Blizzard have pulled the trigger on de-crowding the layers in certain zones. We’ve seen many complaints by players that there’s just too many characters going for the same quest mobs and similar in specific areas. Earlier today, this has been addressed by lowering the number of players in these congested zones. The numbers were especially reducd in the PvP ruleset, where the issue was even more pronounced.
It’s worth adding that earlier today, we implemented this change:
- Lowered the population of players in various zones where there was significant congestion.
- Developers’ notes: We’ve made this an even bigger change on the PvP ruleset, following feedback from players that they felt overcrowded in several places. We will continue to monitor how zones feel and make further adjustments as necessary.
You’ll see it also posted in our Hotfixes Update shortly.
