Big Item Buffs to All Classes: Mid-Season 6 Patch Mythic Unique, Legendary Aspect and Unique Item Changes

The mid-season patch is fast approaching and it’s time we took a look at the key changes coming with it.

2.0.5 arrives this Tuesday, November 19th. It brings with it many buffs to all classes, and today we’re checking out the item side of things. From Mythic Unique buffs to Shattered VowShattered Vow, with it’s change to DoT damage to Andariel's VisageAndariel’s Visage‘s breezy 1000% damage buff, there’s plenty to see. There’s more general Unique and Aspect changes as well, and the classes got a very different spread of adjustments. Barbarians and Rogues got more Unique changes than Aspects, while Druids and Sorceresses got much more in the legendary department.


Mythic Unique Items

Shattered Vow

  • +400% Damage to Healthy Enemies replaced with +44% damage over time duration.

Andariel’s Visage

  • Damage increased from 3000% to 4000%.

Unique Items

General

Penitent Greaves

  • Chill per second is now 3 times higher.

Endurant Faith

  • Damage distribution time increased from 2 to 3 seconds.

Barbarian

Twin Strikes

  • Damage increased from 30-60% to 50-80%.

Tuskhelm of Joritz the Mighty

  • Berserking damage bonus increased from 15% to 25%.

Gohr’s Devastating Grips

  • Damage increased from 40-70% to 50-80%.

Ring of Red Furor

  • Critical Strike Damage increased from 30-60% to 50-80%.

100,000 Steps

  • Effect can occur every 5 seconds instead of every 10.

Fields of Crimson

  • Blood pool damage bonus increased from 30% to 50%.

Overkill

  • Shockwave damage increased from 40-60% to 60-80%.

Druid

Airidah’s Inexorable Will

  • Damage scaling increased from 2.0% to 10.0% per 1 point of Willpower.

Dolmen Stone

  • Boulder damage per rotating Boulder increased from 10-30% to 20-40%.

Stone of Vehemen

  • Stone Burst final explosion damage increased from 10-15% to 15-20%.
  • Stone Burst damage per size increased from 10-15% to 15-20%.

The Basilisk

  • Damage increased from 100-600% to 300-900%.
  • Now always works against Healthy enemies instead of on the first hit. It can trigger against bosses once every 5 seconds.

Necromancer

  • Deathless Visage
    • Damage increased by 5% for every 20% of your Critical Strike Damage, down from every 30%.

    The Mortacrux

    • Chance to spawn a Skeletal Simulacrum increased from 10-30% to 20-40%.

    Howl from Below

    • Corpse Explosion damage increased from 30-50% to 50-90%.

Rogue

Windforce

  • Damage bonus when activated increased from double to triple damage.

Condemnation

  • Core damage increased from 20-40% to 50-70%.

Pitfighter’s Gull

  • Critical damage increased from 33% to 45%.

Asheara’s Kanjar

  • Damage cap increased from 20-40% to 30-50%.

Scoundrel’s Kiss

  • Damage increased from 15-35% to 35-55%.

Sorceress

Starfall Coronet

  • Reduced minimum cooldown from 4 seconds to 3 seconds and increased the number of charges from 2 to 3.

Spiritborn

Nesekem, the Herald

  • Duration between marks reduced from 5 to 2 seconds.

Legendary Aspects

General

Bold Chieftain’s Aspect

  • Maximum active Cooldown Reduction increased from 50% to 70%.

Aspect of Adaptability

  • Both effects now apply to Basic Skills even when they are not Cast, such as the free Storm Strike triggered from Greatstaff of the Crone.

Barbarian

Battle-Mad

  • Previous: Gain Berserking for 1.5-4.0 seconds after swapping weapons 8 times.
  • Now: Gain 20-40% increased damage and Berserking for 4 seconds after swapping weapons 8 times.

Of Sundered Ground

  • Damage bonus increased from 30-50% to 50-70%.

Druid

Aspect of the Ursine Horror

  • Tectonic Spike damage increased from 120-200% to 200-300%.

Stormchaser’s Aspect

  • Previous: Tornado will seek up to 1-5 targets.
  • Now: Tornado will seek up to 1-5 targets and deals 30-50%[x] increased damage.

Stormclaw’s Aspect

  • Damage increased from 40-60% to 60-80%.

Aspect of Natural Balance

  • Earth Critical Strike damage increased from 30-50%[x] to 50-70%[x].
  • Storm Skill Critical Strike Chance increased from 8-13.3%[+] to 10-15%[+].

Aspect of Trampled Earth

  • Landslide damage increased from 70-110% to 100-140% of normal damage.

Aspect of the Tempest

  • Hurricane damage per second active increased from 10.5-20.5% to 15-25%.

Aspect of the Rabid Bear

  • Poison damage increased from 30-90%[x] to 60-120%[x].

Necromancer

Aspect of Empowering Reaper

  • Pool of Blight bonus damage increased from 60-140%[x] to 70-190%[x].

Reaping Lotus’ Aspect

  • Sever damage increased from 110%-170% to 140-200% of normal damage.

Rogue

Bladedancer’s

  • Damage increased from 40-60% to 60-80%.

Sorceress

Aspect of Charged Flash

  • Now deals critical surge damage from Enhanced Charged Bolts instead of critical flat damage.

Aspect of Overheating

  • Previous: After channeling Incinerate for 3 seconds it deals X Critical Fire damage per second for 5 seconds. Casting Incinerate refreshes and maintains this bonus.
  • Now: After channeling Incinerate for 2 seconds it deals 75-100% increased damage for 5 seconds. Casting Incinerate refreshes and maintains this bonus.

Aspect of Piercing Cold

  • Previous: Ice Shards pierce 3-19 times, dealing 25-5% less damage per subsequent enemy hit.
  • Now: Ice Shards pierce 10 times, dealing 4-10% more damage per subsequent enemy hit.

Spiritborn

Aspect of Invigorating Will

  • Chance to Heal increased from 10% to 25%.

Bruiser’s Aspect

  • Armor increased from 1% to 2% per 1% missing Maximum Life.

Aspect of Avoidance

  • Dodge Chance increased from 4-8% to 6%-10%.

Starving Ravager’s Aspect

  • Vigor drain reduced from 25-5 to 14-4.

Aspect of Deflection

  • Damage increased from 25-32% to 26%-54%.

Aspect of Soil Power

  • Damage increased from 45%-60% to 180%-250%.

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