Blizzard just shared details about the upcoming Patch 2.3.2 for Diablo 4, and although this update is mainly bug fixes, it addresses some frustrating issues players have been dealing with across the base game and Season 9: Sins of the Horadrim.
What Stands Out in This Patch
- Seasonal Quest Fixes: Progression blockers in quests like Wisdom’s Chosen and The Priestess Horadrim have been resolved.
- Nightmare Dungeon Rewards: Escalating Nightmare Dungeons now properly grant Horadric Reward Caches when using the Equipment Delve affix.
- Boss Changes: Echo of Lilith’s phase transitions and the Butcher getting stuck on Horadric Chests are finally fixed.
- Events and Dungeons: The Sunken Library now requires its final boss to be defeated before you can complete it, and event mastery rewards should drop as expected.
- Other Fixes: A bunch of UI, map icon, and Lucky Hit bugs are gone, along with general performance and stability improvements.
Below are the full official patch notes from Blizzard for Patch 2.3.2:
Diablo IV – Patch 2.3.2
Vessel of Hatred
Bug Fixes
Gameplay
- Fixed an issue where Kirma in the Kichuk Stronghold could be lured outside the boss area.
Base Game
Bug Fixes
Accessibility
- Fixed an issue where chat channels and tabs were not read by the Screen Reader.
Season of Sins of the Horadrim
- Fixed an issue where progression for the Wisdom’s Chosen Seasonal Quest could be blocked if the Bandit’s Scrawl was dropped.
- Fixed an issue where the Torn Scroll quest item in The Priestess Horadrim Quest could not be removed from the player’s inventory.
- Fixed an issue where you could attempt to socket a Horadric Jewel into a non-jewelry item if there was something already socketed in the item.
- Fixed an issue where claiming Season Journey rewards could fail if there were multiple chapter rewards available.
Dungeons and Events
- Fixed an issue where the Warmaster in Maugan’s Works could spawn in a Strongroom.
- Fixed an issue where Strongrooms could not be exited even if the boss was not defeated.
- Fixed an issue where the Sunken Library dungeon could be completed without finishing the final objective to defeat the boss.
- Fixed an issue where the Horadric Reward Cache wasn’t always rewarded to the player after completing an Escalating Nightmare Dungeon with the Equipment Delve affix.
- Fixed an issue where the Cultist Horde Escalation affix didn’t properly apply the Bonus Life to monsters.
- Fixed an issue where the Lesser Aegis Escalation affix applied the incorrect barrier value to monsters.
- Fixed an issue where an Escalating Nightmare couldn’t properly continue if the Strongroom and base dungeon had the same boss.
- Fixed an issue where the Butcher could get stuck on Horadric Chests.
- Fixed an issue where Animus could disappear if too many items were on the ground.
- Fixed an issue where no reward chest would spawn after completing the mastery for the Ravenous Soul event.
- Fixed an issue where completing the Last Stand event inside a Strongroom could also complete a Dungeon.
Gameplay
- Fixed an issue where the Endurant Faith unique gloves could trigger Lucky Hit effects from the player towards themselves.
- Fixed an issue where Echo of Lilith could get stuck in her first phase if her health dropped too quickly.
- Fixed an issue where the Guardian’s Lair in The Pit could be hard to reach in certain circumstances.
Miscellaneous
- Fixed an issue where map icon for a Horadric Gateway could disappear unexpectedly.
- Various stability, performance, visual, and UI improvements.
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