In a recent video, popular content creator and streamer Rob2628 outlined several critical changes he believes are necessary for Diablo 4 Season 5 to improve player experience and game balance.
Infernal Hordes
- Development is far along, so a complete rework of the Season 5 feature is unlikely.
- The time required for wave events should be reduced and players should be allowed to speed up the event based on kill speed.
- The kiss and curse effects should be more interesting and provide stuff like random boss spawns, shrines, or goblin packs.
- Current rewards from the Infernal Hordes are insufficient and could use some buffes. Suggestions include guaranteed high-quality items, Uber Unique chances, and improved material drops.
- Bosses should be identified clearly to ensure their empowerment is noticeable.
- The bosses have too much health and they should have more mechanics to make fights more engaging.
Public Test Realm Issues
- Blizzard should improve access to new Uniques, Masterworking materials, and gold for easier testing.
- Character imports should be implemented.
- Improving the PTR experience will lead to better community feedback and overall improvements.
Pit Changes
- The Pit should be adjusted so you don’t run out of monsters and the progression system should be updated to prevent frustration.
- The checkpoint system should be revisited to allow respawns closer to where you died.
- The layout generation system should be improved to remove dead ends and unnecessary backtracking.
- Boss fights should be more mechanic-focused rather than health-focused.
Class Balance
- Certain core skills feel underwhelming compared to basic skills. More updates are needed to make core skills more viable.
- The mandatory need for new Uniques like the Crown of Lucion should be addressed. In their current state, they feel almost mandatory for all builds.
- The damage and scaling of ultimate abilities should be improved to make them more viable compared to basic skills.
General Quality of Life Improvements
- Stack limits for materials and consumables should be increased to reduce inventory space.
- The buff bar needs to be updated to display all active buffs. Right now, some crucial buffs are hidden.
- A sell-all-button for items should be added to simplify gold farming.
- An option should be introduced to shorten damage numbers like “1,000,000” to “1M” to reduce screen clutter.
- Introduce soft caps with diminishing returns instead of hard caps to maintain build diversity.
For more details, we advise you to watch Rob’s later video.