Druid

Datamined Druid Changes Coming in Vessel of Hatred

We’ve datamined all the Druid class changes coming in the Vessel of Hatred expansion on October 8!

Druid Aspect Changes in Patch 2.0.1

  • Aspect of Anticline BurstStone Burst deals 30% increased damage and when Cast at or above 75 Spirit, it is immediately at its maximum size.
  • Aspect of Mending Stone — The duration of Earthen Bulwark is increased by 6 seconds. In addition, killing an enemy replenishes 689 29 of your active Earthen Bulwark’s Barrier.
  • Aspect of Shattered DefensesStone Burst causes enemies to take 45% increased damage from your other Skills for 5 seconds. Stone Burst’s Spirit cost is reduced by 10.
  • Aspect of the Agile WolfShred gains a 4th attack that hits all surrounding enemies, deals 50% increased damage, and Knocks Down enemies for 2 seconds.
  • Aspect of the Rabid BearWhile Grizzly Rage is active, Skills that Critically Strike apply Rabies and your Poison damage is increased by 75%.
  • Mighty Storm’s AspectThe Earthen Might Key Passive also applies to your Storm Skills.
  • Stormcrow’s AspectRavens now deal Lightning damage which is increased by 45%. Ravens Active deals its full damage in half the time, and enemies inside it are Stunned.

Druid Skill Changes in Patch 2.0.1

  • BacklashYou deal 4% increased damage for 5 seconds after casting a Defensive Skill.
  • Bestial RampageWhen Shapeshifting, Werebear grants After being a Werewolf for 2 seconds, gain 30% Attack Speed for 15 seconds. After being a Werebear for 2 seconds, deal 50% increased damage and Werewolf grants 20% Attack Speed. Both bonuses persist as long as you are in either animal for form 15 and are lost after 3 seconds. seconds in Human form.
  • Cataclysm — Cooldown: 60 seconds Lucky Hit Chance: 62% A massive storm follows you for 8 seconds. Twisters Knock Back enemies dealing 46% damage, and lightning strikes wildly dealing 95% 115% damage.
  • CatastropheYou deal 5% increased damage for 8 seconds after casting an Ultimate Skill.
  • Enhanced Ravens — You have 8% increased Critical Strike Chance against enemies for 6 seconds after they are hit by Ravens Ravens. .
  • Enhanced Stone BurstStone Burst’s final explosion damage is increased by 25% within the initial radius.
  • Feral AptitudeYou deal 3% increased damage while Healthy and 3% increased damage while above 100% Movement Speed. These bonuses can stack.
  • Grizzly Rage — Cooldown: 50 seconds Shapeshift into a Dire Werebear for 10 seconds gaining 30% bonus damage and 20% Damage Reduction. Damage bonus is increased by 3% each second while in this form, up to a maximum of 75%. Kills extend the duration by 1 second, and Overpowering Bosses extend the duration by 5 seconds, but the duration cannot go above 10 seconds.
  • Heightened Senses — When Shapeshifting Shapeshifting, into an animal form, Werebear grants 3% Damage Reduction and Werewolf grants 2% Movement Speed, Speed. Both each for 6 seconds. Bonuses bonuses persist as long as you are in either animal form and are doubled while both are active. They are lost after 3 seconds in Human form.
  • HumanityYou deal 5% increased damage while in Human form.
  • Innate Debilitating RoarYou deal 15% increased damage while Debilitating Roar also Slows enemies by 65% for its is duration. active.
  • Innate Earthen Bulwark — Rock shrapnel flies outward when Earthen Bulwark is destroyed or expires, dealing 30% 60% to surrounding enemies. This damage is increased by Barrier bonuses.
  • One With NatureYour Companion Skills each gain 1 additional companion and deal 50% increased damage. Gain the Passive Effect of Ravens, Wolves and Poison Creeper.
  • Preserving Debilitating Roar — Debilitating Roar also Heals you for 4% 6% of your Maximum Life each second for its duration.
  • Primal Stone BurstWhile Channeling Stone Burst and for 2 seconds afterwards, you gain 30% Attack Speed.
  • Prime Grizzly Rage — Grizzly Rage makes you Unstoppable for 6 0 seconds.
  • QuickshiftWhen Shapeshifting into a new animal form, form grants you deal 1% increased damage damage, for 8 seconds, up to 8%. 6%. This bonus is lost after 3 seconds in Human form.
  • Raging Pulverize — Pulverize deals 30% 75% increased Overpower Damage. Enemies Overpowered by Pulverize are Stunned for 3 seconds.
  • Raging Stone BurstStone Burst costs 66% more Spirit, and its final explosion deals 50% more damage.
  • Ravens — Cooldown: 15 seconds Lucky Hit Chance: 45% Passive: 1 Raven flies above you and periodically attacks your enemies for 31% damage every 5 2 seconds. Active: The target area is swarmed with ravens, dealing 300% damage over 6 seconds.
  • Stone BurstSpirit Cost: 30 Lucky Hit Chance: 25% Gather stones beneath your enemies then detonate them dealing 80% damage. Channeling deals 20% damage and increases the size of the affected area, up to a 400% increase after 1 seconds.
  • Ursine Strength — Gain 20% 30% additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal 30% 15% increased damage, and 30% 45% increased Overpower damage.

Druid Paragon Node Changes in Patch 2.0.1

  • Apex+25.0% Companion Damage 6.5% Damage Reduction from Elites
  • Battleworn Hide+16.0% Damage to Elites +2.0% Total Armor while in Werebear Form +10 Willpower
  • Companion Cooldown Reduction1.2% Companion Cooldown Reduction
  • Companion Damage+8.5% Companion Damage
  • Concentrated+16.0% Damage to Elites +10 Willpower
  • Crushing Earth+10.0% Earth Damage +15.0% Critical Strike Damage to Crowd Controlled Enemies +10 Willpower
  • Devastation — +10.0% Nature Magic Damage +10 Willpower +16.0% Damage to Elites
  • Earth Skill Damage+5.0% Earth Damage
  • Ferocity2.5% Companion Cooldown Reduction +20 Armor +10.0% Werewolf Damage +15.0% Critical Strike Damage
  • Fortune+5.0% Lucky Hit Chance +10 Willpower
  • Guarded Advance+10.0% 4.0% Damage Reduction while Fortified +6.5% Fortify Generation
  • Guidance+10.0% Damage +10 Willpower
  • Nature-born — 4.0% Damage Reduction from Poisoned Enemies +10 Willpower +4.0% Healing Received
  • Reclaim+16.0% Damage to Elites +10 Willpower
  • Ripper+15.0% Critical Strike Damage +10 Willpower
  • Toxic Bane+10.0% +16.0% Damage to Elites +10 Willpower Poisoned Enemies +10.0% Poison Damage
  • UntamedCasting a Companion Skill grants +4 Ranks to your Companion Skills for 5 seconds.
  • Ursine+10.0% +2.0% Total Armor while in Werebear Damage Form +45.0% 4.0% Overpower Damage Maximum Life
  • Werebear Skill Damage+5.0% Werebear Damage
  • Wilds+3.0% Resistance to All Elements +4.0% Healing Received

Druid Item Changes in Patch 2.0.1

  • Airidah’s Inexorable Will
    +10.0% 12.5% Resistance to All Elements
    +10.0% 12.5% Lightning Resistance
    When casting an Ultimate Skill and again 5 seconds after, you Pull in Distant enemies and deal [3679 – 14718] [114 – 456]Physical damage to them. This damage is increased by 1.0% 2.0%per 1 point of Willpower you have.
    (Druid-only)
    +[9.0 – 11.0]% Willpower
    +[103.5 – 135.0]% Damage to Close Enemies
    +[6.0 – 8.0][10.0 – 11.0]% Lucky Hit Chance
    [15.5 – 20.0]% Ultimate Cooldown Reduction
  • Björnfang’s Tusks (Not used, we reuse for future!)
    +413 Armor
    Cataclysm’s lightning strikes now prioritize enemies.
    While Cataclysm is active, you gain unlimited Spirit and deal [40 – 100]% increased damage. (Druid-only)
    +[1 – 2] to Endless Tempest
    +[57.0 – 75.0]% Non-Physical Damage
    +[6.0 – 8.0][10.0 – 11.0]% Critical Strike Chance
    +[2 – 3] to Core Skills
  • Dolmen Stone
    +25.0% 30% Resistance to All Elements
    Casting Boulder while Hurricane is active causes the Boulder to rotate around you instead. Boulder’s damage is increased by [10 – 30]% for each one currently rotating.
    You may have up to 10 Boulders active at a time. (Druid-only)
    +[3 – 4] to Wrath Skills
    [16.0 – 25.0]% Nature Magic Cooldown Reduction
    +[2 – 3] to Crushing Earth
    +[21.0 – 30.0]% Movement Speed while Hurricane is Active
  • Earthbreaker
    +10.0% 12.5% Resistance to All Elements
    +10.0% 12.5% Cold Resistance
    Casts of Landslide leave behind Tectonic Spikes that deal ([1 – 1]% of Weapon Damage) Physical damage over 2 seconds.
    Spawning a Landslide pillar within Tectonic Spikes has a [20 – 30]% chance to spawn two instead. (Druid-only)
    +[16.0 – 25.0]% Chance for Landslide Projectiles to Cast Twice
    +[10.5 – 15.0]% Earth Attack Speed
    +[2 – 3] to Landslide
    +[9.0 – 11.0]% Critical Strike Chance
  • Fleshrender
    +85.0% Damage to Poisoned Enemies
    Casting a Defensive Skill deals ([1 – 3][2 – 4]% of Weapon Damage) damage to Nearby Poisoned enemies, increased by 15%50% 50% for every 100 Willpower you have.
    (Druid-only)
    +[153 – 225] Willpower
    +[957 – 1259][124 – 163] Maximum Life
    [6.0 – 8.0][8.1 – 8.8]% Cooldown Reduction
    +[2 – 3] to Defensive Skills
  • Hunter’s Zenith
    +10.0%12.5% Resistance to All Elements
    +10.0%12.5% Lightning Resistance
    Every Gain a bonus when you kill with a Shapeshifting Skill:30seconds you spend in an animal form, your next Core Skill is guaranteed to Overpower and Critically Strike, and deals[30 60]% increased damage.
    • Werewolf: Your next Non-Ultimate Werebear Skill costs no Resource and has no Cooldown.

    • Casting a Shapeshifting
    • Werebear: Your next Werewolf Skill will Heal you for reduces this timer by[689 – 3447]1second, or when damage is first dealt.
    (Druid-only)2seconds if it changes you to a new animal form. (Druid-only)
    +[76 – 90][107 – 121] Willpower
    +[3 – 5] to Predatory Instinct
    +[1 – 2] to Heightened Senses
    +[1 – 2] to Quickshift
    • Mad Wolf’s Glee
      +1444 Armor
      Werewolf form is now your true form, and you gain [2 – 5] Ranks to all Werewolf Skills. (Druid-only)
      +[974 – 1427][126 – 184] Maximum Life
      +[13.0 – 17.5]% to Lupine Ferocity’s Damage Bonus
      +[10.5 – 15.0]% Werewolf Attack Speed
      +[4 – 5] to Digitigrade Gait
    • Mjölnic Ryng
      +10.0% 12.5% Resistance to All Elements
      +10.0% 12.5% Shadow Resistance
      While Cataclysm is active, you gain unlimited Spirit and deal [40 – 100]% increased damage. (Druid-only)
      +[1 – 2] to Endless Tempest
      +[99 – 135] Willpower
      +[16.0 – 25.0]% Movement Speed while Cataclysm is Active
      +[6.0 – 8.0] [10.0 – 11.0]% Critical Strike Chance
    • Stone of Vehemen
      +65.0% Damage to Crowd Controlled Enemies
      While Channeling Stone Burst and for 2 seconds afterwards, you gain 15% Damage Reduction.

      Stone Burst’s final explosion deals [10.0 – 15.0]% increased damage, further increased by [10.0 – 15.0]% for each size increase. (Rogue-only)
      +[21.0 – 30.0]% Chance for Stone Burst to Cast Twice
      +[2 – 3] to Stone Burst
      +[98.0 – 125.0]% Critical Strike Damage
      +[99 – 135] Willpower
    • Storm’s Companion
      +825 Armor
      Your Wolf Companions are infused with the power of the storm, dealing Lightning damage and gaining the Storm Howl ability. (Druid-only)
      [13.0 – 17.5]% Damage Reduction from Close Enemies
      +[62.5 – 85.0]% to Lucky Hit Chance for the Pack Leader Spirit Boon Boon’s Lucky Hit Chance
      +[16.0 – 25.0]% Wolves Attack Speed
      +[6 – 8] to Wolves
    • Tempest Roar
      +1031 Armor
      Lucky Hit: Storm Skills have up to a [15 – 35]% chance to grant 4 Spirit.

      Your base Storm Skills are now also Werewolf Skills. (Druid-only)
      +[5 – 13][8 – 16] Maximum Resource
      +[76 – 90][107 – 121] Willpower
      +[1 – 2] to Wild Impulses
      +[32.0 – 40.0][40.0 – 50.0]% Lightning Resistance
    • Vasily’s Prayer
      +1031 Armor
      Your Earth Skills are now also Werebear Skills and Fortify you for [2.0 – 5.0]% of your Maximum Health. (Druid-only)
      +[638 – 873][197 – 212] Maximum Life
      +[3.1 – 7.3][11.5 – 15.7]% Willpower
      +[3 – 4] to Defensive Posture
      +[1500 – 1750][226 – 235] Armor
    • Wildheart Hunger
      +413 Armor
      Attacks Reduce Evade’s Cooldown by 1.5 Seconds
      When you Shapeshift Shapeshifting into a new animal Werewolf or a Werebear, you gain Wildheart for form increases the value of your Bestial Rampage bonuses by5[2.0 – 5.0]%, up to seconds. Wildheart grants you[1.0 – 3.0][20.0 – 50.0]% stacking damage every %. This bonus decays by2.02%per seconds, second. (Druid-only) up to[20.0 60.0]%. (Druid-only)
      +[12.5 – 18.0][15.5 – 26.0]% Movement Speed
      +[1 – 2] to Heightened Senses
      +[7.0 – 9.0][8.3 – 10.0]% Shapeshifting Attack Speed
      +[32.0 – 40.0][40.0 – 50.0]% Cold Resistance

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