Category: Diablo 4
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Blizzard’s New Diablo 4 Video Is a Reminder That Sanctuary Has a Soul
Blizzard’s latest Diablo 4 video is a documentary about making the music for Lord of Hatred, and it serves as a reminder that beneath the builds, loot, and damage numbers, Sanctuary has a soul.
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Blizzard Announces Developer Q&A on May 28
Blizzard is hosting a Diablo 4 Sanctuary Sitdown Q&A on May 28 ahead of the upcoming Patch 3.1 PTR. Get the details here.
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Diablo 4 Players Have a New Reason to Run Infernal Hordes
Diablo 4’s Compass to Carnage event boosts Infernal Hordes with more Compasses, Chaos Waves, Aether, and rewards until May 27.
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Diablo 4 Hotfix Reins In Blood Lance and Fixes Ball Lightning
The May 19 hotfix reins in Blood Lance damage, fixes Warlock’s Eviscerate Fragment, and makes Ball Lightning work as a Core Skill.
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Diablo 4 Nightmare Dungeons Just Became a Much Better Gear Farm
War Plans add extra Elites, bonus chests, and Treasure Goblin chances to turn old dungeons into stronger loot runs.
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A Mythic Unique Charm Just Surfaced in Diablo 4
A mythic unique charm has been found in Diablo 4, a rarity believed not to exist. Here is the proof and what it means for your build.
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Diablo 4 War Plans Make Kurast Undercity Runs Drop Even More Loot
War Plan nodes like Initiative, Gutter Filth, and Pathfinder can turn Tribute runs into faster, more rewarding farms.
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Diablo 4’s Secret Murloc Pet Can Drop From Fishing Anywhere
The Diablo 4 secret, mythic Murloc pet, named Trawghll, has been discovered to be a very rare drop from fishing.
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Diablo 4 Horadric Cube Makes Blue & Rare Items Worth Farming Again
The Horadric Cube has completely changed loot farming in Diablo 4, turning overlooked Blue and Rare items into potential endgame god rolls with cheap upgrades and focused rerolls.
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Diablo 4 Players Say Strongholds Need a Major Rework
Diablo 4 players want Blizzard to rework or add skips for Strongholds, as seasonal reclears and unskippable objectives continue frustrating the community.