 6 seconds if the barrier is fully consumed.</li>
</ul>
</li>
<li><strong>Frost</strong>
<ul>
<li>Snowdrift movement slow reduced to 50% in PvP combat (was 70%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> MONK</strong></summary>
<ul>
<li>Crashing Momentum movement slow reduced to 30% in PvP combat (was 40%).</li>
<li>Spirit&#8217;s Essence movement slow reduced to 50% in PvP combat (was 70%).</li>
<li><strong>Brewmaster</strong>
<ul>
<li>Special Delivery movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
<li><strong>Mistweaver</strong>
<ul>
<li>Vital Expenditure now increases Soothing Mist&#8217;s healing by 100% (was 300%) and increases its mana cost by 33% (was 200%) in PvP combat.</li>
</ul>
</li>
<li><strong>Windwalker</strong>
<ul>
<li>Flying Serpent Kick movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Strike of the Windlord movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> PALADIN</strong></summary>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Lightsmith</strong>
<ul>
<li>Dawnlight movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Holy</strong>
<ul>
<li>All healing reduced by 15% in PvP combat.</li>
</ul>
</li>
<li><strong>Protection</strong>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Templar</strong>
<ul>
<li>Divine Exaction causes Divine Toll to strike at 45% effectiveness in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Retribution</strong>
<ul>
<li>Divine Hammer movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>Judgment of Justice movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>Truth&#8217;s Wake movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Eternal Flame healing reduced by 20% in PvP combat.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> PRIEST</strong></summary>
<ul>
<li><strong>Discipline</strong>
<ul>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Voidweaver</strong>
<ul>
<li>Quickened Pulse causes Entropic Rift and Shadow Word: Pain to deal damage 15% more often in PvP combat (was 25%).</li>
<li>Expiation deals damage equal to 150% of the amount consumed (was 200%) in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li><strong>Shadow</strong>
<ul>
<li>Mind Flay: Insanity movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Idol of C&#8217;Thun Mind Flay movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>Psyfiend Psyflay movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> ROGUE</strong></summary>
<ul>
<li>Crippling Poison movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Crippling Poison (Shiv) movement slow reduced to 50% in PvP combat (was 70%).</li>
<li><strong>Assassination</strong>
<ul>
<li>System Shock movement slow reduced to 70% in PvP combat (was 90%).</li>
</ul>
</li>
<li><strong>Outlaw</strong>
<ul>
<li>Pistol Shot movement slow reduced to 20% in PvP combat (was 30%).</li>
</ul>
</li>
<li><strong>Subtlety</strong>
<ul>
<li>Distracting Mirage movement slow reduced to 50% in PvP combat (was 60%).</li>
<li>Goremaw&#8217;s Bite repeats 10% damage of Finishing Moves in PvP combat.</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> SHAMAN</strong></summary>
<ul>
<li>Arctic Snowstorm movement slow reduced to 20% in PvP combat (was 30%).</li>
<li>Enfeeblement movement slow reduced to 50% in PvP combat (was 70%).</li>
<li>Earthbind Totem movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Thunderstorm movement slow reduced to 30% in PvP combat (was 40%).</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> WARLOCK</strong></summary>
<ul>
<li>Dampening now causes Dark Pact to decrease the amount of health it sacrifices.</li>
<li>Curse of Exhaustion movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Whiplash movement slow reduced to 30% in PvP combat (was 50%).</li>
<li>Bonds of Fel damage increased by 100%, and radius increased to 12 yards (was 8 yards). Visual has been updated to better identify the boundaries for enemies.</li>
<li><strong>Destruction</strong>
<ul>
<li>Fel Fissure movement slow reduced to 30% in PvP combat (was 50%).</li>
</ul>
</li>
</ul>
</details>
</li>
<li>
<details>
<summary><strong><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/25b6.png" alt="▶" class="wp-smiley" style="height: 1em; max-height: 1em;" /> WARRIOR</strong></summary>
<ul>
<li>Piercing Howl movement slow reduced to 50% in PvP combat (was 70%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Colossus</strong>
<ul>
<li>Boneshaker movement slow reduced to 30% in PvP combat (was 40%).</li>
</ul>
</li>
</ul>
</li>
<li><strong>Arms</strong>
<ul>
<li>Storm of Destruction movement slow reduced to 50% in PvP combat (was 60%).</li>
<li><strong>Hero Talents</strong>
<ul>
<li><strong>Colossus</strong>
<ul>
<li>Dominance of the Colossus reduces damage taken from enemies affected by Demolish by up to 10% in PvP combat.</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
</ul>
</details>
</li>
</ul>
<p>&nbsp;</p>
<hr class="image-divider" />
<h2 id="item20"><strong>QUESTS</strong></h2>
<ul>
<li>Explore new stories in the Arcantina.</li>
<li>The Omnium Folio introduction questline can now be skipped across characters on the account once it has been completed by at least one character.</li>
</ul>
<hr class="image-divider" />
<h2 id="item21"><strong>USER INTERFACE AND ACCESSIBILITY</strong></h2>
<ul>
<li>The Auto Loot setting is now account wide.</li>
<li>Auction House filters now persist across sessions.</li>
<li>In Group Finder, the refresh button no longer overlaps with the filter reset button.</li>
<li>Added a Back button to the Achievements pane.</li>
<li>The World Map can now show map coordinates of the player and the cursor. Settings can be found under Gameplay &gt; Interface.</li>
<li>Shift-clicking a map pin now also copies a slash command to your clipboard. The slash command (/mappin) can be shared outside the game and entered in chat to create the pin and open your map to it.</li>
<li>The Friends List has been updated with World of Warcraft Friends, Recent Allies, additional filtering options, and improved social management tools.</li>
<li><strong>COOLDOWN MANAGER</strong>
<ul>
<li>Now tracks trinkets, potions, and racial ability cooldowns and durations.</li>
<li>Buff and debuff icons displayed on raid and party frames can now have independent sizes and border scales.</li>
<li>Healers can now assign visual alerts to specific group buff spells through the Group Buff Filter UI.</li>
<li>Added a new category of &#8220;Short&#8221; sounds to use for Cooldown Manager.</li>
<li>Sounds from the Cooldown Manager are now available to be used for the Combat Audio Assist accessibility feature.</li>
</ul>
</li>
<li><strong>PING SYSTEM</strong>
<ul>
<li>Added the ability to ping the action bar and spells on the Cooldown Manager.</li>
<li>Added the ability to ping certain items.</li>
<li>Added the ability to ping player resources (such as health bars or health and mana bars for healers), displaying the information as a chat bubble.</li>
<li>Ping icons will now show on certain unit frames (target, focus, and raid) when that unit is pinged.</li>
<li>Ping System now has a new option to target the environment only, units only, or both.</li>
<li>Updated ping macros to support pinging spells or items. Added the following slash commands: /pingspell:1234 (or spell name) and /pingitem:1234 (or item name)</li>
<li>Adding the ability to use the [@cursor] target for ping macros. Using this will have the ping ignore all UI and units, and explicitly attempt to ping the environment wherever the cursor currently is.</li>
<li>Trinkets, health potions, combat potions, and healthstones can now be pinged on the Cooldown Manager.</li>
</ul>
</li>
<li><strong>NAMEPLATES</strong>
<ul>
<li>New options added in Friendly Nameplates settings to show only the name, use class color for names, and hide realm name.</li>
<li>For the &#8220;Enemy Player Buffs/Debuffs&#8221; nameplates option, &#8220;Big Debuff&#8221; is now enabled by default.</li>
</ul>
</li>
<li><strong>EDIT MODE</strong>
<ul>
<li>Raid Warnings can now be moved.</li>
<li>Raid and party frames now support the Frame Size setting that has been available for other unit frames. These frames can now be scaled up by 100%.</li>
<li>The Loss of Control display can now be moved.</li>
</ul>
</li>
<li><strong>ADDONS</strong>
<ul>
<li>Added new APIs that allow addons to display filtered sets of auras in customized ways, without exposing the underlying aura information that could be used for automation.</li>
<li>New UI texture filenames will no longer be published to the ManifestInterfaceData DB. Existing filenames will remain available, and this change will not affect players. Addons will still be able to use these textures.</li>
</ul>
</li>
</ul>
<p>&nbsp;</p>
<hr class="image-divider" />
<h2 id="item22"><strong>WORLD</strong></h2>
<ul>
<li>The Amani Pass between Eversong Woods and Zul&#8217;Aman should no longer dismount players that pass through it.</li>
<li>Fixed several creature spawns across the entire game that could cause players to get stuck in combat.</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Save Up to 40% on Midnight and 50% on Warcraft RTS Games</title>
                <link>https://www.icy-veins.com/wow/news/save-up-to-40-on-midnight-and-50-on-warcraft-rts-games/</link>
                <pubDate>Tue, 11 Aug 2026 17:30:08 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2342.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/save-up-to-40-on-midnight-and-50-on-warcraft-rts-games/</guid>
                <description><![CDATA[Starting Midnight now? All three editions are up to 40% off through September 13, with game services and the Warcraft RTS games discounted until August 24.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has announced epic savings with the launch of Patch 12.1. Through September 13th, you can purchase Midnight up to 40% off. </p>



<p>Looking for a change of scenery instead? Game Services are also on sale. Get that Race Change or Character Transfer for up to 33% off through August 24th.</p>



<p>If you&#8217;re looking to go back to your roots, the Warcraft RTS games are also on sale through August 24th. You can purchase these classic games for 50% off.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24295091"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Epic Savings Await: Get 40% off on Midnight<img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> and More Through September 13</h3>
    <div class="blizzard-blue-post-content">
        <h3>Jump Into the <em>Midnight</em><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Fight for 40% Off Through September 13*</h3>
<p>With up to 40% off <em>World of Warcraft: Midnight</em>, it&#8217;s time to return to the legendary kingdom of Quel’Thalas, explore new and reimagined zones, join the fight against Xal’atath in the battle between Light and Void, and put down roots in your own cozy corner of Azeroth with Housing.</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/MHGU45Z4XC041786129004794.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/MHGU45Z4XC041786129004794.png" /></a></div>
</aside>
<p>Choose from three editions: Base, Heroic, or Epic Edition to begin your new adventure.</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#world-of-warcraft" target="_blank" rel="noopener">Get the Deal</a></p>
<hr class="image-divider" />
<h3>Save Up to 33% on <em>Midnight</em><img src="https://s.w.org/images/core/emoji/14.0.0/72x72/2122.png" alt="™" class="wp-smiley" style="height: 1em; max-height: 1em;" /> Game Services Through August 24**</h3>
<p>Control your destiny with up to 33% off on <em>World of Warcraft: Midnight</em> Game Services, including the Enhanced Level 80 Character Boost, Name Changes, Race Changes, Faction Change Packs, and Paid Character Transfers.***</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/F3OPUYV3UGJK1786129005019.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/F3OPUYV3UGJK1786129005019.png" /></a></div>
</aside>
<p>Packs are also available from the Battle.net shop or by launching <em>World of Warcraft </em>and clicking the Shop button on the character select screen.</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#world-of-warcraft" target="_blank" rel="noopener">Shop the Sale</a></p>
<hr class="image-divider" />
<h3>Save 50% on <em>Warcraft®</em> RTS Games Through August 24**</h3>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/u7/U7X9HQVRPNWN1750810514975.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/u7/U7X9HQVRPNWN1750810514975.png" /></a></div>
</aside>
<p>Save big on iconic <em>Warcraft </em>titles, and the Warcraft® Remastered Battle Chest®.</p>
<p>Celebrate 30 years of <em>Warcraft </em>history and travel back to the beginning with remastered versions of the adventures that laid the foundation for Azeroth’s most epic stories!</p>
<p><a class="btn btn-default btn-lg" href="https://shop.battle.net/sale/game-deals-august-2026#warcraft" target="_blank" rel="noopener">Relive the Legend</a></p>
<hr class="image-divider" />
<p><em>*Sale ends on September 14, 2026 at 10:00 am PDT<br />
**Sale Ends on August 25, 2026, at 10:00 am PDT</em><br />
***<em>Only available for modern World of Warcraft. Characters cannot be transferred between World of Warcraft® and World of Warcraft® Classic games.</em></p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Every Spec Guide Is Already Updated for WoW Midnight Patch 12.1 </title>
                <link>https://www.icy-veins.com/wow/news/every-spec-guide-is-already-updated-for-wow-midnight-patch-12-1/</link>
                <pubDate>Tue, 11 Aug 2026 14:09:14 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/RYZ69T8BIWGW1781742465527.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/every-spec-guide-is-already-updated-for-wow-midnight-patch-12-1/</guid>
                <description><![CDATA[Most specs changed heading into Midnight Season 2. All 40 class guides are rewritten for Patch 12.1, plus fresh Mythic+ and raid tier lists.]]></description>
                <content:encoded><![CDATA[
<p>Our <a href="https://www.icy-veins.com/wow/class-guides">Class Guides</a> are now ready for Patch 12.1: Curse of Ula&#8217;tek, the first major patch of Midnight.</p>



<h2 class="wp-block-heading">Patch 12.1 Class Guides</h2>



<p>Most specs are receiving substantial changes ahead of Midnight Season 2. Our writers have now fully updated all class guides to reflect these changes. You can find their links below.</p>



<table role="presentation" cellpadding="0" cellspacing="0" border="0" width="100%" style="border-collapse:collapse">
  <tr>
    <td style="width:33.333%;vertical-align:top;padding:0 10px 20px 0">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/6D5HKWY2GULD1465340163386.png" alt="Death Knight Icon" width="100">
          <h3 style="color:#c41e3a;margin:8px 0 0">Death Knight</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/blood-death-knight-pve-tank-guide">Blood Death Knight Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/frost-death-knight-pve-dps-guide">Frost Death Knight Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/unholy-death-knight-pve-dps-guide">Unholy Death Knight Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/death-knight-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 5px 20px 5px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/742W2C4VQJ651465340163518.png" alt="Demon Hunter Icon" width="100">
          <h3 style="color:#a330c9;margin:8px 0 0">Demon Hunter</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/havoc-demon-hunter-pve-dps-guide">Havoc Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/devourer-demon-hunter-pve-dps-guide">Devourer Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/vengeance-demon-hunter-pve-tank-guide">Vengeance Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/demon-hunter-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 0 20px 10px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/BIML5YS7P8XA1465340163522.png" alt="Druid Icon" width="100">
          <h3 style="color:#ff7d0a;margin:8px 0 0">Druid</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/balance-druid-pve-dps-guide">Balance Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/feral-druid-pve-dps-guide">Feral Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/guardian-druid-pve-tank-guide">Guardian Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/restoration-druid-pve-healing-guide">Restoration Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/druid-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
  </tr>
  <tr>
    <td style="width:33.333%;vertical-align:top;padding:0 10px 20px 0">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://assets-wowusen-blz-prod-us.s3.dualstack.us-west-2.amazonaws.com/original/1X/a552d05ac25db5f0a4ee391ccf56880fcaf4c2b8.png" alt="Evoker Icon" width="100">
          <h3 style="color:#33937f;margin:8px 0 0">Evoker</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/augmentation-evoker-pve-dps-guide">Augmentation Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/devastation-evoker-pve-dps-guide">Devastation Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/preservation-evoker-pve-healing-guide">Preservation Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/evoker-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 5px 20px 5px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/3AP8QPDFMH191465340163595.png" alt="Hunter Icon" width="100">
          <h3 style="color:#abd473;margin:8px 0 0">Hunter</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/beast-mastery-hunter-pve-dps-guide">Beast Mastery Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/marksmanship-hunter-pve-dps-guide">Marksmanship Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/survival-hunter-pve-dps-guide">Survival Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/hunter-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 0 20px 10px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/KONFY3G21NRT1465340163602.png" alt="Mage Icon" width="100">
          <h3 style="color:#3FC7EB;margin:8px 0 0">Mage</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/arcane-mage-pve-dps-guide">Arcane Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/fire-mage-pve-dps-guide">Fire Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/frost-mage-pve-dps-guide">Frost Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/mage-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
  </tr>
  <tr>
    <td style="width:33.333%;vertical-align:top;padding:0 10px 20px 0">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/MD3875H6PEN31465340163613.png" alt="Monk Icon" width="100">
          <h3 style="color:#00c77b;margin:8px 0 0">Monk</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/brewmaster-monk-pve-tank-guide">Brewmaster Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/mistweaver-monk-pve-healing-guide">Mistweaver Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/windwalker-monk-pve-dps-guide">Windwalker Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/monk-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 5px 20px 5px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/FTPZBBV8LWHM1465340163625.png" alt="Paladin Icon" width="100">
          <h3 style="color:#f58cba;margin:8px 0 0">Paladin</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/holy-paladin-pve-healing-guide">Holy Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/protection-paladin-pve-tank-guide">Protection Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/retribution-paladin-pve-dps-guide">Retribution Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/paladin-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 0 20px 10px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/MMF2M70OD4PY1465340163646.png" alt="Priest Icon" width="100">
          <h3 style="color:#ffffff;margin:8px 0 0">Priest</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/discipline-priest-pve-healing-guide">Discipline Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/holy-priest-pve-healing-guide">Holy Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/shadow-priest-pve-dps-guide">Shadow Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/priest-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
  </tr>
  <tr>
    <td style="width:33.333%;vertical-align:top;padding:0 10px 0 0">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/4K4NG17DH5OC1465340163651.png" alt="Rogue Icon" width="100">
          <h3 style="color:#fff569;margin:8px 0 0">Rogue</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide">Assassination Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/outlaw-rogue-pve-dps-guide">Outlaw Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/subtlety-rogue-pve-dps-guide">Subtlety Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/rogue-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 5px 0 5px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/TGVJ0Y6O051R1465340163670.png" alt="Shaman Icon" width="100">
          <h3 style="color:#2459ff;margin:8px 0 0">Shaman</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/elemental-shaman-pve-dps-guide">Elemental Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/enhancement-shaman-pve-dps-guide">Enhancement Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/restoration-shaman-pve-healing-guide">Restoration Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/shaman-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 0 0 10px">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/Y65BR5SJIAKM1465340163689.png" alt="Warlock Icon" width="100">
          <h3 style="color:#9482ca;margin:8px 0 0">Warlock</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/affliction-warlock-pve-dps-guide">Affliction Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/demonology-warlock-pve-dps-guide">Demonology Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/destruction-warlock-pve-dps-guide">Destruction Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/warlock-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
  </tr>
  <tr>
    <td style="width:33.333%;vertical-align:top;padding:0 10px 0 0">
      <div style="background:#0e0e0e;padding:15px;border-radius:8px">
        <div style="text-align:center">
          <img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/forum_icon/Q21ASBT2SDXX1465340163697.png" alt="Warrior Icon" width="100">
          <h3 style="color:#c79c6e;margin:8px 0 0">Warrior</h3>
        </div>
        <ul style="padding-left:0;margin:0">
          <li><a href="https://www.icy-veins.com/wow/arms-warrior-pve-dps-guide">Arms Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/fury-warrior-pve-dps-guide">Fury Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/protection-warrior-pve-tank-guide">Protection Warrior Guide</a></li>
          <li><a href="https://www.icy-veins.com/wow/warrior-leveling-guide">Leveling Guide</a></li>
        </ul>
      </div>
    </td>
    <td style="width:33.333%;vertical-align:top;padding:0 5px 0 5px"></td>
    <td style="width:33.333%;vertical-align:top;padding:0 0 0 10px"></td>
  </tr>
</table>



<h2 class="wp-block-heading">Tier Lists for Midnight Season 2</h2>



<p>Looking for more information about how your favorite spec stacks against the rest? Check out our updated Tier Lists for Patch 12.1:</p>



<ul>
<li><a href="https://www.icy-veins.com/wow/mythic-dps-tier-list">M+ DPS Tier List</a></li>



<li><a href="https://www.icy-veins.com/wow/mythic-tank-tier-list">M+ Tank Tier List</a></li>



<li><a href="https://www.icy-veins.com/wow/mythic-healer-tier-list">M+ Healer Tier List</a></li>



<li><a href="https://www.icy-veins.com/wow/dps-rankings-tier-list">Raid DPS Tier List</a></li>



<li><a href="https://www.icy-veins.com/wow/tank-rankings-tier-list">Raid Tank Tier List</a></li>



<li><a href="https://www.icy-veins.com/wow/healer-rankings-tier-list">Raid Healer Tier List</a></li>
</ul>



<h2 class="wp-block-heading">What&#8217;s New in Patch 12.1?</h2>



<p>Patch 12.1 is filled with updates to many systems and packed with new features. However, <a href="https://www.icy-veins.com/wow/news/patch-12-1-pre-season-whats-available-and-what-isnt/">not every feature is available on patch day</a>.</p>



<p>Check out our Patch 12.1 overview to learn more about what&#8217;s coming with this update.</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1: Curse of Ula&#8217;tek</span></a></div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>These Five Mistcrests Decide How Fast Your Gear Climbs in Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/these-five-mistcrests-decide-how-fast-your-gear-climbs-in-midnight-season-2/</link>
                <pubDate>Tue, 11 Aug 2026 14:05:41 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2331.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/these-five-mistcrests-decide-how-fast-your-gear-climbs-in-midnight-season-2/</guid>
                <description><![CDATA[Five Mistcrest tiers, one flat cost of 20 per rank, and a weekly cap that rises by 100. Here's exactly where each crest drops in Season 2.]]></description>
                <content:encoded><![CDATA[
<h2 class="wp-block-heading">Goodbye Dawncrests, Hello Mistcrests</h2>



<p>Mistcrests will be your new upgrade currency for Midnight Season 2. Similar to Dawncrests, Mistcrests come in five varieties:</p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="currency=3442&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_adventurer.jpg" alt="Adventurer Mistcrest icon">Adventurer Mistcrest</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="currency=3443&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_veteran.jpg" alt="Veteran Mistcrest icon">Veteran Mistcrest</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="currency=3444&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_champion.jpg" alt="Champion Mistcrest icon">Champion Mistcrest</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="currency=3446&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span></li>
</ul>



<h2 class="wp-block-heading">Mistcrest Sources in Midnight Season 2</h2>



<p>Mistcrests can be found in most in-game activities, from open world events to raids. The main difference is the type of Mistcrest obtained.</p>



<figure class="wp-block-table is-style-stripes"><table class="has-fixed-layout"><thead><tr><th class="has-text-align-center" data-align="center">Crest Type</th><th class="has-text-align-center" data-align="center">Source</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span data-wowhead="currency=3442&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_adventurer.jpg" alt="Adventurer Mistcrest icon">Adventurer Mistcrest</span></span></td><td class="has-text-align-center" data-align="center">&#8211; Repeatable Outdoor Events<br>&#8211; Delves Tier 1 through 4 </td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span data-wowhead="currency=3443&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_veteran.jpg" alt="Veteran Mistcrest icon">Veteran Mistcrest</span></span></td><td class="has-text-align-center" data-align="center">&#8211; Repeatable Outdoor Events<br>&#8211; Venomous Abyss (LFR)<br>&#8211; Heroic Dungeons<br>&#8211; Delves Tier 5 and 6<br>&#8211; Delve Maps Tier 4 and 5</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span data-wowhead="currency=3444&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_champion.jpg" alt="Champion Mistcrest icon">Champion Mistcrest</span></span></td><td class="has-text-align-center" data-align="center">&#8211; Weekly Outdoor Events<br>&#8211; Venomous Abyss (Normal)<br>&#8211; Mythic 0 Dungeons<br>&#8211; Mythic+ +2 and +3 <br>&#8211; Delves Tier 7 through 10<br>&#8211; Delve Maps Tier 6 and 7</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span></td><td class="has-text-align-center" data-align="center">&#8211; Venomous Abyss (Heroic)<br>&#8211; Mythic+ +4 to +8<br>&#8211; Delves Tier 11<br>&#8211; Delve Maps Tier 8 or higher</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span data-wowhead="currency=3446&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span></td><td class="has-text-align-center" data-align="center">&#8211; Venomous Abyss (Mythic)<br>&#8211; Mythic+ +9 or higher</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">Item Level Cheat Sheet for Midnight Season 2</h2>



<figure class="wp-block-image size-full is-resized"><img decoding="async" loading="lazy" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2330.webp" alt="" class="wp-image 152434" style="width:886px;height:350px" width="886" height="350"/></figure>



<p class="has-text-align-center"><a href="https://docs.google.com/spreadsheets/d/e/2PACX-1vTo0ZLKK-V-yZ4dzyr7qaKF9GC24Zzven5O0TkluRqnST3rovb4jqNtPAs963m1z2tvqReaZ5wPFr5s/pubhtml">Check out the full version here</a></p>



<h2 class="wp-block-heading">Upgrading Gear with Mistcrests in Midnight Season 2</h2>



<p>Every upgrade using Mistcrests has a fixed cost: 20 crests. </p>



<p>The type of crest required to upgrade depends on the item&#8217;s Item Track. You can identify the Item Track by looking at the item&#8217;s tooltip:</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2332.png" alt="" class="wp-image 152436"/></figure>



<p>Each different track uses a different Mistcrest:</p>



<ul>
<li>Adventurer Track uses 20x <span class="news-tooltip-span"><span data-wowhead="currency=3442&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_adventurer.jpg" alt="Adventurer Mistcrest icon">Adventurer Mistcrest</span></span> per upgrade</li>



<li>Veteran Track uses 20x <span class="news-tooltip-span"><span data-wowhead="currency=3443&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_veteran.jpg" alt="Veteran Mistcrest icon">Veteran Mistcrest</span></span> per upgrade</li>



<li>Champion Track uses 20x <span class="news-tooltip-span"><span data-wowhead="currency=3444&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_champion.jpg" alt="Champion Mistcrest icon">Champion Mistcrest</span></span> per upgrade</li>



<li>Hero Track uses 20x <span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span> per upgrade</li>



<li>Myth Track uses 20x <span class="news-tooltip-span"><span data-wowhead="currency=3446&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span> per upgrade</li>
</ul>



<p>This means that to upgrade an item from 1/6 Adventurer to 6/6 it will cost you 100x <span class="news-tooltip-span"><span data-wowhead="currency=3442&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_adventurer.jpg" alt="Adventurer Mistcrest icon">Adventurer Mistcrest</span></span>, while upgrade an item from 2/6 Hero to 4/6 Hero will cost you 40x <span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span>.</p>



<h2 class="wp-block-heading">Increasing Cost Per Rank to Upgrade?</h2>



<p>Early in the Patch 12.1 testing, gear had a scaling cost per rank to upgrade. However, soon after being discovered, Blizzard announced that this was a bug and not intentional.</p>



<h2 class="wp-block-heading">Mistcrest Caps Per Week</h2>



<p>You cannot earn an unlimited amount of Mistcrests per week. You&#8217;re gated to a global cap per week. This cap rises by 100 per week for each different type. If you fail to cap on crests one week, don&#8217;t worry, you can earn the missed crests the next week.</p>



<p>You can see the current cap for a given Mistcrest by mouseovering it.</p>



<p></p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Get Ready for Patch 12.1 With Our Guides &#8211; Coiled Isle, Midnight Season 2</title>
                <link>https://www.icy-veins.com/wow/news/get-ready-for-patch-12-1-with-our-guides-coiled-isle-midnight-season-2/</link>
                <pubDate>Tue, 11 Aug 2026 13:27:08 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/patch121guidesseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/get-ready-for-patch-12-1-with-our-guides-coiled-isle-midnight-season-2/</guid>
                <description><![CDATA[The Curse of Ula'tek update is live this week, and our guides are ready for Patch 12.1! Learn about the Coiled Isle, Midnight Season 2 and more.]]></description>
                <content:encoded><![CDATA[
<p>Patch 12.1, Curse of Ula&#8217;tek, is live this week. Our guides covering all patch content are now live! Prepare yourself to engage in the new content, such as the dangers of the Coiled Isle, season 2 of Midnight, and more!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 &#8211; Curse of Ula&#8217;tek Overview</span></a>
</div>



<h2 class="wp-block-heading">New Zone in Patch 12.1: The Coiled Isle</h2>



<p>The <strong>Coiled Isle</strong> is the new zone players will navigate through in Patch 12.1. With lots of new activities, treasures, rares, two reputations, and the new <strong>Vaults of Atal&#8217;Utek</strong> area, you will have plenty to do over there!</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/the-coiled-isle-guide"><span>The Coiled Isle Zone Guide</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/vaults-of-atalutek-guide"><span>Vaults of Atal&#8217;Utek Zone Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/zuljarras-forces-renown-guide"><span>Zul&#8217;jarra&#8217;s Forces Renown Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/captain-tokka-reputation-guide"><span>Captain Tokka Reputation Guide</span></a>
</div>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/coiledisle.webp" alt="The Coiled Isle." class="wp-image 152604"/></figure>



<h2 class="wp-block-heading">Midnight Season 2 Starts August 18</h2>



<p>Season 2 of Midnight is starting next week, with plenty of new things to do! A new journey for Delves and Prey, a new Mythic+ season with 8 dungeons in the rotation (including an entirely new dungeon with the Altar of Fangs), the Venomous Abyss raid, a new PvP season, and more!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-guide"><span>Midnight Season 2 Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>Venomous Abyss Raid Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide"><span>Midnight Season 2 Mythic+ Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-pvp-season-2-guide"><span>Midnight Season 2 PvP Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delves-guide"><span>Midnight Season 2 Delves Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/aztarec-delve-guide"><span>Azta&#8217;rec Nemesis Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/delvers-journey-guide"><span>Season 2 Delver&#8217;s Journey</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/prey-system-guide"><span>Midnight Season 2 Prey Hub</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-pve-gearing-guide"><span>Midnight Season 2 PvE Gearing</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-pvp-gearing-guide"><span>Midnight Season 2 PvP Gearing</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-tier-sets-guide"><span>Midnight Season 2 Tier Sets</span></a>
</div>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/altaroffangs.webp" alt="The Altar of Fangs dungeon." class="wp-image 152605"/></figure>



<h2 class="wp-block-heading">Patch 12.1 Housing Updates</h2>



<p>Player Housing is receiving a lot of updates with the Patch! New levels, four new Neighborhood Endeavors, and the long-awaited Blueprints system that allows players to save and share Housing builds!</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/player-housing-guide"><span>Player Housing Guide</span></a></div>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/housing-endeavors-guide"><span>Player Housing Endeavors</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/housing-blueprints-guide"><span>Player Housing Blueprints</span></a>
</div>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/housingblueprints.webp" alt="The Housing Blueprints import menu." class="wp-image 152606"/></figure>



<h2 class="wp-block-heading">Discord Integration is Here!</h2>



<p>With Patch 12.1, Blizzard and Discord worked together to bring chat integration to your guild, allowing your guild members to communicate using both in-game chat and Discord. Never miss a group call from your guildies again!</p>



<div class="aligncenter button-group">
<div class="centered"><a class="aligncenter custom-button" href="https://www.icy-veins.com/wow/discord-integration-guide"><span>Discord Integration Guide</span></a></div>
</div>



<h2 class="wp-block-heading">Assorted Updates</h2>



<p>Patch 12.1 also has some minor updates to other features.</p>



<ul>
<li>The Arcantina is updated with three new questlines.</li>



<li>The World Bosses Guide is updated with the Tidebound Grotto Lair.</li>



<li>A new set of Skyriding Glyphs can be found in the Coiled Isle.t</li>



<li>Our Ultimate Mount Guide is also updated for Patch 12.1. This patch adds 23 new mounts with a variety of sources.</li>
</ul>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/arcantina-guide"><span>Arcantina Questing Hub Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-world-bosses-guide"><span>Midnight World Bosses Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-mounts-hub"><span>Midnight Mounts Guide</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-skyriding-glyphs"><span>Midnight Skyriding Glyphs Guide</span></a>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>The Ultimate Week One Checklist for Patch 12.1 Pre-Season 2</title>
                <link>https://www.icy-veins.com/wow/news/the-ultimate-week-one-checklist-for-patch-12-1-pre-season-2/</link>
                <pubDate>Tue, 11 Aug 2026 12:46:31 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/12.1-curse-of-ulatek-1.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/the-ultimate-week-one-checklist-for-patch-12-1-pre-season-2/</guid>
                <description><![CDATA[Check off everything worth doing during Patch 12.1’s pre-Season 2 week, from new dungeons and Delves to Prey, Lairs, gear, and more.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> hits servers later today, but <strong>Season 2 doesn’t start until next week</strong>, giving you some downtime to explore the new content and prepare your characters!</p>



<p>Grab the available gear, experience the new content, and fill up your Great Vault for Season 2’s first week. That being said, there&#8217;s no need to burn yourself out trying to do everything. But, if you want some pointers on what to prioritise this week, here’s our <strong>12.1 week one checklist</strong>!</p>



<h2 class="wp-block-heading">Patch 12.1 Week One Checklist</h2>



<p><strong>Complete the Campaign</strong> — This one goes without saying. Follow the new story and unlock the new content on the <a href="https://www.icy-veins.com/wow/the-coiled-isle-guide">Coiled Isle</a>.</p>



<p><strong>Explore the Coiled Isle</strong> — Discover the new zone, and complete <strong>Curse Surges</strong>, Patch 12.1’s new world activity. </p>



<p><strong>The Tidebound Grotto </strong>— Lairs are coming with Patch 12.1, Blizzard’s new evolution of <a href="https://www.icy-veins.com/wow/midnight-world-bosses-guide">World Bosses</a>. <span class="news-tooltip-span"><span data-wowhead="npc=252959undefined">Nymrissa Wavecaller</span></span> will be available to face on <strong>World difficulty</strong> this week, with Normal, Heroic, and Mythic Flex unlocking next week.</p>



<p><strong>Run Mythic 0s</strong> — M0 dungeons drop<strong> ilvl 292 gear</strong>, and have a <strong>weekly lockout</strong> during this first week.</p>



<p><strong>Run Altar of Fangs</strong> — Get familiar with 12.1’s new Dungeon before it joins the <a href="https://www.icy-veins.com/wow/midnight-mythic-season-2-guide">Mythic+ rotation</a> next week. </p>



<p><strong>New Delves, New Nemesis</strong> — Try out 12.1’s <a href="https://www.icy-veins.com/wow/delves-guide">three new Delves</a>, <strong>The Ring of Glory</strong>, <strong>Gnarldor Isle</strong>, and <strong>Venomfall Deeps</strong> in which you’ll take on Season 2’s Nemesis. The new Nemesis will be available on ? tier this week, with ?? tier unlocking next week. </p>



<p><strong>Complete Normal and Hard Prey</strong> — Normal and Hard <a href="https://www.icy-veins.com/wow/prey-system-guide">Prey</a> difficulties will be available this week, with Nightmare unlocking with Season 2 next week. </p>



<p><strong>Player Housing </strong>— Check out the new features coming to <a href="https://www.icy-veins.com/wow/player-housing-guide">Player Housing</a>, including <strong>new Endeavors</strong>, <strong>Pets</strong>, <strong>Blueprints</strong>, and <strong>tonnes of new decor</strong>!</p>



<p><strong>Have fun</strong> — There is no need to rush everything on this list. Take it at your own pace and remember to enjoy the Curse of Ula’tek!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Spend These Currencies Before Midnight Season 1 Ends</title>
                <link>https://www.icy-veins.com/wow/news/spend-these-currencies-before-midnight-season-1-ends/</link>
                <pubDate>Mon, 10 Aug 2026 22:35:33 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2337.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/spend-these-currencies-before-midnight-season-1-ends/</guid>
                <description><![CDATA[A few currencies won't survive the jump to Patch 12.1. Here's what to spend before Midnight Season 1 ends, including your Timelost Saddle and Undercoins.]]></description>
                <content:encoded><![CDATA[
<p>As Midnight Season 1 comes to a close on August 11th (12th for EU), there are a couple of currencies you should, and a couple you could, spend before the maintenance starts.</p>



<h2 class="wp-block-heading">Timelost Saddle</h2>



<p>Earned by achieving <span class="news-tooltip-span"><span data-wowhead="achievement=63097undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_scarletmonastery_gold.jpg" alt="Midnight Keystone Myth: Season One icon">Midnight Keystone Myth: Season One</span></span>, <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275436undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_noose_01.jpg" alt="Timelost Saddle icon">Timelost Saddle</span></span> allows you to <a href="https://www.icy-veins.com/wow/news/did-you-miss-a-mythic-mount-get-it-with-the-keystone-myth-achievement/">purchase a past Mythic+ exclusive mount or a brand new mount from Lindormi</a>.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2340.png" alt="timelost saddle tooltip" class="wp-image 152560" /></figure>



<p>However, you only have a couple of days or even hours left to both earn this achievement and spend the Timelost Saddle. The exact time is unclear, but Lindormi will no longer offer her mounts and the saddle will vanish from your inventory. This will happen either this week with the end of Season 1 or next week with the start of Season 2.</p>



<h2 class="wp-block-heading">Undercoins &#8211; Maybe?</h2>



<p>Obtained from delves, Blizzard has a complicated relationship with <span class="news-tooltip-span"><span data-wowhead="currency=2803undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_elvencoins.jpg" alt="Undercoin icon">Undercoin</span></span>s. They have been inconsistent across seasons, with Blizzard resetting them between some seasons, while carrying over during other seasons. With that in mind, we recommend spending them before the patch arrives, just to be safe.</p>



<p>This applies especially if you have completed the <a href="https://www.icy-veins.com/wow/delvers-journey-guide">Delver&#8217;s Journey</a>, as some of the rewards must be purchased from vendors instead of being earned right away. Head to the Delve Headquarters in Silvermoon to spend your Undercoins asap!</p>



<h2 class="wp-block-heading">Transforming Dawncrests for Gold</h2>



<p>If you&#8217;re sitting on a pile of Dawncrests, there is a way to transform all of them into gold if you&#8217;re an enchanter.</p>



<p>The video below goes over the technique, but it is very straightforward. The idea is to turn all your crests into <span class="news-tooltip-span"><span data-wowhead="currency=3341undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_veteran.jpg" alt="Veteran Dawncrest icon">Veteran Dawncrest</span></span> and then use them all into low-item-level crafts. By using Veteran crests with recipes like <span class="news-tooltip-span"><span class="q3" data-wowhead="spell=1228954undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_bracer_cloth_questbloodelf_b_01.jpg" alt="Courtly Wrists icon">Courtly Wrists</span></span>, the returning items become epics, meaning you get  <span class="news-tooltip-span"><span class="q4" data-wowhead="item=243605undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_12_profession_enchanting_enchantingcrystal_orange.jpg" alt="Dawn Crystal icon">Dawn Crystal</span></span> by disenchanting them.</p>



<p>It is not the most profitable trade, as it turns 80 Veteran Dawncrests into 500-700 gold, but it is better than having your crests wiped out or whatever low conversion Blizzard might offer.</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Turn Old Crests into Gold Before They Disappear in 12.1 (Enchanting Required)" width="500" height="281" src="https://www.youtube.com/embed/SsbLRmqsylA?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Safe Currencies to Keep</h2>



<p>While seemingly seasonal, there doesn&#8217;t seem to be plans to reset either <span class="news-tooltip-span"><span data-wowhead="currency=3392undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_elementalcombinedfoozles_blood.jpg" alt="Remnant of Anguish icon">Remnant of Anguish</span></span>, <span class="news-tooltip-span"><span data-wowhead="currency=3377undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_gathering_bioluminescentspores_large.jpg" alt="Unalloyed Abundance icon">Unalloyed Abundance</span></span>, or <span class="news-tooltip-span"><span data-wowhead="currency=3405undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_belt_armor_bloodelf_d_01.jpg" alt="Field Accolade icon">Field Accolade</span></span>. This means that there&#8217;s no reason to spend them before the new Season.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Patch 12.1 Pre-Season: What&#8217;s Available and What Isn&#8217;t</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-pre-season-whats-available-and-what-isnt/</link>
                <pubDate>Mon, 10 Aug 2026 21:17:54 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/URI96PQ96M431786043058371.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-pre-season-whats-available-and-what-isnt/</guid>
                <description><![CDATA[Season 2 starts in a pre-season state when Patch 12.1 goes live. Here's every activity you can do in week one and what's held back until August 18.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard published a blue post highlighting what is available during the first week of Patch 12.1, which they are calling the &#8216;Pre-Season&#8217; week.</p>



<p>As in previous Seasons, the competitive window for Season 1 ends at 10 pm on the day before the patch release.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Patch 12.1 Content Overview</span></a>
</div>



<h2 class="wp-block-heading">What Is Available During the Pre-Season Week of Patch 12.1</h2>



<p>The activities below will be available in the week of August 11th to August 18th (August 12th to 19th for EU)</p>



<ul>
<li>Delves 1-11 (no bountiful, max Adventurer 3/6, Vet Crests)</li>



<li>? Azta&#8217;rec</li>



<li>Curse Surges</li>



<li>Vaults of Atal&#8217;Utek</li>



<li>Pinnacle Caches (Season 2 Veteran cap)</li>



<li>Hard Mode Prey, Veteran cap</li>



<li>Heroic S2 Dungeons</li>



<li>Mythic 0 Weekly lockout (Champion 1/6)</li>



<li>World Difficulty Tidebound Grotto (Lair) (BoP Veteran Gear)</li>



<li>PvP Arena Training Grounds</li>



<li>PvP Unrated Activities</li>



<li>Sparks</li>



<li>Season 1 Great Vault &#8211; No Season 2 Rewards</li>
</ul>



<h2 class="wp-block-heading">What Isn&#8217;t Available &#8211; Only Starting with Season 2 Launch</h2>



<p>Other features from Patch 12.1 and Season 2 available only starting August 18th (19th for EU).</p>



<ul>
<li>Bountiful Delves</li>



<li>Coffer Keys</li>



<li>?? Azta&#8217;rec + Fabled Slayer of Azta&#8217;rec Achievement and Title</li>



<li>Nightmare Mode Prey</li>



<li>Mythic Keystones</li>



<li>Daily Mythic 0s</li>



<li>Venomous Abyss, All Difficulties</li>



<li>Tidebound Grotto Normal, Heroic, Mythic</li>



<li>Rated PvP Activities</li>
</ul>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://news.blizzard.com/en-us/article/24295090/midnight-curse-of-ula-tek-pre-season-details"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Midnight: Curse of Ula&#8217;tek Pre-Season Details</h3>
    <div class="blizzard-blue-post-content">
        <p>The <em>Curse of Ula’tek</em> content update launches the week of August 11, but you’ll have a whole pre-season week to get gear, hunt treasure, claim rewards, and more!</p>
<p>After weekly maintenance concludes and realms return with the <em>Curse of Ula’tek</em> update, <em>Midnight</em> Season 2 will begin in a pre-season state, with certain content and rewards not yet available.</p>
<p>As with previous seasons, <em>Midnight</em> Season 1 competitive PvP will end at 10:00 pm PDT the night before patch maintenance begins in each region. When realms go into maintenance the week of August 11, Mythic+ and PvP percentile cutoffs will be calculated.</p>
<hr class="image-divider" />
<h2>Great Vault and Other Rewards</h2>
<p>During the pre-season week, the Great Vault will offer rewards based on your activities during the final week of Season 1. Credit for Season 2 Great Vault starts accruing during the pre-season week, with the rewards from those efforts available to claim on August 18.</p>
<p>Crafting Sparks will also begin dropping during the pre-season.</p>
<p>Voidcore bonus rolls will not be available in the first Great Vault of Season 2. They will become available during the second week of Season 2 (the week of 25 August) and can be selected by anyone who has unlocked at least three panes.</p>
<p>For the first Great Vault of Season 2, the maximum gear level attainable from the World row will be Champion 3/6. Subsequent Vaults can reward gear from the World row at a maximum quality of Hero 1/6.</p>
<hr class="image-divider" />
<h2>Outdoor Content, Dungeons, Delves, and Lairs</h2>
<p>During the pre-season week hunt Rares, seek rewards, gear up, and more!</p>
<ul>
<li>New outdoor features such as Curse Surges and Vaults of Atal’Utek are available during the pre-season. Pinnacle Caches drop Season 2 Veteran gear and appear during the pre-season week.</li>
<li>The new <a href="https://worldofwarcraft.blizzard.com/en-us/news/24294369/the-shadows-deepen-midnight-season-2-begins-august-18#:~:text=Rise%20to%20the%20Challenge%20in%20Mythic%2B%20Season%202%20Dungeons" target="_blank" rel="noopener">Season 2 dungeon pool</a> will be active and available on Heroic and Mythic 0 difficulty, including the new <a href="https://worldofwarcraft.blizzard.com/en-us/news/24293963?cmsMode=live#:~:text=Pursue%20Zul%E2%80%99jan%20Into%20The%20Altar%20of%20Fangs%20Dungeon" target="_blank" rel="noopener">Altar of Fangs</a> dungeon. Mythic 0 dungeons will reward Champion 1/6 gear on a weekly lockout for that week only.</li>
<li>Delve difficulties 1-11 will be available, along with the “?” Nemesis difficulty.</li>
<li>World difficulty of The Tidebound Grotto—a new Lair—will also be available during pre-season, dropping Season 2 Veteran gear items that are bind-on-pickup, like gear earned in raids. Lairs have a weekly lockout, and a Voidcore (when available) can only be used once per week on a lair. Check out our Lair preview, including <a href="http://worldofwarcraft.blizzard.com/news/24295085/" target="_blank" rel="noopener">The Tidebound Grotto</a>.</li>
<li>Hard Mode Prey is available during the pre-season and drops Season 2 Veteran gear.</li>
</ul>
<hr class="image-divider" />
<p>For more details on what’s coming with the <em>Curse of Ula’tek</em> content update, read our <a href="https://worldofwarcraft.blizzard.com/news/24294370/" target="_blank" rel="noopener">Curse of Ula’tek overview</a>, and find the full Season 2 unlock schedule, including pre-season details, in our <a href="https://worldofwarcraft.blizzard.com/news/24294369/" target="_blank" rel="noopener">previously published article</a>.</p>
<p>We’ll see you in The Coiled Isle!</p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>This Venomous Abyss Curio Makes Picking Tier Pieces Way Easier</title>
                <link>https://www.icy-veins.com/wow/news/this-venomous-abyss-curio-makes-picking-tier-pieces-way-easier/</link>
                <pubDate>Mon, 10 Aug 2026 21:09:53 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/ulatekseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-venomous-abyss-curio-makes-picking-tier-pieces-way-easier/</guid>
                <description><![CDATA[Ula'tek drops a new omni tier token in Patch 12.1. Here’s how to use the Slumbering Coil Curio to get the right item for your spec.]]></description>
                <content:encoded><![CDATA[
<p>Ever since Dragonflight, Omnitokens have been part of planning for raid loot. We&#8217;re taking a look at the  <span class="news-tooltip-span"><span class="q4" data-wowhead="item=270909&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/rogue_paralytic_poison.jpg" alt="Slumbering Coil Curio icon">Slumbering Coil Curio</span></span>, the omnitoken for the Venomous Abyss raid, in this post!</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide"><span>Midnight Patch 12.1 Overview</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide"><span>The Venomous Abyss Raid Overview</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/midnight-season-2-tier-sets-guide"><span>Midnight Season 2 Tier Sets</span></a>
</div>



<h2 class="wp-block-heading">What is the Slumbering Coil Curio?</h2>



<p><span class="news-tooltip-span"><span class="q4" data-wowhead="item=270909&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/rogue_paralytic_poison.jpg" alt="Slumbering Coil Curio icon">Slumbering Coil Curio</span></span> is the omnitoken from the <a href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide">Venomous Abyss raid</a>. Like all previous omnitokens, you can loot it from Ula&#8217;tek, the final boss of the raid. A number of Omnitokens roll on every difficulty, and all classes can roll for it.</p>



<h2 class="wp-block-heading">What Can You Buy with the Slumbering Coil Curio?</h2>



<p>Omnitokens are used to buy a tier piece of your choice. Once looted, don’t let it sit in your bags, as these are unique and you will not be able to loot a second one while you have an unspent omnitoken in your bags.</p>



<p>To spend your Slumbering Coil Curios, head to <span class="news-tooltip-span"><span data-wowhead="npc=254436undefined">Kirana</span></span>. With Patch 12.1, she has been relocated to Silvermoon, next to the <a href="https://www.icy-veins.com/wow/catalyst-guide">Catalyst</a>. <span style="box-sizing: border-box; margin: 0px; padding: 0px;">She sells all tier pieces of your choice for both <a href="https://www.icy-veins.com/wow/venomous-abyss-raid-guide" target="_blank" rel="noopener">Venomous Abyss</a> and the past <a href="https://www.icy-veins.com/wow/midnight-season-1-raid-guide" target="_blank" rel="noopener">Midnight Season 1 raids</a>.</span></p>



<p>Each tier piece from curios costs 1 curio, and it has the original tier stats. </p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/omnitokenvendor.webp" alt="Kirana's wares in Silvermoon." class="wp-image 152545"/></figure>



<h2 class="wp-block-heading">Slumbering Coil Curio Item Level Table</h2>



<p>The gear’s item level scales depending on what raid difficulty you were in when defeating Ula&#8217;tek and obtaining it.</p>



<p>Reminder that although Ula&#8217;tek drops higher item level pieces than normal on Mythic difficulty, the tier tokens obtained from a Mythic-difficulty Curio will match the tier&#8217;s original item level.</p>



<figure class="wp-block-table"><table><thead><tr><th>Raid Difficulty</th><th>Item Level Range</th></tr></thead><tbody><tr><td>Raid Finder</td><td>Gloves, Shoulder: ilvl282 (Veteran 2/6)<br>Chest, Legs, Helm: ilvl285 (Veteran 3/6)</td></tr><tr><td>Normal</td><td>Gloves, Shoulder: ilvl295 (Champion 2/6)<br>Chest, Legs, Helm: ilvl298 (Champion 3/6)</td></tr><tr><td>Heroic</td><td>Gloves, Shoulder: ilvl308 (Hero 2/6)<br>Chest, Legs, Helm: ilvl311 (Hero 3/6)</td></tr><tr><td>Mythic</td><td>Gloves, Shoulder: ilvl321 (Myth 2/6)<br>Chest, Legs, Helm: ilvl324 (Myth 3/6)</td></tr></tbody></table></figure>



<p></p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Pets, Blueprints, and More: Everything New For Player Housing in Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/pets-blueprints-and-more-everything-new-for-player-housing-in-patch-12-1/</link>
                <pubDate>Mon, 10 Aug 2026 18:08:53 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2339.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/pets-blueprints-and-more-everything-new-for-player-housing-in-patch-12-1/</guid>
                <description><![CDATA[Housing is receiving many changes with Patch 12.1, including the long-awaited blueprint system, the ability to add pets to roam your house, and much more.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has released a new blog post talking about all the Housing changes coming to WoW Midnight in Patch 12.1. These changes include the long-awaited blueprint system, the ability to add pets to roam your house, new artisanal rooms, and the revamp of the dye system.</p>



<p></p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24295382"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Curse of Ula&#8217;tek Housing Updates: New Blueprints, Pets, and More Arrive for Your Home</h3>
    <div class="blizzard-blue-post-content">
        <p>The Curse of Ula’tek update brings new ways to shape, share, and settle into your Housing space. With Blueprints to save and swap your favorite builds, Pet Beds to welcome your trusted companions indoors, and a variety of new updates to expand your decorating options, your home is ready for a little more personality.</p>
<hr class="image-divider" />
<h2>Blueprints Let You Save, Share, and Swap Your Home Designs</h2>
<p>Blueprints let you capture a favorite Housing layout and keep it ready for whenever inspiration strikes. Save a single room, your interior, your exterior, or your entire home, then swap between builds any time you want to refresh a space, test a new idea, or return to an old favorite without rebuilding it from scratch.</p>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/H2Y0TWKQBE3O1781742457327.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/H2Y0TWKQBE3O1781742457327.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1S919V7LCTL21781742462937.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1S919V7LCTL21781742462937.png" alt="alternate-image-name" /></a></figure>
</aside>
<p>You’ll find Blueprint options at the top of your screen, where you can import a shared code or save one of your own layouts. When importing, you’ll see the required rooms and decor, the budget needed, what you already have, what you’re missing, and other helpful details before anything changes; dyed items are also handled thoughtfully, prioritizing the right colors where possible without replacing items you’ve already dyed.</p>
<h4><strong>How to Save and Share a Blueprint</strong></h4>
<ol>
<li>Open the House Editor, then select the Blueprint options at the top of your screen.</li>
<li>Choose whether you want to save your full layout, interior, exterior, or current room.</li>
<li>Save the Blueprint to your collection, then find it later through Saved Blueprints in your House Chest whenever you want to swap back to that layout. You can go back to your House Dashboard (H) anytime to view your Blueprints in their own tab.</li>
<li>To share your design, use Share in Chat or Copy to Clipboard to send the Blueprint code to other players.</li>
<li>To use a shared design, paste the Blueprint code into the Import window and review the required rooms, decor, budget, missing items, and other details before importing.</li>
</ol>
<p>When you’re ready to show off your handiwork, you can export a Blueprint and share it with other players, including across regions (outside of China.) Blueprint codes can be linked and inspected directly in chat, shared with friends, guildmates, neighbors, and fellow decorators, or swapped through the official forums when you’re looking for a little inspiration for your next great renovation.</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FAR5GHAWQNQV1781742457527.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/FAR5GHAWQNQV1781742457527.png" /></a></div>
</aside>
<p>You can save up to 50 Blueprint layouts, with 10 additional auto-save slots available to help protect those “wait, I might want that back” moments. Auto-saves are created when you import a Blueprint, and a new Export permission—set to &#8216;no one&#8217; by default—lets you decide who can import a copy of your layout into their own save slots.</p>
<aside class="center-block">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/LTVBXI1JTEPY1781742460114.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/LTVBXI1JTEPY1781742460114.png" /></a></div>
</aside>
<p>And if you’re ready for a full redecorating day, a new Reset option will place items back into storage for your whole house, interior, or exterior so you can start fresh and build your next great idea from the ground up.</p>
<hr class="image-divider" />
<h2><strong>Pet Beds Give Your Companions a Place to Paws</strong></h2>
<aside class="gallery">
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE1NY49WYCE1781742461555.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/KAE1NY49WYCE1781742461555.png" alt="alternate-image-name" /></a></figure>
<figure><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/0H0U8GIJP4811781742462145.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/0H0U8GIJP4811781742462145.png" alt="alternate-image-name" /></a></figure>
</aside>
<p>Purchased from new neighborhood vendors Perry Winkles in Founder’s Point and Agratha in Razorwind Shores, Pet Beds let you show off your favorite noncombat companion pets both inside your house and throughout your outdoor space. Place a bed using the House Editor, then assign a pet to a Pet Bed using the Customize mode and let your loyal companions add a little extra life to your decor—whether they’re keeping watch by the hearth or claiming the perfect patch of sunlight outside.</p>
<p>Once you exit the editor, you’ll be able to see your pet interacting with your home or outdoor space.</p>
<p>Perry Winkles and Agratha can be found in houses near the quest hub in your neighborhood where they will sell you a variety of pet beds. These items all cost 50 Gold each so you can stock up on your favorites.</p>
<ul>
<li>Cherished Pet Rug</li>
<li>Cozy Bird Nest</li>
<li>Cozy Lightbloom Lilypad</li>
<li>Crossroads Pet Cage</li>
<li>Crude Pet Cage</li>
<li>Loyal Companion’s Plinth</li>
<li>Silvermoon Dragonhawk Incubator</li>
<li>Westfall Pet Cage</li>
</ul>
<p>You can place up to 100 Pet Beds indoors and up to 50 Pet Beds outdoors. Indoor pets can be set to Stationary or Roaming, while outdoor pets are Stationary— for now— giving you control over where your companions linger, stroll, or quietly supervise your latest decorating choices.</p>
<p>A small number of pets won’t be available to place, but there are still plenty of companions ready to settle in, curl up in a favorite spot, and make your home feel a little more lived-in.</p>
<hr class="image-divider" />
<h2><strong>More Room to Make Your House a Home</strong></h2>
<p>The Curse of Ula’tek update also gives your home more room to grow, with house levels now reaching 12. As you continue building up your space, you’ll unlock increased limits, large exteriors, and more opportunities to shape a home that fits your vision—whether that means a carefully curated retreat, a grand estate, or something that started as “just one more room” and somehow became a full renovation.</p>
<p>New Artisanal Room plans can also be purchased from the General Contractor in each neighborhood, with four new rooms each for orc, human, night elf, and blood elf styles available for Community Coupons. If you’re looking to bring a cross-faction style into your home, neighborhood smugglers will have those room styles ready for decorators with an eye for something a little more unexpected.</p>
<div class="table-responsive">
<table class="table table-striped table-condensed">
<thead>
<tr>
<th scope="col">Artisanal Room Type</th>
<th scope="col">Cost</th>
</tr>
</thead>
<tbody>
<tr>
<td>Bel’ameth Meeting Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Bel’ameth Nestled Bedroom Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Bel’ameth Temple Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Bel’ameth Theater Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Orgrimmar Council Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Orgrimmar Display Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Orgrimmar Stone Pit Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Silvermoon Armory Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Silvermoon Display Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Silvermoon Lofty Study Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Silvermoon Silvermoon Small Study Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Stormwind Grand Hall Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Stormwind Display Room Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Stormwind Grand Hall Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Stormwind Kitchen Plans</td>
<td>50 Community Coupons</td>
</tr>
<tr>
<td>Autumnal Westfall Barn Plans</td>
<td>75 Community Coupons</td>
</tr>
<tr>
<td>Springtime Westfall Barn Plans</td>
<td>75 Community Coupons</td>
</tr>
<tr>
<td>Autumnal Westfall Barn Facade Plans</td>
<td>200 Community Coupons</td>
</tr>
<tr>
<td>Springtime Westfall Barn Facade Plans</td>
<td>200 Community Coupons</td>
</tr>
</tbody>
</table>
</div>
<p>Once purchased, you’ll need to use the item to learn the room plan to add it to your room options.</p>
<hr class="image-divider" />
<h2><strong>A Fresh Coat of Dye and a Better Way to Find Your Decor</strong></h2>
<p>Dye crafting has been streamlined to help free up bag space, giving you more room for the important things—like emergency snacks, sentimental quest items, and whatever else you swear you’ll need later. When you log in to <em>Curse of Ula’tek</em>, old dye pigments and housing dye items in your inventory or bank will convert through in-game mail, and dyeable decor will show all available colors—including new options and darker appearances from before the 12.0.5 content update—without requiring a separate item for every shade. Housing dye pigments are also being retired, so alchemists and scribes can turn herbs directly into housing dyes at the dye station through a simpler set of dye categories.</p>
<p>You’ll also find a few new ways to browse and build, with new decor categories for Vines and Hanging Plants as well as Pet Beds. Whether you’re adding a touch of overgrowth to a quiet corner or making sure your companions have a proper place to flop, these additions make it easier to find the right finishing touches.</p>
<p>Looking for a bigger change? You can now move the entry room anywhere in the house, including to other floors, opening up new layout possibilities—and yes, finally making those basement dreams a little easier to realize.</p>
<hr class="image-divider" />
<p>Visit your neighborhood vendors, gather your favorite companions, and stop by the official forums to find and share Blueprints with other players—then let your creativity run wild as you make your home into a space worth saving, sharing, and showing off with the Housing updates in Curse of Ula’tek.</p>
    </div>
</div>
]]></content:encoded>
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                                <item>
                <title>WoW Mythic Dungeons Drop 292 Gear Before Season 2 Even Starts</title>
                <link>https://www.icy-veins.com/wow/news/wow-mythic-dungeons-drop-292-gear-before-season-2-even-starts/</link>
                <pubDate>Mon, 10 Aug 2026 17:38:59 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/s2_dungeons_zuljan.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-mythic-dungeons-drop-292-gear-before-season-2-even-starts/</guid>
                <description><![CDATA[Mythic 0 dungeons drop 292 item level loot on a weekly lockout at patch 12.1 launch, above most Season 1 Myth track gear. Here's the schedule.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard has clarified some important information about <a href="https://www.icy-veins.com/wow/dungeons-guide">Mythic dungeons</a> for the launch of patch 12.1.</p>



<p>When the patch launches on the week of <strong>August 11</strong>, Mythic dungeons will be on a <strong>weekly lockout</strong> and will drop Champion track loot at <strong>292 item level</strong>.</p>



<p>When Season 2 launches on the week of <strong>August 18</strong>, Mythic dungeons will be on a <strong>daily lockout</strong> instead.</p>



<p>This makes Mythic dungeons a great opportunity to gear characters before the season starts, as the 292 item level gear will be higher than most Season 1 Myth track gear, which is capped at 289 (with the exception of <a href="https://www.icy-veins.com/wow/rotmire-raid-guide">Sporefall</a> loot and <a href="https://www.icy-veins.com/wow/news/max-out-your-weapons-and-trinkets-with-the-ascendant-voidforge/">Ascendant Voidforged</a> weapons and trinkets, which are 298 item level).</p>



<p>Additionally, completing Mythic dungeons during the first week of the patch will also grant credit towards the <a href="https://www.icy-veins.com/wow/news/your-first-season-2-great-vault-is-missing-voidcore-bonus-rolls/">first Great Vault for Season 2</a>.</p>



<hr class="wp-block-separator has-alpha-channel-opacity"/>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24294369"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Season 2 Dungeon Unlock Schedule</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Week of August 11</strong>:</p>
<ul>
<li>Midnight Dungeons &#8211; Heroic and Mythic 0 difficulties (Mythic 0 is on a weekly reset and drops 292 item level gear).</li>
<li>Credit toward Great Vault Season 2 rewards begins.</li>
</ul>
<p><strong>Week of August 18</strong>:</p>
<ul>
<li>Mythic 0 is on a daily reset (drops 292 item level gear)</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW 12.1 Trailer Sets the Stage for Zul’jan &#038; the Curse of Ula’tek</title>
                <link>https://www.icy-veins.com/wow/news/wow-12-1-trailer-sets-the-stage-for-zuljan-the-curse-of-ulatek/</link>
                <pubDate>Mon, 10 Aug 2026 17:28:41 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/12.1-curse-of-ulatek.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-12-1-trailer-sets-the-stage-for-zuljan-the-curse-of-ulatek/</guid>
                <description><![CDATA[Watch the WoW Patch 12.1 trailer teasing Zul’jan’s continuing story, the mysterious Coiled Isle, venomous threats, and what’s coming next.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> hits servers this week, and Blizzard has dropped <strong>the official trailer</strong>! The Curse of Ula&#8217;Tek will take us to the mysterious <strong>Coiled Isle</strong>, continuing our journey with the <strong>Amani Trolls</strong> as new venomous threats emerge. Check our whats to come below:</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Curse of Ula’tek Launch Trailer | Midnight | World of Warcraft" width="500" height="281" src="https://www.youtube.com/embed/d0VS92pbWFc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://www.youtube.com/watch?v=d0VS92pbWFc"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3> Curse of Ula’tek Launch Trailer | Midnight | World of Warcraft</h3>
    <div class="blizzard-blue-post-content">
        <p>Uncover the secrets buried deep within the Coiled Isle, face venomous new dangers, and prepare for fresh challenges coming in Midnight Content Update: Curse of Ula’tek!</p>
    </div>
</div>



<p>For a deeper look into everything coming with <strong>Patch 12.1: The Curse of Ula&#8217;Tek</strong>, you can check out the official deepdive on the World of Warcraft channel.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Everything Coming in Curse of Ula&#039;Tek | World of Warcraft" width="500" height="281" src="https://www.youtube.com/embed/IHit-9MmdJc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>4 New WoW Housing Endeavors Revealed: Amani Trolls, Centaurs, Kobolds &#038; Tortollans</title>
                <link>https://www.icy-veins.com/wow/news/4-new-wow-housing-endeavors-revealed-amani-trolls-centaurs-kobolds-tortollans/</link>
                <pubDate>Mon, 10 Aug 2026 17:14:33 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/07/amani-troll-endeavor.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/4-new-wow-housing-endeavors-revealed-amani-trolls-centaurs-kobolds-tortollans/</guid>
                <description><![CDATA[WoW Housing is getting 4 new Endeavors in Curse of Ula’tek, bringing Amani, centaurs, kobolds, Tortollans, and tons of new decor.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">Patch 12.1</a> is almost within our reach, and Blizzard has announced four new <a href="https://www.icy-veins.com/wow/player-housing-guide">Player Housing</a> Endeavors coming with the Curse of Ula&#8217;Tek! These Endeavors are bringing familiar faces from across Azeroth to Housing, with the Amani Trolls, Ohn&#8217;ahran Centaurs, Kobolds, and Tortollans set to make their appearances. </p>



<p>These new Endeavors introduce a whole host of new decor rewards, which you can check out in Blizzard&#8217;s post below.</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24296054"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Undertake Four New Endeavors in Your Neighborhood!</h3>
    <div class="blizzard-blue-post-content">
        <p>Your neighborhood is about to receive new visitors, each bringing a variety of tasks, stories, and items to purchase. Meet back up with Griftah for “fine Amani items”, lend a helping hand to the Ohn’ahran centaurs, attend a candle making workshop with the kobolds of the Ringing Deeps, and relax with the worldly tortollans.</p>
<p>With the launch of Curse of Ula’tek, the Knock-off Amani Endeavor is available immediately and ties into activities on <a href="https://worldofwarcraft.blizzard.com/news/24293963/" target="_blank" rel="noopener">the Coiled Isle</a>. After that, you’ll be able to choose from an array of Endeavors as new visitors make their way to your neighborhood.</p>
<hr class="image-divider" />
<h2>Amani Trolls: Knock-off Amani</h2>
<figure class="center-block">
<div class="image"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/P1CGICQJSRG81781742455192.png" alt="alternate-image-name" /></div><figcaption><em>Griftah and his travelling troupe of traders would like to visit the neighborhood to trade their &#8220;traditional Amani goods&#8221;. It&#8217;s fairly obvious that these are not original Amani items, however the neighborhood residents are interested, nonetheless.</em></figcaption></figure>
<p>While this endeavor is active, players will be able to access a portal directly to The Coiled Isle.</p>
<p><strong>Vendor:</strong> Griftah<br />
<strong>New Currency:</strong> Griftah’s Token of Appreciation- “Griftah may generously give one of these as a reward for completing an endeavor task, depending on its difficulty. Trade it with Griftah in your Neighborhood for exciting (or not) prizes.”</p>
<div class="table-responsive">
<table class="table table-striped">
<thead>
<tr>
<th scope="col">Item Name</th>
<th scope="col">Item Type</th>
<th scope="col">Item Cost</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://www.wowhead.com/item=269029/bag-of-totally-legitimate-amani-goods?brl" target="_blank" rel="noopener">Bag of Totally Legitimate Amani Goods</a></td>
<td>A variety of Amani items, supposedly. These may be of interest to your neighbors.</td>
<td>1 Griftah’s Token of Appreciation</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274525/steamy-romance-tablet?brl" target="_blank" rel="noopener">Steamy Romance Tablet</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274527/amani-building-peg?brl" target="_blank" rel="noopener">Amani Building Peg</a></td>
<td>Housing Decor</td>
<td>2 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274529/forest-troll-fence?brl" target="_blank" rel="noopener">Forest Troll Fence</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274531/forest-troll-fencepost?brl" target="_blank" rel="noopener">Forest Troll Fencepost</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>First endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274521/amani-road-marker?brl" target="_blank" rel="noopener">Amani Road Marker</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274523/woven-forest-troll-rug?brl" target="_blank" rel="noopener">Woven Forest Troll Rug</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=263317/amani-wicker-crate?brl" target="_blank" rel="noopener">Amani Wicker Crate</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Second Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=263708/amani-anvil?brl" target="_blank" rel="noopener">Amani Anvil</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274518/amani-decorative-plinth?brl" target="_blank" rel="noopener">Amani Decorative Plinth</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Third Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=255649/amani-water-well?brl" target="_blank" rel="noopener">Amani Water Well</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274533/witch-doctors-punch-bowl?brl" target="_blank" rel="noopener">Witch Doctor’s Punch Bowl</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274539/shrine-of-halazzi-loa-of-the-hunt?brl" target="_blank" rel="noopener">Shrine of Halazzi, Loa of the Hunt</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274505/shrine-of-akilzon-loa-of-victory?brl" target="_blank" rel="noopener">Shrine of Akil’zon, Loa of Victory</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274535/shrine-of-nalorakk-loa-of-war?brl" target="_blank" rel="noopener">Shrine of Nalorakk, Loa of War</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=274537/shrine-of-janalai-loa-of-fire?brl" target="_blank" rel="noopener">Shrine of Jan’alai, Loa of Fire</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
</tbody>
</table>
</div>
<hr class="image-divider" />
<h2>Ohn&#8217;ahran Centaurs: Every Bakar Has Its Day</h2>
<figure class="center-block">
<div class="image"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/QG0NLNZV8TD21781742461434.png" alt="alternate-image-name" /></div><figcaption><em>Residents of the neighborhood love their pets, but they could use some help training them. The centaurs of the Ohn&#8217;ahran Plains have very strong bonds with their bakar and they may be willing to pass on some training tips. </em></p>
</figcaption></figure>
<p><strong>Vendor:</strong> Roshai Lightstep</p>
<div class="table-responsive">
<table class="table table-striped">
<thead>
<tr>
<th scope="col">Item Name</th>
<th scope="col">Item Type</th>
<th scope="col">Item Cost</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://www.wowhead.com/item=276626/wide-maruukai-barricade?brl" target="_blank" rel="noopener">Wide Maruukai Barricade</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=276656/maruukai-wooden-table?brl" target="_blank" rel="noopener">Maruukai Wooden Table</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=276663/bakars-napping-rug?brl" target="_blank" rel="noopener">Bakar&#8217;s Napping Rug</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276669/maruukai-storage-basket?brl" target="_blank" rel="noopener">Maruukai Storage Basket</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>First endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276650/maruukai-barricade?brl" target="_blank" rel="noopener">Maruukai Barricade</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276658/maruukai-feast-table?brl" target="_blank" rel="noopener">Maruukai Feast Table</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276665/ornate-khanams-rug?brl" target="_blank" rel="noopener">Ornate Khanam&#8217;s Rug</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Second Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276652/tapered-maruukai-barricade?brl" target="_blank" rel="noopener">Tapered Maruukai Barricade</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276667/large-ornate-khanams-rug?brl" target="_blank" rel="noopener">Large Ornate Khanam&#8217;s Rug</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276673/bakars-snack?brl" target="_blank" rel="noopener">Bakar&#8217;s Snack</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Third Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276675/bakars-dinner?brl" target="_blank" rel="noopener">Bakar&#8217;s Dinner</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276671/open-maruukai-storage-basket?brl" target="_blank" rel="noopener">Open Maruukai Storage Basket</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276654/bakars-favorite-ball?brl" target="_blank" rel="noopener">Bakar&#8217;s Favorite Ball</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Fourth Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276677/pet-food-and-water-tray?brl" target="_blank" rel="noopener">Pet Food and Water Tray</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=276661/maruukai-chefs-stove?brl" target="_blank" rel="noopener">Maruukai Chef&#8217;s Stove</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
</tbody>
</table>
</div>
<hr class="image-divider" />
<h2>Kobolds: Candle Culture</h2>
<figure class="center-block">
<div class="image"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/1FVUAV0S0JDB1781742460514.png" alt="alternate-image-name" /></div><figcaption><em>Strange wax deposits have started to appear in the neighborhood. Who better to find a use than the Kobolds of the Ringing Deeps? Seek their counsel on illumination. </em></figcaption></figure>
<p>While this Endeavor is active, players will be able to take a portal directly to The Ringing Deeps.</p>
<p><strong>Vendor:</strong> Timicky</p>
<div class="table-responsive">
<table class="table table-striped">
<thead>
<tr>
<th scope="col">Item Name</th>
<th scope="col">Item Type</th>
<th scope="col">Item Cost</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280251/kobold-sit-thing?brl" target="_blank" rel="noopener">Kobold Sit-Thing</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280249/kobold-dig-thing?brl" target="_blank" rel="noopener">Kobold Dig-Thing</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280269/cozy-kobold-crate?brl" target="_blank" rel="noopener">Cozy Kobold Crate</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>First endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280255/small-warrens-candle?brl" target="_blank" rel="noopener">Small Warrens Candle</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280273/droopy-longwick-rope?brl" target="_blank" rel="noopener">Droopy Longwick Rope</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280271/longwick-rope?brl" target="_blank" rel="noopener">Longwick Rope</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Second Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280275/hanging-longwick-rope?brl" target="_blank" rel="noopener">Hanging Longwick Rope</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280257/medium-warrens-candle?brl" target="_blank" rel="noopener">Medium Warrens Candle</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280263/candle-cage?brl" target="_blank" rel="noopener">Candle Cage</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Third Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280267/bold-kobold-kabin?brl" target="_blank" rel="noopener">Bold Kobold Kabin</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280265/hot-kobold-treasure?brl" target="_blank" rel="noopener">Hot Kobold Treasure</a></td>
<td>Housing Decor</td>
<td>25 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280259/large-warrens-candle?brl" target="_blank" rel="noopener">Large Warrens Candle</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Fourth Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280261/large-threedium-warrens-candle?brl" target="_blank" rel="noopener">Large Threedium Warrens Candle</a></td>
<td>Housing Decor</td>
<td>25 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280253/highlighting-high-light?brl" target="_blank" rel="noopener">Highlighting High Light</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280246/warrens-candlecooker?brl" target="_blank" rel="noopener">Warrens Candlecooker</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Neighborhood candle mastery proven required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/ptr/item=280513/color-curious-candle?brl" target="_blank" rel="noopener">Color-Curious Candle</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
</tbody>
</table>
</div>
<hr class="image-divider" />
<h2>Tortollans: Vacation Season</h2>
<figure class="center-block">
<div class="image"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/content_entry_media/CFD6C2IF16831781742463145.png" alt="alternate-image-name" /></div><figcaption><em>The Tortollans are a worldly folk. So worldly, in fact, that they need no introduction to your neighborhood&#8211;they&#8217;ve been vacationing here long before you put down your roots! Share in their recreational wisdom. </em></p>
</figcaption></figure>
<p>Vendor: Taifa</p>
<div class="table-responsive">
<table class="table table-striped">
<thead>
<tr>
<th scope="col">Item Name</th>
<th scope="col">Item Type</th>
<th scope="col">Item Cost</th>
</tr>
</thead>
<tbody>
<tr>
<td><a href="https://www.wowhead.com/item=280244/tortollan-travelers-tincture?brl" target="_blank" rel="noopener">Tortollan Traveler’s Tincture</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280238/half-shell-hot-pot?brl" target="_blank" rel="noopener">Half-Shell Hot Pot</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280873/protected-tortollan-scroll-case?brl" target="_blank" rel="noopener">Protected Tortollan Scroll Case</a></td>
<td>Housing Decor</td>
<td>5 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>First endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280242/tortollan-travelers-chest?brl" target="_blank" rel="noopener">Tortollan Traveler’s Chest</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280221/sealeather-sack?brl" target="_blank" rel="noopener">Sealeather Sack</a></td>
<td>Housing Decor</td>
<td>10 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Second Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280215/tortollan-tarp-tent?brl" target="_blank" rel="noopener">Tortollan Tarp Tent</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280230/empty-tortollan-display-rack?brl" target="_blank" rel="noopener">Empty Tortollan Display Rack</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Third Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280225/masons-tortollan-display-rack?brl" target="_blank" rel="noopener">Mason’s Tortollan Display Rack</a></td>
<td>Housing Decor</td>
<td>25 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280227/apothecarys-tortollan-display-rack?brl" target="_blank" rel="noopener">Apothecary’s Tortollan Display Rack</a></td>
<td>Housing Decor</td>
<td>25 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280223/collectors-tortollan-display-rack?brl" target="_blank" rel="noopener">Collector’s Tortollan Display Rack</a></td>
<td>Housing Decor</td>
<td>25 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280240/compact-cookfire?brl" target="_blank" rel="noopener">Compact Cookfire</a></td>
<td>Housing Decor</td>
<td>20 Community Coupons</td>
</tr>
<tr>
<td colspan="3"><strong>Fourth Endeavor milestone required to purchase the following:</strong></td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280232/sea-glass-lamp-post?brl" target="_blank" rel="noopener">Sea Glass Lamp Post</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280234/sea-glass-bauble?brl" target="_blank" rel="noopener">Sea Glass Bauble</a></td>
<td>Housing Decor</td>
<td>15 Community Coupons</td>
</tr>
<tr>
<td><a href="https://www.wowhead.com/item=280236/ancient-memories-of-the-sea?brl" target="_blank" rel="noopener">Ancient Memories of the Sea</a></td>
<td>Housing Decor</td>
<td>30 Community Coupons</td>
</tr>
</tbody>
</table>
</div>
<hr class="image-divider" />
<p>Players may also notice new additions around their Neighborhood based on the Endeavors they have completed, both old and new, so keep an eye out during your visits. We look forward to seeing you in the neighborhood!</p>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW Patch 12.1 Is Almost Here: Get Your Game Ready With These Tips</title>
                <link>https://www.icy-veins.com/wow/news/wow-patch-12-1-is-almost-here-get-your-game-ready-with-these-tips/</link>
                <pubDate>Mon, 10 Aug 2026 15:01:29 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2024/10/wow-gnome-engineering.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wow-patch-12-1-is-almost-here-get-your-game-ready-with-these-tips/</guid>
                <description><![CDATA[WoW Patch 12.1 is here! Get ready for patch day with these quick tips, from updating addons and clearing quests to freeing up storage space.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-patch-12-1-guide">WoW Patch 12.1</a> hits servers later this week, bringing players a whole host of new content, features, and changes to dig into. But whilst we’re all still waiting, here are <strong>a few useful things you can do in preparation</strong>!</p>



<h2 class="wp-block-heading">Update Your Addons</h2>



<p>This should probably be the <strong>first thing on your to-do list</strong>. Major patches are notorious for breaking addons, and Patch 12.1 will be no exception! </p>



<p>In fact, this patch comes with changes to the addon API that will allow certain addons to do more than they could under Midnight’s initial restrictions. This means addon creators will have plenty of reason to be making updates around patch launch, so <strong>check for updates before logging in</strong>!</p>



<h2 class="wp-block-heading">Clear Out Your Quest Log</h2>



<p>If your quest log has become a graveyard of quests you picked up entire expansions ago, Patch 12.1 is a pretty good excuse to clean that up.&nbsp;</p>



<p>There are a number of ways in which you can <strong>make abandoning quests considerably quicker</strong>, such as the <a href="https://www.curseforge.com/wow/addons/mass-quest-abandon">Mass Quest Abandon</a> addon on CurseForge, or by using this helpful macro from <a href="https://www.reddit.com/r/wow/comments/1ren37y/its_about_time_end_of_expansion_heres_a_macro_to/">SethAndBeans</a> on Reddit:</p>



<pre class="wp-block-code"><code>/run for i = 1, C_QuestLog.GetNumQuestLogEntries() do local qid = C_QuestLog.GetQuestIDForLogIndex(i); C_QuestLog.SetSelectedQuest(qid); C_QuestLog.SetAbandonQuest(); C_QuestLog.AbandonQuest(); end</code></pre>



<p>Just remember to <strong>check what you’re actually abandoning</strong> before you do it!</p>



<h2 class="wp-block-heading">Free Up Some Space on Your PC</h2>



<p>While you&#8217;re waiting for Patch 12.1 to hit, you may as well <strong>make some room on your drive</strong>. World of Warcraft can accumulate a surprising amount of unnecessary data over time, and the <a href="http://battle.net">Battle.net</a> launcher doesn’t always do a great job of cleaning that up. </p>



<p><a href="https://www.icy-veins.com/wow/news/clear-out-these-wow-folders-and-instantly-free-up-to-50-gb-of-space/">Here’s a full guide on how you could save up to 50GB of space on your PC!</a></p>



<h2 class="wp-block-heading">Clean Up Your Bags and Bank</h2>



<p>Patch day is also a great excuse to deal with the inventory nightmare you’ve been avoiding. Go through your bags. Clear out old consumables, unnecessary crafting materials, duplicate items and whatever else you&#8217;ve been carrying around &#8220;just in case.&#8221;</p>



<p>With a new patch comes new things you’ll inevitably want to collect, so making some space beforehand is never a bad idea!</p>



<p>Update your addons, clean out your quest log, reclaim some storage space and tidy up your bags. When Patch 12.1 finally goes live, you’ll be able to <strong>skip the boring stuff and jump straight into the action</strong>!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>This Delve Boss Ignores the Weekly Crest Cap in Midnight Season 2 </title>
                <link>https://www.icy-veins.com/wow/news/this-delve-boss-ignores-the-weekly-crest-cap-in-midnight-season-2/</link>
                <pubDate>Mon, 10 Aug 2026 14:56:33 +0000</pubDate>
                <dc:creator>Miril</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/miril/]]></author-url>
                <author-image><![CDATA[https://wp.icy-veins.com/wp-content/uploads/2026/05/profrogue.png]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/Screenshot_2174.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-delve-boss-ignores-the-weekly-crest-cap-in-midnight-season-2/</guid>
                <description><![CDATA[Azta'rec drops uncapped Hero and Myth Crests in Venomfall Deeps, and group kills still count. Here's what you get each week.]]></description>
                <content:encoded><![CDATA[
<p>A new season means new <a href="https://www.icy-veins.com/wow/delves-guide">Delves</a> and a new Nemesis boss to conquer. Azta&#8217;rec is the new Nemesis and is located within the Venomfall Deeps delve in The Coiled Isle, the new zone in patch 12.1.</p>



<p>While <a href="https://www.icy-veins.com/wow/news/this-delve-title-lost-its-cap-in-season-2-midnight-season-2-delve-rewards/">the cap for the Fabled achievement and title was changed</a>, the Nemesis boss will still offer <strong>uncapped crests</strong> as a reward, similar to previous seasons. These one-time reward crests will ignore and go over the weekly cap. You can also earn the crests even if the boss is killed in a group.</p>



<h2 class="wp-block-heading">Week 1 &#8211; Patch Launch</h2>



<p>The Nemesis boss will be available on ? difficulty the week the patch goes live, and defeating him will reward <strong>30 uncapped </strong><span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span>.</p>



<h2 class="wp-block-heading">Week 2 &#8211; Season Launch</h2>



<p>When the season launches, the Nemesis boss will be available on ?? difficulty, and defeating him will reward <strong>30 uncapped </strong><span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span>(60 if you did not defeat him on ? difficulty) as well as <strong>30 uncapped </strong><span class="news-tooltip-span"><span data-wowhead="currency=3446&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span>.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>WoW&#8217;s World Bosses Just Got Replaced by Full Raid Encounters</title>
                <link>https://www.icy-veins.com/wow/news/wows-world-bosses-just-got-replaced-by-full-raid-encounters/</link>
                <pubDate>Mon, 10 Aug 2026 14:48:31 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/tideboundseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/wows-world-bosses-just-got-replaced-by-full-raid-encounters/</guid>
                <description><![CDATA[Tidebound Grotto isn't a normal world boss: it's a scaled Lair with real raid loot and Great Vault credit. Here's where to find it.]]></description>
                <content:encoded><![CDATA[
<p>World Bosses are changing into Lairs in Patch 12.1. With the first-ever raid Lair releasing tomorrow, we&#8217;re taking a look at Tidebound Grotto, including its location and what you can get from it!</p>



<h2 class="wp-block-heading">What is the Tidebound Grotto?</h2>



<p>Tidebound Grotto is a world boss lair releasing with Patch 12.1. Lairs are a new instance composed of a single-boss encounter, serving as a replacement for what would be the world boss this time around. Lairs can be engaged with in four difficulties: <strong>World</strong>, <strong>Normal</strong>, <strong>Heroic</strong>, and <strong>Mythic</strong>. </p>



<p>Lairs are flex-difficulty raids, scaling from 15-30 players in World through Normal difficulty, and 15-25 players in Mythic. </p>



<h2 class="wp-block-heading">Where is the Tidebound Grotto?</h2>



<p>The Tidebound Grotto is located in the Coiled Isle, by the Wreck of Gral&#8217;s Belly area. It is underwater at the center of the lagoon South of Tokka&#8217;s Landing.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/tideboundgrotto.webp" alt="Tidebound Grotto locatioon." class="wp-image 152496"/></figure>



<h2 class="wp-block-heading">When Will Tidebound Grotto Open?</h2>



<p>Tidebound Grotto, with its four difficulties, will not all be available right on release for Patch 12.1, experiencing a staggered release:</p>



<ul>
<li><strong>Week of August 11:</strong> World difficulty</li>



<li><strong>Week of August 18</strong>: Normal, Heroic, and Mythic difficulty</li>
</ul>



<p>Players are able to head to the Tidebound Grotto location and queue for a group for the <strong>World</strong> difficulty, while taking on <strong>Normal+</strong> difficulties will require a premade group.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/tideboundqueue.webp" alt="Tidebound Grotto entrance." class="wp-image 152497"/></figure>



<h2 class="wp-block-heading">Nymrissa Wavecaller Loot Table</h2>



<p>Nymrissa Wavecaller is the boss players will face in Tidebound Grotto. In regard to loot, Nymrissa will only act like a world boss and give push loot on <strong>World</strong> difficulty. On <strong>Normal and above</strong>, she will drop pieces of loot that need to be rolled on, like a normal raid boss.</p>



<p>Unlike world bosses in the past, killing Nymrissa counts as a <strong>raid</strong> activity for the <a href="https://www.icy-veins.com/wow/great-vault-guide">Great Vault</a>.</p>



<figure class="wp-block-table aligncenter"><table><thead><tr><th class="has-text-align-center" data-align="center">Difficulty</th><th class="has-text-align-center" data-align="center">Loot Item level</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">World</td><td class="has-text-align-center" data-align="center">ilvl 279<br>Veteran 1/6</td></tr><tr><td class="has-text-align-center" data-align="center">Normal</td><td class="has-text-align-center" data-align="center">ilvl 292<br>Champion 1/6</td></tr><tr><td class="has-text-align-center" data-align="center">Heroic</td><td class="has-text-align-center" data-align="center">ilvl 305<br>Hero 1/6</td></tr><tr><td class="has-text-align-center" data-align="center">Mythic</td><td class="has-text-align-center" data-align="center">ilvl 318<br>Myth 1/6</td></tr></tbody></table></figure>



<p>Below is a complete loot table of what Nymrissa can drop. </p>



<figure class="wp-block-table aligncenter"><table><thead><tr><th class="has-text-align-center" data-align="center">Item</th><th class="has-text-align-center" data-align="center">Item Type</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268221&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_robe_cloth_raidwarlockulatek_d_01.jpg" alt="Tidebound Sorcereress's Robes icon">Tidebound Sorcereress&#8217;s Robes</span></span></td><td class="has-text-align-center" data-align="center">Cloth Chest<br>Critical Strike/Mastery</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268232&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_belt_cloth_raidmageulatek_d_01.jpg" alt="Cincture of the Abyssal Grotto icon">Cincture of the Abyssal Grotto</span></span></td><td class="has-text-align-center" data-align="center">Cloth Belt<br>Critical Strike/Versatility</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268247&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_boot_leather_raiddemonhunterulatek_d_01.jpg" alt="Breakwater Boots icon">Breakwater Boots</span></span></td><td class="has-text-align-center" data-align="center">Leather Boots<br>Haste/Versatility</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268217&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_bracer_mail_raidhunterulatek_d_01.jpg" alt="Rising Tide Wristguards icon">Rising Tide Wristguards</span></span></td><td class="has-text-align-center" data-align="center">Mail Bracers<br>Mastery/Critical Strike</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268238&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_glove_mail_raidevokerulatek_d_01.jpg" alt="Grips of Swirling Fury icon">Grips of Swirling Fury</span></span></td><td class="has-text-align-center" data-align="center">Mail Gloves<br>Critical Strike/Haste</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268226&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_shoulder_plate_raidpaladinulatek_d_01.jpg" alt="Swelling Sea Spaulders icon">Swelling Sea Spaulders</span></span></td><td class="has-text-align-center" data-align="center">Plate Shoulders<br>Critical Strike/Mastery</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268244&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_belt_plate_raiddeathknightulatek_d_01.jpg" alt="Forgotten Grotto Girdle icon">Forgotten Grotto Girdle</span></span></td><td class="has-text-align-center" data-align="center">Plate Belt<br>Haste/Versatility</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268199&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_staff_2h_ulatek_d_01.jpg" alt="Tidepiercer's Bubble Popper icon">Tidepiercer&#8217;s Bubble Popper</span></span></td><td class="has-text-align-center" data-align="center">Agility Staff<br>Critical Strike/Versatility</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268263&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_offhand_1h_ulatek_d_01.jpg" alt="Frostscale's Mystic Frond icon">Frostscale&#8217;s Mystic Frond</span></span></td><td class="has-text-align-center" data-align="center">Intellect Off-Hand<br>Critical Strike/Mastery</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268262&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_shield_1h_ulatek_d_01.jpg" alt="Bubblefin Splash Guard icon">Bubblefin Splash Guard</span></span></td><td class="has-text-align-center" data-align="center">Intellect/Strength Shield<br>Mastery/Haste</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=268266&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_70_raid_ring8c.jpg" alt="Alluring Bubbleband icon">Alluring Bubbleband</span></span></td><td class="has-text-align-center" data-align="center">Ring<br>Haste/Versatility</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=270167&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_tradeskillitem_sorcererswater.jpg" alt="Wavecaller's Seastone icon">Wavecaller&#8217;s Seastone</span></span></td><td class="has-text-align-center" data-align="center">Trinket<br>Haste/Primary Stat Passive Proc</td></tr></tbody></table></figure>



<p>In addition to the gear pieces above, Nymrissa can drop the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279112&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8033308.jpg" alt="Clumped Asteroidea icon">Clumped Asteroidea</span></span> housing decor.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/clumpedasteroidea.webp" alt="Clumped Asteroidea housing decor." class="wp-image 152498"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Patch 12.1 Hits This Week but Season 2 Is Still a Week Away</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-hits-this-week-but-season-2-is-still-a-week-away/</link>
                <pubDate>Mon, 10 Aug 2026 14:34:28 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/06/6GC0TEO4H7VU17817423550851.png</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-hits-this-week-but-season-2-is-still-a-week-away/</guid>
                <description><![CDATA[12.1 lands this week with class reworks and tuning, but the raid, Mythic+ and PvP season start a week later. Here's the full unlock timeline.]]></description>
                <content:encoded><![CDATA[
<p>The first major Midnight content patch is almost upon us, as the coming reset brings the first week of 12.1! Season 2 arrives a week after that, bringing all the major activities like the raid, Mythic+ and PvP seasons, but there&#8217;s still plenty of content coming this week.</p>



<p>You can read up on everything the patch brings in the <a href="https://www.icy-veins.com/wow/news/full-reworks-and-tuning-all-season-2-class-changes-and-more-full-patch-12-1-curse-of-ulatek-content-update-notes/">full content notes here</a>:</p>


<!--    <div class="custom-button-wrapper">-->
<!--        <img decoding="async" src="https://wp.icy-veins.com/static/public/custom-button-asset.png" alt="Diablo 4 Button Image"/>-->
        <a target="_blank" class="custom-button" href="https://www.icy-veins.com/wow/news/full-reworks-and-tuning-all-season-2-class-changes-and-more-full-patch-12-1-curse-of-ulatek-content-update-notes/">
            <span>Full 12.1 Content Notes</span>
        </a>
<!--    </div>-->



<p>You can also check out the exact dates <a href="https://www.icy-veins.com/wow/news/everythithing-you-need-to-know-about-12-1-season-2-delves-lairs-prey-mythic-raid-pvp-all-release-dates-rewards-and-more/">when each section of the patch opens up here</a>:</p>


<!--    <div class="custom-button-wrapper">-->
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        <a target="_blank" class="custom-button" href="https://www.icy-veins.com/wow/news/everythithing-you-need-to-know-about-12-1-season-2-delves-lairs-prey-mythic-raid-pvp-all-release-dates-rewards-and-more/">
            <span>Full 12.1 and Season 2 Content Unlock Schedule</span>
        </a>
<!--    </div>-->



<h2 class="wp-block-heading">NA Launch Times</h2>



<p>As with all patch launches, the maintenance times vary, sometimes getting significantly extended and sometimes getting shortened. Here&#8217;s the full maintenance schedule for this week&#8217;s 12.1 launch <strong>on NA servers</strong>:</p>



<figure class="wp-block-image size-full is-resized"><img decoding="async" loading="lazy" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-10-15_20_59-Weekly-Maintenance-Schedule-Blizzard-Support-i-jos-2-stranice-Profil-1-Mic.jpg" alt="Blizzard weekly maintenance schedule for NA servers" class="wp-image 152474" style="width:887px;height:84px" width="887" height="84"/></figure>



<p>And here are the estimated launch times in the major time zones:</p>



<figure class="wp-block-table"><table><thead><tr><th>Time Zone</th><th>Local Time</th></tr></thead><tbody><tr><td><strong>PDT</strong> (Los Angeles)</td><td>Tuesday, August 11 — 3:00 PM</td></tr><tr><td><strong>MDT</strong> (Denver)</td><td>Tuesday, August 11 — 4:00 PM</td></tr><tr><td><strong>CDT</strong> (Chicago)</td><td>Tuesday, August 11 — 5:00 PM</td></tr><tr><td><strong>EDT</strong> (New York)</td><td>Tuesday, August 11 — 6:00 PM</td></tr><tr><td><strong>BRT</strong> (São Paulo)</td><td>Tuesday, August 11 — 7:00 PM</td></tr><tr><td><strong>BST</strong> (London)</td><td>Tuesday, August 11 — 11:00 PM</td></tr><tr><td><strong>CEST</strong> (Paris/Berlin)</td><td>Wednesday, August 12 — 12:00 AM</td></tr><tr><td><strong>MSK</strong> (Moscow)</td><td>Wednesday, August 12 — 1:00 AM</td></tr><tr><td><strong>IST</strong> (India)</td><td>Wednesday, August 12 — 3:30 AM</td></tr><tr><td><strong>CST</strong> (Beijing)</td><td>Wednesday, August 12 — 6:00 AM</td></tr><tr><td><strong>JST</strong> (Tokyo)</td><td>Wednesday, August 12 — 7:00 AM</td></tr><tr><td><strong>AEST</strong> (Sydney)</td><td>Wednesday, August 12 — 8:00 AM</td></tr></tbody></table></figure>



<h2 class="wp-block-heading">EU Launch Times</h2>



<p>Here&#8217;s the maintenance schedule:</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/2026-08-10-15_25_17-Weekly-Maintenance-Schedule-Blizzard-Support-i-jos-2-stranice-Profil-1-Mic.jpg" alt="Blizzard weekly maintenance schedule for EU servers" class="wp-image 152476"/></figure>



<p>And here are the estimated launch times in the major time zones:</p>



<figure class="wp-block-table"><table><thead><tr><th>Time Zone</th><th>Local Time</th></tr></thead><tbody><tr><td><strong>PDT</strong> (Los Angeles)</td><td>Wednesday, August 12 — 2:00 AM</td></tr><tr><td><strong>MDT</strong> (Denver)</td><td>Wednesday, August 12 — 3:00 AM</td></tr><tr><td><strong>CDT</strong> (Chicago)</td><td>Wednesday, August 12 — 4:00 AM</td></tr><tr><td><strong>EDT</strong> (New York)</td><td>Wednesday, August 12 — 5:00 AM</td></tr><tr><td><strong>BRT</strong> (São Paulo)</td><td>Wednesday, August 12 — 6:00 AM</td></tr><tr><td><strong>BST</strong> (London)</td><td>Wednesday, August 12 — 10:00 AM</td></tr><tr><td><strong>CEST</strong> (Paris/Berlin)</td><td>Wednesday, August 12 — 11:00 AM</td></tr><tr><td><strong>MSK</strong> (Moscow)</td><td>Wednesday, August 12 — 12:00 PM</td></tr><tr><td><strong>IST</strong> (India)</td><td>Wednesday, August 12 — 2:30 PM</td></tr><tr><td><strong>CST</strong> (Beijing)</td><td>Wednesday, August 12 — 5:00 PM</td></tr><tr><td><strong>JST</strong> (Tokyo)</td><td>Wednesday, August 12 — 6:00 PM</td></tr><tr><td><strong>AEST</strong> (Sydney)</td><td>Wednesday, August 12 — 7:00 PM</td></tr></tbody></table></figure>
]]></content:encoded>
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                                <item>
                <title>One Week Left Before Season 2 and These Specs Are Leading Mythic+</title>
                <link>https://www.icy-veins.com/wow/news/one-week-left-to-tune-final-mythic-ptr-tier-list-for-season-2/</link>
                <pubDate>Mon, 10 Aug 2026 14:22:55 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                                  <tags><![CDATA[tier-list]]></tags>
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/maxresdefault-18.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/one-week-left-to-tune-final-mythic-ptr-tier-list-for-season-2/</guid>
                <description><![CDATA[Patch 12.1 lands this week with one week of tuning left before Season 2. Here's which tanks, healers, and DPS specs are leading Mythic+ right now.]]></description>
                <content:encoded><![CDATA[
<p>Patch 12.1 PTR testing has wrapped, and with it comes our final pre-season Mythic+ tier list. This week&#8217;s update reflects the positions at the end of the Patch 12.1 PTR and the overall meta among the Mythic+ testing population.</p>



<p>Patch 12.1 comes out this week in every region! This means only one week left for tuning before Season 2 starts on August 18th/19th. Let&#8217;s take a look at the current state of affairs and how the Mythic+ meta is shaping up.</p>



<h2 class="wp-block-heading">Midnight Season 2 PTR Mythic+ Tier List</h2>



<p>Below is the tier list updated for this week, following changes from the latest PTR build and meta developments. You can read more about how these lists are built in the Criteria section at the bottom of the post.</p>



<figure class="wp-block-image size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2338.webp" alt="" class="wp-image 152465"/></figure>



<h2 class="wp-block-heading">Highlights for the Week</h2>



<p>Below, we will recap the biggest highlights for the week. As always, if you&#8217;re looking to see the complete analysis, check out our individual guides. The guides cover in detail the reasoning behind <strong>every </strong>spec&#8217;s placement.</p>



<div class="aligncenter button-group">
<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-ptr-dps-tier-list"><span>DPS Tier List</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-ptr-healer-tier-list"><span>Healer Tier List</span></a>



<a class="alignleft custom-button" href="https://www.icy-veins.com/wow/mythic-ptr-tank-tier-list"><span>Tank Tier List</span></a>
</div>



<p>You can also see the tier list explained below in video format:</p>



<figure class="wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Progressive M+ TIERLIST | THE FINAL Pre-S2 Update - Midnight S2 - | Patch 12.1" width="500" height="281" src="https://www.youtube.com/embed/bUlSIg2dFCI?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Bug of the Week</h2>



<p>Before touching on the other highlights, let&#8217;s talk about <strong>Subtlety Rogues</strong>. Sub had a bunch of hotfixes last week to fix longstanding bugs from the spec. These bugs were expected to account for a 7% damage increase. However, there were issues with the fixes that landed the changes at ~12% instead. These will likely be fixed during this week or before launch. </p>



<h2 class="wp-block-heading">A Better Look at the Meta</h2>



<p>Last week, we placed <strong>Havoc </strong>at A+ due to the numbers it was showing in parses. However, looking deeper at logs, it seems that a large part of the damage is padding and, due to the front-loaded nature of it, we decided to move Havoc to A this week.</p>



<p>Despite the recent nerfs, we decided to keep <strong>Devourer </strong>at A+. The reason is that its Void Scar build continues to perform very well in caster groups, with excellent single-target damage. Devourer is looking to be a top 5 caster right now, if not top 3.</p>



<h2 class="wp-block-heading">The Healing Dark Horse</h2>



<p>Right now, a lot of the Mythic+ community is putting all their chips on <strong>Preservation</strong>. After the changes from last week, this lizard has grown substantially in size. <strong>However</strong>, don&#8217;t go rerolling to Pres yet. While the spec is indeed very strong with the changes, it is probably the hardest healer to pilot. As usual, Pres keeps its high-skill requirement due to its limited range, which will likely cause headaches for non-organized groups.</p>



<p>For those looking for safer picks for healers, <strong>Resto Shaman</strong> and <strong>Holy Paladin</strong> continue to be excellent choices. It is even possible that Preservation will see some nerfs during this coming week, which could take the shine off before the season even starts.</p>



<h2 class="wp-block-heading">Launch Week Watch List</h2>



<p>The specs to watch for as we head into Patch 12.1 are definitely <strong>Blood DK</strong>, which right now is dominating the tank meta, and <strong>Subtlety Rogue</strong>, for the nerfs mentioned before. Besides those, <strong>Hunters</strong>, all three specs, could see some love, as they are performing incredibly poorly right now. Blizzard has never left all three specs of a class in the dirt, so we expect at least one the specs to receive some buffs this week.</p>



<h2 class="wp-block-heading">Criteria of the Tier List</h2>



<p>This tier list is based on the strength of each DPS specialization during recent PTR testing for Midnight Season 2. The placement takes both the raw throughput and the utility kit into consideration. Damage profile for Season 2 dungeons also plays a role in deciding positioning.</p>



<p>You can read the full disclosure about the criteria on the <a href="https://www.icy-veins.com/wow/mythic-ptr-dps-tier-list">PTR Tier List hub</a>. Ultimately, Tier Lists are an opinion, which you may disagree with. However, this is our current opinion as tuning stands. The list will change week over week, and we will cover future changes as the meta progresses. It will also likely change as Season 2 starts, tuning happens, and meta develops. Stay tuned for updates.</p>
]]></content:encoded>
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                                <item>
                <title>Last-Minute Checklist: What to Do Before Midnight Season 1 Ends</title>
                <link>https://www.icy-veins.com/wow/news/last-minute-checklist-what-to-do-before-midnight-season-1-ends/</link>
                <pubDate>Mon, 10 Aug 2026 14:03:04 +0000</pubDate>
                <dc:creator>Emma</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/emma/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/dd103715c63ae3a4bf05aa2051d1d208?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/03/rewardsseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/last-minute-checklist-what-to-do-before-midnight-season-1-ends/</guid>
                <description><![CDATA[Midnight Season 1 ends soon! Check this last-minute WoW checklist for PvP, Mythic+, raid, Delve, and Housing rewards before they disappear.]]></description>
                <content:encoded><![CDATA[
<p><a href="https://www.icy-veins.com/wow/midnight-season-1-guide">Midnight Season 1</a> is almost over, and if you’ve been putting things off, now is the time to make your final push.</p>



<p>There are two important deadlines to remember. <strong>Competitive PvP Season 1 ends at 10:00 pm on the night before patch maintenance</strong>, while <strong>Mythic+ and the rest of Season 1 remain available until maintenance begins on 11th August (NA)/12th August (EU)</strong>. Once the servers are back up, Midnight Season 2 will technically be underway in a pre-season state. </p>



<p>Here’s everything you can still finish until those deadlines arrive!</p>



<h2 class="wp-block-heading">10:00pm the Night Before: Finish Your PvP Push</h2>



<p><strong>Deadline: 10:00pm the night before maintenance in your region.</strong> </p>



<p>For any seasonal PvP rewards like titles, achievements, rankings, and sets, this will be your deadline.</p>



<p>Also remember to spend your <span class="news-tooltip-span"><span data-wowhead="currency=1602undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_legionpvp2tier3.jpg" alt="Conquest icon">Conquest</span></span> on completing any remaining Conquest sets, as this currency does not get transferred to Season 2. <span class="news-tooltip-span"><span data-wowhead="currency=1792undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_legionpvptier4.jpg" alt="Honor icon">Honor</span></span> and <span class="news-tooltip-span"><span data-wowhead="currency=1602undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_legionpvp2tier3.jpg" alt="Conquest icon">Conquest</span></span> PvP sets will be available to purchase for <span class="news-tooltip-span"><span class="q3" data-wowhead="item=137642undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_pvp_gladiatormedallion.jpg" alt="Mark of Honor icon">Mark of Honor</span></span>, but you’ll have to wait until The Last Titan for that!</p>



<h2 class="wp-block-heading">Finish Your Mythic+ Push</h2>



<p><strong>Deadline: When maintenance begins in your region.</strong></p>



<p>Mythic+ has a little longer than PvP, but not much. <strong>10th/11th August is your final full day </strong>to push<strong> </strong>your rating. If you&#8217;re close to one of your seasonal milestones, check your rating and make that final push before the servers go down. </p>



<p>If you&#8217;re chasing a reward based on your final percentile, your position when maintenance begins is what matters.</p>



<h2 class="wp-block-heading">Get Ahead of the Curve and Cutting Edge</h2>



<p><strong>Deadline: When maintenance begins in your region.</strong></p>



<p>Ahead of the Curve and Cutting Edge for <a href="https://www.icy-veins.com/wow/midnight-season-1-raid-guide">The Dreamrift, The Voidspire, and March on Quel’Danas</a> will remain obtainable until maintenance begins.</p>



<h2 class="wp-block-heading">Decor Duels</h2>



<p><strong>Deadline: When maintenance begins in your region.</strong></p>



<p><a href="https://www.icy-veins.com/wow/decor-duels">Decor Duels</a> will be <strong>retired with the 12.1 update</strong>, making <strong>11th August/12th August</strong> the deadline to finish spending any <span class="news-tooltip-span"><span data-wowhead="currency=3393undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_monk_forcesphere_arcane.jpg" alt="Illusionary Coin icon">Illusionary Coin</span></span>. However, <a href="https://www.icy-veins.com/wow/news/decor-duel-rewards-availability-and-costs-after-event-ends/">some rewards will remain obtainable</a> for <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl</span></span> after the update.</p>



<h2 class="wp-block-heading">A Goalden Opportunity</h2>



<p><strong>Deadline: When maintenance begins in your region.</strong></p>



<p>If you haven&#8217;t completed the football-themed activity yet, head to the practice field near Thalassian University, equip the Tabard of Participation, and score three goals with the Kickable Practice Ball. You&#8217;ll earn the <span class="news-tooltip-span"><span data-wowhead="achievement=63343undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_soccerball.jpg" alt="Goal! icon">Goal!</span></span> achievement along with its associated Housing rewards.</p>



<h2 class="wp-block-heading">Finish Your Devle Goals</h2>



<p><strong>Deadline: When maintenance begins in your region.</strong></p>



<p>If you&#8217;re still working on your Nullaeus achievements, make sure you&#8217;ve finished them before the servers go down. Check your progress on:</p>



<ul>
<li> <span class="news-tooltip-span"><span data-wowhead="achievement=61797undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_domanaar_d_01.jpg" alt="My Shady Nemesis icon">My Shady Nemesis</span></span></li>



<li> <span class="news-tooltip-span"><span data-wowhead="achievement=61798undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_sulfurelemental_void.jpg" alt="Lighting the Dark icon">Lighting the Dark</span></span></li>



<li> <span class="news-tooltip-span"><span data-wowhead="achievement=61799undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolem2voidmount.jpg" alt="Let Me Solo Him: Nullaeus icon">Let Me Solo Him: Nullaeus</span></span></li>
</ul>



<p>These achievements are tied to defeating Nullaeus and reward the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=263413undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_domanaar_d_01.jpg" alt="Nullaeus Domaneye icon">Nullaeus Domaneye</span></span>, the &#8220;<strong>the Ominous</strong>&#8221; title, and the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=263222undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolem2voidmount.jpg" alt="Arcanovoid Construct icon">Arcanovoid Construct</span></span> mount.   </p>



<h2 class="wp-block-heading">The Important Dates at a Glance</h2>



<figure class="wp-block-table is-style-stripes"><table><tbody><tr><td><strong>Deadline</strong></td><td><strong>What Ends</strong></td></tr><tr><td>10:00pm the night before maintenance in your region</td><td>Season 1 Competitive PvP</td></tr><tr><td>11th/12th August — Maintenance</td><td>Season 1 Mythic+</td></tr><tr><td>11th/12th August — Maintenance</td><td>AOTC/Cutting Edge</td></tr><tr><td>11th/12th August — Maintenance</td><td>Season 1 limited-time activities</td></tr><tr><td>After 11th/12th August Maintenance</td><td>Midnight Season 2 pre-season</td></tr><tr><td>18th/19th August</td><td>Full Season 2 launch</td></tr></tbody></table></figure>



<p>The biggest thing to remember is <strong>18th/19th August is NOT your Season 1 deadline</strong>, so if there’s anything from Season 1 you’ve been meaning to finish, this is your last chance! Oh, and don&#8217;t forget to <strong>claim any Great Vault rewards before the reset</strong>!</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Mythic+ Players Are Piling Into +16 and +21 Keys With One Week Left</title>
                <link>https://www.icy-veins.com/wow/news/mythic-players-are-piling-into-16-and-21-keys-with-one-week-left/</link>
                <pubDate>Sun, 09 Aug 2026 18:55:27 +0000</pubDate>
                <dc:creator>Nighstalker314</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/nighstalker314/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/0d12d8fdf289e796195d6b5228308364?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot-2026-08-09-at-20.49.50.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/mythic-players-are-piling-into-16-and-21-keys-with-one-week-left/</guid>
                <description><![CDATA[Mythic+ activity barely slipped in the second-to-last week, and runs are stacking up at +16 and +21 as the rating race tightens.]]></description>
                <content:encoded><![CDATA[
<p>The nineteenth week of Mythic+ in <a href="https://www.icy-veins.com/wow/midnight-mythic-season-1-guide">this season</a> is over, and <a href="https://x.com/nightstalker314">Nightstalker314</a> is taking a look at the weekly data provided by <a href="https://raider.io/">Raider.IO</a>. With a global drop-off of just <strong>11.02%</strong>, activity remained rather solid in the 2nd-to-last week of the season. The focus on the cut-offs only intensified, highlighted by a tough race for the top 1% mount. But let&#8217;s look at the details.</p>



<h2 class="wp-block-heading">Weekly Total Run Performance Compared To Other Seasons</h2>



<p>The weekly global drop-off is once again rather split. The US (<strong>-4.39%</strong>) and EU (<strong>-6.35%</strong>) were clearly below average, while the Asian servers saw substantially larger declines with <strong>-13.65%</strong> (KR),<strong> -17.82%</strong> (CN), and <strong>-19.87%</strong> (TW). Asian servers usually have lower drop-off rates throughout the middle of a season. In terms of global share, the EU (<strong>33.13%</strong>) almost caught up to CN (<strong>37.40%</strong>).</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/first-19-weeks-compared-to-1st-MN-S1.png" alt=""/></figure>



<p>Compared to previous seasons, the four regular regions were quite stable over the last 4 weeks — an overall decline of just above 8%. Given that most characters need 15 pieces of gear, week 15 represents a hypothetical end to basic gearing. The content of 12.1.7 also added variety towards the end of the patch cycle outside of M+. The next Turbulent Timeways, with an added expansion, The War Within, and new rewards, might take a while, though.&nbsp;</p>



<h2 class="wp-block-heading">Total Runs Across All Dungeons</h2>



<p>The spread across all dungeons barely moved in week 19. But the order swapped again for ranks 5 and 6. When it comes to returning dungeons, favorability has shown no clear pattern for or against them over the years. With the next season, we&#8217;ll get two of the former worst-performing dungeons from the BFA roster and Ruby Life Pools. The latter was almost the least favored, but the worst-tuned dungeon in DF S1, and nerfs in DF S4 brought it to the middle of the pack. Temple and King&#8217;s Rest were among the worst-tuned and least favorite dungeons in the first two seasons of BFA.&nbsp;Let&#8217;s hope that the massive list of changes can improve this.</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S1-week-19-dungeon-split-global.png" alt=""/></figure>



<p>The decline in the success rate by <strong>0.18</strong> percentage points, down to <strong>93.54%</strong>, was mostly due to affix changes. Weekly fluctuations are significantly smaller in Midnight. In previous expansions, the weekly up-and-down was usually between 1 and 2 percentage points. With such an easy start to the expansion, it remains to be seen if the next season will also get to rates above 90% across the board.</p>



<h2 class="wp-block-heading">Split Across All Key Levels</h2>



<p><strong>84.26% of all keys</strong> were completed at level 10 or higher. The ratio has slightly gone up from last week. Dungeon week usually shifts the focus towards low-level keys. And the characters that entered the leaderboards last week seem to have moved on to levels between 6 and 15. This range saw similar numbers for relative share compared to week 18.&nbsp;</p>



<figure class="wp-block-image size-large"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/MN-S1-week-19-keylvl-split-global.png" alt=""/></figure>



<p>Meanwhile, the focal points of <strong>+16 and +21</strong> are growing more and more. On the western servers, the <strong>absolute numbers</strong> for these two levels have been rising since last week. <strong>+7.47%</strong> and <strong>+3.87%</strong> for completed runs. In China, general interest was down across the board (<strong>-17.82%</strong>), but at least the <strong>relative share</strong> peaked for +16 (<strong>+16.56%</strong>) and +21 (<strong>+0.69%</strong>). The slight decline in success rates was spread across most key levels. The focal-point key levels show small improvements, highlighting the concerted efforts to secure clean runs for the final rating gains.&nbsp;</p>



<h2 class="wp-block-heading">Conclusion and Week 20 Forecast</h2>



<p>While previous seasons developed a pattern of a chasm towards the 0.1% title range, the new 3,400-rating cut-off and 1% mount seem to only intensify this around these new peaks. Any key level in between that might be relevant for those who really want to climb is getting rarer.</p>



<p>As of this writing, 120 hours after the US reset, the trend for hourly numbers for the major regions looks quite similar to that of the previous week. The US is slightly behind with <strong>-1.18%</strong>, the EU is slightly ahead with <strong>+1.36%</strong>, and CN keeps losing interest with <strong>-19.65%</strong>. We&#8217;ll examine this further in the final breakdown next weekend.&nbsp;</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>This WoW Midnight Prey Boss Drops a Mount Worth the Hunt</title>
                <link>https://www.icy-veins.com/wow/news/this-wow-midnight-prey-boss-drops-a-mount-worth-the-hunt/</link>
                <pubDate>Sun, 09 Aug 2026 18:28:48 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/preyhunters2seo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-wow-midnight-prey-boss-drops-a-mount-worth-the-hunt/</guid>
                <description><![CDATA[A new Prey nemesis stalks the Coiled Isle in WoW Midnight Season 2. Check out everything new coming with the Prey system in Patch 12.1.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 of Midnight is starting in a little over a week. Along with it, a new Prey season is starting! We&#8217;re taking a look at all the new rewards you can obtain in this season, from the mysterious nemesis known as Ral&#8217;kala, as well as going over the Preyhunter&#8217;s Journey!</p>



<h2 class="wp-block-heading">Ral&#8217;kala, Terror of the Isle</h2>



<p>The biggest feature of Prey in Season 2 of Midnight is <span class="news-tooltip-span"><span data-wowhead="npc=258928&amp;domain=ptr">Ral&#8217;kala</span></span>, a new Prey nemesis found in the Coiled Isle. You will learn about Ral&#8217;kala at the seasonal Prey questline starting with <span class="news-tooltip-span"><span data-wowhead="quest=96004&amp;domain=ptr">Prey: A Slithering Threat</span></span>. </p>



<p>To summon Ral&#8217;kala, players need to bring in a total of 100x <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274422&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8097232.jpg" alt="Ossified Relic icon">Ossified Relic</span></span> to Hunted Braziers visible in the Coiled Isle while in a Nightmare Prey Hunt. With Season 2, you can also choose to toggle Nightmare Prey hunt mode in the Coiled Isle via <span class="news-tooltip-span"><span data-wowhead="spell=1302988&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ui_prey.jpg" alt="Prey: Curse of the Isle icon">Prey: Curse of the Isle</span></span>, a curse that enables Nightmare Prey affixes while not actively engated in a Prey hunt. You will learn how to engage with this during the previously mentioned seasonal questline.</p>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/ralkala-1.webp" alt="Ral'kala, Terror of the Isle." class="wp-image 152423"/></figure>



<p>Ral&#8217;kala can drop the following cosmetic items:</p>



<ul>
<li>The <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275659&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_manawyrm2mount_poison2.jpg" alt="Hexflame Reaver icon">Hexflame Reaver</span></span> mount.</li>



<li>The <span class="news-tooltip-span"><span class="q3" data-wowhead="item=278572&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_snake_white.jpg" alt="Pale Hexscale icon">Pale Hexscale</span></span> battle pet.</li>



<li>The <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276207&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_glaive_1h_outdooramaniloa_c_01.jpg" alt="Preyhunter's Masquerade icon">Preyhunter&#8217;s Masquerade</span></span> toy.</li>



<li>The <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278154&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940361.jpg" alt="Hooked Net Trap icon">Hooked Net Trap</span></span> housing decor.</li>
</ul>



<p>In addition to these items, Ral&#8217;kala has achievements for killing him multiple times:</p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="achievement=63453&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_character_troll_male.jpg" alt="One, Two, Ral'kala's Coming for You icon">One, Two, Ral&#8217;kala&#8217;s Coming for You</span></span>: Defeat Ral&#8217;kala in the Coiled Isle.
<ul>
<li>Reward: <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278380&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7815036.jpg" alt="Preyhunter's Terror Bust icon">Preyhunter&#8217;s Terror Bust</span></span></li>
</ul>
</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=63454&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_character_troll_male.jpg" alt="Nine, Ten, Never Sleep Again icon">Nine, Ten, Never Sleep Again</span></span>: Defeat Ral&#8217;kala <strong>fifty</strong> times in the Coiled Isle.
<ul>
<li>Reward: <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278376&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7815039.jpg" alt="Preyhunter's Terror Effigy icon">Preyhunter&#8217;s Terror Effigy</span></span></li>
</ul>
</li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/ralkalarewards.webp" alt="Ral'kala Prey nemesis drops." class="wp-image 152424"/></figure>



<p></p>



<h2 class="wp-block-heading">Preyhunter&#8217;s Journey in Midnight Season 2</h2>



<p>A new season for Midnight also means a new season for Prey! Rewards for this season include a mount, a bunch of housing decor, items to speed up Prey progress, and improvements to Ral&#8217;kala&#8217;s summoning in the Coiled Isle.</p>



<figure class="wp-block-table aligncenter"><table><thead><tr><th class="has-text-align-center" data-align="center">Preyhunter&#8217;s Journey Rank</th><th>Rewards</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Rank 1</td><td><strong>I Summon Thee</strong>: Astalor now creates a portal for you to return to Silvermoon at the end of a Prey hunt.<br><strong>Whispers from De Other Side</strong>: Spending <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274422&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8097232.jpg" alt="Ossified Relic icon">Ossified Relic</span></span> to summon Ral&#8217;kala increases your drop chances and repeatable currencies from killing Ral&#8217;kala by 50%.<br><strong>Put a Lid on It</strong>: You can purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278123&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940014.jpg" alt="Sturdy Silvermoon Crate Lid icon">Sturdy Silvermoon Crate Lid</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 2</td><td><strong>Prey: Random Hunts</strong>: You can now select randomized Preys from Astalor in Silvermoon.<br><strong>Crafting an Advantage</strong>: You can purchase the following recipes from Construct V&#8217;anore in Silvermoon: <span class="news-tooltip-span"><span class="q3" data-wowhead="item=273061&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_inscription2_repcontracts_80_scroll_uprez_color3.jpg" alt="Plans: Hunter's Ritual Stone icon">Plans: Hunter&#8217;s Ritual Stone</span></span>, <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275312&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_inscription2_repcontracts_80_scroll_uprez.jpg" alt="Formula: Furious Tiki Mask icon">Formula: Furious Tiki Mask</span></span>, and <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275275&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_inscription2_repcontracts_80_scroll_uprez.jpg" alt="Recipe: Ersatz Venom Splatter icon">Recipe: Ersatz Venom Splatter</span></span>.<br><strong>Astalor Be Nimble, Astalor Be Quick</strong>: You can purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278126&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7939996.jpg" alt="Mysterious Sin'dorei Candlestick icon">Mysterious Sin&#8217;dorei Candlestick</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 3</td><td><strong>Corrupting the Soul</strong>: Defeating Ral&#8217;kala gives an extra 2 <span class="news-tooltip-span"><span class="q4" data-wowhead="item=273000&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_orb.jpg" alt="Corrosive Soul icon">Corrosive Soul</span></span> once per week, as well as a chance to drop 1 every kill. These do not benefit from Whispers from De Other Side.<br><strong>Should We Be Worried About All These Bones?</strong>: Completing World Quests in the Coiled Isle while a Nightmare Hunt is in progress, or you&#8217;re under the effects of Curse of the Isle, will now drop bonus <span class="news-tooltip-span"><span class="q4" data-wowhead="item=274422undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8097232.jpg" alt="Ossified Relic icon">Ossified Relic</span></span>. Defeating creatures in the Coiled Isle under the same conditions now has a small chance to drop Ossified Relics.<br><strong>Mapping the Coordinates</strong>: You may purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278130&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7939352.jpg" alt="Gilded Silvermoon Compass icon">Gilded Silvermoon Compass</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 4</td><td><strong>Poor, Unfortunate Souls I</strong>: <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276547&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_shadow_soulleech_3.jpg" alt="Afflicted Soul icon">Afflicted Soul</span></span>s can now drop from Heavy Trunks in Tier 6+ Bountiful Delves. These can be used on a Nightmare Hunt to accelerate Prey progress and give bonus Champion-track equipment. Bonus equipment is available once per week, per character.<br><strong>Break Time!</strong>: You may purchase the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276258&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ui_prey.jpg" alt="Companion Command Crystal icon">Companion Command Crystal</span></span> and <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276229&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_trophy_argent.jpg" alt="Preyhunter's Trophy Stand icon">Preyhunter&#8217;s Trophy Stand</span></span> toys from Construct V&#8217;anore in Silvermoon.<br><strong>What&#8217;s in the Box?</strong>: You may purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278134&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940008.jpg" alt="Sturdy Silvermoon Crate icon">Sturdy Silvermoon Crate</span></span> from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 5</td><td><strong>Crystals and Drapes</strong>: You may purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=250870undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7424509.jpg" alt="Crimson Crystal Fragment icon">Crimson Crystal Fragment</span></span> and <span class="news-tooltip-span"><span class="q2" data-wowhead="item=253449undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7416515.jpg" alt="Bound Silvermoon Drapes icon">Bound Silvermoon Drapes</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 6</td><td><strong>Care to Barter?</strong>: Defeating Ral&#8217;kala will give you an extra 500 <span class="news-tooltip-span"><span data-wowhead="currency=3448&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8032876.jpg" alt="Corrosive Coin icon">Corrosive Coin</span></span> once per day, per character. This does not benefit from Whispers from De Other Side.<br><strong>Right in White</strong>: You may purchase a Vaunted Preyhunter&#8217;s cosmetic armor from Construct V&#8217;anore in Silvermoon.<br><strong>Stonecarved Storage</strong>: You may purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278145&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940020.jpg" alt="Stonecarved Sin'dorei Jar icon">Stonecarved Sin&#8217;dorei Jar</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 7</td><td><strong>Pain and Suffering</strong>: The amount of <span class="news-tooltip-span"><span data-wowhead="currency=3392undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_elementalcombinedfoozles_blood.jpg" alt="Remnant of Anguish icon">Remnant of Anguish</span></span> obtained from all sources is increased by 20%.<br><strong>Look Sharp!</strong>: You may purchase Preyhunter-themed cosmetic ensembles from Construct V&#8217;anore in Silvermoon.<br><strong>A Letter Carrier&#8217;s Best Friend</strong>: You may purchase the  <span class="news-tooltip-span"><span class="q2" data-wowhead="item=278148&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940002.jpg" alt="Adorned Sin'dorei Satchel icon">Adorned Sin&#8217;dorei Satchel</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 8</td><td><strong>An Equitable Exchange</strong>: You may purchase <span class="news-tooltip-span"><span class="q3" data-wowhead="item=279092&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_bag_26_spellfire.jpg" alt="Anguish-Touched Pouch icon">Anguish-Touched Pouch</span></span> from Construct V&#8217;anore in Silvermoon. These can be used to exchange Remnant of Anguish for <span class="news-tooltip-span"><span data-wowhead="currency=3316undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_112_raidtrinkets_voidprism.jpg" alt="Voidlight Marl icon">Voidlight Marl</span></span>.<br><strong>Cute AND Deadly!</strong>: You may purchase the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275704&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolempet_white.jpg" alt="Preyhunter's Riftbreaker icon">Preyhunter&#8217;s Riftbreaker</span></span> and <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275702&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolempet_green.jpg" alt="Preyhunter's Prismguard icon">Preyhunter&#8217;s Prismguard</span></span> battle pets from Constuct V&#8217;anore in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 9</td><td><strong>Poor, Unfortunate Souls II</strong>: <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276548&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_warlock_improvedsoulleech.jpg" alt="Tormented Soul icon">Tormented Soul</span></span>s can now drop from Heavy Trunks in Tier 6+ Bountiful Delves. These can be used on a Nightmare Hunt to accelerate Prey progress and give bonus Hero-track equipment. Bonus equipment is available once per week, per character.<br><strong>Shielding the Unfortunate</strong>: You may purchase the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=278151&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7939586.jpg" alt="Blood Knight's Decorative Shield icon">Blood Knight&#8217;s Decorative Shield</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 10</td><td><strong>Pick Your Poison</strong>: You can now create custom hunts with Astalor in Silvermoon.<br><strong>Servant of Astalor</strong>: You can now wear the title &#8220;Servant of Astalor&#8221;.<br><strong>In Due Course(r)</strong>: You may purchase the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275660&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_manawyrm2mount_poison1.jpg" alt="Preyhunter's Fury icon">Preyhunter&#8217;s Fury</span></span> mount from Construct V&#8217;anore in Silvermoon.<br><strong>It&#8217;s Crystal Clear</strong>: You may purchase the <span class="news-tooltip-span"><span class="q2" data-wowhead="item=250868undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7424501.jpg" alt="Crimson Crystal Column icon">Crimson Crystal Column</span></span> housing decor from Construct Ali&#8217;a in Silvermoon.</td></tr></tbody></table></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/preys2journeyreward.webp" alt="Preyhunter's Journey seasonal rewards." class="wp-image 152425"/></figure>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Last Chance for These Midnight Season 1 Rewards</title>
                <link>https://www.icy-veins.com/wow/news/last-chance-for-these-midnight-season-1-rewards/</link>
                <pubDate>Sat, 08 Aug 2026 19:54:38 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
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                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/last-chance-for-these-midnight-season-1-rewards/</guid>
                <description><![CDATA[Midnight Season 1 ends in days, taking mounts, titles, Elite PvP sets, and achievements with it. Here's the full list of rewards going away.]]></description>
                <content:encoded><![CDATA[
<p>Season 1 is about to end! With only a few days left, let&#8217;s take a look at all the rewards leaving the game with its end.</p>



<h2 class="wp-block-heading">When Does Midnight Season 1 End?</h2>



<p>Midnight Season 1 ends on the following dates for competitive purposes:</p>



<ul>
<li>US: August 10th, 10 pm Pacific Time</li>



<li>EU: August 11th, 10 pm CEST</li>
</ul>



<p>For non-competitive purposes, the season ends with the weekly maintenance, so August 11th, 8 am Pacific Time for US realms, and August 12th, 5 am CEST for EU realms.</p>



<h2 class="wp-block-heading">Seasonal Nemesis &#8211; Nullaeus </h2>



<p>The following rewards will no longer be obtainable:</p>



<ul>
<li><span class="news-tooltip-span"><span class="q3" data-wowhead="item=264413undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_nullstone_cosmicvoid.jpg" alt="Dominating Victory icon">Dominating Victory</span></span> Toy &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="quest=93525undefined">Nulling Nullaeus</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=263413undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_domanaar_d_01.jpg" alt="Nullaeus Domaneye icon">Nullaeus Domaneye</span></span> &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61797undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_armor_domanaar_d_01.jpg" alt="My Shady Nemesis icon">My Shady Nemesis</span></span></li>



<li>&#8220;The Ominous&#8221; &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61798undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_sulfurelemental_void.jpg" alt="Lighting the Dark icon">Lighting the Dark</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=263222undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolem2voidmount.jpg" alt="Arcanovoid Construct icon">Arcanovoid Construct</span></span> &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61799undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_arcanegolem2voidmount.jpg" alt="Let Me Solo Him: Nullaeus icon">Let Me Solo Him: Nullaeus</span></span>
<ul>
<li>Note that in the past, the reward from ?? Solo became a 1% drop rate from the encounter, so this might still happen.</li>
</ul>
</li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/nemesis.webp" alt="" class="wp-image 152412" /></figure>



<h2 class="wp-block-heading">Raiding</h2>



<p>The following achievements will no longer be obtainable:</p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="achievement=61491undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_dreamwell_malformedmanifestation.jpg" alt="Ahead of the Curve: Chimaerus, the Undreamt God icon">Ahead of the Curve: Chimaerus, the Undreamt God</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61624undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_voidspire_alleria.jpg" alt="Ahead of the Curve: Crown of the Cosmos icon">Ahead of the Curve: Crown of the Cosmos</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61626undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_marchonqueldanas_lura.jpg" alt="Ahead of the Curve: Midnight Falls icon">Ahead of the Curve: Midnight Falls</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61492undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_dreamwell_malformedmanifestation.jpg" alt="Cutting Edge: Chimaerus, the Undreamt God icon">Cutting Edge: Chimaerus, the Undreamt God</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61625undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_voidspire_alleria.jpg" alt="Cutting Edge: Crown of the Cosmos icon">Cutting Edge: Crown of the Cosmos</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61627undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_marchonqueldanas_lura.jpg" alt="Cutting Edge: Midnight Falls icon">Cutting Edge: Midnight Falls</span></span>*</li>
</ul>



<p>* Note that Blizzard has been inconsistent in the past about these, with them sometimes being available during pre-season. They have, however, announced that they were going away, so take as you may.</p>



<p>Also note that <span class="news-tooltip-span"><span class="q4" data-wowhead="item=246590undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_darkwellphoenixmount.jpg" alt="Ashes of Belo'ren icon">Ashes of Belo&#8217;ren</span></span> will stay at a 100% drop rate from L&#8217;ura until the end of the expansion.</p>



<h2 class="wp-block-heading">Mythic+</h2>



<p>The following rewards will no longer be obtainable:</p>



<ul>
<li>&#8220;the Umbral&#8221; title &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61255undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_silver.jpg" alt="Midnight Keystone Conqueror: Season One icon">Midnight Keystone Conqueror: Season One</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=262620undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_mythichexeaglemount_black.jpg" alt="Calamitous Carrion icon">Calamitous Carrion</span></span> Mount*  &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61256undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_platinum.jpg" alt="Midnight Keystone Master: Season One icon">Midnight Keystone Master: Season One</span></span></li>



<li>Gleaming Sunmote Transmog Options &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61257undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_scholomance_platinum.jpg" alt="Midnight Keystone Hero: Season One icon">Midnight Keystone Hero: Season One</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=262621undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_mythichexeaglemount_white.jpg" alt="Convalescent Carrion icon">Convalescent Carrion</span></span> Mount* &#8211; <span class="news-tooltip-span"><span data-wowhead="achievement=61258undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_scholomance_gold.jpg" alt="Midnight Keystone Legend: Season One icon">Midnight Keystone Legend: Season One</span></span></li>



<li>&#8220;the Umbral Contender&#8221; and <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275436undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_noose_01.jpg" alt="Timelost Saddle icon">Timelost Saddle</span></span> &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=63097undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_scarletmonastery_gold.jpg" alt="Midnight Keystone Myth: Season One icon">Midnight Keystone Myth: Season One</span></span></li>



<li>&#8220;the Umbral Champion&#8221; title and <span class="news-tooltip-span"><span class="q4" data-wowhead="item=277192&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_darkwellphoenixmount2.jpg" alt="Umbral Ashes icon">Umbral Ashes</span></span> Mount* &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=63104&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_platinum.jpg" alt="Umbral Champion: Midnight Season 1 icon">Umbral Champion: Midnight Season 1</span></span></li>



<li>&#8220;the Umbral Hero&#8221; title &#8211; Reward from <span class="news-tooltip-span"><span data-wowhead="achievement=61259undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_challengemode_platinum.jpg" alt="Umbral Hero: Midnight Season One icon">Umbral Hero: Midnight Season One</span></span></li>



<li>Teleports for all Midnight Season 1 Dungeons &#8211; Reward from completing each dungeon at +10 or higher.
<ul>
<li>Example: <span class="news-tooltip-span"><span data-wowhead="achievement=61262undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_achievement_dungeon_windrunnerspire.jpg" alt="Keystone Hero: Windrunner Spire icon">Keystone Hero: Windrunner Spire</span></span></li>



<li>These will be earnable once again in a future season, when the dungeons return to the rotation</li>
</ul>
</li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/m.webp" alt="" class="wp-image 152413" /></figure>



<p>*Note that these mounts <em>might </em>return in the future as a <span class="news-tooltip-span"><span class="q4" data-wowhead="item=275436undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_noose_01.jpg" alt="Timelost Saddle icon">Timelost Saddle</span></span> option.</p>



<h2 class="wp-block-heading">PvP</h2>



<p>The following rewards will no longer be obtainable:</p>



<ul>
<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=260228undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_kaijugladiatormount_blue.jpg" alt="Galactic Gladiator's Goredrake icon">Galactic Gladiator&#8217;s Goredrake</span></span> Mount from Gladiator Achievement <span class="news-tooltip-span"><span data-wowhead="achievement=61188undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_featsofstrength_gladiator_10.jpg" alt="Gladiator: Midnight Season 1 icon">Gladiator: Midnight Season 1</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=257504undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_vicioussnaplizardmount_alliance.jpg" alt="Vicious Snaplizard icon">Vicious Snaplizard</span></span> Mount from filling the PvP Bar
<ul>
<li>These will be obtainable via Vicious Saddle with the release of The Last Titan expansion</li>
</ul>
</li>



<li>Elite PvP Transmog Sets &#8211; Obtained by reaching 1800 rating in any bracket</li>



<li>Galaxy Weapon Illusion &#8211; Obtained by reaching 1950 rating in any bracket</li>



<li>&#8220;Galactic Gladiator&#8221; title &#8211; Reward from achievement <span class="news-tooltip-span"><span data-wowhead="achievement=61180undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_featsofstrength_gladiator_07.jpg" alt="Galactic Gladiator: Midnight Season 1 icon">Galactic Gladiator: Midnight Season 1</span></span></li>



<li>Galactic Gladiator&#8217;s Prestigious Cloak &#8211; Obtained by reaching 2100 in any bracket
<ul>
<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=264010undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_capealliance_tabard_pvp12season1_d_01.jpg" alt="Galactic Gladiator's Prestigious Cloak icon">Galactic Gladiator&#8217;s Prestigious Cloak</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=260443undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_capehorde_tabard_pvp12season1_d_01.jpg" alt="Galactic Gladiator's Prestigious Cloak icon">Galactic Gladiator&#8217;s Prestigious Cloak</span></span></li>
</ul>
</li>



<li>Galactic Gladiator&#8217;s Tabard &#8211; Obtained by reaching 2400 in any bracket
<ul>
<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=264164undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_tabardalliance_tabard_pvp12season1_d_01.jpg" alt="Galactic Gladiator's Tabard icon">Galactic Gladiator&#8217;s Tabard</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=260441undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_tabardhorde_tabard_pvp12season1_d_01.jpg" alt="Galactic Gladiator's Tabard icon">Galactic Gladiator&#8217;s Tabard</span></span></li>
</ul>
</li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=255879undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_soloshufflemidnight_d_01.jpg" alt="Galactic Legend's Pennant icon">Galactic Legend&#8217;s Pennant</span></span> &#8211; Obtained by reaching 2400 in Solo Shuffle</li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=255968undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_soloshufflemidnight_d_04.jpg" alt="Nightfall Legend's Pennant icon">Nightfall Legend&#8217;s Pennant</span></span> &#8211; Obtained by completing <span class="news-tooltip-span"><span data-wowhead="achievement=61199undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_holy_heal.jpg" alt="Solo Shuffle Medic: Midnight icon">Solo Shuffle Medic: Midnight</span></span></li>



<li><span class="news-tooltip-span"><span class="q4" data-wowhead="item=255969undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_soloshufflemidnight_d_05.jpg" alt="Nightfall Strategist's Pennant icon">Nightfall Strategist&#8217;s Pennant</span></span> &#8211; Obtained by completing <span class="news-tooltip-span"><span data-wowhead="achievement=61200undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_holy_heal.jpg" alt="Battleground Blitz Medic: Midnight icon">Battleground Blitz Medic: Midnight</span></span></li>



<li>&#8220;Hero of the Horde&#8221; Title &#8211; Obtained by completing <span class="news-tooltip-span"><span data-wowhead="achievement=61196undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_pvp_h_h.jpg" alt="Hero of the Horde: Galactic icon">Hero of the Horde: Galactic</span></span></li>



<li>&#8220;Hero of the Alliance&#8221; Title &#8211; Obtained by completing <span class="news-tooltip-span"><span data-wowhead="achievement=61195undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_pvp_a_a.jpg" alt="Hero of the Alliance: Galactic icon">Hero of the Alliance: Galactic</span></span></li>
</ul>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/pvp.webp" alt="" class="wp-image 152414" /></figure>



<h2 class="wp-block-heading">Various Achievements</h2>



<p>The achievements below are also unobtainable with the end of Midnight Season 1. Note that they don&#8217;t reward anything specifically, so they are just for those that want to collect Legacy Achievements.</p>



<ul>
<li><span class="news-tooltip-span"><span data-wowhead="achievement=63164undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ui_prey.jpg" alt="Big Prey Hunter (Season 1) icon">Big Prey Hunter (Season 1)</span></span>*</li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61519undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_blacksmithing_craftedoptional_blacksmithdye_fire.jpg" alt="Midnight Season 1: Catalyst Unbound icon">Midnight Season 1: Catalyst Unbound</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61490undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_raid_marchonqueldanas_lura.jpg" alt="Midnight Season 1: Champion of the Dawn icon">Midnight Season 1: Champion of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61809undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_adventurer_enchanted.jpg" alt="Adventurer of the Dawn icon">Adventurer of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=42767undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_veteran_enchanted.jpg" alt="Veteran of the Dawn icon">Veteran of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=42768undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_champion_enchanted.jpg" alt="Champion of the Dawn icon">Champion of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=42769undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_hero_enchanted.jpg" alt="Hero of the Dawn icon">Hero of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=42770undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_120_crest_myth_enchanted.jpg" alt="Myth of the Dawn icon">Myth of the Dawn</span></span></li>



<li><span class="news-tooltip-span"><span data-wowhead="achievement=61443undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_token_pvp02.jpg" alt="Galactic Weapons of Conquest icon">Galactic Weapons of Conquest</span></span></li>
</ul>



<p>*Note that while there are Prey rewards attached to the Prey journey, they seem to be not going anywhere. On the PTR, the same rewards are available from their vendors, just with the Prey journey requirements removed.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>This Delve Title Lost Its Cap in Season 2 &#8211; Midnight Season 2 Delve Rewards</title>
                <link>https://www.icy-veins.com/wow/news/this-delve-title-lost-its-cap-in-season-2-midnight-season-2-delve-rewards/</link>
                <pubDate>Sat, 08 Aug 2026 15:40:10 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/delvess2rewardsseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/this-delve-title-lost-its-cap-in-season-2-midnight-season-2-delve-rewards/</guid>
                <description><![CDATA[Season 2's Azta'rec Fabled title drops the 4,000-player cap, and the Delve track adds a mount, housing decor, and Undercoin cosmetics too.]]></description>
                <content:encoded><![CDATA[
<p>Season 2 of Midnight is starting in a little over a week, and with it, a new season of Delves is starting! We&#8217;re taking a look at all the new rewards you can obtain in this season, from the Delve Nemesis, Delver&#8217;s Journey, to the new Undercoin wares!</p>



<h2 class="wp-block-heading">Azta&#8217;rec Nemesis Rewards</h2>



<p>The Delve Nemesis for Midnight Season 2, <a href="https://www.icy-veins.com/wow/aztarec-delve-guide">Azta&#8217;rec</a>, is offering plenty of rewards for those brave enough to enter his Delve. The biggest change to Nemesis rewards this time around is that the structure for his Fabled title is now slightly different.</p>



<p>Nullaeus, the Midnight Season 1 Delve Nemesis, gave the <strong>Fabled Vanquisher of Nullaeus</strong> title to the <a href="https://www.icy-veins.com/wow/news/this-midnight-title-just-got-way-harder-to-earn/">first 4,000 players in each region</a> to defeat him on Tier ??, which was cleared out in less than 24 hours in both NA and EU regions. For Azta&#8217;rec, the title <strong>Fabled Vanquisher of Azta&#8217;rec</strong> will be given to all players who defeat him on Tier ?? <strong>during the first week of Midnight Season 2</strong>.</p>



<figure class="wp-block-table aligncenter"><table><thead><tr><th>Az&#8217;tarec Achievement</th><th class="has-text-align-center" data-align="center">Reward</th></tr></thead><tbody><tr><td><span class="news-tooltip-span"><span data-wowhead="achievement=63326&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_ulatek_d_01_red.jpg" alt="My Venomous Nemesis icon">My Venomous Nemesis</span></span><br>Defeat Azta&#8217;rec in his lair during Midnight Season 2.</td><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=276163&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_ulatek_d_01_red.jpg" alt="Apophic Patagia icon">Apophic Patagia</span></span></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="achievement=63333&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_serpentgolemmountnemesis.jpg" alt="Let Me Solo Him: Azta'rec icon">Let Me Solo Him: Azta&#8217;rec</span></span><br>Defeat Azta&#8217;rec in his lair on Tier ?? without any other players in your party during Midnight Season 2.</td><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=275657&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_serpentgolemmountnemesis.jpg" alt="Apophic Soul Crusher icon">Apophic Soul Crusher</span></span></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="achievement=63332&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/spell_nature_poisoncleansingtotem.jpg" alt="Purging the Poison icon">Purging the Poison</span></span><br>Defeat Azta&#8217;rec in his lair on Tier ?? during Midnight Season 2.</td><td class="has-text-align-center" data-align="center">Title: the Poisonous</td></tr><tr><td>Seasonal Quest: <span class="news-tooltip-span"><span data-wowhead="quest=97482&amp;domain=ptr">Fangs for the Memories</span></span></td><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275988&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_knife_1h_ulatekfang_d_01_poison.jpg" alt="Corrosive Victory icon">Corrosive Victory</span></span></td></tr><tr><td><span class="news-tooltip-span"><span data-wowhead="achievement=63334&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/ability_rogue_controlisking.jpg" alt="Fabled Let Me Solo Him: Azta'rec icon">Fabled Let Me Solo Him: Azta&#8217;rec</span></span><br>Defeat Azta&#8217;rec in his lair on Tier ?? without any other players in your party, within the first week of Midnight Season 2.</td><td class="has-text-align-center" data-align="center">Title: Fabled Vanquisher of Azta&#8217;rec</td></tr></tbody></table><figcaption class="wp-element-caption"><br></figcaption></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/aztarecrewards.webp" alt="Azta'rec Rewards Preview" class="wp-image 152247"/></figure>



<h2 class="wp-block-heading">Delver&#8217;s Journey Rewards</h2>



<p>With a new season, the Delver&#8217;s Journey is receiving a new season! New rewards coming from the Delver&#8217;s Journey in Midnight Season 2 include a satchel for currencies for the Altar of Corrosion in the <a href="https://www.icy-veins.com/wow/vaults-of-atalutek-guide">Vaults of Atal&#8217;Utek</a>, four pieces of Amani-themed housing decor, a Golem mount, and a long-awaited update for the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=230850undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_111_robocopter_robocopter.jpg" alt="Delve-O-Bot 7001 icon">Delve-O-Bot 7001</span></span> that allows teleportation to Midnight Bountiful Delves.</p>



<figure class="wp-block-table"><table><thead><tr><th class="has-text-align-center" data-align="center">Delver&#8217;s Journey Rank</th><th>Rewards</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center">Rank 1</td><td>You may now earn Boons from Mislaid Curiosities and Blessings from Heavy Trunks at the end of Delves. <br>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=265386&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7531419.jpg" alt="Fortified Amani Awning icon">Fortified Amani Awning</span></span> housing decor from Telemancer Astrandis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 2</td><td>You may acquire the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276536&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_tailoring_hexweavebag.jpg" alt="Corrosive Reticule icon">Corrosive Reticule</span></span> from Telemancer Astradis in Silvermoon City, containing 6 <span class="news-tooltip-span"><span class="q4" data-wowhead="item=273000&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_ability_poison_orb.jpg" alt="Corrosive Soul icon">Corrosive Soul</span></span> for the <a href="https://www.icy-veins.com/wow/vaults-of-atalutek-guide">Altar of Corrosion</a>.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 3</td><td>A Shrine of Abundance now has a chance to manifest within a bountiful delve, which increases end of Delve rewards if found and interacted with. <br>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=276189&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/icon_upgradestone_critter_uncommon.jpg" alt="Effigy of Dundun icon">Effigy of Dundun</span></span> toy from Telemancer Astrandis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 4</td><td>A Gilded Stash now appears after completing a Tier 11 Delve, rewarding <span class="news-tooltip-span"><span data-wowhead="currency=3445&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_hero.jpg" alt="Hero Mistcrest icon">Hero Mistcrest</span></span> and <span class="news-tooltip-span"><span data-wowhead="currency=3446&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_121_crest_myth.jpg" alt="Myth Mistcrest icon">Myth Mistcrest</span></span> up to four times a week. <br>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=265033&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7524458.jpg" alt="Zul'Aman Brazier Post icon">Zul&#8217;Aman Brazier Post</span></span> housing decor from Telemancer Astrandis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 5</td><td>You have a chance to gain additional boons from Mislaid Curiosities. <br>Starting on Week 3 of Midnight Season 2, <span class="news-tooltip-span"><span data-wowhead="npc=256670undefined">Zah&#8217;ran</span></span> will appear at the end of Delves, selling Champion gear.<br>You may acquire the <span class="news-tooltip-span"><span class="q4" data-wowhead="item=276162&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_serpentgolemmount.jpg" alt="Corroded Soul Crusher icon">Corroded Soul Crusher</span></span> mount from Telemancer Astradis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 6</td><td>You may now purchase 2 <span class="news-tooltip-span"><span class="q4" data-wowhead="item=263188&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_blacksmithing_consumable_key_color1.jpg" alt="Restored Coffer Key icon">Restored Coffer Key</span></span> per week from Naleidea Rivergleam.<br>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=267207&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8017260.jpg" alt="Amani Territorial Totem icon">Amani Territorial Totem</span></span> housing decor from Telemancer Astrandis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 7</td><td>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=275936undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_punchcards_blue.jpg" alt="Delve-O-Bot 7001: Midnight Software Update Chip icon">Delve-O-Bot 7001: Midnight Software Update Chip</span></span> from Telemancer Astrandis in Silvermoon City. This lets you upgrade your <span class="news-tooltip-span"><span class="q3" data-wowhead="item=230850undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_111_robocopter_robocopter.jpg" alt="Delve-O-Bot 7001 icon">Delve-O-Bot 7001</span></span> toy, adding Midnight Delves to its destination matrix.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 8</td><td>Champion Warbound equipment may now be obtained from Tier 9 Delves and above. <br>You may acquire the <span class="news-tooltip-span"><span class="q3" data-wowhead="item=272360&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7808366.jpg" alt="Ula'tek Ritual Stone icon">Ula&#8217;tek Ritual Stone</span></span> housing decor from Telemancer Astrandis in Silvermoon City.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 9</td><td>Tier 11 Bountiful Coffers now have a chance to provide either a piece of Hero equipment, or <span class="news-tooltip-span"><span data-wowhead="currency=3356undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/jewelcrafting_uncut-epic-gem_color1.jpg" alt="Untainted Mana-Crystals icon">Untainted Mana-Crystals</span></span> used to purchase powerful equipment from Zah&#8217;ran. Tier ,8, 9 and 10 Bountiful Coffers also reward smaller quantities of Untainted Mana-Crystals.</td></tr><tr><td class="has-text-align-center" data-align="center">Rank 10</td><td>Obtain the <strong>Snake Eater</strong> title. <br>The amount of <span class="news-tooltip-span"><span data-wowhead="currency=3310undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_gizmo_hardenedadamantitetube.jpg" alt="Coffer Key Shards icon">Coffer Key Shards</span></span> earned from all sources is increased.</td></tr></tbody></table></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/s2delvejourneyrewards.webp" alt="Midnight Season 2 Delver's Journey Rewards Preview" class="wp-image 152248"/></figure>



<h2 class="wp-block-heading">New Delver&#8217;s Headquarters Cosmetics</h2>



<p>The Delver&#8217;s Headquarters is also selling a bunch of new items for the new season. As usual, these cost <span class="news-tooltip-span"><span data-wowhead="currency=2803undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_misc_elvencoins.jpg" alt="Undercoin icon">Undercoin</span></span>. Highlights include another variant of the wing back transmogs, ensembles for the Season 1 Delve sets, some of the Midnight Season 1 Journey rewards, and a few more Amani-themed housing decor.</p>



<figure class="wp-block-table"><table><thead><tr><th class="has-text-align-center" data-align="center">Item</th><th class="has-text-align-center" data-align="center">Type</th><th class="has-text-align-center" data-align="center">Cost</th></tr></thead><tbody><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275910&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/8xp_vulperaflute.jpg" alt="Scalebound Herald's Flute icon">Scalebound Herald&#8217;s Flute</span></span></td><td class="has-text-align-center" data-align="center">Nemesis Summon Item</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=265100undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cosmicvoid_groundsate.jpg" alt="Corewarden's Hearthstone icon">Corewarden&#8217;s Hearthstone</span></span></td><td class="has-text-align-center" data-align="center">Hearthstone Toy<br>(Previously from Midnight S1)</td><td class="has-text-align-center" data-align="center">10,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=264414undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_10_engineering2_pvpflaregun_color1.jpg" alt="Midnight Delver's Flare Gun icon">Midnight Delver&#8217;s Flare Gun</span></span></td><td class="has-text-align-center" data-align="center">Delve Summon Toy<br>(Previously from Midnight S1)</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q4" data-wowhead="item=276165&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_cape_special_ulatek_d_01_blue.jpg" alt="Ophidian Patagia icon">Ophidian Patagia</span></span></td><td class="has-text-align-center" data-align="center">Back Transmog</td><td class="has-text-align-center" data-align="center">2,500 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=279289&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_bg_xkills_avgraveyard.jpg" alt="Well Urned Rest icon">Well Urned Rest</span></span></td><td class="has-text-align-center" data-align="center">Delve Gravestone Customization</td><td class="has-text-align-center" data-align="center">2,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=262951undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/achievement_bg_xkills_avgraveyard.jpg" alt="Sin'dorei Gravestone icon">Sin&#8217;dorei Gravestone</span></span></td><td class="has-text-align-center" data-align="center">Delve Gravestone Customization<br>(Previously from Midnight S1)</td><td class="has-text-align-center" data-align="center">2,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=263520undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_cloth_dungeonharronir_c_01.jpg" alt="Ensemble: Sprawling's Garb icon">Ensemble: Sprawling&#8217;s Garb</span></span></td><td class="has-text-align-center" data-align="center">Delve Cloth Ensemble</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=263574undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_leather_dungeonharronir_c_01.jpg" alt="Ensemble: Osseoclad's Wear icon">Ensemble: Osseoclad&#8217;s Wear</span></span></td><td class="has-text-align-center" data-align="center">Delve Leather Ensemble</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=263575undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_mail_dungeonharronir_c_01.jpg" alt="Ensemble: Elder Moss Outfit icon">Ensemble: Elder Moss Outfit</span></span></td><td class="has-text-align-center" data-align="center">Delve Mail Ensemble</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=263576undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_helm_plate_dungeonharronir_c_01.jpg" alt="Ensemble: Rampant Thorn Armor icon">Ensemble: Rampant Thorn Armor</span></span></td><td class="has-text-align-center" data-align="center">Delve Plate Ensemble</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=263577undefined"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/inv_mace_1h_dungeonharronir_c_02.jpg" alt="Arsenal: Rootlands Weaponry icon">Arsenal: Rootlands Weaponry</span></span></td><td class="has-text-align-center" data-align="center">Delve Weapon Arsenal</td><td class="has-text-align-center" data-align="center">5,000 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275857&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7900316.jpg" alt="Zul'Aman Creeping Pangoroot icon">Zul&#8217;Aman Creeping Pangoroot</span></span></td><td class="has-text-align-center" data-align="center">Housing Decor</td><td class="has-text-align-center" data-align="center">500 Undercoin</td></tr><tr><td class="has-text-align-center" data-align="center"><span class="news-tooltip-span"><span class="q3" data-wowhead="item=275853&amp;domain=ptr"><img decoding="async" loading="lazy" height="28" width="28" src="https://static.icy-veins.com/forum-links/icons/7940048.jpg" alt="Zul'Aman Burning Pinecone icon">Zul&#8217;Aman Burning Pinecone</span></span></td><td class="has-text-align-center" data-align="center">Housing Decor</td><td class="has-text-align-center" data-align="center">500 Undercoin</td></tr></tbody></table></figure>



<figure class="wp-block-image aligncenter size-full"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/08/delvejourneyrewards.webp" alt="Delver's Headquarters Midnight S2 Rewards Preview" class="wp-image 152249"/></figure>
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                <title>Jimothy the Raccoon Is Becoming a Secret WoW Pet Next Week</title>
                <link>https://www.icy-veins.com/wow/news/jimothy-the-raccoon-is-becoming-a-secret-wow-pet-next-week/</link>
                <pubDate>Fri, 07 Aug 2026 23:30:58 +0000</pubDate>
                <dc:creator>Neryssa</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/neryssa/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/474e9e729f0e300d01f3c4bd72c1bb47?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/jimothyseo.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/jimothy-the-raccoon-is-becoming-a-secret-wow-pet-next-week/</guid>
                <description><![CDATA[Blizzard confirmed that the viral raccoon Jimothy is a secret pet in Patch 12.1, live next week on August 11. Here's what we know!]]></description>
                <content:encoded><![CDATA[
<p>Jimothy the raccoon became a worldwide sensation in the past month, and we finally know when he&#8217;ll be arriving in World of Warcraft: With Patch 12.1, set to release next week on August 11!</p>



<h2 class="wp-block-heading">Jimothy Is a Secret Pet in Patch 12.1</h2>



<p>With a new hotfix on the Patch 12.1 PTR earlier today, Jimothy&#8217;s model has finally been added to the game! Witness the raccoon running in his full glory below.</p>



<center><img src=https://assets.todayinwow.com/extras/RaccoonPet_01.gif height=300></center>



<p>Previously, Jimothy was <a href="https://www.icy-veins.com/wow/news/world-of-warcraft-is-immortalizing-jimothy-the-raccoon/">teased by the official Warcraft social media accounts</a> to be coming to the game at some point, including a preview of his model. With today&#8217;s <a href="https://www.icy-veins.com/wow/news/patch-12-1-gearing-9-6-myth-items-and-vault-bonus-rolls-blizzard-group-interview/">Icy Veins, Wowhead, and Raider.IO group interview with Paul Kubit and Rachel Vought</a>, the developers revealed that Jimothy will be obtained via a secret in Patch 12.1.</p>



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    <div class="d-flex align-items-center">
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            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
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            <a class="source-link" target="_blank" href=""><span class="white">(</span> Source URL <span class="white">)</span> </a>
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    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Sean (Raider.IO)</strong>: (&#8230;) I do have a unique question. This is maybe one hopefully you haven’t heard yet today. 12.0 brought us Zul’Aman, Harandar, and the Voidstorm with all of their fantastic new additions to the Warcraft Bestiary. With us visiting Atal’Utek in 12.1, are there any new critters that we should keep an eye out for? And do either of you have one that holds a special place in your heart?</p>
<p><strong>Rachel Vought</strong>: I have two, possibly three. (&#8230;) And there also might be one vaguely raccoon-shaped thing somewhere in this update, but I don’t have a lot of details to share on that.<br />
<strong>Paul Kubit</strong>: Vaguely raccoon-shaped is a fun way to describe that particular model.<br />
<strong>Seliathan (Icy Veins)</strong>: Would it(&#8216;s name) start with a &#8220;J&#8221;?<br />
<strong>Rachel Vought</strong>: Again, maybe?<br />
<strong>Paul Kubit</strong>: Can&#8217;t really confirm or deny, yeah.</p>
    </div>
</div>



<p>Although Jimothy&#8217;s model has been added on the 12.1 PTR, he currently does not have a pet journal entry, which supports the theory that he&#8217;s connected to a secret. Secrets are usually purposefully kept out of the PTR to avoid spoiling the surprise and allow the community to participate in the current solve. Secrets also usually lack an entry on journals until you unlock them.</p>



<p>Keep an eye on Icy Veins, as we will keep an eye on Jimothy and post a solution once he&#8217;s found!</p>



<h2 class="wp-block-heading">What is a Jimothy, Anyway?</h2>



<p><a href="https://en.wikipedia.org/wiki/Jimothy_(raccoon)">Jimothy</a> is a wild raccoon found in Seattle, Washington, that became internet famous over the past month. Jimothy gathered attention due to his unusual, squashed appearance, attributed to a condition known as short spine syndrome. Although Jimothy may look different, he has no discernible disabilities and is able to live in the wild without any limitations.</p>



<figure class="wp-block-image aligncenter"><img decoding="async" src="https://wp.icy-veins.com/wp-content/uploads/2026/07/Jimothy_original_video_still.webp" alt="This image has an empty alt attribute; its file name is Jimothy_original_video_still.webp"/><figcaption class="wp-element-caption"><em>Picture By Kiana Hall</em></figcaption></figure>



<p>World of Warcraft is not the first game to pay homage to Jimothy&#8217;s internet fame. Games such as <a href="https://x.com/OldSchoolRS/status/2078570851427877014">Old School RuneScape</a> and <a href="https://www.dndbeyond.com/monsters/6630759-jimothy-beloved-cryptid">D&amp;D Beyond</a> have made renders of Jimothy. Games with modding communities such as <a href="https://www.nexusmods.com/skyrimspecialedition/images/309752">The Elder Scrolls: Skyrim</a> and <a href="https://www.nexusmods.com/stardewvalley/mods/49457">Stardew Valley</a> also have Jimothy added to their respective games via mods.</p>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Timer Reductions and More: Final(?) Mythic+ Tuning on the 12.1 PTR, All 8 Dungeons</title>
                <link>https://www.icy-veins.com/wow/news/timer-reductions-and-more-final-mythic-tuning-on-the-12-1-ptr-all-8-dungeons/</link>
                <pubDate>Fri, 07 Aug 2026 21:37:43 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/07/Temple-of-Sethraliss.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/timer-reductions-and-more-final-mythic-tuning-on-the-12-1-ptr-all-8-dungeons/</guid>
                <description><![CDATA[We have the potentially final round of Mythic+ changes, as all 8 Season 2 dungeons get a lot of tuning, including timer reductions! ]]></description>
                <content:encoded><![CDATA[
<p>We have (potentially) one last round of Mythic+ tuning on the PTR today, as all 8 dungeons get adjustments. Temple of Sethraliss once again leads the way in sheer amount of changes, just as it has the last several tuning passes. Those Sethrak are really giving Blizzard a hard time it seems! It even got a timer change, down to 32 minutes from the previous 33. The Blinding Vale also got a minute shaved off its timer. The rest of the changes are number tuning, from damage to timings, and even removals of certain mobs. </p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
        </div>
        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/feedback-midnight-season-2-dungeon-test-july-28th-august-11th/2330956/8"><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>Hi,</p>
<p>We have made the following changes to dungeons:</p>
<p><strong>Altar of Fangs</strong></p>
<ul>
<li>General
<ul>
<li>Removed a Ravenous Descendant from the patrolling pack near the final totem</li>
<li>Removed a Primal Serpent from near the second and third totem</li>
</ul>
</li>
<li>Zul’jan
<ul>
<li>Fang Empowered
<ul>
<li>Reduced periodic damage by 25%</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Ruby Life Pools</strong></p>
<ul>
<li>Melidrussa Chillworn
<ul>
<li>Reduced health by 6%</li>
<li>Increased pace of ability schedule</li>
<li>Chillstorm
<ul>
<li>Reduced duration to 7 sec from 9 sec</li>
<li>Increased periodic damage by 10%</li>
</ul>
</li>
</ul>
</li>
<li>Kokia Blazehoof
<ul>
<li>Increased health by 7%</li>
</ul>
</li>
<li>Thunderhead
<ul>
<li>Reduced health by 13%</li>
<li>Rolling Thunder
<ul>
<li>Reduced periodic damage by 19%</li>
</ul>
</li>
<li>Electrical Discharge
<ul>
<li>Reduced impact damage by 11%</li>
<li>Reduced periodic damage by 14%</li>
</ul>
</li>
</ul>
</li>
<li>Earthbound Guardian
<ul>
<li>Increased health by 10%</li>
<li>Earthbound Imprint
<ul>
<li>Increased periodic damage by 7%</li>
</ul>
</li>
</ul>
</li>
<li>Ashseer Flamelasher
<ul>
<li>Increased health by 10%</li>
</ul>
</li>
<li>Storm Warrior
<ul>
<li>Increased health by 10%</li>
<li>Thunderous Stomp
<ul>
<li>Increased damage by 10%</li>
</ul>
</li>
</ul>
</li>
<li>Tempest Channeler and High Channeler Ryvati
<ul>
<li>Lightning Torrent
<ul>
<li>Increased periodic damage by 8%</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Temple of Sethraliss</strong></p>
<ul>
<li>General
<ul>
<li>Reduced the timer to 32 minutes from 33 minutes</li>
</ul>
</li>
<li>Adderis and Aspix
<ul>
<li>Increased the amount of time between Thunder and Lightning and Tempest Winds</li>
</ul>
</li>
<li>Merektha
<ul>
<li>Burrow
<ul>
<li>Added a directional indicator</li>
</ul>
</li>
</ul>
</li>
<li>Galvazzt
<ul>
<li>Increased health by 7%</li>
</ul>
</li>
<li>Avatar of Sethraliss
<ul>
<li>Corrupted Guardian
<ul>
<li>Corrupted Lifeforce
<ul>
<li>Corruption Burst now only occurs upon failure to soak</li>
<li>Unstable Corruption now forms an additional Corrupted Lifeforce</li>
<li>Reduced time to soak to 4.5 sec from 12 sec</li>
</ul>
</li>
<li>Corruption Burst
<ul>
<li>Increased base damage by 150%</li>
<li>Vulnerability reduced to 100% from 150%</li>
</ul>
</li>
<li>Corruption
<ul>
<li>Reduced healing reduction per stack to 33% from 50%</li>
</ul>
</li>
<li>Cleansed Lifeforce
<ul>
<li>Reduced initial healing to 2% of the Avatar’s maximum health from 5%</li>
<li>Increased the time between periodic ticks of healing to 2 sec from 1 sec</li>
</ul>
</li>
<li>Siphon the Weak
<ul>
<li>Increased healing to 0.7% of the Avatar’s maximum health from 0.6%</li>
</ul>
</li>
</ul>
</li>
<li>Twisted Hexxer
<ul>
<li>Latent Hex
<ul>
<li>Reduced number of targets to 1 from 2</li>
<li>Now prefers to target the healer</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Orb Watcher
<ul>
<li>Caustic Stomp
<ul>
<li>Increased periodic damage by 15%</li>
</ul>
</li>
</ul>
</li>
<li>Poisonous Viper
<ul>
<li>Cytotoxin
<ul>
<li>Increased impact damage by 7%</li>
<li>Increased periodic damage by 7%</li>
</ul>
</li>
</ul>
</li>
<li>Imbued Stormcaller
<ul>
<li>Imbued Conduction
<ul>
<li>Increased periodic damage by 10%</li>
</ul>
</li>
</ul>
</li>
<li>Sandswept Hunter
<ul>
<li>Sandburst Arrow is now the first ability cast, and Arrow Barrage is now the second ability cast</li>
</ul>
</li>
<li>Faithless Subjugator
<ul>
<li>Addle Mind
<ul>
<li>Increased cast time to 5 sec from 4 sec</li>
<li>Fixed an issue where crowd control abilities would initiate the cooldown for this ability</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Den of Nalorakk</strong></p>
<ul>
<li>Starvation Effigy
<ul>
<li>Insatiable Hunger
<ul>
<li>Increased cast time to 6 sec from 5 sec</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>The Blinding Vale</strong></p>
<ul>
<li>General
<ul>
<li>Reduced timer to 30 minutes from 31 minutes</li>
</ul>
</li>
<li>Lightwarden Ruia
<ul>
<li>Lightfire Beams
<ul>
<li>Updated direction visual to snap to the ground</li>
<li>Reduced area trigger size to 1.5 yards from 2 yards</li>
</ul>
</li>
</ul>
</li>
<li>Ziekket
<ul>
<li>Lightspawn Lasher
<ul>
<li>Addressed an issue where tanks could fail to get threat before the lashers became active</li>
</ul>
</li>
<li>Lightbloom Essence
<ul>
<li>Addressed an issue where players could fail to soak the essence when in close proximity to Ziekket</li>
</ul>
</li>
</ul>
</li>
<li>Thorny Saptor
<ul>
<li>Hunting Leap
<ul>
<li>Improved impact area visual</li>
</ul>
</li>
</ul>
</li>
</ul>
<p><strong>Murder Row</strong></p>
<ul>
<li>Kystia Manaheart
<ul>
<li>Destabilized
<ul>
<li>Increased damage vulnerability to 115% from 100%</li>
</ul>
</li>
</ul>
</li>
<li>Defiled Golem
<ul>
<li>Combat reach increased</li>
</ul>
</li>
</ul>
<p><strong>Voidscar Arena</strong></p>
<ul>
<li>Proof of Master and Proof of Endurance
<ul>
<li>Now permanent until players leave the instance</li>
<li>Reduced potency of the buffs to 3% from 5%</li>
</ul>
</li>
</ul>
<p><strong>Kings’ Rest</strong></p>
<ul>
<li>Half-Finished Mummy and Finished Mummy
<ul>
<li>Wretched Discharge
<ul>
<li>Reduced periodic damage by 25%</li>
</ul>
</li>
</ul>
</li>
<li>Shadow of Zul
<ul>
<li>Pool of Darkness
<ul>
<li>Increased cooldown by 10%</li>
</ul>
</li>
</ul>
</li>
</ul>
    </div>
</div>
]]></content:encoded>
                                            </item>
                                <item>
                <title>Blizzard Interview: Add-ons, Raid Design, and Mythic+ in Patch 12.1</title>
                <link>https://www.icy-veins.com/wow/news/blizzard-interview-add-ons-raid-design-and-mythic-in-patch-12-1/</link>
                <pubDate>Fri, 07 Aug 2026 20:21:26 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2326.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/blizzard-interview-add-ons-raid-design-and-mythic-in-patch-12-1/</guid>
                <description><![CDATA[We sat down with the encounter design team to discuss splitting the Season 2 raid tier, what add-ons can no longer do, and how they decide between nerfs and buffs.]]></description>
                <content:encoded><![CDATA[
<p>We sat down with Lead Encounter Designers Andrew De Sousa and Taylor Sanders to talk about Patch 12.1, Midnight Season 2, addons, and encounter design. We were joined in the interview by Wowhead and Raider.io.</p>



<p>In the interview, we had Seliathan from Icy-Veins, Sean from Raider.io, and Squishei from Wowhead.</p>



<p>Check out the full interview video from Raider.io below or our transcription at the end of the article. Here&#8217;s the <a href="https://www.wowhead.com/news/blizzard-interview-with-icy-veins-raider-io-and-wowhead-dungeons-and-raids-382376">Wowhead coverage of the interview</a>.</p>



<figure class="wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio"><div class="wp-block-embed__wrapper">
<iframe loading="lazy" title="Encounter Design in 12.1 | Developer Interview" width="500" height="281" src="https://www.youtube.com/embed/QLRFBIXeiFw?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Interview Highlights</h2>



<p><strong>Add-ons and Information Access</strong></p>



<ul>
<li>Starting in Patch 12.1, add-ons can no longer directly access Aura information. Blizzard has separated what data add-ons can read from the ability to display it in custom ways.</li>



<li>The goal is to put computational add-ons fully to rest. This is intended so new or returning players don&#8217;t feel obligated to download a large add-on package just to play the game.</li>



<li>Information asymmetry and hidden-information mechanics are back as a design space, with a few already on the PTR in the Venomous Abyss.</li>



<li>The Entombed Sentinels&#8217; debuff-matching mechanic is a direct example of something previously offloaded to add-ons.</li>



<li>Nothing to announce on replacement tools for raid leaders or accessibility, but Blizzard says it wants to hear ideas.</li>



<li>No current plans to let add-ons hook into the new missed-kick tracking.</li>
</ul>



<p><strong>Raid Structure and Design</strong></p>



<ul>
<li>Season 2 uses a two-instance raid tier: an eight-boss Venomous Abyss plus a one-boss Tidebound Grotto.</li>



<li>The Grotto is meant to recapture the bite-sized raiding that pugs and shorter play sessions found success with in Season 1.</li>



<li>Raid trash is still in the raid. Non-standard gameplay is a deliberate callback to moments like the Naxxramas Frogger hallway and the Blackwing Lair trap room.</li>



<li>Larger, more vertical boss arenas are deliberate but not a philosophy shift. Queen Ansurek&#8217;s verticality was built to sell the climb up her web.</li>



<li>More two-target cleave in this tier reflects the raid&#8217;s theming, not a change in direction.</li>
</ul>



<p><strong>Class Utility</strong></p>



<ul>
<li>On abilities like Gorefiend&#8217;s Grasp and Abom Limb, the goal is that other classes can back into the same outcome less efficiently, knockbacks, Ring of Peace, rather than one class holding a solution nobody else can approach.
<ul>
<li>&#8220;Are they as efficient as Gorefiend&#8217;s Grasp? Absolutely not.&#8221;</li>
</ul>
</li>
</ul>



<p><strong>Tuning and Difficulty</strong></p>



<ul>
<li>Season 2 gets a system similar to Void Spire, Dream Rift, and March on Quel&#8217;Danas that ramps player power weekly, resolving after Race to World First and the Hall of Fame.</li>



<li>Blizzard defaults to buffing players over nerfing bosses. Nerfs are reserved for reaction-time and mechanical asks, like the L&#8217;ura glaives.
<ul>
<li>&#8220;It&#8217;s not necessarily a great feeling to show up to your raid and have something nerfed and feel like the goal post has been moved.&#8221;</li>
</ul>
</li>
</ul>



<p><strong>Mythic+</strong></p>



<ul>
<li>Record Season 1 participation is attributed to accessibility, a strong dungeon pool, and classes being fun to press.</li>



<li>Keystone Myth and the top 1% mount answered an outspoken appetite going into Midnight.</li>



<li>No plans for an in-game routing or mapping tool. Lindormi&#8217;s guidance targets the entry point; advanced routing is left to community tools. The door isn&#8217;t closed forever.</li>



<li>Dungeon trash has had a simplification pass since War Within Season 3. This resulted in fewer cast bars, less visual noise, and cut rider effects.</li>



<li>Hard knowledge checks are intentional, with the onus on Blizzard to telegraph clearly. </li>



<li>Cone visuals were updated so the visual language reads immediately without an add-on alert.</li>
</ul>



<h2 class="wp-block-heading">Full Transcript</h2>



<p>Note that the transcript may contain errors and speech artifacts. We&#8217;re cleaning it up as we go, so come back later if any mistakes are found!</p>



<div class="blizzard-blue-post">
    <div class="d-flex align-items-center">
        <div>
            <img decoding="async" class="blizzard-logo" src="https://wp.icy-veins.com/static/public/blizzard-icon-small.png" alt="Blizzard Logo" />
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            <a class="source-link" target="_blank" href=""><span class="white">(</span> Source URL <span class="white">)</span> </a>
        </div>
    </div>
    <hr class="blizzard-line" />
    <h3>Website Group Interview</h3>
    <div class="blizzard-blue-post-content">
        <p><strong>Andrew De Sousa</strong>: Hey. I&#8217;m Andrew de Sousa. I&#8217;m a lead encounter designer for the World of Warcraft team. I&#8217;m responsible for dungeon, delve, and raid content really anything you can fight but my primary focus is on dungeons and mythic+.</p>
<p><strong>Taylor Sanders</strong>: Hey my name is Taylor Sanders. I&#8217;m also a lead encounter designer on the World of Warcraft team. and yeah here to talk about all things PVE season two dungeons, delves, raids, and the like.</p>
<p><strong>Icy-Veins</strong>: Coming out of the three-raids raid tier, what were some of the lessons that you learned and what the community particularly liked about it? And are there some changes with this raid tier or maybe in the future that are a bit of a direct consequence of the community reception of having a split raid tier again?</p>
<p><strong>Taylor Sanders</strong>: Yeah, so&#8230; going into Midnight I think we really wanted to follow the story with where the events of the world were going and that&#8217;s something that drove us to that split raid tier. [It is] something we&#8217;ve had in the far past now of World of Warcraft&#8217;s history, but we haven&#8217;t had in a while. One of the things that I think we saw that came out of that was pretty positive is some of the separation of raid content in a way that maybe you don&#8217;t have an entire night you know to raid or you have like a shorter play session and players are still able to go in and have quite a bit of success tackling things like the Dreamrift, for example, there&#8217;s some good loot in there, which helps, but I think we saw a lot of pug groups and a lot of smaller groups or non-organized or guild groups able to go in there and get a bite size of raiding into their week. We liked that a lot. and that&#8217;s one of the things that drove us into creating a two instance raid tier with the Curse of Ula&#8217;tek update. We&#8217;re going to have an eight-boss raid releasing with Venomous Abyss and a one-boss raid in the Tidebound Grotto. And we&#8217;re hoping that the Tidebound Grotto can capture some of that small, more bite-sized raid size that we saw a lot of success with in Midnight.</p>
<p><strong>Wowhead</strong>: So I wanted to ask a question about Mythic L&#8217;ura. Third-party tools became almost expected to manage the memory game. What lessons did the team take forward into designing Ula&#8217;tek and the Venomous raid?the Venomous Abyss sorry yeah.</p>
<p><strong>Taylor Sanders</strong>: With the addon changes on Midnight I think there&#8217;s still a lot to iterate on and improve on. Overall we&#8217;re feeling pretty positive about and what the general experience is like for players. One of our major goals was to make sure that if you&#8217;re returning to WoW or you&#8217;re a new player especially, that you don&#8217;t feel obligated, at least when you start playing the game, right, to like download this huge package of addons just to be able to function. And the other is to eliminate computational addons. There were still a few that I think especially our high end of Mythic players felt obligated to use in the launch raids. But starting with 12.1, addons can no longer directly access Aura information. We have separated out what type of information can be accessed by addons with the ability to display that information in custom ways, which is something we&#8217;ve always tried to maintain in this sort of like quest to remove some computational addons from the game. So we&#8217;re hoping with some of these back-end technology changes, that computational addons can fully be put to rest, and that we can let some of these mechanics that we&#8217;ve been designing that are more based on hidden or asymmetric information, that players can have more of what the intended experience is, which is creating a strategy or a communication strategy within their own group to overcome them.</p>
<p><strong>Wowhead</strong>: Awesome. A quick follow-up there. Can we expect to see more mechanics use information asymmetry in the future? It&#8217;s been a while since we&#8217;ve seen that since I think Mekkatorque was the last time we saw that.</p>
<p><strong>Taylor Sanders</strong>: Yeah, absolutely. This is&#8230; When we talked about the addon changes in Midnight as an encounter design team, we talked about a few different areas of where we might go with things that we haven&#8217;t been able to comfortably bite off for a while as a design space. And information asymmetry or hidden information is one of those areas. So we&#8217;re experimenting with it in a few ways that I think players have seen on PTR in the Venomous Abyss, on a couple different raid encounters at least. We&#8217;re going to continue to experiment there. We&#8217;re going to continue to listen to player feedback on whether that&#8217;s the type of thing that players like in modern WoW raiding. But we think there&#8217;s some fun gameplay there. We&#8217;re experimenting with it again, as I said, in the Venomous Abyss. And we&#8217;d love to hear players&#8217; feedback once they&#8217;re done with the raid tier.</p>
<p><strong>Raider.IO</strong>: Certain class abilities, let&#8217;s say Deathgrip, have become defining parts of raid strategy on several recent end bosses. How does the team decide when a class-specific utility should feel rewarding versus becoming effectively mandatory?</p>
<p><strong>Taylor Sanders</strong>: Yeah, so I think one thing we always try to endeavor for is DK is a great example, right? So we try to make sure that&#8230; when a class has a utility button that&#8217;s seen as very. transformative or very powerful such as Gorefiend&#8217;s Grasp, an Abomination Limb / Death Grip style mechanic that there&#8217;s also other ways to achieve that, that maybe aren&#8217;t as efficient or aren&#8217;t as powerful, but there&#8217;s other ways of accomplishing that problem like with knockbacks, Ring of Peace, all of these types of like monster movement mechanics. Are they as efficient as Gorefiend&#8217;s Grasp? Absolutely not. but I think that&#8217;s a key differentiating factor, can other can other classes do a form of that utility. Because ultimately we want those spells to feel very impactful, we want them to feel like powerful assets you bring to your raid. That&#8217;s what makes classes sing in World of Warcraft, but I think there&#8217;s a big difference between a class that brings the thing that no one else can hope to even echo in a less powerful way, a spell that is the best of its form, that other classes can sort of back into with less efficient forms.</p>
<p><strong>Raider.IO</strong>: Should I gear up my Blood DK for the final boss of the venomous abyss?<br />
Taylor Sanders: It&#8217;s always time, a good time to gear up a Blood DK. a lot of Blood DK in this expansion.</p>
<p><strong>Wowhead</strong>: One of the points of feedback from testing was the overwhelming amount of trash in the raid. Have you made any changes to that since testing? or the blood channeling mechanic where you have to sit there with your raid and just channel for like 10 seconds while your healers are healing you?<br />
<strong>Taylor Sanders</strong>: Yeah, so throughout PTR, we&#8217;re always making adjustments to things like this, tons and tons of tweaks to raid trash, to spawning, creature abilities and raid trash, tuning, all that stuff goes under heavy iteration. Especially once things hit PTR, we start getting a lot of feedback that really ups the frequency and intensity of our updates. There&#8217;s still raid trash. Sorry to break it to you guys, but there&#8217;s still raid trash in the raid. And one thing about the sacrifice altar thing, so one thing we&#8217;ve tried to get back into a little bit in raids is some of that non-standard gameplay that has actually defined raids from the very beginning. If you think back to the frogger hallway in Naxxramas or the BWL trap room, those kind of weird non-standard areas of the game that raiding know it&#8217;s hilarious to see your friend like die to the frogger thing right like or like you know the dagger in Dazar&#8217;alor, right that like could you know kill your friends and stuff like that. those types of mechanics make raids memorable in general. and there&#8217;s a few different places in the venomous abyss where we tried to just design something non-standard. Raids are unique in that they&#8217;re very social. So you&#8217;re in there with a raid group, often your own voice comms. And those types of experiences can make, you know, a raid feel unique as opposed to just like, you know, another space in a video game that&#8217;s filled with, you know, red health bars and monsters.</p>
<p><strong>Wowhead</strong>: Yeah, I mean, I love the coffin room. So kudos to that room where you have to find the thing. So great job with that one.<br />
Taylor Sanders: That was a lot of fun to make.</p>
<p><strong>Raider.IO</strong>: I guess Trial of the Crusader will remain my undisputed favorite raid of all time. We&#8217;re talking about trash. I&#8217;m going to give Taylor a break. We&#8217;re going to jump over to Andrew. Trash is such a large part of the dungeon experience, but it doesn&#8217;t have any entries in the dungeon journal. How does the team tackle designing these enemies to be able to convey what a mechanic does?<br />
<strong>Andrew De Sousa</strong>: It&#8217;s a great question. Yeah, there are a lot of creatures to learn in any given dungeon, let alone any given season. And I think as we&#8217;ve seen, especially since the War Within Season 3 forward, we&#8217;ve taken a big pass on simplicity. in terms of what the mechanics are actually doing, visual noise. We&#8217;ve cut clutter. Does this really need a cast bar? Are we signaling the right information? If you&#8217;re fighting 10 creatures and there&#8217;s 10 gray bars on screen, are you getting a read for that? We&#8217;re also looking at just what an ability does, like I mentioned. When we see a bolt, we know what to expect right out of gates. We know what that caster is going to do, how we need to move it, whatever. have you. With spells like some things like debuffs, we might pare some of that back. If it puts a ring on you and it&#8217;s going to pulse damage, we should look to where we can cut off what we call rider effects. The game is telling you you should be isolated. As long as you&#8217;re doing that, that&#8217;s enough for a trash creature. So really just paring down that complexity and making what is mechanically different or distinct have space to stand out and for players to have time to deal with it.</p>
<p><strong>Raider.IO</strong>: Okay, just sort of a follow up, still dealing with trash. The implementation of Lindormi&#8217;s Guidance was a massively popular decision. Have you ever considered, you specifically, have you considered building a mapping tool into the game to somehow tie that with us being able to plan our own routes?<br />
<strong>Andrew De Sousa</strong>: Yeah, this is something we&#8217;ve talked about a little bit, you know, from time to time. So Lindormi&#8217;s Guidance was really targeting like that entry point. or I just I want to try out tanking or I want to take a weekly but I just don&#8217;t want to learn all these. you know this routing. when we&#8217;re sort of like deciding what&#8217;s going to be in the slate of like the base game. Something like a mapping tool is more targeted towards advanced routing, everyone wants to cook a route so to speak, right? Once they&#8217;re up and pushing towards top 1% or whatever. The community has really solid public tools for that. [Those] might overwhelm a new tank who Lindormi&#8217;s was targeted for to begin with, so no plans right now. But I do think it&#8217;s very cool to see what the community&#8217;s built up and that&#8217;s not to say the door&#8217;s closed forever.</p>
<p><strong>Icy-Veins</strong>: So player health and creature damage are both up with the patch and simultaneously the class team adjusted the numbers and burst cooldowns down quite considerably while boosting the sustained damage of a lot of the classes to make up for it. How has this affected the dungeon design and tuning? because we&#8217;ve now had multiple expansions almost of a meta and mythic plus where massive aoe pulls tied into these like very strong. cooldowns and now that that has been reined in a little bit can we expect the meta to change a little bit more towards sustained DPS as well?<br />
<strong>Andrew De Sousa</strong>: oh it&#8217;s a great question. First off we&#8217;re paying very close attention to how players are pushing on PTR. I&#8217;m sure if you&#8217;re anyone following you&#8217;ve seen you know we&#8217;re updating almost weekly, communicating that out and it&#8217;s interesting to see like the strats and metas that are starting to unfold and I think we&#8217;re all aware that what we&#8217;re seeing on PTR is not necessarily what&#8217;s going to be meta four months from now or whatever. That said, whether it be a raid or a dungeon, we&#8217;re always sort of looking to sort of shake up the meta in the way Taylor was talking a moment ago about what we do with raid trash. We think about that with dungeon trash like are there odd opportunities to have this be like, you really just want to smash this pack if you have two target or really good single target or whatever have you? So this is something that we want to try to tackle on the encounter design side, but we&#8217;re also paying pretty close attention to how this is playing out both by watching people play live feedback on PTR and like look at internal data.</p>
<p><strong>Wowhead</strong>: Given the inclusion of at least one council fight and the rising amount of two-target cleave in the recent raids, are you happy with the shift in raid design moving away from more single target encounters? Is the design direction of classes something that is considered when you&#8217;re making these types of encounters for an upcoming raid?</p>
<p><strong>Taylor Sanders</strong>: Yeah, so to the latter question, absolutely. We always consider class balance. Our goals as encounter designers, we work very closely with our class design team, but they&#8217;re two sides of the coin right? In the way that they make a lot of keys for different problems, we try to make a lot of different locks, so it&#8217;s our goal always to make a raid tier and a mythic plus season, a delve season, a whole competitive PvE season of WoW that has a lot of different challenges, a huge variety of challenges. Obviously the back end of the raid has a lot of focus on it for the types of DPS profiles, types of healing profiles, damage profiles that certainly like drive a lot of that as well as like very high level M+, but you know it&#8217;s one of our goals to just make sure there is a variety. Just because I think this raid has a little bit more multi-target a little bit two target cleave that doesn&#8217;t necessarily drive [the team]. That&#8217;s not a reflection I think of a change or a shift in philosophy towards those types of damage profiles for the game in general. sometimes it&#8217;s just where the creatures take us. It&#8217;s like where the ecology of the things that are fighting take us and this is a raid about like this horrific snake creature spawning, like an enormous army of beasts that float out over the isle. So there&#8217;s going to be things or encounters where you feel like there&#8217;s swarms of enemies or more enemies attacking you, and that&#8217;s, I think, a natural fit to the thematics of the patch. But yeah, overall, we mostly try to just substantiate a good spread or variety of challenges throughout the season so that every class feels like they have their moment or their encounter to shine.</p>
<p><strong>Icy-Veins</strong>: So many raids in the past ended up having perpetual nerfs due to either an increasing power gain for players or a renown track that kind of just reduced health and damage of the bosses. Will there be a passive nerf system like that in the Venomous Abyss? And how do you decide as a team in general whether a numerical nerf to a boss will suffice to just make it more accessible to more players over time versus needing mechanical changes like, for example, the glaives on L&#8217;ura who got&#8230; both reduced in count and I think in the travel speed.<br />
<strong>Taylor Sanders</strong>: Yeah, this is a really interesting question. So first of all, to answer your question about what system will be coming in Season 2 of Midnight, there will be a similar system to what exists in Voidspire, Dreamrift, and March on Quel&#8217;Danas. that will slowly nerf the raid over time. Or rather, buff players, I should say, more specifically. So that every week, you feel like you have a leg up from the week before, so to speak. And after a few weeks have passed, really for the Race to World First and other hyper-competitive events like the Hall of Fame to resolve. So expect something similar to what you saw in Season 1 of Midnight. More broadly, to the philosophical question that you asked about, is it better to buff players or nerf bosses? They&#8217;re both tools in our toolkit. In general, we try to default to focusing the power on the players. They&#8217;re the heroes of the story. They&#8217;re the adventurers in Azeroth. If we can give you a new tool or something new in your hands to make you feel more powerful, especially if that&#8217;s obtained in a cool way, then we&#8217;re going to default to that to make you feel like you&#8217;re overcoming the challenge. Necessarily [it is not] a great feeling to show up to your raid and you know have something nerfed and feel like you know the goal post has been moved so we try to avoid that as much as possible. In cases like the L&#8217;ura glaives is a good one. It&#8217;s very difficult to to make a change that is going to buff the player to help them, be more able to react to those glaives, right? That&#8217;s much more about human reaction time, human player skill. And so that&#8217;s a place where we would default to nerfs, something that&#8217;s much more mechanical or much more twitchy in terms of the ask that we&#8217;re requiring of players as opposed to like a simple throughput check or a gear challenge.</p>
<p><strong>Raider.IO</strong>: Perfect. Did you design the glaive? I just need to update my Christmas card list, and I just need to know who to take off. Did you design the glaive?<br />
<strong>Taylor Sanders</strong>: Glaives were a team-wide decision to try to murder as many players as possible.<br />
<strong>Raider.IO</strong>: It worked.<br />
<strong>Icy-Veins:</strong> Success. They succeeded. We did it.<br />
<strong>Taylor Sanders:</strong> Yeah, we got them. Incredible.</p>
<p><strong>Raider.IO</strong>: I always love finding out how the team assesses stuff. So Season 1 saw some of the highest Mythic Plus participation numbers in the history of the game. What does the team attribute to the popularity internally?<br />
Andrew De Sousa: I think our main driver there is accessibility. What we&#8217;re seeing here, right, is players felt like they could jump in, they could start farming some hero pieces, like 10s were in reach, and then suddenly 12s are in reach, and suddenly 14s are in reach, right? And that&#8217;s why we ended up implementing, which we had wanted to, had talked about doing for a long time, like Keystone Myth and that top 1% mount. It&#8217;s like&#8230; We knew we wanted to do it, and there was a very outspoken appetite for it going into Midnight Season 1. So for us, I think it&#8217;s accessibility. I think it&#8217;s just a strong dungeon pool. Pressing your buttons is fun. I think a lot of classes turned out really fun in Midnight. So we&#8217;re really happy to see the participation right now. It&#8217;s making me nervous just watching the top 1% final scores tick up every day, but it&#8217;s also exciting to see people in there.</p>
<p><strong>Wowhead</strong>: All right, kind of on the idea of accessibility. We&#8217;ve seen. an increase in Midnight dungeons on pure knowledge checks. You need to know how to do this mechanic or else you and probably your group dies. For example, in Altar of Fangs, the second boss, all five players need to pull the tether or the last boss where four players need to soak the beams or you just die. Is this intentional? And are you okay with a group wiping due to one player not knowing the mechanic in a five player dungeon?<br />
Andrew De Sousa: At the end of the day, this is co-op PvE, right? So we want, for some mechanics, at least like a central theme, like the mechanic you&#8217;re mentioning at the end of Altar of Fangs or the second boss. We have, like I mentioned, what we call, whether it be an LFR boss or a Mythic End boss, there&#8217;s oftentimes the one thing you need to know how this works. The onus is on us to make sure that there&#8217;s either very clear telegraphing or very clear signaling that you&#8217;re failing, if you&#8217;re missing a soak. Is there a nova pulsing all over your screen telling you like something is bad you? should address that. I think another example of like a technique we&#8217;ve been doing recently is something like the Chief Corewright Kasreth in Nexus-Point. There&#8217;s the whole beam cutting mechanic. we did a technique there where like when that aura is on you we hint that you should look at the beams, so we&#8217;re looking for those sorts of techniques, but that said if there&#8217;s like a central core ability that we we really want you to learn that&#8217;s part of the mastery of World of Warcraft for us. This boss puts out this challenge or this this moment and we need to execute and then you&#8217;ve learned that moment, you&#8217;ve mastered that, and we can shift your focus over to maybe a more advanced strategy referencing that same boss at the end of altar, if we&#8217;re in a high key how are we going to manage getting rid of stacks or the dexterity challenge of dodging axes that sort of thing.</p>
<p><strong>Wowhead</strong>: Quick follow-up to the second boss. Can Priest outrun that grip yet? Or is that in the works?<br />
Andrew De Sousa: Yeah, so we actually made some tuning adjustments there a couple weeks ago. So your Priest friends will make it. I think this is an example of what we talked about earlier with, like, Death Grip, for example, where it&#8217;s like, we want you to hit a button and sort of, like, break that or handle that mechanic as quickly as possible, but within reason, right? And we saw our Priest friends being left behind.<br />
<strong>Wowhead</strong>: Perfect. Thank you.<br />
<strong>Raider.IO:</strong> That was a soundbite option for you to say we recommend you don&#8217;t bring priests to the altar.<br />
<strong>Andrew De Sousa:</strong> Just lifegrip the boss away? I don&#8217;t know. Yeah.</p>
<p><strong>Icy-Veins</strong>: While obviously the boss design itself matters a lot, the arena itself also is quite impactful and often overlooked and over the last couple of expansions, raid boss arenas have been getting quite large or sometimes even using multiple Z-levels for mechanics like Queen Ansurek. Has it posed any specific design challenges when it comes to just looking at how much mobility all the different classes have? And how do you manage to try and keep both melee and ranged specializations feeling like they&#8217;re contributing to the group&#8217;s success?</p>
<p><strong>Taylor Sanders</strong>: Yeah, so yeah, there&#8217;s. a lot there. So I don&#8217;t think it necessarily represents a shift in design philosophy to have like larger rooms, but it absolutely is deliberate. When we try to create a room that&#8217;s interesting, like the example you use in Queen Ansurek, where there&#8217;s a lot of verticality that was very deliberate. right she&#8217;s a a spider queen right we want to make sure your feel you feel like you&#8217;re climbing up that web you know and you&#8217;re like in her own environment. without too many spoilers for Ula&#8217;tek, you&#8217;re going to feel very similarly. You&#8217;re in this very interesting environment. There&#8217;s venom waterfalls, and it&#8217;s going to be pretty interesting. We always try to find ways to engage different movement utility. Players have a huge variety of different types of utility spells available to them, so that&#8217;s always a nice&#8230; design vector to design towards. And, you know, Ula&#8217;tek will be no exception. So, yeah, it doesn&#8217;t necessarily represent a design shift for bigger arenas, but we take every opportunity where we can to collaborate with, you know, our DungeonArt and Worldbuilding teams to make interesting environmental challenges because, yeah, there. are so many, you know, buttons available for players to, like, navigate through their environments more dynamically.</p>
<p><strong>Raider.IO</strong>: This is actually for both of you, so jump in here as you see fit, but I&#8217;m leaning towards Andrew because I have feelings. With the continued evolution of the default UI and more limitations on third-party addons, how has that changed? how the encounter team thinks about communicating mechanics and the information players need during a fight? from understanding possibilities to coordinating? here&#8217;s why I&#8217;m leaning towards Andrew, coordinating interrupts and crowd control.</p>
<p><strong>Andrew De Sousa</strong>: Yeah, philosophically on our side of the house here right when it comes to like encounter and I think that&#8217;s something we felt we saw through like Midnight beta testing and we&#8217;re seeing in PTR here is we&#8217;re a little bit more conscious of access to what like a default UI, or rather, like the average group is going to have access to whether it comes to interrupts so we&#8217;re a bit more cognizant of how many interrupts might end up in a given pull or like in a PUG. We&#8217;ve also taken more strides to cut back on some of the noise. If we want a spell to be important we have that new UI element where you know it lights up and it glows we&#8217;re actually experimenting. I think you might have seen some of these in PTR of like a newvfx asset that sort of like pulses on the creature to show you something important is happening, just trying to make that as clear as possible in the base game for you and from our from our side when it comes to design right it&#8217;s like I mentioned making space for those mechanics making it very clear what the most important thing is on screen and in general pulling back on both pacing and coordination were where reasonable.</p>
<p><strong>Raider.IO</strong>: Are you implementing a new way to see missed kicks? are we gonna be able to hook into that to make a proper interrupt tracker?<br />
Andrew De Sousa: I don&#8217;t know necessarily if there&#8217;s any plans for that.<br />
Andrew De Sousa: to be seen</p>
<p><strong>Icy-Veins</strong>: With the addon changes, we obviously saw the removal of several useful tools for raid leaders, as well as tools that were really helpful for accessibility purposes. And after a full tier of dungeons and raids, of adjusting to this new environment, many players still consider the tools that they still have at their disposal somewhat wanting. Is there any good news that you can share with the community that might improve the situation, especially on the accessibility side?</p>
<p><strong>Taylor Sanders:</strong> I don&#8217;t think anything specific to share today, but one of our goals I can say in general for all of our addon changes that we made in Midnight was to try and not impact accessibility or try to impact accessibility as little as possible in the earnest pursuit of removing computational addons and the effect that it&#8217;s had on the game. We also know Raid Leaders are oftentimes players who are very devoted, who are driving large social groups to get together week after week. So we have nothing to announce right now or or talk about directly for tools for them. but we want to continue to listen to feedback and if they have ideas for for tools or things that they could be they think will be useful for the game. Our ears are always open and we want to make sure that we&#8217;re servicing that crowd as we continue to iterate on kind of a brave new world of an addon-less world, or at least computational addon-less world in Midnight.</p>
<p><strong>Wowhead</strong>: On the topic of computational addons, are there any mechanics specifically in Season 2 that you feel like you couldn&#8217;t have done with them existing?</p>
<p><strong>Taylor Sanders:</strong> Yeah, so I think we&#8217;ve always felt okay to do a variety of different mechanics, but I think it does allow us a little bit more breathing room or a little bit more comfort in knowing that players are going to interact with mechanics in, frankly, a more fun way than they have in the past. So one mechanic is the mechanic on the Entombed Sentinels, which is kind of like their ultimate mechanic, where they put debuffs over players&#8217; heads. This is a place where it&#8217;s actually a good example of where we have sort of doubled down on more accessible visual effects in places where we kind of would have figured in the past that players have addons for this type of thing, and we sort of have to design towards that at the most competitive of levels. But yeah, this is a mechanic that essentially for players who don&#8217;t know, puts a number of debuffs essentially over your head and you have to find your matching player. And that&#8217;s just something that would have been sort of offloaded to computational addons in previous expansions. But now in Midnight, we can pretty reliably&#8230;rely on players to you know have to solve that in a more emergent you know dynamic real-time way. so it definitely makes us more comfortable designing those things knowing that players are going to have more of our intended experience.</p>
<p><strong>Andrew De Sousa</strong>: By design we try to. We don&#8217;t necessarily have the types of mechanics you&#8217;d see in a raid where they&#8217;re at that level of complexity. Like I mentioned earlier, it&#8217;s been more so on design technique, on giving people more time. Some of those visual techniques I mentioned earlier with giving players cues on how they should handle a mechanic, like having a trap light up before the boss charges or changing beam states, that sort of thing. And while not directly driven by it, it also influenced some of our decision into updating cone visuals. In a world where you&#8217;re not going to get an air horn saying, this is a tracking cone. The dragon moves. We wanted just a clear visual language that tells you immediately how that creature is going to behave.</p>
<p><strong>Wowhead</strong>: Awesome. Thank you so much.<br />
<strong>Raider.IO</strong>: Both of you assume raiders can do math, and that you don&#8217;t think I will just wiggle to see if my cone moves.<br />
<strong>Icy-Veins</strong>: Listen, it&#8217;s 2 plus 2, all right? Taylor Sanders: That&#8217;s all we&#8217;re asking. Sometimes 1 plus 3, all right?<br />
<strong>Andrew De Sousa</strong>: Only numbers I&#8217;m looking at are on the meters, okay?<br />
<strong>Taylor Sanders:</strong> We&#8217;ll escalate to calculus later. Let&#8217;s start with simple addition.<br />
<strong>Raider.IO:</strong> Excellent. That&#8217;s all of our. time, gentlemen. I personally am ready for the Taylor and Andrew biweekly dev podcast. So Blizzard, if you&#8217;re listening and you are literally in the room, maybe make that happen. But thank you guys so much for taking the time to talk to us today.<br />
<strong>Taylor Sanders</strong>: Of course. Thanks for having us. Likewise.<br />
<strong>Andrew De Sousa</strong>: Had a good time. Thanks.</p>
    </div>
</div>
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                                <item>
                <title>Patch 12.1 Gearing: 9/6 Myth Items and Vault Bonus Rolls &#8211; Blizzard Group Interview</title>
                <link>https://www.icy-veins.com/wow/news/patch-12-1-gearing-9-6-myth-items-and-vault-bonus-rolls-blizzard-group-interview/</link>
                <pubDate>Fri, 07 Aug 2026 20:04:18 +0000</pubDate>
                <dc:creator>Anshlun</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/anshlun/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/84b490e191980ea6630db20a0ce840e1?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/Screenshot_2327.webp</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/patch-12-1-gearing-9-6-myth-items-and-vault-bonus-rolls-blizzard-group-interview/</guid>
                <description><![CDATA[Blizzard talks about 9/6 Myth items in Patch 12.1, when Bonus Rolls unlock, and whether Vault picks could leave the roll table in a new group interview.]]></description>
                <content:encoded><![CDATA[
<p>We sat down with Associate Game Director Paul Kubit and Lead Quest Designer Rachel Vought to talk about Patch 12.1, Midnight Season 2, and the story so far in Midnight. We were joined in the interview by Wowhead and Raider.io.</p>



<p>In the interview, we had Seliathan from Icy-Veins, Sean from Raider.io, and Squishei from Wowhead.</p>



<p>Check out the full interview video from Raider.io below or our transcription at the end of the article. Here&#8217;s the <a href="https://www.wowhead.com/news/blizzard-interview-with-icy-veins-raider-io-and-wowhead-for-patch-12-1-class-382375">Wowhead coverage of the interview</a>.</p>



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<iframe loading="lazy" title="Zone Building in 12.1 | Developer Interview" width="500" height="281" src="https://www.youtube.com/embed/LtHBc9R2mic?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe>
</div></figure>



<h2 class="wp-block-heading">Interview Highlights</h2>



<ul>
<li>Blizzard is happy that players have resonated with the story of Zul&#8217;jan and Zul&#8217;jarra.</li>



<li>Arator&#8217;s hunt storyline won&#8217;t be playable at the start of Patch 12.1. It will be available later on with Season 2.</li>



<li>You can unlock a teleport to the Coiled Isle with Prey in Season 2.</li>



<li>While Blizzard has set times they want to do tuning passes, they will do extra ones if necessary, it is not set in stone.</li>



<li>The new 9/6 Myth items were added as a way to reward players.
<ul>
<li>&#8220;Mythic Raiders are challenging some of the most difficult content in the game, and we want to make sure that they feel appropriately rewarded.&#8221;</li>
</ul>
</li>



<li>Bonus Rolls from Vault are intended to add additional choice when none of the options are good. &#8220;We&#8217;re apprehensively excited about it.&#8221;</li>



<li>Blizzard hears us about removing the item from the Bonus Roll table if you pick it from the Vault. Something to consider in the future.</li>



<li>Nothing to announce about a Raid-specific exclusive mount similar to Gladiator or Keystone Myth.</li>



<li>Nymrissa (New Lair/World Boss) should feel like a regular encounter from Venomous Abyss in a given difficulty.</li>



<li>Jimothy, the raccoon, will likely be a secret, or at least somewhat hidden, with Patch 12.1.</li>



<li>Corrosive Codex is supposed to feel optional, aimed at players who want to go that extra mile in open world content.</li>



<li>There are a lot of mobility options hidden around the Coiled Isle, both in the world and inside the Vaults, for players to discover.</li>
</ul>



<h2 class="wp-block-heading">Full Transcript</h2>



<p>Note that the transcript may contain errors and speech artifacts. We&#8217;re cleaning it up as we go, so come back later if any mistakes are found!</p>



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    <h3>Website Group Interview</h3>
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        <p><strong>Rachel Vought</strong>: Hi there. My name is Rachel Vought. I am a lead quest designer on World of Warcraft. I&#8217;ve been with Blizzard for 15 years. I have worked on a ton of stuff from Legion Order Halls, most recently to helping with story on Zul&#8217;Aman.</p>
<p><strong>Paul Kubit</strong>: yep and I&#8217;m Paul Kubit, Associate Game Director, working on World of Warcraft working on midnight and most recently on Curse of Ula&#8217;tek. It&#8217;s the Vaults of Atal&#8217;utek which is an ancient name of that space underneath the temple there. I&#8217;ve been with the blizzard for 20 years and we&#8217;re working on quests and professions for a while and systems and all sorts of things.</p>
<p><strong>Icy-Veins</strong>: Side quests have often been praised for adding interesting bits and pieces of lore without directly influencing the main story. Are these built by individual people? So every every dev kind of gets their own playground? Or is it more of a collaborative effort between the entire team?<br />
<strong>Rachel Vought</strong>: it&#8217;s a little bit of both and of course [we] love local stories and love working on on campaign. Obviously the the main story of the game has quite a few folks working on it like there&#8217;s a lot of collaboration with where we want to go and especially with big and popular characters like Zul&#8217;jan. We are going into Curse of Ula&#8217;tek with Zul&#8217;jan and Zul&#8217;jara and Orweyna and Lady Liadrin. So there&#8217;s lots of folks working together on that. but we also want to fill out the zone with other stories and we want to tell really those personal tales. Of, you know, this one particular troll who&#8217;s dealing this one particular situation or this Tortollan who&#8217;s been stuck there and has kind of gone a little bit crazy. All of this is also done as a team. We do a lot of play testing of each other stuff we get a lot of feedback and a lot of times there will be specific points that we do want to hit that maybe weren&#8217;t covered specifically in the main campaign but we feel are super important for players to know or just you know help fill out the world and explore and occasionally you&#8217;ll also see pop-ups from other characters as they pop in and experience this as well.</p>
<p><strong>Raider.io</strong>: Zul&#8217;jan is a character that players have very strong feelings about. How much did the community reaction to him impact his arc in 12.1, if at all?</p>
<p><strong>Rachel Vought</strong>: Yep. First of all, we are so, so happy that folks are resonating with Zul&#8217;jan and Zul&#8217;jara because they&#8217;re characters that are completely new in Midnight. So for a long time, the Amani in World of Warcraft have kind of only had limited presentations, like they&#8217;ve often just kind of been the villains. And Midnight gave us a chance to show the depth and breadth of the Amani, the good, the bad, the misguided, the heroic, all of it. So Zul&#8217;jan has always been on a different path than his sister from the beginning. He feels like the Amani need to stand on their own. Definitely shouldn&#8217;t stand side by side with their actual historical enemies, the Blood Elves, who, by the way, would very much like to take the land back. And, you know, the Loa, who Zul&#8217;jan expects will abandon them. So in 12.1, Curse of Ula&#8217;tek, we have the space to spend more time with these characters and see that they also are not simple monoliths. They are complicated. And we knew from the beginning that we wanted to focus on these characters and we wanted to pay off that foundation that started with Zul&#8217;aman&#8217;s leveling campaign. And I don&#8217;t want to spoil the story, but there&#8217;s still some things that haven&#8217;t been seen yet. And we look forward to you reaching them and seeing them in their full context.</p>
<p><strong>Paul Kubit</strong>: I&#8217;ll just add on to that, that we absolutely do pay attention to folks&#8217; responses to characters, who they like, who they respond to, and so on. heard loud and clear people&#8217;s responses to Zul&#8217;jan and so we&#8217;re really happy to kind of continue a story that focuses on and follows him on his path. but one thing I will call out is that at the end of the Zul&#8217;aman campaign back in 12.0 you might remember there was a moment after we defeated the Twilight&#8217;s Blade there in that zone at least and they&#8217;re having a big party back at the the troll hub that Zul&#8217;jan wasn&#8217;t there. You were sent to go find him and if you remember where he was he was sitting at the edge of that broken highway looking out at that twin peak over the end. So we did have a pretty good inclination at that point that that was where he was headed next. His path has always been headed towards this isle, but the way that that path goes has always been, you know, a function of our conversation with players. There&#8217;s a hidden message there which is take a look at the details of the game that are going into Curse of Ula&#8217;tek because there might be clues on where we&#8217;re headed next after this.</p>
<p><strong>Icy-Veins</strong>: So speaking of where we&#8217;re headed next, 12.1, we see continuations to both Zul&#8217;jara&#8217;s campaign as well as Arator&#8217;s hunt. And at least on the PTR, both of these were available immediately. Was this just for testing purposes, or can players kind of choose which campaign or which character they want to follow first?</p>
<p><strong>Rachel Vought</strong>: I can speak to this directly. That was for testing purposes, because the Arator part of the story will open up after the start of Season 2. and by necessity it has to start after we open up the raid of the Venomous Abyss. We will start with the main campaign which actually has already started with the 12.0.7 chapter with Revelations with Zul&#8217;jan. That is actually chapter one and we&#8217;ll then lead on to the Coiled Isle next.<br />
<strong>Icy-Veins</strong>: But then Arator&#8217;s chapter will follow And this is a bit of maybe you can&#8217;t answer this. Will that then tie into the story boss that we don&#8217;t really know much about yet with 12.1.5?</p>
<p><strong>Rachel Vought</strong>: Maybe.</p>
<p><strong>Wowhead</strong>: All right. Kind of speaking of the Coiled Isle, is there a way to get to the Coiled Isle quickly? Or will players have to fly out there every time?<br />
<strong>Paul Kubit</strong>: So the Coiled Isle is part of the Eastern Kingdoms. It is right off the coast of Zul&#8217;Aman. And so to get there, you can just hop on a flying mount and fly right over there or go to a flight master or whatnot. One thing, this might seem like a deviation, but I&#8217;ll come back to your question, which is coming back in. patch 12.1 is Prey.</p>
<p>Prey was a system where we were fighting alongside Astalor Bloodsworn to seek out anguish around the world, and Astalor is back. He is. going to have new targets for us to capture. He&#8217;s going to have new torments. He&#8217;s going to have some new VO lines that we get to enjoy as well, as well as a new journey of sort of&#8230; benefits that you can get for going through Prey. And one of those things is quick travel to the island. So you will be able to use that Prey system to get yourself there quickly. It may be a good reason to pay a little more additional attention to Astalor at the beginning of the season.</p>
<p><strong>Wowhead</strong>: In season one, we got a class tuning roadmap. How do you feel like that worked out? And can we expect something similar for season two?</p>
<p><strong>Paul Kubit</strong>: Yeah, that&#8217;s a great question. Yeah, so we&#8230; To answer the second part of your question, yes, we should be able to expect something similar for that roadmap. We know roughly when we want to do tuning passes on classes, and we have those planned out, and we&#8217;re happy to share that with the community. I think it went pretty well the season one. The. only issue I think we had was the note we sent out said, and we may also do additional tuning passes here and there, and that wasn&#8217;t put in a very visible spot, and so a lot of people interpreted it as these. for specific dates are the only time that tuning will happen but that&#8217;s never the case. we&#8217;ll always do um you know tuning when we think it&#8217;s necessary and so we&#8217;ll make sure that&#8217;s. that message is absolutely clear. when that next message goes out in the next couple days gotcha I look forward to that.</p>
<p><strong>Wowhead</strong>: Can you kind of explain some of the reasoning on why you increased the power of loot from the last two bosses to Myth 9 of 6? Many players have kind of expressed some frustration that they feel very incentivized to raid, especially for people in Mythic Keystones. What goal are you kind of hoping to hit there?</p>
<p><strong>Paul Kubit</strong>: Yeah. Mythic Raiders are challenging some of the most difficult content in the game, and we want to make sure that they feel appropriately rewarded. And so with updates to The Great Vault, which is going to be really exciting for a lot of players, those specific updates in patch 12.1 being when you complete&#8230; cards in the raid row in the great vault you will see gear which is a tier higher than what you would normally get from looting it directly off the boss. so if you complete a normal raid boss you&#8217;ll get here hero gear from the the vault. if you complete a heroic raid boss you&#8217;ll get myth gear from the vault. um completing heroic bot. this is going to be great for our heroic raiders. it&#8217;s going to be great for normal raiders. you see that jump up mythic raiders. um we want to make sure that they still have something which makes that what sets them apart gives them the ability to feel like their their challenge is appropriately rewarded. and so from those last couple bosses that that gear which is feels a little bit exclusive um is you know we think is a good reflection of the the effort that they put towards raiding. We&#8217;re really excited. there&#8217;s a lot of interesting and fun changes that are going into a patch 12.1 and we&#8217;re keeping an ear to ground and see how players respond to it and and hopefully a lot of folks have a good time and feel appropriately rewarded for the difficulty that they&#8217;re jumping into. Wowhead: Appreciate it. Thank you.</p>
<p><strong>Raider.IO</strong>: The bonus rolls being added to the Great Vault has sparked a lot of discussion. And what are the problems the team was trying to solve with that change of us being able to get them in week two? And how do you expect it to affect player progression?</p>
<p><strong>Paul Kubit</strong>: Yeah, so bonus rolls were something that came in halfway through the season, roughly, in season one. And we saw a lot of people really excited to be able to earn those. from the you know working alongside decimus to get the void forge up and running and all and all that. um as we look towards season two we thought that these bonus roles were really great just for allowing players an additional choice to be able to either. take that gear immediately from the great vault. I want my power now. I will take that weapon please um or to go to your preferred delve dungeon raid boss and target a specific item that you really want to get. get that later. it&#8217;s also really just A nice moment where you are getting the gear directly from the boss itself. You know, one of the things about the Great Vault is that it&#8217;s sort of separated from the boss, but when you do use that bonus roll, it&#8217;s just like looting from that boss, and so it kind of keeps that moment together. And additionally, we&#8217;re able to do that from the Great Vault right at the beginning of the season, almost at the beginning of the season. It&#8217;ll be actually the second week of the season when those bonus rolls become available, which gives players just this additional choice on how they can gear their character. So again, this is&#8230; one of the several changes which are going in gearing. We are apprehensively excited and we&#8217;re going to keep an ear to the ground and hopefully hear how players feel about it.</p>
<p><strong>Raider.IO</strong>: I just have a. quick follow-up to that. Is there any concern that it&#8217;ll feel wrong to take an item from the vault that is an upgrade when you are actively bonus rolling a boss? Is there any chance maybe we could have the vault item you select be removed from the bonus roll table as well? To remove sort of that feeling of ick?</p>
<p><strong>Paul Kubit</strong>: Yeah, that&#8217;s a good question. So this is one of those things that we&#8217;re sort of listening to feedback from. And we have heard that feedback already that this is something that folks feel like they would be interested in having the, if I pull something from the great vault, punch the punch card so that I wouldn&#8217;t get that from the boss. That&#8217;s not specifically how it&#8217;s going to work for the vault in Curse of Uta&#8217;lek, but we&#8217;re listening and hopefully we&#8217;re going to. you know I see a lot of folks dealing with that interesting choice in different ways that am I going to take that power now if if I got something that I really want from my vault or do I want to use that bonus role to chase some power later?</p>
<p><strong>Icy-Veins</strong>: Ion Hazzikostas as mentioned in a recent Q&amp;A that there are plans to expand housing features beyond battle pets which are now coming in 12.1 and that there&#8217;s more things that are being explored. What is your stance on more non-cosmetic housing features that the community would be excited about, such as function training dummies, vendors, rate portals, or maybe even something like a world bus that is threatening the neighborhood?</p>
<p><strong>Paul Kubit</strong>: Yeah, I would say I would take nothing off of the table for where housing could go in the future. When we&#8217;re looking at&#8230; We have a couple exciting things. You mentioned pets already. You&#8217;ll be able to have your pets in your home. We also have blueprints coming, which is going to, for a lot of folks, functionally change the way that they do their decor as opposed to having to personally move each and lovingly move each piece of decor by hand. identify someone who has created a room or an entire interior exterior that you like and just say you know get their blueprint code apply that to your home and assuming you. have the decor and the dye and everything. apply it yourself or do the opposite. create something and then share it with your friends so they can have your own cozy kitchen nook or whatever you&#8217;ve put together. so so there are already like a bunch of changes coming. um we&#8217;re not slowing down on housing. we have a whole bunch of sort of cool ideas for the future. and and these all do come from listening in going to housing communities, hopping directly into general chat and listening to what people say that they want. That informs sort of what comes next for housing. So once again, stay tuned.</p>
<p><strong>Wowhead</strong>: So in this last season, you guys added a new Mythic Plus exclusive mount for the top 1% of players. And PvP has kind of had a similar thing with Glad mounts. Raid currently doesn&#8217;t have an exclusive mount like that. Are there plans to have something similar? You know, a&#8230; top one percent mount for raid for example.</p>
<p><strong>Paul Kubit</strong>: that&#8217;s an interesting idea. I i didn&#8217;t consider that like step one is figuring out how you you determine a. percentage for for raids because we don&#8217;t just quite have the same rating system. not to say that it can&#8217;t be done but there&#8217;s some just fundamental design that goes into that. so it&#8217;s an interesting line of thought to to chase down. when I look at raids we do um have a history of having a mythic. mounts that are mounts that drop off of final bosses on mythic context and so there&#8217;s there. there is some exclusive mount there. but as far as like a top one percent or anything like that nothing specific to announce at this time. but I think it&#8217;s a cool idea.</p>
<p><strong>Raider.IO</strong>: We&#8217;re seeing world bosses go away in 12.1 in favor of lairs. What led the team to the decision to switch to this instance content instead of the open world we&#8217;re used to? And how will you measure success of that feature?</p>
<p><strong>Paul Kubit</strong>: Yeah, great. question. So like we&#8217;ve been thinking about lairs for some time now, really excited for lairs to come in. There&#8217;s a couple factors which go into it. One is just thinking back in our memories. for those of us who&#8217;ve been playing the game for. Some time now, we may remember world bosses feeling different in the past than they do now. If you think to Kazzak and the Green Dragons and all these sort of legacy world bosses, they had teeth. They were things that were traditionally surrounded with a lot of corpses and bones on the ground from failed attempts earlier. And that&#8217;s not really how world bosses work today. As players have gotten more sophisticated and play the game in new ways, world bosses don&#8217;t&#8230; present like that anymore. in fact i&#8217;d say they&#8217;re a little bit closer to a world quest than that old school side of world boss. and so and there&#8217;s benefits. there&#8217;s pros and cons there. that world quest approach makes it a little bit more predictable. what your experience is going to be. but we it got us thinking like what if we could get some of the best of both. worlds and so lairs are an opportunity for us to take that world boss put it inside of a lair an instance a cave or a cavern or some interesting spot that this boss has made its own layer and then have a couple different difficulties where that first difficulty is world difficulty. that&#8217;s the new difficulty where you just walk in the front door you&#8217;ll see other folks stumble into that front door and a group will naturally form. and then whenever you&#8217;re ready to pull you feel like enough. you know folks tanks healers etc. you pull and and take it down with roughly the same difficulty as we expect from modern world bosses from you know the from midnight or the war within and so on. but also there&#8217;s normal and heroic and then flex mythic difficulty as well which is where those teeth come back out. you can have some of those experiences where the world boss really feels like a world boss. so this was the opportunity we saw with with lairs. and we&#8217;re really hopeful that people will be excited for it. what does success look like? a lot of. people play and have fun.</p>
<p><strong>Raider.IO</strong>: Are we expecting the the raid difficulty to be on par with that Rotmire?</p>
<p><strong>Paul Kubit</strong>: Rotmire, I would say a better sort of touchstone for you is a raid boss, like looking at the Venomous Abyss. I would say not Ulitech level difficulty. So easier than that as far as difficulty goes. Rotmire, I only sort of. hesitate to use Rotmire as an example because Rotmire was a late season raid boss and so there&#8217;s a lot of additional variables that come in when you&#8217;re measuring difficulty. did you have gear from running a lot of additional content before and go going in or not? and so that&#8217;ll be a trickier comparison. but i&#8217;d say closer to an early boss in the venomous abyss is what you should be able to expect.</p>
<p><strong>Icy-Veins</strong>: So Rachel, the Coiled Isle was visible off the coast of Zul&#8217;Aman for quite some time now. And as you mentioned earlier already, Zul&#8217;jan was already eyeing it from afar and many, many players expected it to be like one of the big content pieces and one of the upcoming patches. How do the? player expectations play into or change the approach when you&#8217;re finally unveiling a piece of content that many players have been expecting and speculating about?</p>
<p><strong>Rachel Vought</strong>: Yeah, this is a fun one because we knew where we were going to go after Zul&#8217;Aman. We knew that we wanted to follow these characters and continue their story. And there were some interesting technical challenges also to making a gigantic brand new island off of the coast of the Eastern Kingdoms. This is the original Eastern Kingdoms map, you know, this along with everything else. So, but we wanted to make sure that we really&#8230; took the space took the time and then we looked at a lot of the responses that we got from Zul&#8217;jara in that original level up campaign. there were a lot of unknowns. When we we put that in we didn&#8217;t really know how folks were going to resonate with these. particular characters and it&#8217;s like okay yeah we know we&#8217;ve made the right call here. and then where their motivations naturally will go where the kind of lines in the sand that they&#8217;ve drawn will naturally go. And one thing that I. also think is super important is, like, we have a lot of designers involved with the story who are absolutely also diehard Zul&#8217;jan fans. And they&#8217;re very invested in making sure that his portrayal is consistent, is compelling. And we really hope once folks are able to see everything play out, that they&#8217;ll feel that connection even more.</p>
<p><strong>Raider.IO</strong>: I love it. Very exciting stuff. The Coral Owl, exciting. 1201. I was a huge fan of Zul&#8217;jan. Only the tallest of trees. Hopefully the Coil Isle also has some very tall trees. But I do have a unique question. This is maybe one hopefully you haven&#8217;t heard yet today. 12.0 brought us Zul&#8217;Aman, Harandar, and the Voidstorm with all of their fantastic new additions to the Warcraft Bestiary. With us visiting Atal&#8217;Utek in 12.1, are there any new critters that we should keep an eye out for? And do either of you have one that holds a special place in your heart?</p>
<p><strong>Rachel Vought</strong>: I have two, possibly three. But so one, there&#8217;s a baby snake with a mohawk that you can get from one of the local stories. So do play the local stories and find that one. There&#8217;s also baby. wind serpents. So they&#8217;ve got like little fangs and wings and snake eyes and they&#8217;re super cute. And there also might be one vaguely raccoon shaped thing somewhere in this update. but I don&#8217;t have a lot of details to share on that. Paul Kubit: okay okay paul vaguely raccoon shaped is a fun way to describe that particular model. um yeah it&#8217;s top of the chain yeah um so so for me um i&#8217;ll take you on a on a trip inside the developer studio to share sort of how the process when we were building this island. We have these sort of humanoid snake-like creatures that run around on two legs, but they have a snake-like body. And internally, in development for a very long time, we called them snake-oids. We described these as snake-oids. It was just a helpful handle for like, yeah, we&#8217;re going to spawn some snake-oids here, and there will be some elite snake-oids in this area, and so on. Long enough that the name came very close to sticking. saying like should we just use that like this was always intended to be a a temporary name but it&#8217;s snake-oids. Ultimately it did not feel like the right tone for the name. They are the children of Ula&#8217;tek is that particular model but it will always hold a special place in my heart just because one. they look cool. they have that sort of Sethrak-like skeleton but with a very Zul&#8217;Aman flavor to them but also because in my heart there will always be snake-oids.</p>
<p><strong>Raider.IO</strong>: Love it. Is there also, like, a huge Ninja Turtle fan on the team? Because Tokka and Rahzar are from Ninja Turtle. And he is a turtle.</p>
<p><strong>Rachel Vought</strong>: Just one fan.</p>
<p><strong>Raider.io</strong>: When I saw the name, I was like, there&#8217;s no way. I thought I was losing.</p>
<p><strong>Rachel Vought</strong>: We love the Tortollans. In fact, if they feel somewhat familiar in Curse of Uta&#8217;lek, it&#8217;s because some of the same designers who originally worked with them back in Battle for Azeroth have also worked with them here, including for some of their local stories. So, like, no, we love them lots.</p>
<p><strong>Raider.IO</strong>: The Corrosive Codex builds on. ideas that we first saw in the Voidstorm. what did the team learn from that earlier system and what makes progression systems like this successful enough to consider building into future content?</p>
<p><strong>Paul Kubit</strong>: yeah that&#8217;s a great question I would say. not only does it learn from the the Voidstorm sort of talent tree but also if you remember the loa blessings from Zul&#8217;Aman these are also some sort of similar space-based power progression that folks can can chase down should they want to. I think some of the lessons we&#8217;ve learned from these is um one. They do a good job of not feeling compulsory but feeling like something that if you&#8217;re interested in chasing it down then you you could. I don&#8217;t know that a whole lot of folks felt like they needed to have every single loa blessing unlocked in Zul&#8217;aman, but if you are a completionist or if you&#8217;re someone who is just really interested in outdoor content and and playing around in that space then that could be something you do similarly with voidstorm. and so we carry some of those lessons forward to the corrosive codex in cursive Ula&#8217;tek the Corrosive Codex. is bigger. there are 20 different nodes in this thing, or I think 18 nodes with 20 points you can put into them. I can check my math later if you like. So there&#8217;s a good amount of complexity that you can chase down in here. And a lot of that I think is really fun is it is really based on just your sort of self-reinforcing power inside of that temple of Atal&#8217;Utek. As you adventure more inside the temple, doing things like curse caches at the top level and whatnot. you&#8217;re gonna get these corrosive coins. Once you get a bunch of coins you bring them you feed them into a skull which is cool in and of its own right and then and that gives you the ability to either well purchase some cosmetics if you wanted to do to chase that down or get new nodes in this tree.</p>
<p>And those nodes are going to do things that are going to make you better at getting coins, whether that is you&#8217;re going to have some additional procs that is going to make it easier for you to. take down some of the elites in this Vaults of Atal&#8217;Utek space or make it easier for you to see where you can find more coins. There are certain enemies that have more coins on them, and it&#8217;ll put a helpful purple glow on them so you know who to murder first. Or it&#8217;ll just do things like make it less harmful if you wanted to swim around in that green toxic&#8230; river. um either intentionally or unintentionally you&#8217;ll take less damage as you choose that node. and so oh and also the other cool thing about this this talent tree is it actually looks like a snake head like if you look at the outline of the nodes in it it looks like a big cobra head which I think is also just cool.</p>
<p><strong>Wowhead</strong>: The Coiled Isle features a unique combination of a fully out flyable outdoor zone and a walking only underground. How did this impact the design of outdoor activities and quests compared to previous patch zones?</p>
<p><strong>Rachel Vought</strong>: Yeah, the combination did affect the design. So we were looking to. evolve on what came with Midnight from launch and also give a good variety of things to do. But actually, inside the vaults of Atal&#8217;Utek, because it&#8217;s inside a huge mountain, navigation becomes part of the gameplay. And it&#8217;s also letting us try some new mechanics and new tech. Like, for example&#8230; The map is actually going to help you find where others are killing stuff, so you can jump into the fun much, much more quickly. And that&#8217;s something that&#8217;s going to be new and introduced with this.</p>
<p><strong>Paul Kubit</strong>: Yeah, I&#8217;ll also throw in there, too, once you&#8217;re inside the temple, yes, mounts-wise, it&#8217;s ground mounts only, but in your actual navigation, you&#8217;re going to be in the air much more than you might anticipate, especially once you get pretty good at navigating this space, because there are lots of sort of tips and tricks that pro navigators will figure out. There are sort of airstreams and feathers and&#8230; doohickeys and NPCs that you can interact with and whatnot. that&#8217;ll make it so that if you need to get from this spot to that spot, and there&#8217;s like about 17 elites in the way, there may be a creative. way for you to be able to get from there to there without pulling a single one of them. And you won&#8217;t find all those on your first time in the temple, but on your fifth or sixth or seventh, then you&#8217;ll be a lot better at moving around than you were when you first started.</p>
<p><strong>Icy-Veins</strong>: Awesome. One final one from me. so about half a year ago you sent out a survey to some players that asked about some of the things that players might be most excited about in terms of new races classes or archetype combinations like healing mages using their time power or tank rogues warlocks shamans. um would you be able to share some of the findings from that survey with the community either through like a blog post or I mean as part of the interview?</p>
<p><strong>Paul Kubit</strong>: Yeah, maybe at some point. So we did have. we do a lot of surveys to get folks ideas about things like that. And so not quite ready to announce anything specific to that survey at this time. But, you know, keep your ears to the ground. Keep pay attention. And who knows, maybe at some point we&#8217;ll. have some more to announce. There&#8217;s always fun things coming in the future. I hope we get to get all this information in front of you soon enough.</p>
<p><strong>Raider.IO</strong>: Awesome, awesome. Paul, Rachel, thank you so much for taking the time today to talk to us. We really do appreciate it. And I can&#8217;t wait to see you guys in 12.1.</p>
<p><strong>Paul Kubit</strong>: Yeah, we&#8217;ll see you on the aisle. Thanks, everybody.</p>
<p><strong>Rachel Vought</strong>: Bye-bye.</p>
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                <title>Full Patch Notes, UI Updates, Coiled Isle Rewards and Overview, Discord Integration, Timeways End, Portal Room: WoW Weekly</title>
                <link>https://www.icy-veins.com/wow/news/full-patch-notes-ui-updates-coiled-isle-rewards-and-overview-discord-integration-timeways-end-portal-room-wow-weekly/</link>
                <pubDate>Fri, 07 Aug 2026 17:15:29 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2026/08/J2L9YQZZZ06717860607285991.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/full-patch-notes-ui-updates-coiled-isle-rewards-and-overview-discord-integration-timeways-end-portal-room-wow-weekly/</guid>
                <description><![CDATA[We have a big weekly overview this time around, with 12.1 previews, Discord giveaways, and Season 1 ending warnings! ]]></description>
                <content:encoded><![CDATA[
<p>We have a big edition of Blizzard&#8217;s weekly WoW summary! It&#8217;s been quite the week, with 12.1 previews proceeding at a speedy pace. The patch arrives with the next reset on the 11th, so this week we got a really good look at the new zone, <a href="https://www.icy-veins.com/wow/news/renown-and-vendor-rewards-zone-talents-corrosive-powers-new-coiled-isle-zone-in-12-1-and-everything-on-it-detailed/">the Coiled Isle</a>, with all its rewards, new zone talents and activities. We also got a fuller version of the 12.1 content notes, which this time included <a href="https://www.icy-veins.com/wow/news/full-reworks-and-tuning-all-season-2-class-changes-and-more-full-patch-12-1-curse-of-ulatek-content-update-notes/">all the class tuning and reworks</a>! Then there&#8217;s the Discord integration feature, which allows seamless messaging between in-game chat and Discord. You can even add guild chat! The UI additions also got a preview of their own, with Cooldown Manager, ping system, raid frame updates and more. And then there&#8217;s the Season 1 ending warnings, with Decor Duel and Turbulent Timeways getting their own heads up posts.</p>



<p>And finally, the WoW Portal Room Discord reached 50,000 members, and is hosting 5 days of giveaways starting today! </p>



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            <a class="source-link" target="_blank" href="https://worldofwarcraft.blizzard.com/en-us/news/24295089"><span class="white">(</span> Source URL <span class="white">)</span> </a>
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    <h3></h3>
    <div class="blizzard-blue-post-content">
        <p>Each week brings you adventurous discovery and fresh rewards—be sure to check in to learn more about what awaits you in Azeroth.</p>
<hr class="image-divider" />
<h2>Follow the Snakes to the Coiled Isle for New Adventures</h2>
<aside class="pull-right">
<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/ik/IKPVZDMZB7YC1785813987594.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/ik/IKPVZDMZB7YC1785813987594.png" /></a></div>
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<p>The mists surrounding the Coiled Isle have parted, revealing a land steeped in ancient Amani history and deadly venomous dangers.</p>
<p>As Zul’jarra presses on in pursuit of her brother, Zul’jan, you’ll venture into the island’s caustic depths, uncover its buried secrets, and aid her forces as they work to reclaim what was lost.</p>
<p>Check out our full Coiled Isle overview article for all the details.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24293963" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2><em>Curse of Ula’tek</em>: Link Your Battle.net Account to Discord</h2>
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</aside>
<p>In the <em>Curse of Ula’tek</em> update, we’re introducing new Discord integration that lets you speak with your guildmates both in and out of the game by connecting your Battle.net and Discord accounts.</p>
<p>Whether you’re coordinating your next raid run, looking for more to join you in game for PvP, or just hanging out in your neighborhoods together, you’ll be able to send messages between the two quickly and easily.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24296228" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2>Keep Track of Potions, Trinkets and More with New User Interface Updates</h2>
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<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ht/HTCMK5N1O8FM1785545394869.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/ht/HTCMK5N1O8FM1785545394869.png" /></a></div>
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<p>New UI updates coming in the <em>Curse of Ula&#8217;tek</em> content update aim to help players stay informed and coordinated during combat. Enhancements to the Cooldown Manager, expanded ping functionality, and additional Raid Frame customization options make it easier to track important cooldowns, resources, and buffs when every second counts.</p>
<p>Looking for the full breakdown? Head to our <em>Curse of Ula&#8217;tek</em> overview article for more details on these updates.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24294064" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2>Twitch Drop: Get the Sorcerer&#8217;s Grassy Garb Transmog Ensemble August 11!</h2>
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</aside>
<p>Watch <strong>4 hours</strong> of eligible <em>World of Warcraft</em> content on any channel on Twitch.tv from August 11 at 10:00 am PDT until September 8 at 10:00 am PDT while these Twitch Drops are active to claim the <strong>Ensemble:</strong> <strong>Sorcerer&#8217;s Grassy Garb</strong> transmog set.</p>
<p><strong>Start Time:</strong> August 11 at 10:00 am PDT<br />
<strong>End Time:</strong> September 8 at 10:00 am PDT</p>
<p>Frequently asked questions and details on linking your Twitch account can be found in our previously published article.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24294371" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2>Join the Final Surge of Decor Duels</h2>
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<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_header/uu/UUPD6XOSRR2H1776296285850.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_header/uu/UUPD6XOSRR2H1776296285850.png" /></a></div>
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<p>Heed the final call to join Decor Duels before the doors close in this final surge before the <em>Curse of Ula’tek</em> goes live.</p>
<ul>
<li>Hiders will no longer be automatically revealed when thirty seconds remain in the match.</li>
<li>Flies have been removed from Hiders who stay in one location for too long.</li>
<li>The energy increase rate for Seekers has been reduced by 20%.</li>
<li>Players will earn double the rate of Illusionary Coins</li>
</ul>
<p>Once the dust settles and Decor Duel is no longer available, players will still be able to purchase Decor items from the vendors in Silvermoon City using Voidlight Marl.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24271369" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2>Take Time for Turbulent Timeways Before it Ends</h2>
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<div class="image"><a class="lightbox" href="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sk/SKSOIR48XY231780083361377.png"><img decoding="async" src="https://bnetcmsus-a.akamaihd.net/cms/blog_thumbnail/sk/SKSOIR48XY231780083361377.png" /></a></div>
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<p>Once more, the Bronze Dragonflight has discovered growing disturbances in the timeways as several rapidly intersect our own.</p>
<p><strong>When</strong>: June 30–August 11</p>
<p>Timewalk through a previous expansion each week for six consecutive weeks, beginning and ending with <em>Dragonflight</em>. This grand tour through <em>World of Warcraft’s</em> past features six Timewalking Dungeons: Algeth’ar Academy, Halls of Infusion, Neltharus, Ruby Life Pools, The Azure Vaults, and Brackenhide Hollow.</p>
<p>Players can also shop at a new <em>Dragonflight</em> vendor, Xydan, located in the Bronze Enclave in Valdrakken.</p>
<p>Also, for the duration of Turbulent Timeways, the Timewalking quest available from the weekly quest giver will offer an increased reward—a Heroic <strong>Cache of Quel’Thalas Treasures</strong> with items level 259–276.</p>
<p><a class="btn btn-alternate" href="https://worldofwarcraft.blizzard.com/news/24264422" target="_blank" rel="noopener" type="button">Click to Learn More</a></p>
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<h2>Latest News from the WoW Portal Room</h2>
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<p>The WoW Portal Room has reached a mighty milestone, 50,000 members strong, and the celebration is just beginning. To mark this momentous occasion, we’re hosting five days of daily giveaways starting today.</p>
<p>Join the WoW Portal Room and celebrate this 50K milestone with the community.</p>
<p><a class="btn btn-default btn-lg" href="https://discord.gg/warcraft" target="_blank" rel="noopener" type="button">Find Your People</a></p>
<p>A team of WoW Ambassadors representing partnered community Discord servers is ready to meet you and help you with finding a space that fits your needs. Participating Discords enjoy special recognition, access to exclusive events, and direct support from Blizzard—making every server a more vibrant place to connect.</p>
<hr class="image-divider" />
<p>Let us journey alongside you, regale you with tales of adventure in faraway places, map out roads less traveled, and direct your gaze toward the legendary challenges that await. Return each week to the <a href="https://worldofwarcraft.blizzard.com/news" target="_blank" rel="noopener"><em>World of Warcraft</em> news site</a>, where together, we&#8217;ll uncover your destiny.</p>
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                <title>Realm Outages Due to Recurring Hardware Issues at a Partner Facility</title>
                <link>https://www.icy-veins.com/wow/news/realm-outages-due-to-recurring-hardware-issues-at-a-partner-facility/</link>
                <pubDate>Fri, 07 Aug 2026 01:18:14 +0000</pubDate>
                <dc:creator>Starym</dc:creator>
                
                                    <category>WoW</category>
                
                
                <author-url><![CDATA[https://wp-prod.icy-veins.com/author/starym/]]></author-url>
                <author-image><![CDATA[https://secure.gravatar.com/avatar/fe70bcc1190fc038cb94ab556955ead6?s=96&d=mm&r=g]]></author-image>
                <author-bio><![CDATA[]]></author-bio>
                <author-twitter><![CDATA[https://twitter.com/]]></author-twitter>
                <featured-image>https://wp.icy-veins.com/wp-content/uploads/2025/09/server-blade-e1759088782249.jpg</featured-image>
                <featured-description><![CDATA[]]></featured-description>
                <sub-title><![CDATA[]]></sub-title>
                <guid isPermaLink="false">https://www.icy-veins.com/wow/news/realm-outages-due-to-recurring-hardware-issues-at-a-partner-facility/</guid>
                <description><![CDATA[Blizzard explain several outages over the past several days, as a partner's hardware issues caused realms to go down.]]></description>
                <content:encoded><![CDATA[
<p>Blizzard took to the forums to clarify some recent unexpected server downtimes. They cited three separate windows where certain realms for Midnight, Classic Era, and Mists of Pandaria went down for extended periods, from 45 minutes to 3.5 hours, including one earlier today in the NA region. This was due to hardware issues at partner facilities.</p>



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        <div>
            <a class="source-link" target="_blank" href="https://us.forums.blizzard.com/en/wow/t/did-servers-go-down/2333563/139"><span class="white">(</span> Source URL <span class="white">)</span> </a>
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        <p>Hello.</p>
<p>We’d like to confirm that yes, we’ve recently had a recurring issue with hardware at a partner facility that serves the game for many realms in this region. Specifically, we’ve had some realms for Midnight, Classic Era, and Mists of Pandaria that went offline three times:</p>
<ul>
<li>Sunday, August 2 at 3:00 p.m. EDT for 3 hours</li>
<li>Wednesday, August 5 at 3:30 a.m. EDT for 3.5 hours</li>
<li>Today, Thursday August 6 at 4:30 p.m. EDT for about 45 minutes</li>
</ul>
<p>Whenever something like this has happened, we made it a top priority to provide any assistance that we can to our service partner.</p>
<p>Thank you very much to players who have been patient while we work closely with the involved third party to fix the underlying issue as quickly as possible.</p>
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