Bone Buffs and Passives: All Necromancer 2.0.5 Mid-Season 6 Patch Changes

The Necromancer is set to receive the leas changes in today’s patch. They’re still getting plenty of buffs, however. Bone Splinters and Bone Storm are receiving the biggest improvements when it comes to skills. While Aspects and Uniques only got 3 entries a piece, passives got more attention.


Skills

Decompose

  • Damage increased from 33% to 60% per second.
  • Essence gain per second increased from 10 to 13 and now increases with your Attack Speed bonuses.

Hemorrhage

  • Damage increased from 27% to 40%.
  • Essence generated increased from 9 to 13.

Bone Splinters

  • Damage increased from 9% to 15%.
  • Essence generated increased from 7 to 10.

Reap

  • Damage increased from 13% to 20%.
  • Now generates 15 Essence when hitting a boss.

Bone Storm

  • Damage increased from 180% to 300%.

Passives

Evulsion

  • Previously: Your Bone Skills deal 5/10/15%[x] increased Critical Strike Damage to Vulnerable enemies.
  • Now: Your Bone Skills deal 6/12/18%[x] increased damage to Vulnerable enemies.

Compound Fracture

  • Damage increased from 5/10/15%[x] to 6/12/18%[x].

Gloom

  • The 2%[x] increased Shadow damage now stacks up to 4 times, up from 3.

Shadowblight

  • Damage increased from 44% to 60%.

Affliction

  • Damage increased from 80% to 100%.

Legendary Aspects

Aspect of Empowering Reaper

  • Pool of Blight bonus damage increased from 60-140%[x] to 70-190%[x].

Reaping Lotus’ Aspect

  • Sever damage increased from 110%-170% to 140-200% of normal damage.

Unique Items

Deathless Visage

  • Damage increased by 5% for every 20% of your Critical Strike Damage, down from every 30%.

The Mortacrux

  • Chance to spawn a Skeletal Simulacrum increased from 10-30% to 20-40%.

Howl from Below

  • Corpse Explosion damage increased from 30-50% to 50-90%.

 

Bug Fixes

  • Fixed an issue where the Blood Orbs Restore Essence affix on Blood Artisan’s Cuirass did not increase when Masterworking.
  • Fixed an issue where the smaller Blight projectiles from Ebonpiercer would not benefit from the Chance for Blight Projectiles to Fire Twice affix.
  • Fixed an issue where Ring of Mendeln’s attack counter would reset on all Minions when a new Minion was summoned.
  • Fixed an issue where Soulrift would sometimes fail to cast if you were targeting a location outside of your line of sight.


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