Blizzard has released their final video in the Class changes series in WoW Forever. In this latest entry, Blizzard describes all of the new talents, spells, and abilities coming to Druid, Warlock, and Priest.
If you’d like to see the changes coming to other classes in WoW Forever, be sure to check out Part 1 of the series for Warrior, Shaman, and Rogue changes, and Part 2 for Hunter, Mage, and Paladin changes.
Feral Bear Druid
In WoW Forever, Feral Druids now benefit directly from their weapon’s damage. Additionally, Weapon Enchantments and chance-on-hit effects work while shapeshifted.
Bears will generate additional threat through bleeds, like Lacerate, and Druids can now use consumables while shapeshifted as well!

Feral Cat Druid
Feral DPS Druids will have increased damage to abilities like Shred, Rake, and Claw. Additionally, Feral DPS will have great burst potential with Berserk, which will increase their Critical Strike Chance of Combo-point abilities by 100%.
Feral Charge can now be used in Cat Form, and Druids can benefit from the Feral Swiftness movement speed increase while indoors. Like Bears, Cat Druids can also benefit from consumables, Enchants, and weapon procs while shapeshifted.

Restoration Druid
With the mana-cost reductions to Wrath, Restoration Druids can now contribute some damage to the fight, in between heals.
Resto Druids will also gain access to the Wild Growth ability, which will heal every member of the target’s party.

Balance Druid
With the Eclipse Passive, Balance Druids will gain stacks whenever they cast Wrath. These stacks will then contribute to lower cast times of the player’s next two Starfire spells.
The Nature’s Splendor Passive will extend the duration of Rejuvenation, Regrowth, and Insect Swarm. Finally, Nature’s Grasp and Entangling Roots can now be used indoors, and the Overgrowth talent allows Druids to use Entangling Roots on up to 3 targets at once!

Affliction Warlock
The design philosophy around Affliction Warlock is to keep your damage-over-time spells up and drain the target to death.
Their new talent, Wrack, showcases this playstyle by increasing all DoT damage taken by the target.

Destruction Warlock
While Affliction is focused more on damage-over-time spells, Destruction’s design philosophy encourages players to rotate casting between Fire and Shadow spells.
Destruction’s spell, Incinerate, will deal additional damage if the target is already affected by the Immolate spell.

Demonology Warlock
In WoW Forever, Warlocks can benefit from buffs granted by sacrificing a Demon and summoning another Demon at the same time.
Additionally, Demonology Warlocks now receive their own version of Execute, in the form of Decimation. If Shadow Bolt or Searing Pain hits an enemy who is below 35% health, their damage is increased, and the cast time of Soul Fire is reduced dramatically.

Discipline Priest
Discipline Priests primarily focus on preventing damage with Shields, rather than healing wounded companions.
Additionally, Disc Priests will gain access to the Penance spell, which can heal allies over time or deal Holy damage to enemies.

Holy Priest
Holy Priests gain access to the Prayer of Mending spell, which heals an ally the next time they take damage and jumps to a nearby party member.
This spell can also be cast on an ally who is in a different group, allowing the heal to jump to their party members as well.

Shadow Priest
In WoW Forever, Shadow Priests are getting a complete rework to allow them to shine as a legitimate DPS specialization. Devouring Plague is now accessible to all Priests, regardless of Race or Faction.
Additionally, Vampiric Embrace now has a chance to proc Spirit Tap, which allows for significant mana regeneration, and Devouring Contagion reduces the cost to cast Devouring Plague and allows the spell to spread to nearby enemies.

If you’d like to learn more about the changes coming to every class in World of Warcraft: Forever, be sure to check out Blizzard’s playlist on YouTube!
