Sorcerer Changes Coming With Diablo 4 Patch 1.1.1

We got a lot of info on Sorcerer changes coming on August 8th. We’ll get more with the official patch notes on August 2nd, but there’s plenty to see! These changes are NOT FINAL and until we see the notes they might still change.

For all the changes announced for the patch, head on over to our Campfire stream coverage.
And for all the Barbarian changes, head on over here.
For all the Druid, Necromancer and Rogue changes, head over here.

Skills

  • Flickering Fire Bolt
    Change to: Fire Bolt generates 2 Mana when hitting an enemy
  • Fireball
    Enhanced Fireball
    Change to: Casting Fireball increases its radius by 50%
    Destructive Fireball
    Change to: Fireball’s Critical Strike Damage is increased by 20%. This bonus is increased to 30% if Fireball hits 3 or more enemies
  • Chain Lightning
    Greater Chain Lightning
    Change to: Each time Chain Lightning bounces, its next hit deals 5% increased damage
    Destructive Chain Lightning
    Chance to form: Crackling Energy increased from 25% to 30%

Passives

  • Vyr’s Mastery
    Damage bonus increased from 10% to 15%
  • Esu’s Ferocity
    Additional functionality:
    Both bonuses are also granted for 3 seconds when hitting a Boss with a Critical Strike
  • Combustion
    Change to: Your Burning effects deal x20% increased damage, plus an additional x2% increased damage per unique source of Burning you have applied to the enemy

Paragon

  • Searing Heat Legendary Node
    Change to: Casting Fireball or Meteor increases your Critical Strike Chance
    by 5% for 5 seconds, up to 15%
  • Ceaseless Conduit Legendary Node
    Increase Crackling Energy’s damage from 2% to 3% per 20 Intelligence the player has
  • Reinforce Rare Glyph:
    Damage reduction increased from 10% to 15%
  • Territorial Rare Glyph:
    Damage reduction increased from 10% to 15%
  • Warding Rare Glyph:
    Damage reduction increased from 13% to 25%
  • Keeper of Flames Rare Node
    Damage reduction increased from 4% to 5%
    Bonus damage reduction increased from 4% to 5%
  • Smoldering Embers Rare Node
    Damage reduction from burning enemies increased from 4% to 5% Bonus damage reduction from burning enemies increased from 4% to 5%
  • Guarded Rare Node
    Damage reduction from Vulnerable enemies increased from 4% to 5% Bonus damage reduction from Vulnerable enemies increased from 4% to 5%
  • Oppressive Rare Node
    Damage reduction from Vulnerable enemies increased from 4% to 5%
  • Lightning Resilience Rare Node
    Maximum Life bonus increased from 4% to 6%
  • Restorative Rare Node
    Maximum Life bonus increased from 4% to 6%

Legendaries/Aspects

  • Serpentine Aspect
    Change to: You may have 1 additional Hydra active, and Hydra’s duration is increased by 14-24% This now also affects Hydra’s Enchantment Effect
  • Aspect of Conflagration
    Bonus Burning damage increased from 20-30% to 20-40%
  • Aspect of Engulfing Flames
    Bonus Burning damage increased from 30%-40% to 60%-80%
  • Aspect of Three Curses
    Change to: Increase the Critical Strike Damage of Meteor and Fireball
    by 20%-40%. Double this bonus against Healthy enemies
  • Flamewalker’s Aspect
    Bonus Movement Speed duration increased from 4 to 6 seconds
  • Gravitational Aspect
    Change to: Ball Lightning orbits around you and deals 15-25% increased damage
  • Recharging Aspect
    Change to: Each time Chain Lightning bounces, you gain 2-3 Mana
  • Aspect of Unbroken Tether
    Bonus Chain Lightning bounces increased from 2 to 4
  • Charged Aspect
    Bonus Movement Speed duration increased from 4 to 8 seconds
  • Aspect of the Bounding Conduit
    Bonus Movement Speed increased from 20-25% to 25-30%
  • New Legendary – Mage-Lord’s Aspect
    The Vyr’s Mastery Key Passive’s Damage Reduction is increased by 20-30% for each Close enemy, up to 60-90%
  • Aspect of Frozen Orbit
    Damage increased from 20-30% to 30-40%
  • Storm Swell Aspect
    Bonus damage increased from 11-20% to 21-30%
  • Snowveiled Aspect
    Unstoppable duration increased from 2-3 seconds to 3-5 seconds
    Additional functionality: Also grants 10% bonus Armor for 3-5 seconds
  • Incendiary Aspect
    Change to: Lucky Hit: Damage from your Pyromancy skills has up to
    a 12-17% chance to restore 10 Mana
  • Snowguard’s Aspect
    Change to: While within your own Blizzard and for 2 seconds after leaving it, you take 20-25% less damage
  • Aspect of Concentration
    Mana Regeneration increased from 20-30% to 40-50%
    Duration requirement to gain its benefit reduced from 3 to 2 seconds

Uniques

  • Gloves of the Illuminator
    Damage penalty reduced from 65-55% to 45-35%
    Damage to Stunned affix replaced with Lucky Hit: Change to Restore Resource Reduced the distance offset per bounce range from 3 to 2.5
    This should make it easier to hit close enemies with Fireball

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