Today’s hotfixes address a dungeon issue where Carrion Fields would not end after the boss was killed. Then there’s the usual performance and stability improvements. These have been a mainstay of every single patch since the game launched!
Today’s hotfixes address a dungeon issue where Carrion Fields would not end after the boss was killed. Then there’s the usual performance and stability improvements. These have been a mainstay of every single patch since the game launched!