Updated Patch 11.0.7 Class Changes

Blizzard has updated the Patch 11.0.7 class changes today.

Here’s what’s new:

Hunter Changes

  • Beast Mastery
    • Dark Ranger: Bleak Powder iconBleak Powder damage increased by 40%
  • Marksmanship
    • Dark Ranger: Bleak Powder iconBleak Powder damage increased by 25% 65%.

Windwalker Monk PvP Changes

  • Fists of Fury iconFists of Fury damage increased by 30% 50% in PvP combat.

Here are all the changes going live tomorrow in the US region.


Classes

  • Death Knight
    • Unholy
      • Apocalypse ghoul damage increased by 30%.
      • Rotten Touch now increases the damage of your Scourge Strike against the target by 60% (was 50%).
      • Death Coil damage increased by 8%.
      • Scourge Strike, Clawing Shadows and Vampiric Strike damage increased by 10%.
  • Demon Hunter
    • Felblade damage increased by 10%.
    • The Hunt initial damage increased by 10%.
    • Havoc
      • Chaos Strike/Annihilation damage increased by 10%.
      • Demon’s Bite/Demon Blades damage increased by 10%.
  • Evoker
    • Devastation
      • All damage increased by 4%. Does not apply to PvP combat.
      • Pyre damage increased by 20%.
  • Hunter
    • Beast Mastery
      • Dark Ranger: Bleak Powder damage increased by 40%
    • Marksmanship
      • Trick Shots damage percentage increased to 75% (was 65%).
      • Razor Fragments AOE damage percentage increased to 35% (was 25%).
      • Dark Ranger: Black Arrow damage increased by 15%.
      • Dark Ranger: Shadow Surge damage increased by 25%.
      • Dark Ranger: Bleak Powder damage increased by 65%.
  • Paladin
    • Holy
      • Veneration now transfers 225% of damage done into healing (was 200%).
      • Saved by the Light absorb amount increased by 15%. Does not affect PvP combat.
      • Consecrate damage increased by 30%.
      • Lightsmith: Tempered in Battle no longer activates while the paladin is within crowd control.
        • Tempered in Battle no longer activates if its target is in Cyclone, Detainment Imprison, or Diamond Ice Freezing Trap.
  • Priest
    • Holy
      • Flash Heal healing increased by 15%.
      • Holy Fire damage increased by 15%.
  • Shaman
    • Restoration
      • Totemic: Surging Totem mana cost reduced by 25%.
  • Warlock
    • Affliction
      • Haunt damage increased by 75%. Not applied to PvP combat.
      • Focused Malignancy now causes Malefic Rapture to deal 25% increased damage to targets suffering from Unstable Affliction (was 15%). Not applied to PvP combat.
      • Oblivion damage increased 25%.
      • Xavius’ Gambit now increases the damage of Unstable Affliction by 20% (was 15%).
      • Perpetual Unstability damage increased by 25%.
      • Siphon Life now increases Corruption damage by 30% (was 20%).

Player versus Player

  • Death Knight
    • Blood
      • Deathbringer: Reaper’s Mark damage increased by 20% in PvP combat.
      • Deathbringer: Wave of Souls damage increased by 20% in PvP combat.
    • Frost
      • Deathbringer: Reaper’s Mark damage increased by 20% in PvP combat.
      • Deathbringer: Wave of Souls damage increased by 20% in PvP combat.
  • Druid
    • Balance
      • Elune’s Chosen: Lunar Calling is now 80% effective in PvP combat (was 62%).
    • Restoration
      • All healing increased by 5% in PvP combat.
  • Evoker
    • Augmentation
      • Deep Breath damage reduced by 15%.
      • Molten Embers increases damage taken from Black spells by up to 20% (was 40%) in PvP combat
  • Mage
    • Sunfury: Burden of Power now increases the damage of your next Pyroblast or Arcane Blast by 40% in PvP combat (was 20%).
  • Monk
    • Mistweaver
      • Conduit of the Celestials: Celestial Conduit healing increased by 50% in PvP combat.
    • Windwalker
      • Fists of Fury damage increased by 50% in PvP combat.
      • Blackout Kick damage reduced by 15% in PvP combat.
      • Touch of Karma now absorbs up to 50% of maximum health in PvP combat (was 80%).
      • Shado-Pan: Flurry Strike shadow damage from Wisdom of the Wall increased by 30% in PvP combat.
  • Priest
    • Discipline
      • Voidweaver: Inner Quietus increases Power Word: Shield’s absorption by 40% in PvP combat (was 20%).
  • Shaman
    • Elemental
      • Stormbringer: Tempest damage increased by 15% in PvP combat.
    • Restoration
      • Riptide healing increased by 15% in PvP Combat**.**
      • Healing Surge healing increased by 20% in PvP combat.
  • Warlock
    • Destruction
      • Chaos Bolt damage increased by 20% in PvP combat.
      • Immolate damage over time increased by 20% in PvP combat.
      • Hellcaller: Wither damage over time reduced by 25% in PvP combat.
  • Warrior
    • Arms
      • Rend damage increased by 15% in PvP combat.
      • Overpower damage increased by 20% in PvP combat.
    • Fury
      • Mountain Thane: Strength of the Mountain now increases the damage of Rampage and Bloodthirst by 45% in PvP combat (was 30%).

Because the changes above will be implemented at the same time as the 11.0.7 patch, they will appear in the final 11.0.7 patch notes.


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